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Set framebuffer dirty on restore state
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@ -133,6 +133,8 @@ bool emulator_loadState(const char * const path) {
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assert(cpu_isPaused() && "should be paused to load state");
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assert(cpu_isPaused() && "should be paused to load state");
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video_setDirty(A2_DIRTY_FLAG);
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do {
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do {
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TEMP_FAILURE_RETRY(fd = open(path, O_RDONLY));
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TEMP_FAILURE_RETRY(fd = open(path, O_RDONLY));
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if (fd < 0) {
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if (fd < 0) {
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