Aaron Culliney 0bdfe53395 reduce buffer size for speaker
* this allows for better latency with the 22050Hz sample rate
    * keep the mockingboard at the same buffersize to prevent underruns (latency handled differently there)
2013-11-17 15:53:32 -08:00
2013-11-17 15:53:32 -08:00
2013-11-16 12:42:17 -08:00
WIP
2013-06-24 23:21:03 -07:00

apple2

WIP : a salvaged Apple ][+ //e emulator

Important TODO in no particular order: * synching to the normal 1MHz speed * Separate audio and render threads * Build to different frontends: improve X11, SDL, OpenGL?, etc... * A proper build system * Convert x86/32 assembly routines to C * Generate ARM assembly if needed * Improved interfaces/menus

Description
Apple //e emulator
Readme 25 MiB
Languages
C 85.6%
Java 5.2%
Objective-C 4.2%
Assembly 1.8%
Shell 1.3%
Other 1.8%