/* Copyright 2010-2019 Will Scullin * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ import { byte, Color, memory, MemoryPages, rom } from './types'; import { allocMemPages } from './util'; import { GraphicsState, HiresPage, LoresPage, Region, VideoModes, VideoModesState, bank, pageNo } from './videomodes'; let enhanced = false; let textMode = true; let mixedMode = false; let hiresMode = false; let pageMode: pageNo = 1; let _80colMode = false; let altCharMode = false; let an3 = false; let doubleHiresMode = false; let monoDHRMode = false; const colorDHRMode = false; let mixedDHRMode = false; let highColorHGRMode = false; let highColorTextMode = false; let oneSixtyMode = false; function dim(c: Color): Color { return [ c[0] * 0.75 & 0xff, c[1] * 0.75 & 0xff, c[2] * 0.75 & 0xff ]; } function rowToBase(row: number) { const ab = (row >> 3) & 3; const cd = (row >> 1) & 0x3; const e = row & 1; return (cd << 8) | (e << 7) | (ab << 5) | (ab << 3); } // hires colors const orangeCol: Color = [255, 106, 60]; const greenCol: Color = [20, 245, 60]; const blueCol: Color = [20, 207, 253]; const violetCol: Color = [255, 68, 253]; const whiteCol: Color = [255, 255, 255]; const blackCol: Color = [0, 0, 0]; // lores colors const _colors: Color[] = [ [0, 0, 0], // 0x0 black [227, 30, 96], // 0x1 deep red [96, 78, 189], // 0x2 dark blue [255, 68, 253], // 0x3 purple [0, 163, 96], // 0x4 dark green [156, 156, 156], // 0x5 dark gray [20, 207, 253], // 0x6 medium blue [208, 195, 255], // 0x7 light blue [96, 114, 3], // 0x8 brown [255, 106, 60], // 0x9 orange [156, 156, 156], // 0xa light gray [255, 160, 208], // 0xb pink [20, 245, 60], // 0xc green [208, 221, 141], // 0xd yellow [114, 255, 208], // 0xe aquamarine [255, 255, 255], // 0xf white ]; // const r4 = [ 0, // Black 2, // Dark Blue 4, // Dark Green 6, // Medium Blue 8, // Brown 5, // Gray 1 12, // Light Green 14, // Aqua 1, // Red 3, // Purple 10, // Gray 2 7, // Pink 9, // Orange 11, // Light Blue 13, // Yellow 15 // White ]; const dcolors: Color[] = [ [0, 0, 0], // 0x0 black [227, 30, 96], // 0x1 deep red [96, 78, 189], // 0x2 dark blue [255, 68, 253], // 0x3 purple [0, 163, 96], // 0x4 dark green [156, 156, 156], // 0x5 dark gray [20, 207, 253], // 0x6 medium blue [208, 195, 255], // 0x7 light blue [96, 114, 3], // 0x8 brown [255, 106, 60], // 0x9 orange [156, 156, 156], // 0xa light gray [255, 160, 208], // 0xb pink [20, 245, 60], // 0xc green [208, 221, 141], // 0xd yellow [114, 255, 208], // 0xe aquamarine [255, 255, 255], // 0xf white ]; const notDirty: Region = { top: 385, bottom: -1, left: 561, right: -1 }; /**************************************************************************** * * Text/Lores Graphics * ***************************************************************************/ export class LoresPage2D implements LoresPage { // $00-$3F inverse // $40-$7F flashing // $80-$FF normal private _buffer: memory[] = []; private _refreshing = false; private _monoMode = false; private _blink = false; dirty: Region = {...notDirty} imageData: ImageData; constructor(private page: number, private readonly charset: rom, private readonly e: boolean) { this.imageData = new ImageData(560, 384); for (let idx = 0; idx < 560 * 384 * 4; idx++) { this.imageData.data[idx] = 0xff; } this._buffer[0] = allocMemPages(0x4); this._buffer[1] = allocMemPages(0x4); } _drawPixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = data[off + 4] = c0; data[off + 1] = data[off + 5] = c1; data[off + 2] = data[off + 6] = c2; const nextOff = off + 560 * 4; data[nextOff] = data[nextOff + 4] = c0; data[nextOff + 1] = data[nextOff + 5] = c1; data[nextOff + 2] = data[nextOff + 6] = c2; } _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = c0; data[off + 1] = c1; data[off + 2] = c2; const nextOff = off + 560 * 4; data[nextOff] = c0; data[nextOff + 1] = c1; data[nextOff + 2] = c2; } bank0(): MemoryPages { return { start: () => this._start(), end: () => this._end(), read: (page, off) => this._read(page, off, 0), write: (page, off, val) => this._write(page, off, val, 0), }; } bank1(): MemoryPages { return { start: () => this._start(), end: () => this._end(), read: (page, off) => this._read(page, off, 1), write: (page, off, val) => this._write(page, off, val, 1), }; } // These are used by both bank 0 and 1 _start() { return (0x04 * this.page); } _end() { return (0x04 * this.page) + 0x03; } _read(page: byte, off: byte, bank: bank) { const addr = (page << 8) | off, base = addr & 0x3FF; return this._buffer[bank][base]; } _write(page: byte, off: byte, val: byte, bank: bank) { const addr = (page << 8) | off; const base = addr & 0x3FF; let fore, back; if (this._buffer[bank][base] == val && !this._refreshing) { return; } this._buffer[bank][base] = val; const col = (base % 0x80) % 0x28; const adj = off - col; // 000001cd eabab000 -> 000abcde const ab = (adj & 0x18); const cd = (page & 0x03) << 1; const ee = adj >> 7; const row = ab | cd | ee; const data = this.imageData.data; if ((row < 24) && (col < 40)) { let y = row << 4; if (y < this.dirty.top) { this.dirty.top = y; } y += 16; if (y > this.dirty.bottom) { this.dirty.bottom = y; } let x = col * 14; if (x < this.dirty.left) { this.dirty.left = x; } x += 14; if (x > this.dirty.right) { this.dirty.right = x; } let color; if (textMode || hiresMode || (mixedMode && row > 19)) { let inverse; if (this.e) { if (!_80colMode && !altCharMode) { inverse = ((val & 0xc0) == 0x40) && this._blink; } } else { inverse = !((val & 0x80) || (val & 0x40) && this._blink); } fore = inverse ? blackCol : whiteCol; back = inverse ? whiteCol : blackCol; if (_80colMode) { if (!enhanced) { val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val; } else if (!altCharMode) { val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val; } off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4; for (let jdx = 0; jdx < 8; jdx++) { let b = this.charset[val * 8 + jdx]; for (let idx = 0; idx < 7; idx++) { color = (b & 0x01) ? back : fore; this._drawHalfPixel(data, off, color); b >>= 1; off += 4; } off += 553 * 4 + 560 * 4; } } else { val = this._buffer[0][base]; if (!enhanced) { val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val; } else if (!altCharMode) { val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val; } off = (col * 14 + row * 560 * 8 * 2) * 4; if (highColorTextMode) { fore = _colors[this._buffer[1][base] >> 4]; back = _colors[this._buffer[1][base] & 0x0f]; } if (this.e) { for (let jdx = 0; jdx < 8; jdx++) { let b = this.charset[val * 8 + jdx]; for (let idx = 0; idx < 7; idx++) { color = (b & 0x01) ? back : fore; this._drawPixel(data, off, color); b >>= 1; off += 8; } off += 546 * 4 + 560 * 4; } } else { const colorMode = mixedMode && !textMode && !this._monoMode; // var val0 = col > 0 ? _buffer[0][base - 1] : 0; // var val2 = col < 39 ? _buffer[0][base + 1] : 0; for (let jdx = 0; jdx < 8; jdx++) { let odd = !(col & 0x1); let b = this.charset[val * 8 + jdx] << 1; if (colorMode) { // var b0 = charset[val0 * 8 + jdx]; // var b2 = charset[val2 * 8 + jdx]; if (inverse) { b ^= 0x1ff; } } for (let idx = 0; idx < 7; idx++) { if (colorMode) { if (b & 0x80) { if ((b & 0x1c0) != 0x80) { color = whiteCol; } else { color = odd ? violetCol : greenCol; } } else { color = blackCol; } odd = !odd; } else { color = (b & 0x80) ? fore : back; } this._drawPixel(data, off, color); b <<= 1; off += 8; } off += 546 * 4 + 560 * 4; } } } } else { if (!_80colMode && bank == 1) { return; } if (_80colMode && !an3) { off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4; if (this._monoMode) { fore = whiteCol; back = blackCol; for (let jdx = 0; jdx < 8; jdx++) { let b = (jdx < 8) ? (val & 0x0f) : (val >> 4); b |= (b << 4); if (bank & 0x1) { b <<= 1; } for (let idx = 0; idx < 7; idx++) { color = (b & 0x80) ? fore : back; this._drawHalfPixel(data, off, color); b <<= 1; off += 4; } off += 553 * 4 + 560 * 4; } } else { if (bank & 0x1) { val = ((val & 0x77) << 1) | ((val & 0x88) >> 3); } for (let jdx = 0; jdx < 8; jdx++) { color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)]; for (let idx = 0; idx < 7; idx++) { this._drawHalfPixel(data, off, color); off += 4; } off += 553 * 4 + 560 * 4; } } } else { off = (col * 14 + row * 560 * 8 * 2) * 4; if (this._monoMode) { fore = whiteCol; back = blackCol; for (let jdx = 0; jdx < 8; jdx++) { let b = (jdx < 4) ? (val & 0x0f) : (val >> 4); b |= (b << 4); b |= (b << 8); if (col & 0x1) { b <<= 2; } for (let idx = 0; idx < 14; idx++) { color = (b & 0x8000) ? fore : back; this._drawHalfPixel(data, off, color); b <<= 1; off += 4; } off += 546 * 4 + 560 * 4; } } else { for (let jdx = 0; jdx < 8; jdx++) { color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)]; for (let idx = 0; idx < 7; idx++) { this._drawPixel(data, off, color); off += 8; } off += 546 * 4 + 560 * 4; } } } } } } refresh() { let addr = 0x400 * this.page; this._refreshing = true; for (let idx = 0; idx < 0x400; idx++, addr++) { this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0); if (_80colMode) { this._write(addr >> 8, addr & 0xff, this._buffer[1][idx], 1); } } this._refreshing = false; } blink() { let addr = 0x400 * this.page; this._refreshing = true; this._blink = !this._blink; for (let idx = 0; idx < 0x400; idx++, addr++) { const b = this._buffer[0][idx]; if ((b & 0xC0) == 0x40) { this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0); } } this._refreshing = false; } mono(on: boolean) { this._monoMode = on; this.refresh(); } start() { setInterval(() => this.blink(), 267); return this._start(); } end() { return this._end(); } read(page: byte, off: byte) { return this._read(page, off, 0); } write(page: byte, off: byte, val: byte) { return this._write(page, off, val, 0); } getState(): GraphicsState { return { page: this.page, mono: this._monoMode, buffer: [ new Uint8Array(this._buffer[0]), new Uint8Array(this._buffer[1]), ] }; } setState(state: GraphicsState) { this.page = state.page; this._monoMode = state.mono; this._buffer[0] = new Uint8Array(state.buffer[0]); this._buffer[1] = new Uint8Array(state.buffer[1]); this.refresh(); } private mapCharCode(charCode: byte) { charCode &= 0x7F; if (charCode < 0x20) { charCode += 0x40; } if (!this.e && (charCode >= 0x60)) { charCode -= 0x40; } return charCode; } getText() { let buffer = '', line, charCode; let row, col, base; for (row = 0; row < 24; row++) { base = rowToBase(row); line = ''; if (this.e && _80colMode) { for (col = 0; col < 80; col++) { charCode = this.mapCharCode(this._buffer[1 - col % 2][base + Math.floor(col / 2)]); line += String.fromCharCode(charCode); } } else { for (col = 0; col < 40; col++) { charCode = this.mapCharCode(this._buffer[0][base + col]); line += String.fromCharCode(charCode); } } line = line.trimRight(); buffer += line + '\n'; } return buffer; } } /**************************************************************************** * * Hires Graphics * ***************************************************************************/ export class HiresPage2D implements HiresPage { public imageData: ImageData; dirty: Region = {...notDirty} private _buffer: memory[] = []; private _refreshing = false; private _monoMode = false; constructor( private page: number) { this.imageData = new ImageData(560, 384); for (let idx = 0; idx < 560 * 384 * 4; idx++) { this.imageData.data[idx] = 0xff; } this._buffer[0] = allocMemPages(0x20); this._buffer[1] = allocMemPages(0x20); } _drawPixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = data[off + 4] = c0; data[off + 1] = data[off + 5] = c1; data[off + 2] = data[off + 6] = c2; const nextOff = off + 560 * 4; data[nextOff] = data[nextOff + 4] = c0; data[nextOff + 1] = data[nextOff + 5] = c1; data[nextOff + 2] = data[nextOff + 6] = c2; } _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = c0; data[off + 1] = c1; data[off + 2] = c2; const nextOff = off + 560 * 4; data[nextOff] = c0; data[nextOff + 1] = c1; data[nextOff + 2] = c2; } // // 160x192 pixels alternate 3 and 4 base pixels wide // _draw3Pixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = data[off + 4] = data[off + 8] = c0; data[off + 1] = data[off + 5] = data[off + 9] = c1; data[off + 2] = data[off + 6] = data[off + 10] = c2; const nextOff = off + 560 * 4; data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = c0; data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = c1; data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = c2; } _draw4Pixel(data: Uint8ClampedArray, off: number, color: Color) { const c0 = color[0], c1 = color[1], c2 = color[2]; data[off + 0] = data[off + 4] = data[off + 8] = data[off + 12] = c0; data[off + 1] = data[off + 5] = data[off + 9] = data[off + 13] = c1; data[off + 2] = data[off + 6] = data[off + 10] = data[off + 14] = c2; const nextOff = off + 560 * 4; data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = data[nextOff + 12] = c0; data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = data[nextOff + 13] = c1; data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = data[nextOff + 14] = c2; } bank0(): MemoryPages { return { start: () => this._start(), end: () => this._end(), read: (page, off) => this._read(page, off, 0), write: (page, off, val) => this._write(page, off, val, 0), }; } bank1(): MemoryPages { return { start: () => this._start(), end: () => this._end(), read: (page, off) => this._read(page, off, 1), write: (page, off, val) => this._write(page, off, val, 1), }; } _start() { return (0x20 * this.page); } _end() { return (0x020 * this.page) + 0x1f; } _read(page: byte, off: byte, bank: bank) { const addr = (page << 8) | off, base = addr & 0x1FFF; return this._buffer[bank][base]; } _write(page: byte, off: byte, val: byte, bank: bank) { const addr = (page << 8) | off; const base = addr & 0x1FFF; if (this._buffer[bank][base] == val && !this._refreshing) { return; } this._buffer[bank][base] = val; let hbs = val & 0x80; const col = (base % 0x80) % 0x28; const adj = off - col; // 000001cd eabab000 -> 000abcde const ab = (adj & 0x18); const cd = (page & 0x03) << 1; const e = adj >> 7; const rowa = ab | cd | e, rowb = base >> 10; const data = this.imageData.data; let dx, dy; if ((rowa < 24) && (col < 40)) { if (!hiresMode) { return; } let y = rowa << 4 | rowb << 1; if (y < this.dirty.top) { this.dirty.top = y; } y += 2; if (y > this.dirty.bottom) { this.dirty.bottom = y; } let x = col * 14 - 2; if (x < this.dirty.left) { this.dirty.left = x; } x += 18; if (x > this.dirty.right) { this.dirty.right = x; } dy = rowa << 4 | rowb << 1; let bz, b0, b1, b2, b3, b4, c, hb; if (oneSixtyMode && !this._monoMode) { // 1 byte = two pixels, but 3:4 ratio const c3 = val & 0xf; const c4 = val >> 4; dx = col * 2 + (bank ^ 1); off = dx * 28 + dy * 280 * 4 * 2; this._draw3Pixel(data, off, dcolors[c3]); this._draw4Pixel(data, off + 12, dcolors[c4]); } else if (doubleHiresMode) { val &= 0x7f; // Every 4 bytes is 7 pixels // 2 bytes per bank // b0 b1 b2 b3 // c0 c1 c2 c3 c4 c5 c6 // 76543210 76543210 76543210 76543210 // 1111222 2333344 4455556 6667777 const mod = col % 2, mcol = col - mod, baseOff = base - mod; bz = this._buffer[0][baseOff - 1]; b0 = this._buffer[1][baseOff]; b1 = this._buffer[0][baseOff]; b2 = this._buffer[1][baseOff + 1]; b3 = this._buffer[0][baseOff + 1]; b4 = this._buffer[1][baseOff + 2]; c = [ 0, ((b0 & 0x0f) >> 0), // 0 ((b0 & 0x70) >> 4) | ((b1 & 0x01) << 3), // 1 ((b1 & 0x1e) >> 1), // 2 ((b1 & 0x60) >> 5) | ((b2 & 0x03) << 2), // 3 ((b2 & 0x3c) >> 2), // 4 ((b2 & 0x40) >> 6) | ((b3 & 0x07) << 1), // 5 ((b3 & 0x78) >> 3), // 6 0 ], // 7 hb = [ 0, b0 & 0x80, // 0 b0 & 0x80, // 1 b1 & 0x80, // 2 b2 & 0x80, // 3 b2 & 0x80, // 4 b3 & 0x80, // 5 b3 & 0x80, // 6 0 ]; // 7 if (col > 0) { c[0] = (bz & 0x78) >> 3; hb[0] = bz & 0x80; } if (col < 39) { c[8] = b4 & 0x0f; hb[8] = b4 & 0x80; } dx = mcol * 14; off = dx * 4 + dy * 280 * 4 * 2; let monoColor = null; if (this._monoMode || monoDHRMode) { monoColor = whiteCol; } for (let idx = 1; idx < 8; idx++) { hbs = hb[idx]; const dcolor = dcolors[r4[c[idx]]]; let bits = c[idx - 1] | (c[idx] << 4) | (c[idx + 1] << 8); for (let jdx = 0; jdx < 4; jdx++, off += 4) { if (monoColor) { if (bits & 0x10) { this._drawHalfPixel(data, off, monoColor); } else { this._drawHalfPixel(data, off, blackCol); } } else if (mixedDHRMode) { if (hbs) { this._drawHalfPixel(data, off, dcolor); } else { if (bits & 0x10) { this._drawHalfPixel(data, off, whiteCol); } else { this._drawHalfPixel(data, off, blackCol); } } } else if (colorDHRMode) { this._drawHalfPixel(data, off, dcolor); } else if ( ((c[idx] != c[idx - 1]) && (c[idx] != c[idx + 1])) && (((bits & 0x1c) == 0x1c) || ((bits & 0x70) == 0x70) || ((bits & 0x38) == 0x38)) ) { this._drawHalfPixel(data, off, whiteCol); } else if ( (bits & 0x38) || (c[idx] == c[idx + 1]) || (c[idx] == c[idx - 1]) ) { this._drawHalfPixel(data, off, dcolor); } else if (bits & 0x28) { this._drawHalfPixel(data, off, dim(dcolor)); } else { this._drawHalfPixel(data, off, blackCol); } bits >>= 1; } } if (!this._refreshing) { this._refreshing = true; const bb: bank = bank ? 0 : 1; for (let rr = addr - 1; rr <= addr + 1; rr++) { const vv = this._read(rr >> 8, rr & 0xff, bb); this._write(rr >> 8, rr & 0xff, vv, bb); } this._refreshing = false; } } else { val = this._buffer[0][base]; hbs = val & 0x80; val &= 0x7f; dx = col * 14 - 2; b0 = col > 0 ? this._buffer[0][base - 1] : 0; b2 = col < 39 ? this._buffer[0][base + 1] : 0; val |= (b2 & 0x3) << 7; let v0 = b0 & 0x20, v1 = b0 & 0x40, v2 = val & 0x1, odd = !(col & 0x1), color; const oddCol = (hbs ? orangeCol : greenCol); const evenCol = (hbs ? blueCol : violetCol); off = dx * 4 + dy * 280 * 4 * 2; const monoColor = this._monoMode ? whiteCol : null; for (let idx = 0; idx < 9; idx++, off += 8) { val >>= 1; if (v1) { if (monoColor) { color = monoColor; } else if (highColorHGRMode) { color = dcolors[this._buffer[1][base] >> 4]; } else if (v0 || v2) { color = whiteCol; } else { color = odd ? oddCol : evenCol; } } else { if (monoColor) { color = blackCol; } else if (highColorHGRMode) { color = dcolors[this._buffer[1][base] & 0x0f]; } else if (odd && v2 && v0) { color = v0 ? dim(evenCol) : evenCol; } else if (!odd && v0 && v2) { color = v2 ? dim(oddCol) : oddCol; } else { color = blackCol; } } if (dx > -1 && dx < 560) { this._drawPixel(data, off, color); } dx += 2; v0 = v1; v1 = v2; v2 = val & 0x01; odd = !odd; } } } } refresh() { let addr = 0x2000 * this.page; this._refreshing = true; for (let idx = 0; idx < 0x2000; idx++, addr++) { const page = addr >> 8; const off = addr & 0xff; this._write(page, off, this._buffer[0][idx], 0); if (_80colMode) { this._write(page, off, this._buffer[1][idx], 1); } } this._refreshing = false; } mono(on: boolean) { this._monoMode = on; this.refresh(); } start() { return this._start(); } end() { return this._end(); } read(page: byte, off: byte) { return this._read(page, off, 0); } write(page: byte, off: byte, val: byte) { return this._write(page, off, val, 0); } getState(): GraphicsState { return { page: this.page, mono: this._monoMode, buffer: [ new Uint8Array(this._buffer[0]), new Uint8Array(this._buffer[1]), ] }; } setState(state: GraphicsState) { this.page = state.page; this._monoMode = state.mono; this._buffer[0] = new Uint8Array(state.buffer[0]); this._buffer[1] = new Uint8Array(state.buffer[1]); this.refresh(); } } export class VideoModes2D implements VideoModes { private _grs: LoresPage[]; private _hgrs: HiresPage[]; private _flag = 0; private _context: CanvasRenderingContext2D | null; private _left: number; private _top: number; public ready = Promise.resolve(); constructor( gr: LoresPage, hgr: HiresPage, gr2: LoresPage, hgr2: HiresPage, private canvas: HTMLCanvasElement, private e: boolean) { this._grs = [gr, gr2]; this._hgrs = [hgr, hgr2]; this._context = this.canvas.getContext('2d'); this._left = (this.canvas.width - 560) / 2; this._top = (this.canvas.height - 384) / 2; } private _refresh() { highColorTextMode = !an3 && textMode && !_80colMode; highColorHGRMode = !an3 && hiresMode && !_80colMode; doubleHiresMode = !an3 && hiresMode && _80colMode; oneSixtyMode = this._flag == 1 && doubleHiresMode; mixedDHRMode = this._flag == 2 && doubleHiresMode; monoDHRMode = this._flag == 3 && doubleHiresMode; this._grs[0].refresh(); this._grs[1].refresh(); this._hgrs[0].refresh(); this._hgrs[1].refresh(); } refresh() { this._refresh(); } reset() { textMode = true; mixedMode = false; hiresMode = true; pageMode = 1; _80colMode = false; altCharMode = false; this._flag = 0; an3 = true; this._refresh(); } text(on: boolean) { const old = textMode; textMode = on; if (on) { this._flag = 0; } if (old != on) { this._refresh(); } } _80col(on: boolean) { if (!this.e) { return; } const old = _80colMode; _80colMode = on; if (old != on) { this._refresh(); } } altchar(on: boolean) { if (!this.e) { return; } const old = altCharMode; altCharMode = on; if (old != on) { this._refresh(); } } hires(on: boolean) { const old = hiresMode; hiresMode = on; if (!on) { this._flag = 0; } if (old != on) { this._refresh(); } } an3(on: boolean) { if (!this.e) { return; } const old = an3; an3 = on; if (on) { this._flag = ((this._flag << 1) | (_80colMode ? 0x0 : 0x1)) & 0x3; } if (old != on) { this._refresh(); } } doubleHires(on: boolean) { this.an3(!on); } mixed(on: boolean) { const old = mixedMode; mixedMode = on; if (old != on) { this._refresh(); } } page(pageNo: pageNo) { const old = pageMode; pageMode = pageNo; if (old != pageNo) { this._refresh(); } } enhanced(on: boolean) { enhanced = on; } isText() { return textMode; } isMixed() { return mixedMode; } isPage2() { return pageMode == 2; } isHires() { return hiresMode; } isDoubleHires() { return doubleHiresMode; } is80Col() { return _80colMode; } isAltChar() { return altCharMode; } updateImage( mainData: ImageData, mainDirty: Region, mixData?: ImageData | null, mixDirty?: Region | null ) { if (!this._context) { throw new Error('No 2D context'); } if (mainDirty.bottom !== -1 || (mixDirty && mixDirty.bottom !== -1)) { if (mixData) { this._context.putImageData( mainData, this._left, this._top, 0, 0, 560, 320 ); this._context.putImageData( mixData, this._left, this._top, 0, 320, 560, 64 ); } else { this._context.putImageData(mainData, this._top, this._left); } return true; } else { return false; } } blit(altData?: ImageData) { let blitted = false; const hgr = this._hgrs[pageMode - 1]; const gr = this._grs[pageMode - 1]; if (altData) { blitted = this.updateImage( altData, {top: 0, left: 0, right: 560, bottom: 384} ); } else if (hiresMode && !textMode) { blitted = this.updateImage( hgr.imageData, hgr.dirty, mixedMode ? gr.imageData : null, mixedMode ? gr.dirty : null ); } else { blitted = this.updateImage( gr.imageData, gr.dirty ); } hgr.dirty = {...notDirty}; gr.dirty = {...notDirty}; return blitted; } getState() { return { grs: [this._grs[0].getState(), this._grs[1].getState()], hgrs: [this._hgrs[0].getState(), this._hgrs[1].getState()], textMode: textMode, mixedMode: mixedMode, hiresMode: hiresMode, pageMode: pageMode, _80colMode: _80colMode, altCharMode: altCharMode, an3: an3 } as VideoModesState; } setState(state: VideoModesState) { textMode = state.textMode; mixedMode = state.mixedMode; hiresMode = state.hiresMode; pageMode = state.pageMode; _80colMode = state._80colMode; altCharMode = state.altCharMode; an3 = state.an3; this._grs[0].setState(state.grs[0]); this._grs[1].setState(state.grs[1]); this._hgrs[0].setState(state.hgrs[0]); this._hgrs[1].setState(state.hgrs[1]); } mono(on: boolean) { this._grs[0].mono(on); this._grs[1].mono(on); this._hgrs[0].mono(on); this._hgrs[1].mono(on); } getText() { return this._grs[pageMode - 1].getText(); } }