Commit Graph

23 Commits

Author SHA1 Message Date
Will Scullin
012aac0fff
Restore some array formatting 2023-11-23 11:45:46 -08:00
Will Scullin
0950ef6294
Update lint, fix issues 2023-11-23 08:26:09 -08:00
Will Scullin
9720de79b9
Enabled prettier 2023-11-23 06:38:07 -08:00
Ian Flanigan
e280c3d7b8
Add 13 sector disk support to getBinary (#159)
Before, `getBinary` did not work for 13 sector disks because it
assumed that all tracks had 16 sectors. On top of that, `readSector`
could not decode sectors with 5 and 3 encoding. And finally,
`findSector` couldn't even find sectors with DOS 3.2 address fields.

All of these have been fixed and some tests added to make sure that
they keep working.
2022-09-18 06:40:08 -07:00
Ian Flanigan
2793c25c9f
Split disk data out into its own record (#158)
* Harmonize drive and disk type hierarchies

Before, the `XXXDrive` and `XXXDisk` type hierarchies were similar,
but not exactly the same. For example, `encoding` and `format` were
missing on some `XXXDisk` types where they existed on the `XXXDrive`
type. This change attempts to bring the hierarchies closer together.

However, the biggest visible consequence is the introduction of the
`FLOPPY_FORMATS` array and its associated `FloppyFormat` type.  This
replaces `NIBBLE_FORMATS` in most places.  A couple of new type guards
for disk formats and disks have been added as well.

All tests pass, everything compiles with no errors, and both WOZ and
nibble format disks load in the emulator.

* Move disk data to a `disk` field in the drive

Before, disk data was mixed in with state about the drive itself (like
track, motor phase, etc.). This made it hard to know exactly what data
was necessary for different image formats.

Now, the disk data is in a `disk` field whose type depends on the
drive type.  This makes responisbility a bit easier.

One oddity, though, is that the `Drive` has metadata _and_ the `Disk`
has metadata.  When a disk is in the drive, these should be `===`, but
when there is no disk in the drive, obviously only the drive metadata
is set.

All tests pass, everything compiles, and both WOZ and nibble disks
work in the emulator (both preact and classic).

* Squash the `Drive` type hierarchy

Before, the type of the drive depended on the type of the disk in the
drive. Thus, `NibbleDrive` contained a `NibbleDisk` and a `WozDrive`
contained a `WozDisk`.  With the extraction of the disk data to a
single field, this type hierarchy makes no sense.  Instead, it
suffices to check the type of the disk.

This change removes the `NibbleDrive` and `WozDrive` types and type
guards, checking the disk type where necessary. This change also
introduces the `NoFloppyDisk` type to represent the lack of a
disk. This allows the drive to have metadata, for one.

All tests pass, everything compiles, and both WOZ and nibble disks
work locally.

* Use more destructuring assignment

Now, more places use constructs like:

```TypeScript
    const { metadata, readOnly, track, head, phase, dirty } = drive;
    return {
        disk: getDiskState(drive.disk),
        metadata: {...metadata},
        readOnly,
        track,
        head,
        phase,
        dirty,
    };
```

* Remove the `Disk` object from the `Drive` object

This change splits out the disk objects into a record parallel to the
drive objects. The idea is that the `Drive` structure becomes a
representation of the state of the drive that is separate from the
disk image actually in the drive. This helps in an upcoming
refactoring.

This also changes the default empty disks to be writable. While odd,
the write protect switch should be in the "off" position since there
is no disk pressing on it.

Finally, `insertDisk` now resets the head position to 0 since there is
no way of preserving the head position across disks. (Even in the real
world, the motor-off delay plus spindle spin-down would make it
impossible to know the disk head position with any accuracy.)
2022-09-17 06:41:35 -07:00
Ian Flanigan
41e0609f55
Floppy controller refactorings 1 (#155)
* Add `DiskMetada` to the `Disk` interface

Before, metadata about the image, such as name, side, etc. was mixed
in with actual disk image information.  This change breaks that
information into a separate structure called `DiskMetadata`.
Currently, the only two fields are `name` and `side`, but the idea is
that more fields could be added as necessary, like a description, a
scan of the disk or label, etc.  In a follow-on change, the default
write-protection status will come from the metadata as well.

The current implementation copies the metadata when saving/restoring
state, loading disk images, etc.  In the future, the metadata should
passed around until the format is required to change (like saving one
disk image format as another).  Likewise, in the future, in may be
desirable to be able to override the disk image metadata with
user-supplied metadata.  This could be use, for example, to
temporarily add or remove write-protection from a disk image.

All existing tests pass and the emulator builds with no errors.

* Rename `writeMode` to `q7`

Before, nibble disk emulation used the `writeMode` field to keep track
of whether the drive should be read from or written to, but the WOZ
emulation used `q7` to keep track of the same state.

This change renames `writeMode` to `q7` because it more accurately
reflects the state of the Disk II controller as specified in the
manuals, DOS source, and, especially, _Understanding the Apple //e_ by
Jim Sather.

* Remove the coil state

Before, `q` captured the state of the coils.  But it was never read.
This change just deletes it.

* Use the bootstrap and sequencer ROMs with indirection

Before, the contents of the bootstrap ROM and sequencer ROM were set
directly on fields of the controller.  These were not saved or
restored with the state in `getState` and `setState`.  (It would have
been very space inefficient if they had).

Now, these ROMs are used from constants indexed by the number of
sectors the card supports.  This, in turn, means that if the number of
sectors is saved with the state, it can be easily restored.

* Split out the Disk II controller state

This change factors the emulated hardware state into a separate
structure in the Disk II controller.  The idea is that this hardware
state will be able to be shared with the WOZ and nibble disk code
instead of sharing _all_ of the controller state (like callbacks and
so forth).

* Factor out disk insertion

Before, several places in the code essentially inserted a new disk
image into the drive, which similar—but not always exactly the
same—code.  Now there is an `insertDisk` method that is responsible
for inserting a new `FloppyDisk`.

All tests pass, everything compiles, manually tested nibble disks and
WOZ disks.
2022-08-31 18:55:01 -07:00
Will Scullin
fec0e14465
Fix sector wrap issue, validate sector 2022-08-20 08:31:34 -07:00
Will Scullin
e414f8d105
Debugger disk info groundwork (#145) 2022-07-23 12:00:38 -07:00
Ian Flanigan
04ae0327c2
Add the recommended eslint plugins for TypeScript (#121)
This adds both the recommended TypeScript checks, plus the recommended
TypeScript checks that require type checking.  This latter addition
means that eslint essentially has to compile all of the TypeScript in
the project, causing it to be slower. This isn't much of a problem in
VS Code because there's a lot of caching being done, but it's clearly
slower when run on the commandline.

All of the errors are either fixed or suppressed.  Some errors are
suppressed because fixing them would be too laborious for the little
value gained.

The eslint config is also slightly refactored to separate the strictly
TypeScript checks from the JavaScript checks.
2022-05-31 08:38:40 -07:00
Will Scullin
2bd7fa59b7
Enforce strict equality (#115) 2022-05-18 08:19:45 -07:00
Will Scullin
70ec626dd0
Clean up copyright notices (#93) 2021-12-21 12:35:26 -08:00
Will Scullin
f4b0100c98
touchups 2021-07-11 15:18:18 -07:00
Will Scullin
044e28e050
Woz to TypeScript (#84)
Woz to TypeScript, with tests added before conversion.
2021-07-09 17:54:27 -07:00
Will Scullin
ce3631f3a2
Refactor disk parsing into webworker (#83)
* Refactor disk handling to allow disk processing to happen in a worker
* Type cleanup
* Convert format handlers to TypeScript
* Convert CFFA to TypeScript
2021-07-06 17:04:02 -07:00
Ian Flanigan
207bed3d27
Typescriptify ui/apple2.js (#74)
This is mostly a mechanical change; there are still lots of things
about `ui/apple2` that could be improved.  The change also converts a
few dependencies of `ui/apple2`, like `applesoft/compiler`.

Besides the straight conversions, some other packages have changes to
make all of the typing work out.

Lastly, `@types/micromodal` has been added as a development
dependency.
2021-03-30 17:27:44 -07:00
Will Scullin
a3c7dd136b
Port language card and smartport to TypeScript (#62)
Port language card and smartport to TypeScript.
2021-03-13 13:18:32 -08:00
Ian Flanigan
910238bf63
Convert cards/disk2.js to Typescript (#54)
* Convert `cards/disk2.js` to Typescript

This is mostly a straightforward conversion of `cards/disk2.js` to
Typescript, with the following exceptions:

*   `setState()` did not restore the drive light state correctly
    because the callback was called with the old `on` value.

*   `setPhase()` did not work for WOZ images.

*   `getBinary()` did not work for `nib` files.

*   `getBase64()` did not work for `nib` files and maybe didn't work
    right at all.

Even with these fixes, local storage still doesn't work correctly.

I have also added several TODOs where methods don't support WOZ disks.

* Convert most uses of `memory` to `Uint8Array`

There are many places in the existing code where we use `Uint8Array`
directly. This change merely makes the `memory` type equivalent to
`Uint8Array`.

This change also changes most ROM data to be read-only in Typescript
to ensure that it is not modified by mistake. This can't be done just
by applying `as const` to the declaration because `Uint8Array`s are
can not be expressed as literals. Instead, we create a new type,
`ReadonlyUint8Array` that drops the mutation methods and makes indexed
access read-only.

See
https://www.growingwiththeweb.com/2020/10/typescript-readonly-typed-arrays.html
for details.

* Tighten types and document `disk2.ts`

While trying to understand the Disk ][ emulation, I tighted the types
and documented the parts that I could, including references to other
sources, like _Understanding the Apple //e_ by Jim Sather.

The one functional change is the addition of the P6 ROM of DOS 3.2 and
earlier. This is automatically selected if the card is initialized for
13 sector disks.
2021-02-07 20:50:50 -08:00
Ian Flanigan
dc13b6a59a
DOS 13-sector tests and fixes (#53)
Like the DOS 3.3 and ProDOS sector order issues, this change fixes the
physical order of the sectors on 13-sector disks when nibblized.

This change also adds tests for the 13-sector format to verify the
sector order.

One of the crazy things is that _Beneath Apple DOS_ failed me in this
instance because it doesn't discuss what happens to the last byte in
"5 and 3" encoding anywhere (AFAICT). I went back to the DOS 3.1
source released by the Computer History Museum here:

    https://computerhistory.org/blog/apple-ii-dos-source-code/

The code is in `appdos31.lst` in the `POSTNIB` routine on line 4777.
2021-01-03 15:01:30 -08:00
Ian Flanigan
715ea6ffaa
ProDOS image format tests and fixes (#51)
Like the DOS 3.3 sector order issues in #49, this change fixes the
order of the physical sectors on the ProDOS disk when nibblized.

This change also adds tests similar to the DOS 3.3 tests to verify the
sector order.

Because the DOS 3.3 and ProDOS tests are so similar, the utility
methods have been refactored into their own file.
2021-01-03 14:59:42 -08:00
Ian Flanigan
72ecce113a
DOS 3.3 image format tests and fixes (#49)
* Adds an initial test for DOS format (.do) files

* Fix physical sector order when nibblizing DOS 3.3 ordered images

Before, when `.dsk` or `.do` images were nibblized, the resulting
track had the sectors in the wrong physical layout.

Now the nibblized track has the correct physical layout (all sectors
in order) which results in the correct DOS 3.3 layout as well.

There is also a test that verifies the order.

* Add another test for a non-zero sector

The new test checks that the values in physical sector 1 are those for
DOS sector 7.

* Add test for all physical sectors on all tracks

This change also removes a few stray console.log calls in the test.
2020-12-29 06:40:40 -08:00
Will Scullin
1aaa94a8ed
enforce indent case like vscode prefers 2020-11-25 17:28:37 -08:00
Will Scullin
1e58e2c1b8
lint 2020-11-24 08:53:43 -08:00
Ian Flanigan
b80436d99c
More typescript conversion (#46)
* Convert js/ram to a class

* Convert js/mmu to Typescript

* Convert js/apple2io to Typescript

* Convert js/canvas to Typescript

* Use new types in js/mmu

* Rename js/symbols.js to js/symbols.ts

* Remove the difference between readPages and writePages

As @whscullin said in PR #38, there's no need to have both readable
and writable pages since all implementations are currently both. This
change combines them into `Page`. Likewise, `PageHandler` now extends
`Page`.

`Apple2IO` now implements `PageHandler`. This caught a bug where `end`
had been renamed `endend` by mistake.

There are a few other formatting changes as well.

* Convert js/apple2 to Typescript

* Convert js/prefs to Typescript

* Convert all of the ROMs in js/roms to Typescript

Now all of the ROMs are classes that extend the ROM class. There is
some rudamentary checking to make sure that the length of the ROM
matches the declared start and end pages. (This caught what looks to
be an error in roms/apple2e, but it's hard for me to tell.)

The typing also caught an error where the character ROM was being
used for the main ROM for the apple2j version.

* Convert js/roms/cards/* to Typescript

* Convert js/formats/format_utils to Typescript

This change also seems to fix a bug with `.po` image files that
weren't being read correctly.
2020-11-24 08:48:14 -08:00