ample/embedded
Kelvin Sherlock 1b7faf3ac4 Updates to work with 10.11 (El Capitan) and newer.
There are still a couple minor UI degradations

eg: mame cheat sheet, recent disk images window, auto complete window.

Squashed commit of the following:

commit fb115024f805da38b747fd1905573fabb7bff24e
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 18:00:13 2021 -0400

    ?

commit 8405f4df95ae8f5bc5dc33598dc0b3f8972b32cd
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 17:59:43 2021 -0400

    tintColor not present before 10.14

commit 86a6102cee4f30cac2972259ef55fda3c32b8f9a
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 17:59:19 2021 -0400

    [menu setItemArray:] apparently has problems before 10.14

commit 65227a00743fbf143c623af8a76698d57bdc4573
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 17:58:15 2021 -0400

    NSCache doesn't like null objects.

commit 8a4c3a4662647d5ee0b609bde9f3aaa5c0d99776
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 16:00:05 2021 -0400

    organize copy bundle resources.

    multiple-sized png images are converted to a single tiff (with multiple sizes).
    This is fine BUT EL capitan grabs the first image so if the @3x image is first, it will be used.

commit 44b94cdfd47117864b6529214b1c91a0c2e41327
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 15:57:37 2021 -0400

    add NewSlotViewController.m to Ample Lite.

commit 2fa1b7418783e48ca625ab3490e43cbff9e5619a
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 13:57:19 2021 -0400

    Ample Lite was missing reference to New Slot View nib.

commit 65f268e77a65f8c57019702d8f0c2b66577c5ee7
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 13:56:04 2021 -0400

    based on testing, 10.11 still has public.file-url, which is kUTTypeFileURL.  10.13 added NSURLPBoardType as a synonym.

commit cde123b16eb336b7695b444931b9e9bb9802d772
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sun May 30 13:54:02 2021 -0400

    set everything to 10.11

commit e7a670efd3
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sat May 29 23:33:31 2021 -0400

    script to download SDL2.Framework

commit 9f38f2972a
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sat May 29 22:15:32 2021 -0400

    WKWebView apparently has a bug prior to 10.12 so it can't be created via a nib.

commit e18aea7249
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Sat May 29 22:14:38 2021 -0400

    version checks for features not present in 10.11

commit 07dcf30f52
Author: Kelvin Sherlock <ksherlock@gmail.com>
Date:   Fri May 28 21:30:53 2021 -0400

    lower target to 10.11
2021-05-30 18:00:34 -04:00
..
download-sdl.sh Updates to work with 10.11 (El Capitan) and newer. 2021-05-30 18:00:34 -04:00
install_name_tool.pl auto set the rpath in mame64. 2021-03-08 19:42:12 -05:00
README.md

This folder should contain SDL2.framework and a mame64 executable. These will be included in the build.

  • SDL2
  • MAME (requires building from source)

Not tested, but perhaps you could also download a pre-built MAME and use install_name_tool to fix the rpath.

Alternatively, adjust the xcode project to not embed them.

Building MAME:

This will build a subset of MAME which only includes apple2 support.

git clone mame ...
cd mame
make SOURCES=src/mame/drivers/apple1.cpp,src/mame/drivers/apple2.cpp,src/mame/drivers/apple2e.cpp,src/mame/drivers/apple2gs.cpp,src/mame/drivers/apple3.cpp SDL_FRAMEWORK_PATH=`pwd`/..

you can use `$LDFLAGS` to set the rpath (`LDFLAGS="-rpath @executable_path/../Frameworks" make ...`) or set it after with the `install_name_tool` tool - ``install_name_tool -add_rpath @executable_path/../Frameworks mame64`