apple2js/js/components/debugger/Memory.tsx
2022-07-13 20:34:50 -07:00

364 lines
10 KiB
TypeScript

import { ComponentChildren, h } from 'preact';
import { useCallback, useEffect, useRef, useState } from 'preact/hooks';
import cs from 'classnames';
import { Apple2 as Apple2Impl } from 'js/apple2';
import MMU from 'js/mmu';
import LanguageCard from 'js/cards/langcard';
import styles from './css/Memory.module.css';
import debuggerStyles from './css/Debugger.module.css';
/**
* Encapsulates the read/write status of a bank
*/
interface ReadWrite {
read: boolean;
write: boolean;
}
/**
* Encapsulates the read/write status of a language card
*/
interface LC extends ReadWrite {
bank0: ReadWrite;
bank1: ReadWrite;
rom: ReadWrite;
}
/**
* Encapsulates the read/write status of an aux/main memory bank.
*/
interface Bank extends ReadWrite {
lc: LC;
hires: ReadWrite;
text: ReadWrite;
zp: ReadWrite;
}
/**
* Encapsulates the read/write status of aux main memory and rom banks.
*/
interface Banks {
main: Bank;
aux: Bank;
io: ReadWrite;
intcxrom: ReadWrite;
}
/**
* Computes a language card state for an MMU aux or main bank.
*
* @param mmu MMU object
* @param altzp Compute for main or aux bank
* @returns LC read/write state
*/
const calcLC = (mmu: MMU, altzp: boolean) => {
const read = mmu.readbsr && (mmu.altzp === altzp);
const write = mmu.writebsr && (mmu.altzp === altzp);
return {
read,
write,
bank0: {
read: read && !mmu.bank1,
write: write && !mmu.bank1,
},
bank1: {
read: read && mmu.bank1,
write: write && mmu.bank1,
},
rom: {
read: !mmu.readbsr,
write: !mmu.writebsr,
},
};
};
/**
* Computes the hires aux or main read/write status.
*
* @param mmu MMU object
* @param aux Compute for main or aux bank
* @returns Hires pags read/write state
*/
const calcHires = (mmu: MMU, aux: boolean) => {
const page2sel = mmu.hires && mmu._80store;
return {
read: page2sel ? mmu.page2 === aux : mmu.auxread === aux,
write: page2sel ? mmu.page2 === aux : mmu.auxwrite === aux,
};
};
/**
* Computes the text aux or main read/write status.
*
* @param mmu MMU object
* @param aux Compute for main or aux bank
* @returns Text page read/write state
*/
const calcText = (mmu: MMU, aux: boolean) => {
const page2sel = mmu._80store;
return {
read: page2sel ? mmu.page2 === aux : mmu.auxread === aux,
write: page2sel ? mmu.page2 === aux : mmu.auxwrite === aux,
};
};
/**
* Creates read/write state from a flag
*
* @param flag Read/write flag
* @returns A read/write state
*/
const readAndWrite = (flag: boolean) => {
return {
read: flag,
write: flag,
};
};
/**
* Computes the aux or main bank read/write status.
*
* @param mmu MMU object
* @param aux Compute for main or aux bank
* @returns read/write state
*/
const calcBanks = (mmu: MMU): Banks => {
return {
main: {
read: !mmu.auxread,
write: !mmu.auxwrite,
lc: calcLC(mmu, false),
hires: calcHires(mmu, false),
text: calcText(mmu, false),
zp: readAndWrite(!mmu.altzp),
},
aux: {
read: mmu.auxread,
write: mmu.auxwrite,
lc: calcLC(mmu, true),
hires: calcHires(mmu, true),
text: calcText(mmu, true),
zp: readAndWrite(mmu.altzp),
},
io: readAndWrite(!mmu.intcxrom),
intcxrom: readAndWrite(mmu.intcxrom),
};
};
/**
* Computes the read/write state of a language card.
*
* @param card The language card
* @returns read/write state
*/
const calcLanguageCard = (card: LanguageCard): LC => {
const read = card.readbsr;
const write = card.writebsr;
return {
read,
write,
bank0: {
read: read && !card.bsr2,
write: write && !card.bsr2,
},
bank1: {
read: read && card.bsr2,
write: write && card.bsr2,
},
rom: {
read: !card.readbsr,
write: !card.writebsr,
}
};
};
/**
* Computes the classes for a bank from read/write state.
*
* @param rw Read/write state
* @returns Classes
*/
const rw = (rw: ReadWrite) => {
return {
[styles.read]: rw.read,
[styles.write]: rw.write,
[styles.inactive]: !rw.write && !rw.read,
};
};
/**
* Properties for LanguageCard component
*/
interface LanguageCardMapProps {
lc: LC;
children?: ComponentChildren;
}
/**
* Language card state component use by both the MMU and LanguageCard
* visualizations.
*
* @param lc LC state
* @param children label component
* @returns LanguageCard component
*/
const LanguageCardMap = ({lc, children}: LanguageCardMapProps) => {
return (
<div className={cs(styles.bank)}>
<div className={cs(styles.lc, rw(lc))}>
{children} LC
</div>
<div className={styles.lcbanks}>
<div className={cs(styles.lcbank, styles.lcbank0, rw(lc.bank0))}>
Bank 0
</div>
<div className={cs(styles.lcbank, rw(lc.bank1))}>
Bank 1
</div>
</div>
</div>
);
};
/**
* Legend of state colors. Green for read, red for write, blue for both, grey for
* inactive.
*
* @returns Legend component
*/
const Legend = () => {
return (
<div>
<div>
<div className={cs(styles.read, styles.legend)}> </div> Read
</div>
<div>
<div className={cs(styles.write, styles.legend)}> </div> Write
</div>
<div>
<div className={cs(styles.write, styles.read, styles.legend)}> </div> Read/Write
</div>
<div>
<div className={cs(styles.inactive, styles.legend)}> </div> Inactive
</div>
</div>
);
};
/**
* Properties for the Memory component.
*/
export interface MemoryProps {
apple2: Apple2Impl | undefined;
}
/**
* Memory debugger component. Displays the active state of banks of
* memory - aux, 80 column and language card depending up the machine.
*
* @param apple2 Apple2 object
* @returns Memory component
*/
export const Memory = ({ apple2 }: MemoryProps) => {
const animationRef = useRef<number>(0);
const [banks, setBanks] = useState<Banks>();
const [lc, setLC] = useState<LC>();
const animate = useCallback(() => {
if (apple2) {
const mmu = apple2.getMMU();
if (mmu) {
setBanks(calcBanks(mmu));
} else {
const card = apple2.getIO().getSlot(0);
if (card instanceof LanguageCard) {
setLC(calcLanguageCard(card));
}
}
}
animationRef.current = requestAnimationFrame(animate);
}, [apple2]);
useEffect(() => {
animationRef.current = requestAnimationFrame(animate);
return () => cancelAnimationFrame(animationRef.current);
}, [animate]);
if (banks) {
return (
<div className={styles.memory}>
<div className={debuggerStyles.heading}>MMU</div>
<div className={cs(styles.upperMemory, debuggerStyles.row)}>
<LanguageCardMap lc={banks.aux.lc}>
Aux
</LanguageCardMap>
<LanguageCardMap lc={banks.main.lc}>
Main
</LanguageCardMap>
<div className={cs(styles.bank)}>
<div className={cs(styles.rom, rw(banks.main.lc.rom))}>
ROM
</div>
</div>
</div>
<div className={cs(debuggerStyles.row)}>
<div className={cs(styles.io, rw(banks.io))}>
IO
</div>
<div className={cs(styles.intcxrom, rw(banks.intcxrom))}>
CXROM
</div>
</div>
<div className={cs(styles.lowerMemory, debuggerStyles.row)}>
<div className={cs(styles.bank, rw(banks.aux))}>
Aux Mem
<div className={cs(styles.hires, rw(banks.aux.hires))}>
Hires
</div>
<div className={cs(styles.text, rw(banks.aux.text))}>
Text/Lores
</div>
<div className={cs(styles.zp, rw(banks.aux.zp))}>
Stack/ZP
</div>
</div>
<div className={cs(styles.bank, rw(banks.main))}>
Main Mem
<div className={cs(styles.hires, rw(banks.main.hires))}>
Hires
</div>
<div className={cs(styles.text, rw(banks.main.text))}>
Text/Lores
</div>
<div className={cs(styles.zp, rw(banks.main.zp))}>
<span>Stack/ZP</span>
</div>
</div>
</div>
<hr />
<Legend />
</div>
);
} else if (lc) {
return (
<div className={styles.memory}>
<div className={debuggerStyles.heading}>Language Card</div>
<div className={cs(debuggerStyles.row, styles.languageCard)}>
<LanguageCardMap lc={lc} />
<div className={cs(styles.bank)}>
<div className={cs(styles.rom, rw(lc.rom))}>
ROM
</div>
</div>
</div>
<hr />
<Legend />
</div>
);
} else {
return null;
}
};