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There are still a couple minor UI degradations eg: mame cheat sheet, recent disk images window, auto complete window. Squashed commit of the following: commit fb115024f805da38b747fd1905573fabb7bff24e Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 18:00:13 2021 -0400 ? commit 8405f4df95ae8f5bc5dc33598dc0b3f8972b32cd Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 17:59:43 2021 -0400 tintColor not present before 10.14 commit 86a6102cee4f30cac2972259ef55fda3c32b8f9a Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 17:59:19 2021 -0400 [menu setItemArray:] apparently has problems before 10.14 commit 65227a00743fbf143c623af8a76698d57bdc4573 Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 17:58:15 2021 -0400 NSCache doesn't like null objects. commit 8a4c3a4662647d5ee0b609bde9f3aaa5c0d99776 Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 16:00:05 2021 -0400 organize copy bundle resources. multiple-sized png images are converted to a single tiff (with multiple sizes). This is fine BUT EL capitan grabs the first image so if the @3x image is first, it will be used. commit 44b94cdfd47117864b6529214b1c91a0c2e41327 Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 15:57:37 2021 -0400 add NewSlotViewController.m to Ample Lite. commit 2fa1b7418783e48ca625ab3490e43cbff9e5619a Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 13:57:19 2021 -0400 Ample Lite was missing reference to New Slot View nib. commit 65f268e77a65f8c57019702d8f0c2b66577c5ee7 Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 13:56:04 2021 -0400 based on testing, 10.11 still has public.file-url, which is kUTTypeFileURL. 10.13 added NSURLPBoardType as a synonym. commit cde123b16eb336b7695b444931b9e9bb9802d772 Author: Kelvin Sherlock <ksherlock@gmail.com> Date: Sun May 30 13:54:02 2021 -0400 set everything to 10.11 commit |
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download-sdl.sh | ||
install_name_tool.pl | ||
README.md |
This folder should contain SDL2.framework and a mame64 executable. These will be included in the build.
Not tested, but perhaps you could also download a pre-built MAME and use install_name_tool
to fix the rpath.
Alternatively, adjust the xcode project to not embed them.
Building MAME:
This will build a subset of MAME which only includes apple2 support.
git clone mame ...
cd mame
make SOURCES=src/mame/drivers/apple1.cpp,src/mame/drivers/apple2.cpp,src/mame/drivers/apple2e.cpp,src/mame/drivers/apple2gs.cpp,src/mame/drivers/apple3.cpp SDL_FRAMEWORK_PATH=`pwd`/..
you can use `$LDFLAGS` to set the rpath (`LDFLAGS="-rpath @executable_path/../Frameworks" make ...`) or set it after with the `install_name_tool` tool - ``install_name_tool -add_rpath @executable_path/../Frameworks mame64`