mirror of
https://github.com/whscullin/apple2js.git
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496 lines
15 KiB
JavaScript
496 lines
15 KiB
JavaScript
/* Copyright 2010-2017 Will Scullin <scullin@scullinsteel.com>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. No representations are made about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*/
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/*globals debug: false */
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/*exported Apple2IO */
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function Apple2IO(cpu, callbacks)
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{
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'use strict';
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var _slot = [];
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var _auxRom = null;
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var _hz = 1023000;
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var _rate = 44000;
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var _sample_size = 4096;
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var _cycles_per_sample = _hz / _rate;
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var _buffer = [];
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var _key = 0;
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var _keyDown = false;
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var _button = [false, false, false];
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var _paddle = [0.0, 0.0, 0.0, 0,0];
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var _phase = -1;
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var _sample = [];
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var _sampleTime = 0;
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var _didAudio = false;
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var _high = 0.5;
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var _low = -0.5;
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var _audioListener = null;
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var _trigger = 0;
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var _annunciators = [false, false, false, false];
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var _tape = [];
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var _tapeOffset = 0;
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var _tapeNext = 0;
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var _tapeFlip = false;
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var LOC = {
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KEYBOARD: 0x00, // keyboard data (latched) (Read),
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CLR80VID: 0x0C, // clear 80 column mode
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SET80VID: 0x0D, // set 80 column mode
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CLRALTCH: 0x0E, // clear mousetext
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SETALTCH: 0x0F, // set mousetext
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STROBE: 0x10, // clear bit 7 of keyboard data ($C000)
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RDTEXT: 0x1A, // using text mode
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RDMIXED: 0x1B, // using mixed mode
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RDPAGE2: 0x1C, // using text/graphics page2
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RDHIRES: 0x1D, // using Hi-res graphics mode
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RDALTCH: 0x1E, // using alternate character set
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RD80VID: 0x1F, // using 80-column display mode
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TAPEOUT: 0x20, // toggle the cassette output.
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SPEAKER: 0x30, // toggle speaker diaphragm
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CLRTEXT: 0x50, // display graphics
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SETTEXT: 0x51, // display text
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CLRMIXED: 0x52, // clear mixed mode- enable full graphics
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SETMIXED: 0x53, // enable graphics/text mixed mode
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PAGE1: 0x54, // select text/graphics page1
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PAGE2: 0x55, // select text/graphics page2
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CLRHIRES: 0x56, // select Lo-res
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SETHIRES: 0x57, // select Hi-res
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CLRAN0: 0x58, // Set annunciator-0 output to 0
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SETAN0: 0x59, // Set annunciator-0 output to 1
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CLRAN1: 0x5A, // Set annunciator-1 output to 0
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SETAN1: 0x5B, // Set annunciator-1 output to 1
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CLRAN2: 0x5C, // Set annunciator-2 output to 0
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SETAN2: 0x5D, // Set annunciator-2 output to 1
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CLRAN3: 0x5E, // Set annunciator-3 output to 0
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SETAN3: 0x5F, // Set annunciator-3 output to 1
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TAPEIN: 0x60, // bit 7: data from cassette
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PB0: 0x61, // game Pushbutton 0 / open apple (command) key data
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PB1: 0x62, // game Pushbutton 1 / closed apple (option) key data
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PB2: 0x63, // game Pushbutton 2 (read)
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PADDLE0: 0x64, // bit 7: status of pdl-0 timer (read)
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PADDLE1: 0x65, // bit 7: status of pdl-1 timer (read)
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PADDLE2: 0x66, // bit 7: status of pdl-2 timer (read)
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PADDLE3: 0x67, // bit 7: status of pdl-3 timer (read)
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PDLTRIG: 0x70, // trigger paddles
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BANK: 0x73, // Back switched RAM card bank
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SETIOUDIS:0x7E, // Enable double hires
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CLRIOUDIS:0x7F // Disable double hires
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};
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function _debug() {
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// debug.apply(this, arguments);
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}
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function _tick() {
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var now = cpu.cycles();
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var phase = _phase > 0 ? _high : _low;
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for (; _sampleTime < now; _sampleTime += _cycles_per_sample) {
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_sample.push(phase);
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if (_sample.length >= _sample_size) {
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if (_audioListener) {
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_audioListener(_didAudio ? _sample : []);
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}
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_sample = [];
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_didAudio = false;
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}
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}
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}
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function _access(off, val) {
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var result = 0;
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var now = cpu.cycles();
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var delta = now - _trigger;
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switch (off) {
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case LOC.CLR80VID:
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if ('_80col' in callbacks && val !== undefined) {
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_debug('80 Column Mode off');
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callbacks._80col(false);
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}
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break;
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case LOC.SET80VID:
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if ('_80col' in callbacks && val !== undefined) {
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_debug('80 Column Mode on');
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callbacks._80col(true);
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}
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break;
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case LOC.CLRALTCH:
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if ('altchar' in callbacks && val !== undefined) {
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_debug('Alt Char off');
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callbacks.altchar(false);
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}
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break;
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case LOC.SETALTCH:
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if ('altchar' in callbacks && val !== undefined) {
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_debug('Alt Char on');
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callbacks.altchar(true);
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}
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break;
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case LOC.CLRTEXT:
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_debug('Graphics Mode');
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callbacks.text(false);
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break;
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case LOC.SETTEXT:
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_debug('Text Mode');
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callbacks.text(true);
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break;
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case LOC.CLRMIXED:
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_debug('Mixed Mode off');
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callbacks.mixed(false);
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break;
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case LOC.SETMIXED:
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_debug('Mixed Mode on');
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callbacks.mixed(true);
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break;
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case LOC.CLRHIRES:
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_debug('LoRes Mode');
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callbacks.hires(false);
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break;
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case LOC.SETHIRES:
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_debug('HiRes Mode');
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callbacks.hires(true);
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break;
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case LOC.PAGE1:
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callbacks.page(1);
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break;
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case LOC.PAGE2:
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callbacks.page(2);
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break;
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case LOC.RDTEXT:
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if ('isText' in callbacks)
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result = callbacks.isText() ? 0x80 : 0x0;
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break;
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case LOC.RDMIXED:
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if ('isMixed' in callbacks)
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result = callbacks.isMixed() ? 0x80 : 0x0;
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break;
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case LOC.RDPAGE2:
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if ('isPage2' in callbacks)
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result = callbacks.isPage2() ? 0x80 : 0x0;
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break;
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case LOC.RDHIRES:
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if ('isHires' in callbacks)
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result = callbacks.isHires() ? 0x80 : 0x0;
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break;
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case LOC.RD80VID:
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if ('is80Col' in callbacks)
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result = callbacks.is80Col() ? 0x80 : 0x0;
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break;
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case LOC.RDALTCH:
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if ('isAltChar' in callbacks)
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result = callbacks.isAltChar() ? 0x80 : 0x0;
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break;
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case LOC.SETAN0:
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_debug('Annunciator 0 on');
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_annunciators[0] = true;
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break;
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case LOC.SETAN1:
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_debug('Annunciator 1 on');
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_annunciators[1] = true;
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break;
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case LOC.SETAN2:
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_debug('Annunciator 2 on');
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_annunciators[2] = true;
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break;
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case LOC.SETAN3:
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_debug('Annunciator 3 on');
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_annunciators[3] = true;
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if ('doublehires' in callbacks) callbacks.doublehires(false);
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break;
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case LOC.CLRAN0:
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_debug('Annunciator 0 off');
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_annunciators[0] = false;
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break;
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case LOC.CLRAN1:
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_debug('Annunciator 1 off');
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_annunciators[1] = false;
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break;
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case LOC.CLRAN2:
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_debug('Annunciator 2 off');
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_annunciators[2] = false;
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break;
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case LOC.CLRAN3:
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_debug('Annunciator 3 off');
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_annunciators[3] = false;
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if ('doublehires' in callbacks) callbacks.doublehires(true);
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break;
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case LOC.SPEAKER:
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_phase = -_phase;
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_didAudio = true;
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_tick();
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break;
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case LOC.STROBE:
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_key &= 0x7f;
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if (_buffer.length > 0) {
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val = _buffer.shift();
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if (val == '\n') {
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val = '\r';
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}
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_key = val.charCodeAt(0) | 0x80;
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}
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result = (_keyDown ? 0x80 : 0x00) | _key;
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break;
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case LOC.KEYBOARD:
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result = _key;
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break;
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case LOC.PB0:
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result = _button[0] ? 0x80 : 0;
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break;
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case LOC.PB1:
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result = _button[1] ? 0x80 : 0;
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break;
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case LOC.PB2:
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result = _button[2] ? 0x80 : 0;
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break;
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case LOC.PADDLE0:
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result = (delta < (_paddle[0] * 2756) ? 0x80 : 0x00);
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break;
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case LOC.PADDLE1:
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result = (delta < (_paddle[1] * 2756) ? 0x80 : 0x00);
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break;
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case LOC.PADDLE2:
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result = (delta < (_paddle[2] * 2756) ? 0x80 : 0x00);
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break;
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case LOC.PADDLE3:
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result = (delta < (_paddle[3] * 2756) ? 0x80 : 0x00);
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break;
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case LOC.PDLTRIG:
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_trigger = cpu.cycles();
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break;
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case LOC.RDDHIRES:
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if ('isDoubleHires' in callbacks) {
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result = callbacks.isDoubleHires() ? 0x80 : 0x0;
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}
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break;
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case LOC.TAPEIN:
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// var flipped = false;
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if (_tapeOffset == -1) {
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_tapeOffset = 0;
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_tapeNext = now;
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}
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if (_tapeOffset < _tape.length) {
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while (now >= _tapeNext) {
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if ((_tapeOffset % 1000) === 0) {
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debug('Read ' + (_tapeOffset / 1000));
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}
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_tapeFlip = !_tapeFlip;
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// flipped = true;
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_tapeNext += _tape[_tapeOffset++];
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}
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result = _tapeFlip ? 0x80 : 0x00;
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}
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/*
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if (flipped) {
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debug('now=' + now + ' next=' + _tapeNext + ' (' + (_tapeNext - now) + ')');
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}
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*/
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/*
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var progress =
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Math.round(_tapeOffset / _tapeBuffer.length * 100) / 100;
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if (_progress != progress) {
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_progress = progress;
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cb.progress(_progress);
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}
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*/
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}
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if (val !== undefined) {
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result = undefined;
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}
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return result;
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}
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return {
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start: function apple2io_start() {
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return 0xc0;
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},
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end: function apple2io_end() {
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return 0xcf;
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},
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ioSwitch: function apple2io_ioSwitch(off, val) {
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var result;
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if (off < 0x80) {
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result = _access(off, val);
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} else {
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var slot = (off & 0x70) >> 4;
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var card = _slot[slot];
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if (card && card.ioSwitch) {
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result = card.ioSwitch(off, val);
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}
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}
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return result;
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},
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reset: function apple2io_reset() {
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for (var slot = 0; slot < 8; slot++) {
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var card = _slot[slot];
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if (card && card.reset) {
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card.reset();
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}
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}
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},
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read: function apple2io_read(page, off) {
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var result = 0;
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var slot;
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var card;
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switch (page) {
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case 0xc0:
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result = this.ioSwitch(off);
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break;
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case 0xc1:
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case 0xc2:
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case 0xc3:
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case 0xc4:
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case 0xc5:
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case 0xc6:
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case 0xc7:
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slot = page & 0x0f;
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card = _slot[slot];
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if (_auxRom != card) {
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// _debug('Setting auxRom to slot', slot);
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_auxRom = card;
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}
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if (card) {
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result = card.read(page, off);
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}
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break;
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default:
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if (_auxRom) {
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result = _auxRom.read(page, off);
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}
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break;
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}
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return result;
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},
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write: function apple2io_write(page, off, val) {
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var slot;
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var card;
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switch (page) {
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case 0xc0:
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this.ioSwitch(off, val);
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break;
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case 0xc1:
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case 0xc2:
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case 0xc3:
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case 0xc4:
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case 0xc5:
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case 0xc6:
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case 0xc7:
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slot = page & 0x0f;
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card = _slot[slot];
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if (_auxRom != card) {
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// _debug('Setting auxRom to slot', slot);
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_auxRom = card;
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}
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if (card) {
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card.write(page, off, val);
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}
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break;
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default:
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if (_auxRom) {
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_auxRom.write(page, off, val);
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}
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break;
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}
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},
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getState: function apple2io_getState() {
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return {
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annunciators: _annunciators[0]
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};
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},
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setState: function apple2io_setState(state) {
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_annunciators = state.annunciators;
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},
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setSlot: function apple2io_setSlot(slot, card) {
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_slot[slot] = card;
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},
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keyDown: function apple2io_keyDown(ascii) {
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_keyDown = true;
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_key = ascii | 0x80;
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},
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keyUp: function apple2io_keyUp() {
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_keyDown = false;
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},
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buttonDown: function apple2io_buttonDown(b) {
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_button[b] = true;
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},
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buttonUp: function apple2io_buttonUp(b) {
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_button[b] = false;
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},
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paddle: function apple2io_paddle(p, v) {
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_paddle[p] = v;
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},
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updateHz: function apple2io_updateHz(hz) {
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_hz = hz;
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_cycles_per_sample = _hz / _rate;
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},
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setKeyBuffer: function apple2io_setKeyBuffer(buffer) {
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_buffer = buffer.split('');
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if (_buffer.length > 0) {
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_keyDown = true;
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_key = _buffer.shift().charCodeAt(0) | 0x80;
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}
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},
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setTape: function apple2io_setTape(tape) {
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debug('Tape length: ' + tape.length);
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_tape = tape;
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_tapeOffset = -1;
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},
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sampleRate: function sampleRate(rate) {
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_rate = rate;
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_cycles_per_sample = _hz / _rate;
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},
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sampleTick: function sampleTick() {
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_tick();
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},
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addSampleListener: function addSampleListener(cb) {
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_audioListener = cb;
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},
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annunciator: function annunciator(idx) {
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return _annunciators[idx];
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}
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};
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}
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