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Tweak to avoid GCC complaint
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@ -35,7 +35,7 @@
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#define KBD_OBJ_H 1.5
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HUD_CLASS(GLModelHUDKeyboard,
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char *pixelsAlt; // alternate color pixels
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uint8_t *pixelsAlt; // alternate color pixels
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);
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static bool isAvailable = false; // Were there any OpenGL/memory errors on gltouchkbd initialization?
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