import { allocMemPages, debug } from '../util'; import { Card, Restorable, byte, Color, memory, word } from '../types'; import { ROM, VIDEO_ROM } from '../roms/cards/videoterm'; interface VideotermState { curReg: byte, startPos: word, cursorPos: word, bank: byte, buffer: memory, regs: byte[], } const LOC = { IOREG: 0x80, IOVAL: 0x81 } as const; const REGS = { CURSOR_UPPER: 0x0A, CURSOR_LOWER: 0x0B, STARTPOS_HI: 0x0C, STARTPOS_LO: 0x0D, CURSOR_HI: 0x0E, CURSOR_LO: 0x0F, LIGHTPEN_HI: 0x10, LIGHTPEN_LO: 0x11 } as const; const CURSOR_MODES = { SOLID: 0x00, HIDDEN: 0x01, BLINK: 0x10, FAST_BLINK: 0x11 } as const; const BLACK: Color = [0x00, 0x00, 0x00]; const WHITE: Color = [0xff, 0xff, 0xff]; export default class Videoterm implements Card, Restorable { private regs = [ 0x7b, // 00 - Horiz. total 0x50, // 01 - Horiz. displayed 0x62, // 02 - Horiz. sync pos 0x29, // 03 - Horiz. sync width 0x1b, // 04 - Vert. total 0x08, // 05 - Vert. adjust 0x18, // 06 - Vert. displayed 0x19, // 07 - Vert. sync pos 0x00, // 08 - Interlaced 0x08, // 09 - Max. scan line 0xc0, // 0A - Cursor upper 0x08, // 0B - Cursor lower 0x00, // 0C - Startpos Hi 0x00, // 0D - Startpos Lo 0x00, // 0E - Cursor Hi 0x00, // 0F - Cursor Lo 0x00, // 10 - Lightpen Hi 0x00 // 11 - Lightpen Lo ]; private blink = false; private curReg = 0; private startPos: word; private cursorPos: word; private shouldRefresh: boolean; // private cursor = 0; private bank = 0; private buffer = allocMemPages(8); private imageData; private dirty = false; constructor() { debug('Videx Videoterm'); this.imageData = new ImageData(560, 192); for (let idx = 0; idx < 560 * 192 * 4; idx++) { this.imageData.data[idx] = 0xff; } for (let idx = 0; idx < 0x800; idx++) { this.buffer[idx] = idx & 0xff; } this.refresh(); setInterval(() => { this.blink = !this.blink; this.refreshCursor(false); }, 300); } private updateBuffer(addr: word, val: byte) { this.buffer[addr] = val; val &= 0x7f; // XXX temp const saddr = (0x800 + addr - this.startPos) & 0x7ff; const data = this.imageData.data; const row = (saddr / 80) & 0xff; const col = saddr % 80; const x = col * 7; const y = row << 3; const c = val << 4; let color; if (row < 25) { this.dirty = true; for (let idx = 0; idx < 8; idx++) { let cdata = VIDEO_ROM[c + idx]; for (let jdx = 0; jdx < 7; jdx++) { if (cdata & 0x80) { color = WHITE; } else { color = BLACK; } data[(y + idx) * 560 * 4 + (x + jdx) * 4] = color[0]; data[(y + idx) * 560 * 4 + (x + jdx) * 4 + 1] = color[1]; data[(y + idx) * 560 * 4 + (x + jdx) * 4 + 2] = color[2]; cdata <<= 1; } } } } private refreshCursor(fromRegs: boolean) { const addr = this.regs[REGS.CURSOR_HI] << 8 | this.regs[REGS.CURSOR_LO]; const saddr = (0x800 + addr - this.startPos) & 0x7ff; const data = this.imageData.data; const row = (saddr / 80) & 0xff; const col = saddr % 80; const x = col * 7; const y = row << 3; const blinkmode = (this.regs[REGS.CURSOR_UPPER] & 0x60) >> 5; if (fromRegs) { if (addr !== this.cursorPos) { const caddr = (0x800 + this.cursorPos - this.startPos) & 0x7ff; this.updateBuffer(caddr, this.buffer[caddr]); this.cursorPos = addr; } } this.updateBuffer(addr, this.buffer[addr]); if (blinkmode === CURSOR_MODES.HIDDEN) { return; } if (this.blink || (blinkmode === CURSOR_MODES.SOLID)) { this.dirty = true; for (let idx = 0; idx < 8; idx++) { const color = WHITE; if (idx >= (this.regs[REGS.CURSOR_UPPER] & 0x1f) && idx <= (this.regs[REGS.CURSOR_LOWER] & 0x1f)) { for (let jdx = 0; jdx < 7; jdx++) { data[(y + idx) * 560 * 4 + (x + jdx) * 4] = color[0]; data[(y + idx) * 560 * 4 + (x + jdx) * 4 + 1] = color[1]; data[(y + idx) * 560 * 4 + (x + jdx) * 4 + 2] = color[2]; } } } } } private updateStartPos() { const startPos = this.regs[REGS.STARTPOS_HI] << 8 | this.regs[REGS.STARTPOS_LO]; if (this.startPos != startPos) { this.startPos = startPos; this.shouldRefresh = true; } } private refresh() { for (let idx = 0; idx < 0x800; idx++) { this.updateBuffer(idx, this.buffer[idx]); } } private access(off: byte, val?: byte) { let result = undefined; switch (off & 0x81) { case LOC.IOREG: if (val !== undefined) { this.curReg = val; } else { result = this.curReg; } break; case LOC.IOVAL: if (val !== undefined) { this.regs[this.curReg] = val; switch (this.curReg) { case REGS.CURSOR_UPPER: case REGS.CURSOR_LOWER: this.refreshCursor(true); break; case REGS.CURSOR_HI: case REGS.CURSOR_LO: this.refreshCursor(true); break; case REGS.STARTPOS_HI: case REGS.STARTPOS_LO: this.updateStartPos(); break; } } else { result = this.regs[this.curReg]; } break; } this.bank = (off & 0x0C) >> 2; return result; } ioSwitch(off: byte, val?: byte) { return this.access(off, val); } read(page: byte, off: byte) { if (page < 0xcc) { return ROM[(page & 0x03) << 8 | off]; } else if (page < 0xce){ const addr = ((page & 0x01) + (this.bank << 1)) << 8 | off; return this.buffer[addr]; } return 0; } write(page: byte, off: byte, val: byte) { if (page > 0xcb && page < 0xce) { const addr = ((page & 0x01) + (this.bank << 1)) << 8 | off; this.updateBuffer(addr, val); } } blit() { if (this.shouldRefresh) { this.refresh(); this.shouldRefresh = false; } if (this.dirty) { this.dirty = false; return this.imageData; } return; } getState() { return { curReg: this.curReg, startPos: this.startPos, cursorPos: this.cursorPos, bank: this.bank, buffer: new Uint8Array(this.buffer), regs: [...this.regs], }; } setState(state: VideotermState) { this.curReg = state.curReg; this.startPos = state.startPos; this.cursorPos = state.cursorPos; this.bank = state.bank; this.buffer = new Uint8Array(this.buffer); this.regs = [...state.regs]; this.shouldRefresh = true; this.dirty = true; } }