mirror of
https://github.com/whscullin/apple2js.git
synced 2024-01-12 14:14:38 +00:00
VideoModes refactor part 1 (#60)
* Unify behaviors * remove vestigial overdrawing * handle bank 1 lores writes better * carry over last bit when shifted * Cleanup.
This commit is contained in:
parent
f53e50117e
commit
5c7e335aad
308
js/canvas.ts
308
js/canvas.ts
@ -1,4 +1,4 @@
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/* Copyright 2010-2019 Will Scullin <scullin@scullinsteel.com>
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/* Copyright 2010-2021 Will Scullin <scullin@scullinsteel.com>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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@ -38,21 +38,38 @@ let highColorHGRMode = false;
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let highColorTextMode = false;
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let oneSixtyMode = false;
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function dim(c: Color): Color {
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const tmpCanvas = document.createElement('canvas');
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const tmpContext = tmpCanvas.getContext('2d');
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const buildScreen = (mainData: ImageData, mixData?: ImageData | null) => {
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if (!tmpContext) {
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throw new Error('No 2d context');
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}
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const { width, height } = { width: 560, height: 192 };
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const { x, y } = _80colMode ? { x: 0, y: 0 } : { x: 0, y: 0 };
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tmpCanvas.width = width;
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tmpCanvas.height = height;
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tmpContext.fillStyle = 'rgba(0,0,0,1)';
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tmpContext.fillRect(0, 0, width, height);
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if (mixData) {
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tmpContext.putImageData(mainData, x, y, 0, 0, 560, 160);
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tmpContext.putImageData(mixData, x, y, 0, 160, 560, 32);
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} else {
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tmpContext.putImageData(mainData, x, y);
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}
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return tmpCanvas;
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};
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const dim = (c: Color): Color => {
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return [
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c[0] * 0.75 & 0xff,
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c[1] * 0.75 & 0xff,
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c[2] * 0.75 & 0xff
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];
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}
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function rowToBase(row: number) {
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const ab = (row >> 3) & 3;
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const cd = (row >> 1) & 0x3;
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const e = row & 1;
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return (cd << 8) | (e << 7) | (ab << 5) | (ab << 3);
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}
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};
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// hires colors
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const orangeCol: Color = [255, 106, 60];
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@ -125,7 +142,7 @@ const dcolors: Color[] = [
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];
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const notDirty: Region = {
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top: 385,
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top: 193,
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bottom: -1,
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left: 561,
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right: -1
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@ -153,34 +170,38 @@ export class LoresPage2D implements LoresPage {
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constructor(private page: number,
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private readonly charset: rom,
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private readonly e: boolean) {
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this.imageData = new ImageData(560, 384);
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for (let idx = 0; idx < 560 * 384 * 4; idx++) {
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this.imageData = new ImageData(560, 192);
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for (let idx = 0; idx < 560 * 192 * 4; idx++) {
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this.imageData.data[idx] = 0xff;
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}
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this._buffer[0] = allocMemPages(0x4);
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this._buffer[1] = allocMemPages(0x4);
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}
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_drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
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private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = data[off + 4] = c0;
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data[off + 1] = data[off + 5] = c1;
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data[off + 2] = data[off + 6] = c2;
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const nextOff = off + 560 * 4;
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data[nextOff] = data[nextOff + 4] = c0;
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data[nextOff + 1] = data[nextOff + 5] = c1;
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data[nextOff + 2] = data[nextOff + 6] = c2;
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}
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_drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
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private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = c0;
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data[off + 1] = c1;
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data[off + 2] = c2;
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const nextOff = off + 560 * 4;
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data[nextOff] = c0;
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data[nextOff + 1] = c1;
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data[nextOff + 2] = c2;
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}
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private _checkInverse(val: byte) {
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let inverse = false;
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if (this.e) {
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if (!_80colMode && !altCharMode) {
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inverse = ((val & 0xc0) == 0x40) && this._blink;
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}
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} else {
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inverse = !((val & 0x80) || (val & 0x40) && this._blink);
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}
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return inverse;
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}
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bank0(): MemoryPages {
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@ -203,17 +224,18 @@ export class LoresPage2D implements LoresPage {
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// These are used by both bank 0 and 1
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_start() {
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private _start() {
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return (0x04 * this.page);
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}
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_end() { return (0x04 * this.page) + 0x03; }
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_read(page: byte, off: byte, bank: bank) {
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private _end() { return (0x04 * this.page) + 0x03; }
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private _read(page: byte, off: byte, bank: bank) {
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const addr = (page << 8) | off, base = addr & 0x3FF;
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return this._buffer[bank][base];
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}
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_write(page: byte, off: byte, val: byte, bank: bank) {
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private _write(page: byte, off: byte, val: byte, bank: bank) {
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const addr = (page << 8) | off;
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const base = addr & 0x3FF;
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let fore, back;
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@ -234,58 +256,55 @@ export class LoresPage2D implements LoresPage {
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const data = this.imageData.data;
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if ((row < 24) && (col < 40)) {
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let y = row << 4;
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let y = row << 3;
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if (y < this.dirty.top) { this.dirty.top = y; }
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y += 16;
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y += 8;
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if (y > this.dirty.bottom) { this.dirty.bottom = y; }
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let x = col * 14;
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if (x < this.dirty.left) { this.dirty.left = x; }
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x += 14;
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if (x > this.dirty.right) { this.dirty.right = x; }
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let color;
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if (textMode || hiresMode || (mixedMode && row > 19)) {
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let inverse;
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if (this.e) {
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if (!_80colMode && !altCharMode) {
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inverse = ((val & 0xc0) == 0x40) && this._blink;
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}
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} else {
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inverse = !((val & 0x80) || (val & 0x40) && this._blink);
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}
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fore = inverse ? blackCol : whiteCol;
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back = inverse ? whiteCol : blackCol;
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if (_80colMode) {
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const inverse = this._checkInverse(val);
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fore = inverse ? blackCol : whiteCol;
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back = inverse ? whiteCol : blackCol;
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if (!enhanced) {
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val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
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} else if (!altCharMode) {
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val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
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}
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off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4;
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let offset = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8) * 4;
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = this.charset[val * 8 + jdx];
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for (let idx = 0; idx < 7; idx++) {
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color = (b & 0x01) ? back : fore;
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this._drawHalfPixel(data, off, color);
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const color = (b & 0x01) ? back : fore;
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this._drawHalfPixel(data, offset, color);
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b >>= 1;
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off += 4;
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offset += 4;
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}
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off += 553 * 4 + 560 * 4;
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offset += 553 * 4;
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}
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} else {
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val = this._buffer[0][base];
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const inverse = this._checkInverse(val);
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fore = inverse ? blackCol : whiteCol;
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back = inverse ? whiteCol : blackCol;
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if (!enhanced) {
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val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
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} else if (!altCharMode) {
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val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
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}
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off = (col * 14 + row * 560 * 8 * 2) * 4;
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let offset = (col * 14 + row * 560 * 8) * 4;
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if (highColorTextMode) {
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fore = _colors[this._buffer[1][base] >> 4];
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@ -296,12 +315,12 @@ export class LoresPage2D implements LoresPage {
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = this.charset[val * 8 + jdx];
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for (let idx = 0; idx < 7; idx++) {
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color = (b & 0x01) ? back : fore;
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this._drawPixel(data, off, color);
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const color = (b & 0x01) ? back : fore;
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this._drawPixel(data, offset, color);
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b >>= 1;
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off += 8;
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offset += 8;
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}
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off += 546 * 4 + 560 * 4;
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offset += 546 * 4;
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}
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} else {
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const colorMode = mixedMode && !textMode && !this._monoMode;
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@ -318,6 +337,7 @@ export class LoresPage2D implements LoresPage {
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}
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for (let idx = 0; idx < 7; idx++) {
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let color;
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if (colorMode) {
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if (b & 0x80) {
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if ((b & 0x1c0) != 0x80) {
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@ -332,11 +352,11 @@ export class LoresPage2D implements LoresPage {
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} else {
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color = (b & 0x80) ? fore : back;
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}
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this._drawPixel(data, off, color);
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this._drawPixel(data, offset, color);
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b <<= 1;
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off += 8;
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offset += 8;
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}
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off += 546 * 4 + 560 * 4;
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offset += 546 * 4;
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}
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}
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}
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@ -345,7 +365,7 @@ export class LoresPage2D implements LoresPage {
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return;
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}
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if (_80colMode && !an3) {
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off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4;
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let offset = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8) * 4;
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if (this._monoMode) {
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fore = whiteCol;
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back = blackCol;
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@ -356,29 +376,29 @@ export class LoresPage2D implements LoresPage {
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b <<= 1;
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}
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for (let idx = 0; idx < 7; idx++) {
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color = (b & 0x80) ? fore : back;
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this._drawHalfPixel(data, off, color);
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const color = (b & 0x80) ? fore : back;
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this._drawHalfPixel(data, offset, color);
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b <<= 1;
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off += 4;
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offset += 4;
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}
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off += 553 * 4 + 560 * 4;
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offset += 553 * 4;
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}
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} else {
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if (bank & 0x1) {
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val = ((val & 0x77) << 1) | ((val & 0x88) >> 3);
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}
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for (let jdx = 0; jdx < 8; jdx++) {
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color = _colors[(jdx < 4) ?
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const color = _colors[(jdx < 4) ?
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(val & 0x0f) : (val >> 4)];
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for (let idx = 0; idx < 7; idx++) {
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this._drawHalfPixel(data, off, color);
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this._drawHalfPixel(data, offset, color);
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off += 4;
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}
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off += 553 * 4 + 560 * 4;
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offset += 553 * 4;
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}
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}
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} else {
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off = (col * 14 + row * 560 * 8 * 2) * 4;
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let offset = (col * 14 + row * 560 * 8) * 4;
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if (this._monoMode) {
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fore = whiteCol;
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@ -391,21 +411,21 @@ export class LoresPage2D implements LoresPage {
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b <<= 2;
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}
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for (let idx = 0; idx < 14; idx++) {
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color = (b & 0x8000) ? fore : back;
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this._drawHalfPixel(data, off, color);
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const color = (b & 0x8000) ? fore : back;
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this._drawHalfPixel(data, offset, color);
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b <<= 1;
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off += 4;
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offset += 4;
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}
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off += 546 * 4 + 560 * 4;
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offset += 546 * 4;
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}
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} else {
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for (let jdx = 0; jdx < 8; jdx++) {
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color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)];
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const color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)];
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for (let idx = 0; idx < 7; idx++) {
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this._drawPixel(data, off, color);
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off += 8;
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this._drawPixel(data, offset, color);
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offset += 8;
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}
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off += 546 * 4 + 560 * 4;
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offset += 546 * 4;
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}
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}
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}
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@ -425,6 +445,10 @@ export class LoresPage2D implements LoresPage {
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this._refreshing = false;
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}
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mono(on: boolean) {
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this._monoMode = on;
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}
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blink() {
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let addr = 0x400 * this.page;
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this._refreshing = true;
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@ -438,11 +462,6 @@ export class LoresPage2D implements LoresPage {
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this._refreshing = false;
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}
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mono(on: boolean) {
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this._monoMode = on;
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this.refresh();
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}
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start() {
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setInterval(() => this.blink(), 267);
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return this._start();
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@ -470,6 +489,7 @@ export class LoresPage2D implements LoresPage {
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]
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};
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}
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setState(state: GraphicsState) {
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this.page = state.page;
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this._monoMode = state.mono;
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@ -479,6 +499,13 @@ export class LoresPage2D implements LoresPage {
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this.refresh();
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}
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private rowToBase(row: number) {
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const ab = (row >> 3) & 3;
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const cd = (row >> 1) & 0x3;
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const e = row & 1;
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return (cd << 8) | (e << 7) | (ab << 5) | (ab << 3);
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}
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private mapCharCode(charCode: byte) {
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charCode &= 0x7F;
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if (charCode < 0x20) {
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@ -494,7 +521,7 @@ export class LoresPage2D implements LoresPage {
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let buffer = '', line, charCode;
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let row, col, base;
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for (row = 0; row < 24; row++) {
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base = rowToBase(row);
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base = this.rowToBase(row);
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line = '';
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if (this.e && _80colMode) {
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for (col = 0; col < 80; col++) {
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@ -522,72 +549,56 @@ export class LoresPage2D implements LoresPage {
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export class HiresPage2D implements HiresPage {
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public imageData: ImageData;
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dirty: Region = {...notDirty}
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dirty: Region = {...notDirty};
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private _buffer: memory[] = [];
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private _refreshing = false;
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private _monoMode = false;
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constructor(
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private page: number) {
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this.imageData = new ImageData(560, 384);
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for (let idx = 0; idx < 560 * 384 * 4; idx++) {
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this.imageData = new ImageData(560, 192);
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for (let idx = 0; idx < 560 * 192 * 4; idx++) {
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this.imageData.data[idx] = 0xff;
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}
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this._buffer[0] = allocMemPages(0x20);
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this._buffer[1] = allocMemPages(0x20);
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}
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_drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
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private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = data[off + 4] = c0;
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data[off + 1] = data[off + 5] = c1;
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data[off + 2] = data[off + 6] = c2;
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const nextOff = off + 560 * 4;
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data[nextOff] = data[nextOff + 4] = c0;
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data[nextOff + 1] = data[nextOff + 5] = c1;
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data[nextOff + 2] = data[nextOff + 6] = c2;
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}
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_drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
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private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = c0;
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data[off + 1] = c1;
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data[off + 2] = c2;
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const nextOff = off + 560 * 4;
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data[nextOff] = c0;
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data[nextOff + 1] = c1;
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data[nextOff + 2] = c2;
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}
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//
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// 160x192 pixels alternate 3 and 4 base pixels wide
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//
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_draw3Pixel(data: Uint8ClampedArray, off: number, color: Color) {
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private _draw3Pixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = data[off + 4] = data[off + 8] = c0;
|
||||
data[off + 1] = data[off + 5] = data[off + 9] = c1;
|
||||
data[off + 2] = data[off + 6] = data[off + 10] = c2;
|
||||
const nextOff = off + 560 * 4;
|
||||
data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = c0;
|
||||
data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = c1;
|
||||
data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = c2;
|
||||
}
|
||||
|
||||
_draw4Pixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
private _draw4Pixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
const c0 = color[0], c1 = color[1], c2 = color[2];
|
||||
|
||||
data[off + 0] = data[off + 4] = data[off + 8] = data[off + 12] = c0;
|
||||
data[off + 1] = data[off + 5] = data[off + 9] = data[off + 13] = c1;
|
||||
data[off + 2] = data[off + 6] = data[off + 10] = data[off + 14] = c2;
|
||||
const nextOff = off + 560 * 4;
|
||||
data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = data[nextOff + 12] = c0;
|
||||
data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = data[nextOff + 13] = c1;
|
||||
data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = data[nextOff + 14] = c2;
|
||||
}
|
||||
|
||||
bank0(): MemoryPages {
|
||||
@ -608,16 +619,16 @@ export class HiresPage2D implements HiresPage {
|
||||
};
|
||||
}
|
||||
|
||||
_start() { return (0x20 * this.page); }
|
||||
private _start() { return (0x20 * this.page); }
|
||||
|
||||
_end() { return (0x020 * this.page) + 0x1f; }
|
||||
private _end() { return (0x020 * this.page) + 0x1f; }
|
||||
|
||||
_read(page: byte, off: byte, bank: bank) {
|
||||
private _read(page: byte, off: byte, bank: bank) {
|
||||
const addr = (page << 8) | off, base = addr & 0x1FFF;
|
||||
return this._buffer[bank][base];
|
||||
}
|
||||
|
||||
_write(page: byte, off: byte, val: byte, bank: bank) {
|
||||
private _write(page: byte, off: byte, val: byte, bank: bank) {
|
||||
const addr = (page << 8) | off;
|
||||
const base = addr & 0x1FFF;
|
||||
|
||||
@ -626,8 +637,6 @@ export class HiresPage2D implements HiresPage {
|
||||
}
|
||||
this._buffer[bank][base] = val;
|
||||
|
||||
let hbs = val & 0x80;
|
||||
|
||||
const col = (base % 0x80) % 0x28;
|
||||
const adj = off - col;
|
||||
|
||||
@ -641,14 +650,10 @@ export class HiresPage2D implements HiresPage {
|
||||
|
||||
const data = this.imageData.data;
|
||||
let dx, dy;
|
||||
if ((rowa < 24) && (col < 40)) {
|
||||
if (!hiresMode) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((rowa < 24) && (col < 40) && hiresMode) {
|
||||
let y = rowa << 4 | rowb << 1;
|
||||
if (y < this.dirty.top) { this.dirty.top = y; }
|
||||
y += 2;
|
||||
y += 1;
|
||||
if (y > this.dirty.bottom) { this.dirty.bottom = y; }
|
||||
let x = col * 14 - 2;
|
||||
if (x < this.dirty.left) { this.dirty.left = x; }
|
||||
@ -663,10 +668,10 @@ export class HiresPage2D implements HiresPage {
|
||||
const c4 = val >> 4;
|
||||
|
||||
dx = col * 2 + (bank ^ 1);
|
||||
off = dx * 28 + dy * 280 * 4 * 2;
|
||||
const offset = dx * 28 + dy * 280 * 4;
|
||||
|
||||
this._draw3Pixel(data, off, dcolors[c3]);
|
||||
this._draw4Pixel(data, off + 12, dcolors[c4]);
|
||||
this._draw3Pixel(data, offset, dcolors[c3]);
|
||||
this._draw4Pixel(data, offset + 12, dcolors[c4]);
|
||||
} else if (doubleHiresMode) {
|
||||
val &= 0x7f;
|
||||
|
||||
@ -716,7 +721,7 @@ export class HiresPage2D implements HiresPage {
|
||||
hb[8] = b4 & 0x80;
|
||||
}
|
||||
dx = mcol * 14;
|
||||
off = dx * 4 + dy * 280 * 4 * 2;
|
||||
let offset = dx * 4 + dy * 280 * 4;
|
||||
|
||||
let monoColor = null;
|
||||
if (this._monoMode || monoDHRMode) {
|
||||
@ -724,45 +729,45 @@ export class HiresPage2D implements HiresPage {
|
||||
}
|
||||
|
||||
for (let idx = 1; idx < 8; idx++) {
|
||||
hbs = hb[idx];
|
||||
const hbs = hb[idx];
|
||||
const dcolor = dcolors[r4[c[idx]]];
|
||||
let bits = c[idx - 1] | (c[idx] << 4) | (c[idx + 1] << 8);
|
||||
for (let jdx = 0; jdx < 4; jdx++, off += 4) {
|
||||
for (let jdx = 0; jdx < 4; jdx++, offset += 4) {
|
||||
if (monoColor) {
|
||||
if (bits & 0x10) {
|
||||
this._drawHalfPixel(data, off, monoColor);
|
||||
this._drawHalfPixel(data, offset, monoColor);
|
||||
} else {
|
||||
this._drawHalfPixel(data, off, blackCol);
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
} else if (mixedDHRMode) {
|
||||
if (hbs) {
|
||||
this._drawHalfPixel(data, off, dcolor);
|
||||
this._drawHalfPixel(data, offset, dcolor);
|
||||
} else {
|
||||
if (bits & 0x10) {
|
||||
this._drawHalfPixel(data, off, whiteCol);
|
||||
this._drawHalfPixel(data, offset, whiteCol);
|
||||
} else {
|
||||
this._drawHalfPixel(data, off, blackCol);
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
}
|
||||
} else if (colorDHRMode) {
|
||||
this._drawHalfPixel(data, off, dcolor);
|
||||
this._drawHalfPixel(data, offset, dcolor);
|
||||
} else if (
|
||||
((c[idx] != c[idx - 1]) && (c[idx] != c[idx + 1])) &&
|
||||
(((bits & 0x1c) == 0x1c) ||
|
||||
((bits & 0x70) == 0x70) ||
|
||||
((bits & 0x38) == 0x38))
|
||||
) {
|
||||
this._drawHalfPixel(data, off, whiteCol);
|
||||
this._drawHalfPixel(data, offset, whiteCol);
|
||||
} else if (
|
||||
(bits & 0x38) ||
|
||||
(c[idx] == c[idx + 1]) ||
|
||||
(c[idx] == c[idx - 1])
|
||||
) {
|
||||
this._drawHalfPixel(data, off, dcolor);
|
||||
this._drawHalfPixel(data, offset, dcolor);
|
||||
} else if (bits & 0x28) {
|
||||
this._drawHalfPixel(data, off, dim(dcolor));
|
||||
this._drawHalfPixel(data, offset, dim(dcolor));
|
||||
} else {
|
||||
this._drawHalfPixel(data, off, blackCol);
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
bits >>= 1;
|
||||
}
|
||||
@ -779,7 +784,7 @@ export class HiresPage2D implements HiresPage {
|
||||
}
|
||||
} else {
|
||||
val = this._buffer[0][base];
|
||||
hbs = val & 0x80;
|
||||
const hbs = val & 0x80;
|
||||
val &= 0x7f;
|
||||
dx = col * 14 - 2;
|
||||
b0 = col > 0 ? this._buffer[0][base - 1] : 0;
|
||||
@ -791,11 +796,11 @@ export class HiresPage2D implements HiresPage {
|
||||
const oddCol = (hbs ? orangeCol : greenCol);
|
||||
const evenCol = (hbs ? blueCol : violetCol);
|
||||
|
||||
off = dx * 4 + dy * 280 * 4 * 2;
|
||||
let offset = dx * 4 + dy * 280 * 4;
|
||||
|
||||
const monoColor = this._monoMode ? whiteCol : null;
|
||||
|
||||
for (let idx = 0; idx < 9; idx++, off += 8) {
|
||||
for (let idx = 0; idx < 9; idx++, offset += 8) {
|
||||
val >>= 1;
|
||||
|
||||
if (v1) {
|
||||
@ -823,7 +828,7 @@ export class HiresPage2D implements HiresPage {
|
||||
}
|
||||
|
||||
if (dx > -1 && dx < 560) {
|
||||
this._drawPixel(data, off, color);
|
||||
this._drawPixel(data, offset, color);
|
||||
}
|
||||
dx += 2;
|
||||
|
||||
@ -852,7 +857,6 @@ export class HiresPage2D implements HiresPage {
|
||||
|
||||
mono(on: boolean) {
|
||||
this._monoMode = on;
|
||||
this.refresh();
|
||||
}
|
||||
|
||||
start() {
|
||||
@ -1069,21 +1073,18 @@ export class VideoModes2D implements VideoModes {
|
||||
if (!this._context) {
|
||||
throw new Error('No 2D context');
|
||||
}
|
||||
let blitted = false;
|
||||
|
||||
if (mainDirty.bottom !== -1 || (mixDirty && mixDirty.bottom !== -1)) {
|
||||
if (mixData) {
|
||||
this._context.putImageData(
|
||||
mainData, this._left, this._top, 0, 0, 560, 320
|
||||
);
|
||||
this._context.putImageData(
|
||||
mixData, this._left, this._top, 0, 320, 560, 64
|
||||
);
|
||||
} else {
|
||||
this._context.putImageData(mainData, this._top, this._left);
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
const imageData = buildScreen(mainData, mixData);
|
||||
this._context.drawImage(
|
||||
imageData,
|
||||
0, 0, 560, 192,
|
||||
this._left, this._top, 560, 384
|
||||
);
|
||||
blitted = true;
|
||||
}
|
||||
return blitted;
|
||||
}
|
||||
|
||||
blit(altData?: ImageData) {
|
||||
@ -1094,7 +1095,7 @@ export class VideoModes2D implements VideoModes {
|
||||
if (altData) {
|
||||
blitted = this.updateImage(
|
||||
altData,
|
||||
{top: 0, left: 0, right: 560, bottom: 384}
|
||||
{ top: 0, left: 0, right: 560, bottom: 192 }
|
||||
);
|
||||
} else if (hiresMode && !textMode) {
|
||||
blitted = this.updateImage(
|
||||
@ -1110,10 +1111,11 @@ export class VideoModes2D implements VideoModes {
|
||||
}
|
||||
hgr.dirty = {...notDirty};
|
||||
gr.dirty = {...notDirty};
|
||||
|
||||
return blitted;
|
||||
}
|
||||
|
||||
getState() {
|
||||
getState(): VideoModesState {
|
||||
return {
|
||||
grs: [this._grs[0].getState(), this._grs[1].getState()],
|
||||
hgrs: [this._hgrs[0].getState(), this._hgrs[1].getState()],
|
||||
@ -1124,7 +1126,7 @@ export class VideoModes2D implements VideoModes {
|
||||
_80colMode: _80colMode,
|
||||
altCharMode: altCharMode,
|
||||
an3: an3
|
||||
} as VideoModesState;
|
||||
};
|
||||
}
|
||||
|
||||
setState(state: VideoModesState) {
|
||||
@ -1140,6 +1142,7 @@ export class VideoModes2D implements VideoModes {
|
||||
this._grs[1].setState(state.grs[1]);
|
||||
this._hgrs[0].setState(state.hgrs[0]);
|
||||
this._hgrs[1].setState(state.hgrs[1]);
|
||||
this._refresh();
|
||||
}
|
||||
|
||||
mono(on: boolean) {
|
||||
@ -1147,6 +1150,7 @@ export class VideoModes2D implements VideoModes {
|
||||
this._grs[1].mono(on);
|
||||
this._hgrs[0].mono(on);
|
||||
this._hgrs[1].mono(on);
|
||||
this._refresh();
|
||||
}
|
||||
|
||||
getText() {
|
||||
|
213
js/gl.ts
213
js/gl.ts
@ -40,7 +40,7 @@ const tmpContext = tmpCanvas.getContext('2d');
|
||||
|
||||
const buildScreen = (mainData: ImageData, mixData?: ImageData | null) => {
|
||||
if (!tmpContext) {
|
||||
throw new Error('No webgl context');
|
||||
throw new Error('No 2d context');
|
||||
}
|
||||
|
||||
const details = screenEmu.C.NTSC_DETAILS;
|
||||
@ -66,7 +66,7 @@ const whiteCol: Color = [255, 255, 255];
|
||||
const blackCol: Color = [0, 0, 0];
|
||||
|
||||
const notDirty: Region = {
|
||||
top: 385,
|
||||
top: 193,
|
||||
bottom: -1,
|
||||
left: 561,
|
||||
right: -1
|
||||
@ -84,8 +84,8 @@ export class LoresPageGL implements LoresPage {
|
||||
// $80-$FF normal
|
||||
|
||||
private _buffer: memory[] = [];
|
||||
private _monoMode = false;
|
||||
private _refreshing = false;
|
||||
private _monoMode = false;
|
||||
private _blink = false;
|
||||
|
||||
dirty: Region = {...notDirty}
|
||||
@ -102,20 +102,32 @@ export class LoresPageGL implements LoresPage {
|
||||
this._buffer[1] = allocMemPages(0x4);
|
||||
}
|
||||
|
||||
_drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
const c0 = color[0], c1 = color[1], c2 = color[2];
|
||||
data[off + 0] = data[off + 4] = c0;
|
||||
data[off + 1] = data[off + 5] = c1;
|
||||
data[off + 2] = data[off + 6] = c2;
|
||||
}
|
||||
|
||||
_drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
const c0 = color[0], c1 = color[1], c2 = color[2];
|
||||
data[off + 0] = c0;
|
||||
data[off + 1] = c1;
|
||||
data[off + 2] = c2;
|
||||
}
|
||||
|
||||
private _checkInverse(val: byte) {
|
||||
let inverse = false;
|
||||
if (this.e) {
|
||||
if (!_80colMode && !altCharMode) {
|
||||
inverse = ((val & 0xc0) == 0x40) && this._blink;
|
||||
}
|
||||
} else {
|
||||
inverse = !((val & 0x80) || (val & 0x40) && this._blink);
|
||||
}
|
||||
return inverse;
|
||||
}
|
||||
|
||||
bank0(): MemoryPages {
|
||||
return {
|
||||
start: () => this._start(),
|
||||
@ -157,10 +169,6 @@ export class LoresPageGL implements LoresPage {
|
||||
}
|
||||
this._buffer[bank][base] = val;
|
||||
|
||||
if (!_80colMode && bank === 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
const col = (base % 0x80) % 0x28;
|
||||
const adj = off - col;
|
||||
|
||||
@ -182,19 +190,12 @@ export class LoresPageGL implements LoresPage {
|
||||
if (x > this.dirty.right) { this.dirty.right = x; }
|
||||
|
||||
if (textMode || hiresMode || (mixedMode && row > 19)) {
|
||||
let inverse;
|
||||
if (this.e) {
|
||||
if (!_80colMode && !altCharMode) {
|
||||
inverse = ((val & 0xc0) == 0x40) && this._blink;
|
||||
}
|
||||
} else {
|
||||
inverse = !((val & 0x80) || (val & 0x40) && this._blink);
|
||||
}
|
||||
|
||||
fore = inverse ? blackCol : whiteCol;
|
||||
back = inverse ? whiteCol : blackCol;
|
||||
|
||||
if (_80colMode) {
|
||||
const inverse = this._checkInverse(val);
|
||||
|
||||
fore = inverse ? blackCol : whiteCol;
|
||||
back = inverse ? whiteCol : blackCol;
|
||||
|
||||
if (!enhanced) {
|
||||
val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
|
||||
} else if (!altCharMode) {
|
||||
@ -213,9 +214,14 @@ export class LoresPageGL implements LoresPage {
|
||||
}
|
||||
offset += 553 * 4;
|
||||
}
|
||||
} else {
|
||||
} else if (bank === 0) {
|
||||
val = this._buffer[0][base];
|
||||
|
||||
const inverse = this._checkInverse(val);
|
||||
|
||||
fore = inverse ? blackCol : whiteCol;
|
||||
back = inverse ? whiteCol : blackCol;
|
||||
|
||||
if (!enhanced) {
|
||||
val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
|
||||
} else if (!altCharMode) {
|
||||
@ -267,7 +273,7 @@ export class LoresPageGL implements LoresPage {
|
||||
}
|
||||
offset += 553 * 4;
|
||||
}
|
||||
} else {
|
||||
} else if (bank === 0) {
|
||||
let offset = (col * 14 + row * 560 * 8) * 4;
|
||||
for (let jdx = 0; jdx < 8; jdx++) {
|
||||
let b = (jdx < 4) ? (val & 0x0f) : (val >> 4);
|
||||
@ -348,6 +354,7 @@ export class LoresPageGL implements LoresPage {
|
||||
|
||||
setState(state: GraphicsState) {
|
||||
this.page = state.page;
|
||||
this._monoMode = state.mono;
|
||||
this._buffer[0] = new Uint8Array(state.buffer[0]);
|
||||
this._buffer[1] = new Uint8Array(state.buffer[1]);
|
||||
|
||||
@ -403,19 +410,13 @@ export class LoresPageGL implements LoresPage {
|
||||
***************************************************************************/
|
||||
|
||||
export class HiresPageGL implements HiresPage {
|
||||
public imageData: ImageData;
|
||||
dirty: Region = {...notDirty};
|
||||
|
||||
private _buffer: memory[] = [];
|
||||
private _refreshing = false;
|
||||
private _monoMode = false;
|
||||
|
||||
dirty: Region = {
|
||||
top: 193,
|
||||
bottom: -1,
|
||||
left: 561,
|
||||
right: -1
|
||||
};
|
||||
imageData: ImageData;
|
||||
|
||||
constructor(
|
||||
private page: number) {
|
||||
this.imageData = new ImageData(560, 192);
|
||||
@ -426,7 +427,7 @@ export class HiresPageGL implements HiresPage {
|
||||
this._buffer[1] = allocMemPages(0x20);
|
||||
}
|
||||
|
||||
_drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
const c0 = color[0], c1 = color[1], c2 = color[2];
|
||||
|
||||
data[off + 0] = data[off + 4] = c0;
|
||||
@ -434,7 +435,7 @@ export class HiresPageGL implements HiresPage {
|
||||
data[off + 2] = data[off + 6] = c2;
|
||||
}
|
||||
|
||||
_drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
||||
const c0 = color[0], c1 = color[1], c2 = color[2];
|
||||
|
||||
data[off + 0] = c0;
|
||||
@ -460,16 +461,16 @@ export class HiresPageGL implements HiresPage {
|
||||
};
|
||||
}
|
||||
|
||||
_start() { return (0x20 * this.page); }
|
||||
private _start() { return (0x20 * this.page); }
|
||||
|
||||
_end() { return (0x020 * this.page) + 0x1f; }
|
||||
private _end() { return (0x020 * this.page) + 0x1f; }
|
||||
|
||||
_read(page: byte, off: byte, bank: bank) {
|
||||
private _read(page: byte, off: byte, bank: bank) {
|
||||
const addr = (page << 8) | off, base = addr & 0x1FFF;
|
||||
return this._buffer[bank][base];
|
||||
}
|
||||
|
||||
_write(page: byte, off: byte, val: byte, bank: bank) {
|
||||
private _write(page: byte, off: byte, val: byte, bank: bank) {
|
||||
const addr = (page << 8) | off;
|
||||
const base = addr & 0x1FFF;
|
||||
|
||||
@ -478,8 +479,6 @@ export class HiresPageGL implements HiresPage {
|
||||
}
|
||||
this._buffer[bank][base] = val;
|
||||
|
||||
// let hbs = val & 0x80;
|
||||
|
||||
const col = (base % 0x80) % 0x28;
|
||||
const adj = off - col;
|
||||
|
||||
@ -492,116 +491,51 @@ export class HiresPageGL implements HiresPage {
|
||||
rowb = base >> 10;
|
||||
|
||||
const data = this.imageData.data;
|
||||
let dx, dy;
|
||||
if ((rowa < 24) && (col < 40)) {
|
||||
if (!hiresMode) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((rowa < 24) && (col < 40) && hiresMode) {
|
||||
let y = rowa << 3 | rowb;
|
||||
if (y < this.dirty.top) { this.dirty.top = y; }
|
||||
y += 1;
|
||||
if (y > this.dirty.bottom) { this.dirty.bottom = y; }
|
||||
let x = col * 14 - 2;
|
||||
if (x < this.dirty.left) { this.dirty.left = x; }
|
||||
x += 18;
|
||||
x += 14;
|
||||
if (x > this.dirty.right) { this.dirty.right = x; }
|
||||
|
||||
dy = rowa << 3 | rowb;
|
||||
let bz, b0, b1, b2, b3, b4, c, hb;
|
||||
const dy = rowa << 3 | rowb;
|
||||
if (doubleHiresMode) {
|
||||
val &= 0x7f;
|
||||
|
||||
// Every 4 bytes is 7 pixels
|
||||
// 2 bytes per bank
|
||||
|
||||
// b0 b1 b2 b3
|
||||
// c0 c1 c2 c3 c4 c5 c6
|
||||
// 76543210 76543210 76543210 76543210
|
||||
// 1111222 2333344 4455556 6667777
|
||||
|
||||
const mod = col % 2, mcol = col - mod, baseOff = base - mod;
|
||||
bz = this._buffer[0][baseOff - 1];
|
||||
b0 = this._buffer[1][baseOff];
|
||||
b1 = this._buffer[0][baseOff];
|
||||
b2 = this._buffer[1][baseOff + 1];
|
||||
b3 = this._buffer[0][baseOff + 1];
|
||||
b4 = this._buffer[1][baseOff + 2];
|
||||
c = [
|
||||
0,
|
||||
((b0 & 0x0f) >> 0), // 0
|
||||
((b0 & 0x70) >> 4) | ((b1 & 0x01) << 3), // 1
|
||||
((b1 & 0x1e) >> 1), // 2
|
||||
((b1 & 0x60) >> 5) | ((b2 & 0x03) << 2), // 3
|
||||
((b2 & 0x3c) >> 2), // 4
|
||||
((b2 & 0x40) >> 6) | ((b3 & 0x07) << 1), // 5
|
||||
((b3 & 0x78) >> 3), // 6
|
||||
0
|
||||
], // 7
|
||||
hb = [
|
||||
0,
|
||||
b0 & 0x80, // 0
|
||||
b0 & 0x80, // 1
|
||||
b1 & 0x80, // 2
|
||||
b2 & 0x80, // 3
|
||||
b2 & 0x80, // 4
|
||||
b3 & 0x80, // 5
|
||||
b3 & 0x80, // 6
|
||||
0
|
||||
]; // 7
|
||||
if (col > 0) {
|
||||
c[0] = (bz & 0x78) >> 3;
|
||||
hb[0] = bz & 0x80;
|
||||
}
|
||||
if (col < 39) {
|
||||
c[8] = b4 & 0x0f;
|
||||
hb[8] = b4 & 0x80;
|
||||
}
|
||||
dx = mcol * 14;
|
||||
const dx = col * 14 + (bank ? 0 : 7);
|
||||
let offset = dx * 4 + dy * 280 * 4 * 2;
|
||||
|
||||
for (let idx = 1; idx < 8; idx++) {
|
||||
// hbs = hb[idx];
|
||||
let bits = c[idx - 1] | (c[idx] << 4) | (c[idx + 1] << 8);
|
||||
for (let jdx = 0; jdx < 4; jdx++, offset += 4) {
|
||||
if (bits & 0x10) {
|
||||
this._drawHalfPixel(data, offset, whiteCol);
|
||||
} else {
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
bits >>= 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
val = this._buffer[0][base];
|
||||
const hbs = val & 0x80;
|
||||
val &= 0x7f;
|
||||
dx = col * 14 - 2;
|
||||
b0 = col > 0 ? this._buffer[0][base - 1] : 0;
|
||||
b2 = col < 39 ? this._buffer[0][base + 1] : 0;
|
||||
val |= (b2 & 0x3) << 7;
|
||||
let v1 = b0 & 0x40,
|
||||
v2 = val & 0x1,
|
||||
color;
|
||||
|
||||
let offset = dx * 4 + dy * 560 * 4 + (hbs ? 4 : 0);
|
||||
|
||||
for (let idx = 0; idx < 9; idx++, offset += 8) {
|
||||
val >>= 1;
|
||||
|
||||
if (v1) {
|
||||
color = whiteCol;
|
||||
let bits = val;
|
||||
for (let jdx = 0; jdx < 7; jdx++, offset += 4) {
|
||||
if (bits & 0x01) {
|
||||
this._drawHalfPixel(data, offset, whiteCol);
|
||||
} else {
|
||||
color = blackCol;
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
|
||||
if (dx > -1 && dx < 560) {
|
||||
this._drawPixel(data, offset, color);
|
||||
bits >>= 1;
|
||||
}
|
||||
} else if (bank === 0) {
|
||||
const hbs = val & 0x80;
|
||||
const dx = col * 14;
|
||||
let offset = dx * 4 + dy * 560 * 4;
|
||||
if (hbs) {
|
||||
const val0 = this._buffer[bank][base - 1] || 0;
|
||||
if (val0 & 0x40) {
|
||||
this._drawHalfPixel(data, offset, whiteCol);
|
||||
} else {
|
||||
this._drawHalfPixel(data, offset, blackCol);
|
||||
}
|
||||
dx += 2;
|
||||
|
||||
v1 = v2;
|
||||
v2 = val & 0x01;
|
||||
offset += 4;
|
||||
}
|
||||
let bits = val;
|
||||
for (let idx = 0; idx < 7; idx++, offset += 8) {
|
||||
if (bits & 0x01) {
|
||||
this._drawPixel(data, offset, whiteCol);
|
||||
} else {
|
||||
this._drawPixel(data, offset, blackCol);
|
||||
}
|
||||
bits >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -654,6 +588,7 @@ export class HiresPageGL implements HiresPage {
|
||||
|
||||
setState(state: GraphicsState) {
|
||||
this.page = state.page;
|
||||
this._monoMode = state.mono;
|
||||
this._buffer[0] = new Uint8Array(state.buffer[0]);
|
||||
this._buffer[1] = new Uint8Array(state.buffer[1]);
|
||||
|
||||
@ -885,12 +820,14 @@ export class VideoModesGL implements VideoModes {
|
||||
if (altData) {
|
||||
blitted = this.updateImage(
|
||||
altData,
|
||||
{ top: 0, left: 0, right: 560, bottom: 384 }
|
||||
{ top: 0, left: 0, right: 560, bottom: 192 }
|
||||
);
|
||||
} else if (hiresMode && !textMode) {
|
||||
blitted = this.updateImage(
|
||||
hgr.imageData, hgr.dirty,
|
||||
mixedMode ? gr.imageData : null, mixedMode ? gr.dirty : null,
|
||||
hgr.imageData,
|
||||
hgr.dirty,
|
||||
mixedMode ? gr.imageData : null,
|
||||
mixedMode ? gr.dirty : null
|
||||
);
|
||||
} else {
|
||||
blitted = this.updateImage(
|
||||
|
21
js/mmu.ts
21
js/mmu.ts
@ -9,7 +9,6 @@
|
||||
* implied warranty.
|
||||
*/
|
||||
|
||||
import { MemoryPages } from './types';
|
||||
import CPU6502 from './cpu6502';
|
||||
import RAM, { RAMState } from './ram';
|
||||
import ROM, { ROMState } from './roms/rom';
|
||||
@ -95,17 +94,9 @@ const LOC = {
|
||||
READWRBSR1: 0x8b,
|
||||
};
|
||||
|
||||
class Switches implements MemoryPages {
|
||||
class Switches implements Memory {
|
||||
constructor(private mmu: MMU) {}
|
||||
|
||||
start() {
|
||||
return 0xC0;
|
||||
}
|
||||
|
||||
end() {
|
||||
return 0xC0;
|
||||
}
|
||||
|
||||
read(_page: byte, off: byte) {
|
||||
return this.mmu._access(off) || 0;
|
||||
}
|
||||
@ -115,19 +106,11 @@ class Switches implements MemoryPages {
|
||||
}
|
||||
}
|
||||
|
||||
class AuxRom implements MemoryPages {
|
||||
class AuxRom implements Memory {
|
||||
constructor(
|
||||
private readonly mmu: MMU,
|
||||
private readonly rom: ROM) { }
|
||||
|
||||
start() {
|
||||
return 0xc1;
|
||||
}
|
||||
|
||||
end() {
|
||||
return 0xcf;
|
||||
}
|
||||
|
||||
read(page: byte, off: byte) {
|
||||
if (page == 0xc3) {
|
||||
this.mmu._setIntc8rom(true);
|
||||
|
Loading…
Reference in New Issue
Block a user