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Aaron Culliney
0bdfe53395
reduce buffer size for speaker
* this allows for better latency with the 22050Hz sample rate * keep the mockingboard at the same buffersize to prevent underruns (latency handled differently there)
apple2
WIP : a salvaged Apple ][+ //e emulator
Important TODO in no particular order: * synching to the normal 1MHz speed * Separate audio and render threads * Build to different frontends: improve X11, SDL, OpenGL?, etc... * A proper build system * Convert x86/32 assembly routines to C * Generate ARM assembly if needed * Improved interfaces/menus
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