ample/embedded
Kelvin Sherlock 9bb0cc468a bump sparkle 2.1.0 2022-02-26 18:45:17 -05:00
..
README.md add some mame build notes so I don't forget. 2020-08-31 18:33:58 -04:00
download-sdl.sh Updates to work with 10.11 (El Capitan) and newer. 2021-05-30 18:00:34 -04:00
download-sparkle.sh bump sparkle 2.1.0 2022-02-26 18:45:17 -05:00
install_name_tool.pl auto set the rpath in mame64. 2021-03-08 19:42:12 -05:00
mame64.entitlements codesign mame w/ entitlements 2021-06-15 19:16:23 -04:00

README.md

This folder should contain SDL2.framework and a mame64 executable. These will be included in the build.

  • SDL2
  • MAME (requires building from source)

Not tested, but perhaps you could also download a pre-built MAME and use install_name_tool to fix the rpath.

Alternatively, adjust the xcode project to not embed them.

Building MAME:

This will build a subset of MAME which only includes apple2 support.

git clone mame ...
cd mame
make SOURCES=src/mame/drivers/apple1.cpp,src/mame/drivers/apple2.cpp,src/mame/drivers/apple2e.cpp,src/mame/drivers/apple2gs.cpp,src/mame/drivers/apple3.cpp SDL_FRAMEWORK_PATH=`pwd`/..

you can use `$LDFLAGS` to set the rpath (`LDFLAGS="-rpath @executable_path/../Frameworks" make ...`) or set it after with the `install_name_tool` tool - ``install_name_tool -add_rpath @executable_path/../Frameworks mame64`