Commit Graph

27 Commits

Author SHA1 Message Date
Aaron Culliney
05d3d884b9 Fix testdisplay after video scanner upheaval 2018-11-17 10:39:28 -08:00
Aaron Culliney
9f1ef968ac Improve display testing
- Also test graphics modes in COLOR_MODE_BW
    - Changed TESTHIRES80_2 to merge the two portions of the HIRES80 picture data
    - New TESTLORES_2 and TESTLORES80_2 that draws colors/patterns that better showcase continuous pixel data
2018-08-11 16:32:13 -07:00
Aaron Culliney
530aaa4f77 Clean up included sample disks 2018-08-07 07:51:31 -07:00
Aaron Culliney
3183dd20b7 Added second LORES80 test screen 2018-08-05 17:25:43 -07:00
Aaron Culliney
b216d5f9f8 Include new test disk 2018-07-29 18:47:40 -07:00
Aaron Culliney
ba09a6aba9 Refactor Disk ][ API to improve tracing conformance with AppleWin
- Binary stability change/fix : an 0xEB -> 0xFF in the sync bytes of blank.nib.gz
2016-10-02 13:55:05 -07:00
Aaron Culliney
37e5143d73 Store disk images gzipped in repo ... we should ungzip in a "copy resources" phase in Mac/iOS target if we need them ungzipped 2016-01-20 23:15:39 -08:00
jvernet
4d89d173f4 Here we are: now everything work for iPad. 2016-01-04 21:25:27 -08:00
jvernet
3cea55cc40 Est ce que je vais terminer un jour ? 2016-01-04 21:25:26 -08:00
Aaron Culliney
75ade90c04 hax0r edits ;-) 2015-10-22 21:09:54 -07:00
Aaron Culliney
fadb806c92 DSK image loading considered slow, Use NIB image for faster tests (not specifically exercising DSK codepaths)
- There may be some wins in optimizing the DSK codepaths, but I think these are inherently slow now that we have
      brought in Applewin's conformant code
    - It's possible that the best option will be to bring back the non-conformant-but-faster DSK codepaths originally in
      this emulator but ...
2015-02-24 20:42:30 -08:00
Aaron Culliney
79b07af978 Updates flapple140.po image to a useable in read-only mode
- lol, the official version from the Intarwebs is buggy when run in read-only mode (it bombs to the monitor
      attemping to create the save-game file)
    - same bug witnessed on AppleWin
    - this version has a minimal save-game file allowing the game to actually boot
2015-01-10 14:11:33 -08:00
Aaron Culliney
06011e2902 New disk tests and improvements
- Exercise various TRACING codepaths
    - Adds ProDOS-order tests
2015-01-03 16:24:02 -08:00
Aaron Culliney
f91d99aab9 Blank disk changes after AppleWin-sourced disks refactor 2014-12-29 21:36:21 -08:00
Aaron Culliney
2a944d77b9 Adds //e FlappyBird ProDOS-order demo disk 2014-12-28 14:23:23 -08:00
Aaron Culliney
050d1de389 HIRES PAGE2 test: shows moire on page2 2014-11-25 21:56:44 -08:00
Aaron Culliney
8416dd4d49 adds PRNG tests 2014-11-22 14:03:57 -08:00
Aaron Culliney
b3c1af9786 disk INITHELLO tests ... 2014-11-01 19:26:40 -07:00
Aaron Culliney
00d36d3f5e slightly improved display tests 2014-05-28 22:16:11 -07:00
Aaron Culliney
352183cbeb beginning of softswitch tests 2014-04-26 13:59:52 -07:00
Aaron Culliney
22bf206626 Beginning of virtual machine/memory tests 2014-04-20 12:26:25 -07:00
Aaron Culliney
bdec0fbe44 Rename testvm -> testdisplay 2014-04-20 10:45:43 -07:00
Aaron Culliney
e05dda9515 Better/moar display tests
* Tests lores and lores/mixed modes
2014-04-05 23:10:55 -07:00
Aaron Culliney
37df0d52bb Check for OpenSSL headers/libraries 2014-03-30 10:37:34 -07:00
asc
3abd2e87aa Refactor to use GNU build tools
* Added configure.ac and non-recursive Makefile.am
    * Modularized source into subdirectories
    * Simplified header inclusion
2014-01-22 20:51:50 -08:00
Aaron Culliney
00c1aacafb incredibly ugly hack, we need a new build system
the build system is broken, just use a generated/kludged Makefile for now
2013-06-24 23:01:51 -07:00
Aaron Culliney
e71efa3acd initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00