Commit Graph

18 Commits

Author SHA1 Message Date
Ian Flanigan
e280c3d7b8
Add 13 sector disk support to getBinary (#159)
Before, `getBinary` did not work for 13 sector disks because it
assumed that all tracks had 16 sectors. On top of that, `readSector`
could not decode sectors with 5 and 3 encoding. And finally,
`findSector` couldn't even find sectors with DOS 3.2 address fields.

All of these have been fixed and some tests added to make sure that
they keep working.
2022-09-18 06:40:08 -07:00
Ian Flanigan
2793c25c9f
Split disk data out into its own record (#158)
* Harmonize drive and disk type hierarchies

Before, the `XXXDrive` and `XXXDisk` type hierarchies were similar,
but not exactly the same. For example, `encoding` and `format` were
missing on some `XXXDisk` types where they existed on the `XXXDrive`
type. This change attempts to bring the hierarchies closer together.

However, the biggest visible consequence is the introduction of the
`FLOPPY_FORMATS` array and its associated `FloppyFormat` type.  This
replaces `NIBBLE_FORMATS` in most places.  A couple of new type guards
for disk formats and disks have been added as well.

All tests pass, everything compiles with no errors, and both WOZ and
nibble format disks load in the emulator.

* Move disk data to a `disk` field in the drive

Before, disk data was mixed in with state about the drive itself (like
track, motor phase, etc.). This made it hard to know exactly what data
was necessary for different image formats.

Now, the disk data is in a `disk` field whose type depends on the
drive type.  This makes responisbility a bit easier.

One oddity, though, is that the `Drive` has metadata _and_ the `Disk`
has metadata.  When a disk is in the drive, these should be `===`, but
when there is no disk in the drive, obviously only the drive metadata
is set.

All tests pass, everything compiles, and both WOZ and nibble disks
work in the emulator (both preact and classic).

* Squash the `Drive` type hierarchy

Before, the type of the drive depended on the type of the disk in the
drive. Thus, `NibbleDrive` contained a `NibbleDisk` and a `WozDrive`
contained a `WozDisk`.  With the extraction of the disk data to a
single field, this type hierarchy makes no sense.  Instead, it
suffices to check the type of the disk.

This change removes the `NibbleDrive` and `WozDrive` types and type
guards, checking the disk type where necessary. This change also
introduces the `NoFloppyDisk` type to represent the lack of a
disk. This allows the drive to have metadata, for one.

All tests pass, everything compiles, and both WOZ and nibble disks
work locally.

* Use more destructuring assignment

Now, more places use constructs like:

```TypeScript
    const { metadata, readOnly, track, head, phase, dirty } = drive;
    return {
        disk: getDiskState(drive.disk),
        metadata: {...metadata},
        readOnly,
        track,
        head,
        phase,
        dirty,
    };
```

* Remove the `Disk` object from the `Drive` object

This change splits out the disk objects into a record parallel to the
drive objects. The idea is that the `Drive` structure becomes a
representation of the state of the drive that is separate from the
disk image actually in the drive. This helps in an upcoming
refactoring.

This also changes the default empty disks to be writable. While odd,
the write protect switch should be in the "off" position since there
is no disk pressing on it.

Finally, `insertDisk` now resets the head position to 0 since there is
no way of preserving the head position across disks. (Even in the real
world, the motor-off delay plus spindle spin-down would make it
impossible to know the disk head position with any accuracy.)
2022-09-17 06:41:35 -07:00
Ian Flanigan
41e0609f55
Floppy controller refactorings 1 (#155)
* Add `DiskMetada` to the `Disk` interface

Before, metadata about the image, such as name, side, etc. was mixed
in with actual disk image information.  This change breaks that
information into a separate structure called `DiskMetadata`.
Currently, the only two fields are `name` and `side`, but the idea is
that more fields could be added as necessary, like a description, a
scan of the disk or label, etc.  In a follow-on change, the default
write-protection status will come from the metadata as well.

The current implementation copies the metadata when saving/restoring
state, loading disk images, etc.  In the future, the metadata should
passed around until the format is required to change (like saving one
disk image format as another).  Likewise, in the future, in may be
desirable to be able to override the disk image metadata with
user-supplied metadata.  This could be use, for example, to
temporarily add or remove write-protection from a disk image.

All existing tests pass and the emulator builds with no errors.

* Rename `writeMode` to `q7`

Before, nibble disk emulation used the `writeMode` field to keep track
of whether the drive should be read from or written to, but the WOZ
emulation used `q7` to keep track of the same state.

This change renames `writeMode` to `q7` because it more accurately
reflects the state of the Disk II controller as specified in the
manuals, DOS source, and, especially, _Understanding the Apple //e_ by
Jim Sather.

* Remove the coil state

Before, `q` captured the state of the coils.  But it was never read.
This change just deletes it.

* Use the bootstrap and sequencer ROMs with indirection

Before, the contents of the bootstrap ROM and sequencer ROM were set
directly on fields of the controller.  These were not saved or
restored with the state in `getState` and `setState`.  (It would have
been very space inefficient if they had).

Now, these ROMs are used from constants indexed by the number of
sectors the card supports.  This, in turn, means that if the number of
sectors is saved with the state, it can be easily restored.

* Split out the Disk II controller state

This change factors the emulated hardware state into a separate
structure in the Disk II controller.  The idea is that this hardware
state will be able to be shared with the WOZ and nibble disk code
instead of sharing _all_ of the controller state (like callbacks and
so forth).

* Factor out disk insertion

Before, several places in the code essentially inserted a new disk
image into the drive, which similar—but not always exactly the
same—code.  Now there is an `insertDisk` method that is responsible
for inserting a new `FloppyDisk`.

All tests pass, everything compiles, manually tested nibble disks and
WOZ disks.
2022-08-31 18:55:01 -07:00
Will Scullin
f283dae7e1
2IMG Download support. (#137)
* 2IMG Download support.

* Use string encoder/decoder
2022-06-21 20:34:19 -07:00
Ian Flanigan
99ba052597
Add tests for WOZ disks (#136)
* Add a test for the dirty callback on writes

This new test just checks that a clean disk becomes dirty after a
write _and_ that the dirty callback is fired.

* Add tests for WOZ disks

The new tests verify the basic read behavior of the state sequencer on
well-behaved disks, including sync bytes and so on.  Write tests are
still to come.

There's also a change to the Woz format to return the info chunk data
as well.
2022-06-19 19:52:06 -07:00
Ian Flanigan
c9b7987c4c
Fix 2mg header parsing and add tests (#127)
Before, the offset for `FLAGS` in `2mg.ts` was `0x0A`, which is
incorrect according to the spec at:

https://apple2.org.za/gswv/a2zine/Docs/DiskImage_2MG_Info.txt

Now, all of the fields in the 2mg header are described, including
their lengths and any constraints.  These constraints are enforced by
`read2MGHeader` and tested by new tests.
2022-06-06 18:10:06 -07:00
Ian Flanigan
04ae0327c2
Add the recommended eslint plugins for TypeScript (#121)
This adds both the recommended TypeScript checks, plus the recommended
TypeScript checks that require type checking.  This latter addition
means that eslint essentially has to compile all of the TypeScript in
the project, causing it to be slower. This isn't much of a problem in
VS Code because there's a lot of caching being done, but it's clearly
slower when run on the commandline.

All of the errors are either fixed or suppressed.  Some errors are
suppressed because fixing them would be too laborious for the little
value gained.

The eslint config is also slightly refactored to separate the strictly
TypeScript checks from the JavaScript checks.
2022-05-31 08:38:40 -07:00
Will Scullin
d4db26574d
Jest lint (#118)
* Jest lint

* Feedback
2022-05-30 09:29:48 -07:00
Will Scullin
2bd7fa59b7
Enforce strict equality (#115) 2022-05-18 08:19:45 -07:00
Will Scullin
2daef8040f
Keep track of disk sides (#87)
Disk side information was being dropped and thus not displayable in the UI. This plumbs the value through various formats and adds some light testing.

Also fixes an issue where URL encoded hashes were not properly interpreted.
2021-10-02 11:45:09 -07:00
Will Scullin
52f9c3e99e
jest 27 2021-10-02 07:21:37 -07:00
Will Scullin
f4b0100c98
touchups 2021-07-11 15:18:18 -07:00
Will Scullin
044e28e050
Woz to TypeScript (#84)
Woz to TypeScript, with tests added before conversion.
2021-07-09 17:54:27 -07:00
Will Scullin
ce3631f3a2
Refactor disk parsing into webworker (#83)
* Refactor disk handling to allow disk processing to happen in a worker
* Type cleanup
* Convert format handlers to TypeScript
* Convert CFFA to TypeScript
2021-07-06 17:04:02 -07:00
Will Scullin
8ddb17202b
fix test typing 2021-02-07 21:54:11 -08:00
Ian Flanigan
dc13b6a59a
DOS 13-sector tests and fixes (#53)
Like the DOS 3.3 and ProDOS sector order issues, this change fixes the
physical order of the sectors on 13-sector disks when nibblized.

This change also adds tests for the 13-sector format to verify the
sector order.

One of the crazy things is that _Beneath Apple DOS_ failed me in this
instance because it doesn't discuss what happens to the last byte in
"5 and 3" encoding anywhere (AFAICT). I went back to the DOS 3.1
source released by the Computer History Museum here:

    https://computerhistory.org/blog/apple-ii-dos-source-code/

The code is in `appdos31.lst` in the `POSTNIB` routine on line 4777.
2021-01-03 15:01:30 -08:00
Ian Flanigan
715ea6ffaa
ProDOS image format tests and fixes (#51)
Like the DOS 3.3 sector order issues in #49, this change fixes the
order of the physical sectors on the ProDOS disk when nibblized.

This change also adds tests similar to the DOS 3.3 tests to verify the
sector order.

Because the DOS 3.3 and ProDOS tests are so similar, the utility
methods have been refactored into their own file.
2021-01-03 14:59:42 -08:00
Ian Flanigan
72ecce113a
DOS 3.3 image format tests and fixes (#49)
* Adds an initial test for DOS format (.do) files

* Fix physical sector order when nibblizing DOS 3.3 ordered images

Before, when `.dsk` or `.do` images were nibblized, the resulting
track had the sectors in the wrong physical layout.

Now the nibblized track has the correct physical layout (all sectors
in order) which results in the correct DOS 3.3 layout as well.

There is also a test that verifies the order.

* Add another test for a non-zero sector

The new test checks that the values in physical sector 1 are those for
DOS sector 7.

* Add test for all physical sectors on all tracks

This change also removes a few stray console.log calls in the test.
2020-12-29 06:40:40 -08:00