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b647b3c2bb
* CFFA * CFFA multi-disk and write functionaliity. * Clean up multi-devices/partition behavior. * ProDOS WIP * Update against refactored codebase. * WIP * Wait until disks load, show progress. * Don't wait so long to boot floppies. * Forgot to save :|. * Credit.
58 lines
2.0 KiB
JavaScript
58 lines
2.0 KiB
JavaScript
/* Copyright 2010-2019 Will Scullin <scullin@scullinsteel.com>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. No representations are made about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*/
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export function BitMap(volume) {
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var vdh = volume.vdh();
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var blocks = volume.blocks();
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var BLOCK_ENTRIES = 4096;
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function _init() {
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}
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_init();
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return {
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allocBlock: function () {
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for (var idx = 0; idx < vdh.totalBlocks; idx++) {
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var blockOffset = vdh.bitMapPointer + Math.floor(idx / BLOCK_ENTRIES);
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var bitMapBlock = blocks[blockOffset];
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var byteOffset = (idx - blockOffset * BLOCK_ENTRIES) >> 8;
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var bits = bitMapBlock[byteOffset];
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if (bits !== 0xff) {
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var mask = 0x01;
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for (var bitOffset = 0; bitOffset < 8; bitOffset++) {
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if (!(bits & mask)) {
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bitMapBlock[byteOffset] |= mask;
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return idx;
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}
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mask <<= 1;
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}
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}
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}
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throw new Error('Disk full');
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},
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freeBlock: function (block) {
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if (block >= vdh.totalBlocks) {
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throw new Error('Block out of range');
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}
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var blockOffset = vdh.bitMapPointer + Math.floor(block / BLOCK_ENTRIES);
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var byteOffset = (block - blockOffset * BLOCK_ENTRIES) >> 8;
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var bitOffset = block & 0x7;
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var bitMapBlock = blocks[blockOffset];
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bitMapBlock[byteOffset] &= 0xff ^ (0x01 << bitOffset);
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}
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};
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}
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