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Add template/
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template/cvt.bat
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37
template/cvt.bat
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@echo off
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REM By the time I was done
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REM I had pretty much abandoned The GIMP for ImageMagick
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REM For production development of an interface version
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REM I would likely use the ImageMagick API to save some time
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if not exist SHRTONE\*.* mkdir SHRTONE >NUL
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if not exist SH33TONE\*.* mkdir SH33TONE >NUL
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if not exist SH32TONE\*.* mkdir SH32TONE >NUL
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if not exist SHRPCX\*.* mkdir SHRPCX >NUL
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if not exist SH32PCX\*.* mkdir SH32PCX >NUL
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if not exist SH33PCX\*.* mkdir SH33PCX >NUL
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if not exist SHRGREY*.* mkdir SHRGREY >NUL
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if not exist PCX\*.* mkdir PCX >NUL
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if not exist BMP320\*.* mkdir BMP320 >NUL
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if not exist todo\*.* mkdir todo >NUL
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if not exist done\*.* mkdir done >NUL
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if not exist gif\*.* mkdir gif >NUL
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REM call ImageMagick to make a 16 color error-diffusion dithered version
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REM use as an external palette for conventional color space toning
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REM in windows use pcx format for imagemagick's indexed output (for compatibility)
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for %%f in (*.bmp) do call C:\IM\convert %%f -dither FloydSteinberg -colors 16 -define format:PCX PCX\%%~nf.pcx
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REM Make 7 variations to choose from
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REM the first will usually be the worst and unusable
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for %%f in (*.bmp) do call ..\a2b %%f SHRTONE\%%f shr2 d v t i > NUL
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for %%f in (*.bmp) do call ..\a2b %%f SH32TONE\%%f dic3 d v t i > NUL
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REM The TONE variations are always more heavily contrasted
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for %%f in (*.bmp) do call ..\a2b %%f SH33TONE\%%f drooks3 d v t i > NUL
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for %%f in (*.bmp) do call ..\a2b %%f SHRPCX\%%f shr2 d v t i pPCX\%%f > NUL
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for %%f in (*.bmp) do call ..\a2b %%f SH32PCX\%%f dic3 d v t i pPCX\%%f > NUL
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for %%f in (*.bmp) do call ..\a2b %%f SH33PCX\%%f drooks3 d v t i pPCX\%%f > NUL
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for %%f in (*.bmp) do call ..\a2b %%f SHRGREY\%%f shrgrey d v t i> NUL
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template/cvt2bmp.bat
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template/cvt2bmp.bat
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@echo off
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if not exist SHRTONE\*.* mkdir SHRTONE >NUL
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if not exist SH33TONE\*.* mkdir SH33TONE >NUL
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if not exist SH32TONE\*.* mkdir SH32TONE >NUL
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if not exist SHRPCX\*.* mkdir SHRPCX >NUL
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if not exist SH32PCX\*.* mkdir SH32PCX >NUL
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if not exist SH33PCX\*.* mkdir SH33PCX >NUL
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if not exist SHRGREY*.* mkdir SHRGREY >NUL
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if not exist PCX\*.* mkdir PCX >NUL
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if not exist BMP320\*.* mkdir BMP320 >NUL
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if not exist todo\*.* mkdir todo >NUL
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if not exist done\*.* mkdir done >NUL
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if not exist gif\*.* mkdir gif >NUL
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if "%1" == "" goto BEGIN
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if "%1" == "box" goto BOX
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if "%1" == "BOX" goto BOX
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if "%1" == "BMP" goto BMP
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if "%1" == "bmp" goto BMP
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goto RESIZE
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REM Notes from the ImageMagick Forums about using convert (in Windows?)
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convert image -resize "275x275^" -gravity center -crop 275x275+0+0 +repage resultimage
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see http://www.imagemagick.org/script/comma ... p#geometry regarding ^ and other character options.
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This resizes according to the smaller of your input image dimensions keeping aspect ratio. Thus the smaller dimension will end
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up as 275, but the larger dimension will be larger. Thus the crop following the resize.
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On Windows you may have to escape the ^ with ^ so that it is ^^ (if the quotes don't help). See
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http://www.imagemagick.org/Usage/windows/
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Alternately, you can resize to the larger dimension and then pad the image
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convert image -resize "275x275" -gravity center -background white -extent 275x275 resultimage
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Alternately, you can resize and lose aspect ratio ( and accept some distortion)
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convert image -resize "275x275!" resultimage
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examples are at http://www.imagemagick.org/Usage/resize/#fill
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I have had some trouble with BMP conversions too. I have typically specified BMP3:outfile.bmp and I normally get 24 bit BMP
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files. sometimes I get an 8 bit BMP when converting JPEG files. I just tried the -type truecolor (having seen it here) and now
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it looks like I get a 24 bit BMP in the cases where I used to get only 8 bits.
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I also use these switches:
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-units PixelsPerInch -density 72 -compress None -depth 24
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the -depth 24 should do a 24 bit BMP (the depth -8 in your case may also be causing a problem) but as I said I sometimes get 8
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bits even with the 24 specified.
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the -units and -density cases corrected a problem where sometimes I would get a 0 for the biXPelsPerMeter and biYPelsPerMeter
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fields in the BMP header (it did not seem to cause a problem though). by the way I have not found a good explanation of these 2
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fields.
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the -compress None was required because sometimes a conversion generated a compressed BMP - no logical reason for doing that was
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found.
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REM End of Notes
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:RESIZE
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C:\IM\convert %1 -resize "320x200!" -type truecolor -units PixelsPerInch -density 72 -compress None -depth 24 -define format:BMP3 Resized_%1
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goto ENDER
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:BMP
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for %%f in (*.bmp) do call C:\IM\convert %%f -resize "320x200!" -type truecolor -units PixelsPerInch -density 72 -compress None -depth 24 -define format:BMP3 BMP320\%%~nf.bmp
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goto ENDER
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:BOX
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REM for %%f in (*.gif) do call C:\IM\convert %%f -resize "320x320" -gravity center -background black -extent 320x320 -crop 320x200+0+0 +repage -define format:BMP %%~nf.bmp
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REM for %%f in (*.png) do call C:\IM\convert %%f -resize "320x320" -gravity center -background black -extent 320x320 -crop 320x200+0+0 +repage -define format:BMP %%~nf.bmp
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for %%f in (*.jpg) do call C:\IM\convert %%f -resize "320x320" -gravity center -background black -extent 320x320 -crop 320x200+0+0 +repage -define format:BMP %%~nf.bmp
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goto ENDER
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:BEGIN
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REM this next one is mostly for double dithering
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for %%f in (*.pcx) do call C:\IM\convert %%f -resize "320x200!" -type truecolor -units PixelsPerInch -density 72 -compress None -depth 24 -define format:BMP3 %%~nf.bmp
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for %%f in (*.gif) do call C:\IM\convert %%f -resize "320x200!" -type truecolor -units PixelsPerInch -density 72 -compress None -depth 24 -define format:BMP3 %%~nf.bmp
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for %%f in (*.png) do call C:\IM\convert %%f -resize "320x200!" -type truecolor -units PixelsPerInch -density 72 -compress None -depth 24 -define format:BMP3 %%~nf.bmp
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for %%f in (*.jpg) do call C:\IM\convert %%f -resize "320x200!" -define format:BMP %%~nf.bmp
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:ENDER
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REM this is the end
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