mirror of
https://github.com/whscullin/apple2js.git
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af57378852
Remove globals from video implementations to allow further refactoring. Experiment with testing video modes.
1161 lines
36 KiB
TypeScript
1161 lines
36 KiB
TypeScript
/* Copyright 2010-2021 Will Scullin <scullin@scullinsteel.com>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. No representations are made about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*/
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import { byte, Color, memory, MemoryPages, rom } from './types';
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import { allocMemPages } from './util';
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import {
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GraphicsState,
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HiresPage,
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LoresPage,
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Region,
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VideoModes,
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VideoModesState,
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bank,
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pageNo
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} from './videomodes';
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const dim = (c: Color): Color => {
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return [
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c[0] * 0.75 & 0xff,
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c[1] * 0.75 & 0xff,
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c[2] * 0.75 & 0xff
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];
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};
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// hires colors
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const orangeCol: Color = [255, 106, 60];
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const greenCol: Color = [20, 245, 60];
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const blueCol: Color = [20, 207, 253];
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const violetCol: Color = [255, 68, 253];
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const whiteCol: Color = [255, 255, 255];
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const blackCol: Color = [0, 0, 0];
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// lores colors
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const _colors: Color[] = [
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[0, 0, 0], // 0x0 black
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[227, 30, 96], // 0x1 deep red
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[96, 78, 189], // 0x2 dark blue
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[255, 68, 253], // 0x3 purple
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[0, 163, 96], // 0x4 dark green
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[156, 156, 156], // 0x5 dark gray
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[20, 207, 253], // 0x6 medium blue
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[208, 195, 255], // 0x7 light blue
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[96, 114, 3], // 0x8 brown
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[255, 106, 60], // 0x9 orange
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[156, 156, 156], // 0xa light gray
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[255, 160, 208], // 0xb pink
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[20, 245, 60], // 0xc green
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[208, 221, 141], // 0xd yellow
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[114, 255, 208], // 0xe aquamarine
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[255, 255, 255], // 0xf white
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];
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//
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const r4 = [
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0, // Black
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2, // Dark Blue
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4, // Dark Green
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6, // Medium Blue
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8, // Brown
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5, // Gray 1
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12, // Light Green
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14, // Aqua
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1, // Red
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3, // Purple
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10, // Gray 2
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7, // Pink
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9, // Orange
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11, // Light Blue
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13, // Yellow
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15 // White
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] as const;
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const dcolors: Color[] = [
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[0, 0, 0], // 0x0 black
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[227, 30, 96], // 0x1 deep red
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[96, 78, 189], // 0x2 dark blue
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[255, 68, 253], // 0x3 purple
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[0, 163, 96], // 0x4 dark green
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[156, 156, 156], // 0x5 dark gray
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[20, 207, 253], // 0x6 medium blue
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[208, 195, 255], // 0x7 light blue
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[96, 114, 3], // 0x8 brown
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[255, 106, 60], // 0x9 orange
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[156, 156, 156], // 0xa light gray
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[255, 160, 208], // 0xb pink
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[20, 245, 60], // 0xc green
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[208, 221, 141], // 0xd yellow
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[114, 255, 208], // 0xe aquamarine
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[255, 255, 255], // 0xf white
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];
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const notDirty: Region = {
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top: 193,
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bottom: -1,
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left: 561,
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right: -1
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} as const;
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/****************************************************************************
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*
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* Text/Lores Graphics
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*
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***************************************************************************/
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export class LoresPage2D implements LoresPage {
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// $00-$3F inverse
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// $40-$7F flashing
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// $80-$FF normal
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private _buffer: memory[] = [];
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private _refreshing = false;
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private _blink = false;
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private highColorTextMode = false
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dirty: Region = {...notDirty}
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imageData: ImageData;
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constructor(
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private vm: VideoModes,
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private page: pageNo,
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private readonly charset: rom,
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private readonly e: boolean
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) {
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this.imageData = this.vm.context.createImageData(560, 192);
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this.imageData.data.fill(0xff);
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this._buffer[0] = allocMemPages(0x4);
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this._buffer[1] = allocMemPages(0x4);
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this.vm.setLoresPage(page, this);
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}
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private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = data[off + 4] = c0;
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data[off + 1] = data[off + 5] = c1;
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data[off + 2] = data[off + 6] = c2;
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}
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private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
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const c0 = color[0], c1 = color[1], c2 = color[2];
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data[off + 0] = c0;
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data[off + 1] = c1;
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data[off + 2] = c2;
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}
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private _checkInverse(val: byte) {
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let inverse = false;
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if (this.e) {
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if (!this.vm._80colMode && !this.vm.altCharMode) {
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inverse = ((val & 0xc0) == 0x40) && this._blink;
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}
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} else {
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inverse = !((val & 0x80) || (val & 0x40) && this._blink);
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}
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return inverse;
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}
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bank0(): MemoryPages {
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return {
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start: () => this._start(),
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end: () => this._end(),
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read: (page, off) => this._read(page, off, 0),
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write: (page, off, val) => this._write(page, off, val, 0),
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};
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}
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bank1(): MemoryPages {
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return {
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start: () => this._start(),
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end: () => this._end(),
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read: (page, off) => this._read(page, off, 1),
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write: (page, off, val) => this._write(page, off, val, 1),
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};
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}
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// These are used by both bank 0 and 1
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private _start() {
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return (0x04 * this.page);
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}
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private _end() { return (0x04 * this.page) + 0x03; }
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private _read(page: byte, off: byte, bank: bank) {
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const addr = (page << 8) | off, base = addr & 0x3FF;
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return this._buffer[bank][base];
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}
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private _write(page: byte, off: byte, val: byte, bank: bank) {
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const addr = (page << 8) | off;
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const base = addr & 0x3FF;
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let fore, back;
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if (this._buffer[bank][base] == val && !this._refreshing) {
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return;
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}
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this._buffer[bank][base] = val;
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const col = (base % 0x80) % 0x28;
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const adj = off - col;
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// 000001cd eabab000 -> 000abcde
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const ab = (adj & 0x18);
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const cd = (page & 0x03) << 1;
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const ee = adj >> 7;
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const row = ab | cd | ee;
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const data = this.imageData.data;
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if ((row < 24) && (col < 40)) {
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let y = row << 3;
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if (y < this.dirty.top) { this.dirty.top = y; }
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y += 8;
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if (y > this.dirty.bottom) { this.dirty.bottom = y; }
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let x = col * 14;
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if (x < this.dirty.left) { this.dirty.left = x; }
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x += 14;
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if (x > this.dirty.right) { this.dirty.right = x; }
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if (this.vm.textMode || this.vm.hiresMode || (this.vm.mixedMode && row > 19)) {
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if (this.vm._80colMode) {
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const inverse = this._checkInverse(val);
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fore = inverse ? blackCol : whiteCol;
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back = inverse ? whiteCol : blackCol;
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if (!this.vm.altCharMode) {
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val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
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}
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let offset = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8) * 4;
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = this.charset[val * 8 + jdx];
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for (let idx = 0; idx < 7; idx++) {
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const color = (b & 0x01) ? back : fore;
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this._drawHalfPixel(data, offset, color);
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b >>= 1;
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offset += 4;
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}
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offset += 553 * 4;
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}
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} else {
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val = this._buffer[0][base];
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const inverse = this._checkInverse(val);
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fore = inverse ? blackCol : whiteCol;
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back = inverse ? whiteCol : blackCol;
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if (!this.vm.altCharMode) {
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val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
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}
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let offset = (col * 14 + row * 560 * 8) * 4;
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if (this.highColorTextMode) {
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fore = _colors[this._buffer[1][base] >> 4];
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back = _colors[this._buffer[1][base] & 0x0f];
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}
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if (this.e) {
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = this.charset[val * 8 + jdx];
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for (let idx = 0; idx < 7; idx++) {
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const color = (b & 0x01) ? back : fore;
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this._drawPixel(data, offset, color);
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b >>= 1;
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offset += 8;
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}
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offset += 546 * 4;
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}
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} else {
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const colorMode = this.vm.mixedMode && !this.vm.textMode && !this.vm.monoMode;
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// var val0 = col > 0 ? _buffer[0][base - 1] : 0;
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// var val2 = col < 39 ? _buffer[0][base + 1] : 0;
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for (let jdx = 0; jdx < 8; jdx++) {
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let odd = !(col & 0x1);
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let b = this.charset[val * 8 + jdx] << 1;
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if (colorMode) {
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// var b0 = charset[val0 * 8 + jdx];
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// var b2 = charset[val2 * 8 + jdx];
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if (inverse) { b ^= 0x1ff; }
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}
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for (let idx = 0; idx < 7; idx++) {
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let color;
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if (colorMode) {
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if (b & 0x80) {
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if ((b & 0x1c0) != 0x80) {
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color = whiteCol;
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} else {
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color = odd ? violetCol : greenCol;
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}
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} else {
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color = blackCol;
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}
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odd = !odd;
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} else {
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color = (b & 0x80) ? fore : back;
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}
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this._drawPixel(data, offset, color);
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b <<= 1;
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offset += 8;
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}
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offset += 546 * 4;
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}
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}
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}
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} else {
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if (this.vm._80colMode && !this.vm.an3State) {
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let offset = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8) * 4;
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if (this.vm.monoMode) {
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = (jdx < 4) ? (val & 0x0f) : (val >> 4);
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b |= (b << 4);
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b |= (b << 8);
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if (col & 0x1) {
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b >>= 2;
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}
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for (let idx = 0; idx < 7; idx++) {
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const color = (b & 0x01) ? whiteCol : blackCol;
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this._drawHalfPixel(data, offset, color);
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b >>= 1;
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offset += 4;
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}
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offset += 553 * 4;
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}
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} else {
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if (bank & 0x1) {
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val = ((val & 0x77) << 1) | ((val & 0x88) >> 3);
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}
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for (let jdx = 0; jdx < 8; jdx++) {
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const color = _colors[(jdx < 4) ?
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(val & 0x0f) : (val >> 4)];
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for (let idx = 0; idx < 7; idx++) {
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this._drawHalfPixel(data, offset, color);
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offset += 4;
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}
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offset += 553 * 4;
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}
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}
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} else if (bank === 0) {
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let offset = (col * 14 + row * 560 * 8) * 4;
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if (this.vm.monoMode) {
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for (let jdx = 0; jdx < 8; jdx++) {
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let b = (jdx < 4) ? (val & 0x0f) : (val >> 4);
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b |= (b << 4);
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b |= (b << 8);
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if (col & 0x1) {
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b >>= 2;
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}
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for (let idx = 0; idx < 14; idx++) {
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const color = (b & 0x0001) ? whiteCol : blackCol;
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this._drawHalfPixel(data, offset, color);
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b >>= 1;
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offset += 4;
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}
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offset += 546 * 4;
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}
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} else {
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for (let jdx = 0; jdx < 8; jdx++) {
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const color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)];
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for (let idx = 0; idx < 7; idx++) {
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this._drawPixel(data, offset, color);
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offset += 8;
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}
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offset += 546 * 4;
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}
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}
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}
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}
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}
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}
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refresh() {
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this.highColorTextMode = !this.vm.an3State && this.vm.textMode && !this.vm._80colMode;
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let addr = 0x400 * this.page;
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this._refreshing = true;
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for (let idx = 0; idx < 0x400; idx++, addr++) {
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this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0);
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if (this.vm._80colMode) {
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this._write(addr >> 8, addr & 0xff, this._buffer[1][idx], 1);
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}
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}
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this._refreshing = false;
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}
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blink() {
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let addr = 0x400 * this.page;
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this._refreshing = true;
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this._blink = !this._blink;
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for (let idx = 0; idx < 0x400; idx++, addr++) {
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const b = this._buffer[0][idx];
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if ((b & 0xC0) == 0x40) {
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this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0);
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}
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}
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this._refreshing = false;
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}
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start() {
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setInterval(() => this.blink(), 267);
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return this._start();
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}
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end() {
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return this._end();
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}
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read(page: byte, off: byte) {
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return this._read(page, off, 0);
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}
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write(page: byte, off: byte, val: byte) {
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return this._write(page, off, val, 0);
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}
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getState(): GraphicsState {
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return {
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buffer: [
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new Uint8Array(this._buffer[0]),
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new Uint8Array(this._buffer[1]),
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]
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};
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}
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setState(state: GraphicsState) {
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this._buffer[0] = new Uint8Array(state.buffer[0]);
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this._buffer[1] = new Uint8Array(state.buffer[1]);
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this.refresh();
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}
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private rowToBase(row: number) {
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const ab = (row >> 3) & 3;
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const cd = (row >> 1) & 0x3;
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const e = row & 1;
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return (cd << 8) | (e << 7) | (ab << 5) | (ab << 3);
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}
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private mapCharCode(charCode: byte) {
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charCode &= 0x7F;
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if (charCode < 0x20) {
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charCode += 0x40;
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}
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if (!this.e && (charCode >= 0x60)) {
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charCode -= 0x40;
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}
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return charCode;
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}
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getText() {
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let buffer = '', line, charCode;
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let row, col, base;
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for (row = 0; row < 24; row++) {
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base = this.rowToBase(row);
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line = '';
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if (this.e && this.vm._80colMode) {
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for (col = 0; col < 80; col++) {
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charCode = this.mapCharCode(this._buffer[1 - col % 2][base + Math.floor(col / 2)]);
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line += String.fromCharCode(charCode);
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}
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} else {
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for (col = 0; col < 40; col++) {
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charCode = this.mapCharCode(this._buffer[0][base + col]);
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line += String.fromCharCode(charCode);
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}
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}
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line = line.trimRight();
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buffer += line + '\n';
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}
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return buffer;
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}
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}
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|
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/****************************************************************************
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|
*
|
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* Hires Graphics
|
|
*
|
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***************************************************************************/
|
|
|
|
export class HiresPage2D implements HiresPage {
|
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public imageData: ImageData;
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dirty: Region = {...notDirty};
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|
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private _buffer: memory[] = [];
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private _refreshing = false;
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highColorHGRMode: boolean;
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oneSixtyMode: boolean;
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mixedDHRMode: boolean;
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monoDHRMode: boolean;
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colorDHRMode: boolean = true;
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|
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constructor(
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private vm: VideoModes,
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private page: pageNo,
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) {
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this.imageData = this.vm.context.createImageData(560, 192);
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this.imageData.data.fill(0xff);
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this._buffer[0] = allocMemPages(0x20);
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this._buffer[1] = allocMemPages(0x20);
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this.vm.setHiresPage(page, this);
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}
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|
|
private _drawPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
|
const c0 = color[0], c1 = color[1], c2 = color[2];
|
|
|
|
data[off + 0] = data[off + 4] = c0;
|
|
data[off + 1] = data[off + 5] = c1;
|
|
data[off + 2] = data[off + 6] = c2;
|
|
}
|
|
|
|
private _drawHalfPixel(data: Uint8ClampedArray, off: number, color: Color) {
|
|
const c0 = color[0], c1 = color[1], c2 = color[2];
|
|
|
|
data[off + 0] = c0;
|
|
data[off + 1] = c1;
|
|
data[off + 2] = c2;
|
|
}
|
|
|
|
//
|
|
// 160x192 pixels alternate 3 and 4 base pixels wide
|
|
//
|
|
|
|
private _draw3Pixel(data: Uint8ClampedArray, off: number, color: Color) {
|
|
const c0 = color[0], c1 = color[1], c2 = color[2];
|
|
|
|
data[off + 0] = data[off + 4] = data[off + 8] = c0;
|
|
data[off + 1] = data[off + 5] = data[off + 9] = c1;
|
|
data[off + 2] = data[off + 6] = data[off + 10] = c2;
|
|
}
|
|
|
|
private _draw4Pixel(data: Uint8ClampedArray, off: number, color: Color) {
|
|
const c0 = color[0], c1 = color[1], c2 = color[2];
|
|
|
|
data[off + 0] = data[off + 4] = data[off + 8] = data[off + 12] = c0;
|
|
data[off + 1] = data[off + 5] = data[off + 9] = data[off + 13] = c1;
|
|
data[off + 2] = data[off + 6] = data[off + 10] = data[off + 14] = c2;
|
|
}
|
|
|
|
bank0(): MemoryPages {
|
|
return {
|
|
start: () => this._start(),
|
|
end: () => this._end(),
|
|
read: (page, off) => this._read(page, off, 0),
|
|
write: (page, off, val) => this._write(page, off, val, 0),
|
|
};
|
|
}
|
|
|
|
bank1(): MemoryPages {
|
|
return {
|
|
start: () => this._start(),
|
|
end: () => this._end(),
|
|
read: (page, off) => this._read(page, off, 1),
|
|
write: (page, off, val) => this._write(page, off, val, 1),
|
|
};
|
|
}
|
|
|
|
private _start() { return (0x20 * this.page); }
|
|
|
|
private _end() { return (0x020 * this.page) + 0x1f; }
|
|
|
|
private _read(page: byte, off: byte, bank: bank) {
|
|
const addr = (page << 8) | off, base = addr & 0x1FFF;
|
|
return this._buffer[bank][base];
|
|
}
|
|
|
|
private _write(page: byte, off: byte, val: byte, bank: bank) {
|
|
const addr = (page << 8) | off;
|
|
const base = addr & 0x1FFF;
|
|
|
|
if (this._buffer[bank][base] == val && !this._refreshing) {
|
|
return;
|
|
}
|
|
this._buffer[bank][base] = val;
|
|
|
|
const col = (base % 0x80) % 0x28;
|
|
const adj = off - col;
|
|
|
|
// 000001cd eabab000 -> 000abcde
|
|
const ab = (adj & 0x18);
|
|
const cd = (page & 0x03) << 1;
|
|
const e = adj >> 7;
|
|
|
|
const rowa = ab | cd | e,
|
|
rowb = base >> 10;
|
|
|
|
const data = this.imageData.data;
|
|
let dx, dy;
|
|
if ((rowa < 24) && (col < 40) && this.vm.hiresMode) {
|
|
let y = rowa << 4 | rowb << 1;
|
|
if (y < this.dirty.top) { this.dirty.top = y; }
|
|
y += 1;
|
|
if (y > this.dirty.bottom) { this.dirty.bottom = y; }
|
|
let x = col * 14 - 2;
|
|
if (x < this.dirty.left) { this.dirty.left = x; }
|
|
x += 18;
|
|
if (x > this.dirty.right) { this.dirty.right = x; }
|
|
|
|
dy = rowa << 4 | rowb << 1;
|
|
let bz, b0, b1, b2, b3, b4, c, hb;
|
|
if (this.oneSixtyMode && !this.vm.monoMode) {
|
|
// 1 byte = two pixels, but 3:4 ratio
|
|
const c3 = val & 0xf;
|
|
const c4 = val >> 4;
|
|
|
|
dx = col * 2 + (bank ^ 1);
|
|
const offset = dx * 28 + dy * 280 * 4;
|
|
|
|
this._draw3Pixel(data, offset, dcolors[c3]);
|
|
this._draw4Pixel(data, offset + 12, dcolors[c4]);
|
|
} else if (this.vm.doubleHiresMode) {
|
|
val &= 0x7f;
|
|
|
|
// Every 4 bytes is 7 pixels
|
|
// 2 bytes per bank
|
|
|
|
// b0 b1 b2 b3
|
|
// c0 c1 c2 c3 c4 c5 c6
|
|
// 76543210 76543210 76543210 76543210
|
|
// 1111222 2333344 4455556 6667777
|
|
|
|
const mod = col % 2, mcol = col - mod, baseOff = base - mod;
|
|
bz = this._buffer[0][baseOff - 1];
|
|
b0 = this._buffer[1][baseOff];
|
|
b1 = this._buffer[0][baseOff];
|
|
b2 = this._buffer[1][baseOff + 1];
|
|
b3 = this._buffer[0][baseOff + 1];
|
|
b4 = this._buffer[1][baseOff + 2];
|
|
c = [
|
|
0,
|
|
((b0 & 0x0f) >> 0), // 0
|
|
((b0 & 0x70) >> 4) | ((b1 & 0x01) << 3), // 1
|
|
((b1 & 0x1e) >> 1), // 2
|
|
((b1 & 0x60) >> 5) | ((b2 & 0x03) << 2), // 3
|
|
((b2 & 0x3c) >> 2), // 4
|
|
((b2 & 0x40) >> 6) | ((b3 & 0x07) << 1), // 5
|
|
((b3 & 0x78) >> 3), // 6
|
|
0
|
|
], // 7
|
|
hb = [
|
|
0,
|
|
b0 & 0x80, // 0
|
|
b0 & 0x80, // 1
|
|
b1 & 0x80, // 2
|
|
b2 & 0x80, // 3
|
|
b2 & 0x80, // 4
|
|
b3 & 0x80, // 5
|
|
b3 & 0x80, // 6
|
|
0
|
|
]; // 7
|
|
if (col > 0) {
|
|
c[0] = (bz & 0x78) >> 3;
|
|
hb[0] = bz & 0x80;
|
|
}
|
|
if (col < 39) {
|
|
c[8] = b4 & 0x0f;
|
|
hb[8] = b4 & 0x80;
|
|
}
|
|
dx = mcol * 14;
|
|
let offset = dx * 4 + dy * 280 * 4;
|
|
|
|
let monoColor = null;
|
|
if (this.vm.monoMode || this.monoDHRMode) {
|
|
monoColor = whiteCol;
|
|
}
|
|
|
|
for (let idx = 1; idx < 8; idx++) {
|
|
const hbs = hb[idx];
|
|
const dcolor = dcolors[r4[c[idx]]];
|
|
let bits = c[idx - 1] | (c[idx] << 4) | (c[idx + 1] << 8);
|
|
for (let jdx = 0; jdx < 4; jdx++, offset += 4) {
|
|
if (monoColor) {
|
|
if (bits & 0x10) {
|
|
this._drawHalfPixel(data, offset, monoColor);
|
|
} else {
|
|
this._drawHalfPixel(data, offset, blackCol);
|
|
}
|
|
} else if (this.mixedDHRMode) {
|
|
if (hbs) {
|
|
this._drawHalfPixel(data, offset, dcolor);
|
|
} else {
|
|
if (bits & 0x10) {
|
|
this._drawHalfPixel(data, offset, whiteCol);
|
|
} else {
|
|
this._drawHalfPixel(data, offset, blackCol);
|
|
}
|
|
}
|
|
} else if (this.colorDHRMode) {
|
|
this._drawHalfPixel(data, offset, dcolor);
|
|
} else if (
|
|
((c[idx] != c[idx - 1]) && (c[idx] != c[idx + 1])) &&
|
|
(((bits & 0x1c) == 0x1c) ||
|
|
((bits & 0x70) == 0x70) ||
|
|
((bits & 0x38) == 0x38))
|
|
) {
|
|
this._drawHalfPixel(data, offset, whiteCol);
|
|
} else if (
|
|
(bits & 0x38) ||
|
|
(c[idx] == c[idx + 1]) ||
|
|
(c[idx] == c[idx - 1])
|
|
) {
|
|
this._drawHalfPixel(data, offset, dcolor);
|
|
} else if (bits & 0x28) {
|
|
this._drawHalfPixel(data, offset, dim(dcolor));
|
|
} else {
|
|
this._drawHalfPixel(data, offset, blackCol);
|
|
}
|
|
bits >>= 1;
|
|
}
|
|
}
|
|
|
|
if (!this._refreshing) {
|
|
this._refreshing = true;
|
|
const bb: bank = bank ? 0 : 1;
|
|
for (let rr = addr - 1; rr <= addr + 1; rr++) {
|
|
const vv = this._read(rr >> 8, rr & 0xff, bb);
|
|
this._write(rr >> 8, rr & 0xff, vv, bb);
|
|
}
|
|
this._refreshing = false;
|
|
}
|
|
} else {
|
|
val = this._buffer[0][base];
|
|
const hbs = val & 0x80;
|
|
val &= 0x7f;
|
|
dx = col * 14 - 2;
|
|
b0 = col > 0 ? this._buffer[0][base - 1] : 0;
|
|
b2 = col < 39 ? this._buffer[0][base + 1] : 0;
|
|
val |= (b2 & 0x3) << 7;
|
|
let v0 = b0 & 0x20, v1 = b0 & 0x40, v2 = val & 0x1,
|
|
odd = !(col & 0x1),
|
|
color;
|
|
const oddCol = (hbs ? orangeCol : greenCol);
|
|
const evenCol = (hbs ? blueCol : violetCol);
|
|
|
|
let offset = dx * 4 + dy * 280 * 4;
|
|
|
|
const monoColor = this.vm.monoMode ? whiteCol : null;
|
|
|
|
for (let idx = 0; idx < 9; idx++, offset += 8) {
|
|
val >>= 1;
|
|
|
|
if (v1) {
|
|
if (monoColor) {
|
|
color = monoColor;
|
|
} else if (this.highColorHGRMode) {
|
|
color = dcolors[this._buffer[1][base] >> 4];
|
|
} else if (v0 || v2) {
|
|
color = whiteCol;
|
|
} else {
|
|
color = odd ? oddCol : evenCol;
|
|
}
|
|
} else {
|
|
if (monoColor) {
|
|
color = blackCol;
|
|
} else if (this.highColorHGRMode) {
|
|
color = dcolors[this._buffer[1][base] & 0x0f];
|
|
} else if (odd && v2 && v0) {
|
|
color = v0 ? dim(evenCol) : evenCol;
|
|
} else if (!odd && v0 && v2) {
|
|
color = v2 ? dim(oddCol) : oddCol;
|
|
} else {
|
|
color = blackCol;
|
|
}
|
|
}
|
|
|
|
if (dx > -1 && dx < 560) {
|
|
this._drawPixel(data, offset, color);
|
|
}
|
|
dx += 2;
|
|
|
|
v0 = v1;
|
|
v1 = v2;
|
|
v2 = val & 0x01;
|
|
odd = !odd;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
refresh() {
|
|
this.highColorHGRMode = !this.vm.an3State && this.vm.hiresMode && !this.vm._80colMode;
|
|
this.oneSixtyMode = this.vm.flag == 1 && this.vm.doubleHiresMode;
|
|
this.mixedDHRMode = this.vm.flag == 2 && this.vm.doubleHiresMode;
|
|
this.monoDHRMode = this.vm.flag == 3 && this.vm.doubleHiresMode;
|
|
|
|
let addr = 0x2000 * this.page;
|
|
this._refreshing = true;
|
|
for (let idx = 0; idx < 0x2000; idx++, addr++) {
|
|
const page = addr >> 8;
|
|
const off = addr & 0xff;
|
|
this._write(page, off, this._buffer[0][idx], 0);
|
|
if (this.vm._80colMode) {
|
|
this._write(page, off, this._buffer[1][idx], 1);
|
|
}
|
|
}
|
|
this._refreshing = false;
|
|
}
|
|
|
|
start() {
|
|
return this._start();
|
|
}
|
|
|
|
end() {
|
|
return this._end();
|
|
}
|
|
|
|
read(page: byte, off: byte) {
|
|
return this._read(page, off, 0);
|
|
}
|
|
|
|
write(page: byte, off: byte, val: byte) {
|
|
return this._write(page, off, val, 0);
|
|
}
|
|
|
|
getState(): GraphicsState {
|
|
return {
|
|
buffer: [
|
|
new Uint8Array(this._buffer[0]),
|
|
new Uint8Array(this._buffer[1]),
|
|
]
|
|
};
|
|
}
|
|
|
|
setState(state: GraphicsState) {
|
|
this._buffer[0] = new Uint8Array(state.buffer[0]);
|
|
this._buffer[1] = new Uint8Array(state.buffer[1]);
|
|
|
|
this.refresh();
|
|
}
|
|
}
|
|
|
|
export class VideoModes2D implements VideoModes {
|
|
private _grs: LoresPage[] = [];
|
|
private _hgrs: HiresPage[] = [];
|
|
private _screenContext: CanvasRenderingContext2D;
|
|
private _canvas: HTMLCanvasElement;
|
|
private _left: number;
|
|
private _top: number;
|
|
private _refreshFlag: boolean = true;
|
|
|
|
public ready = Promise.resolve();
|
|
|
|
textMode: boolean;
|
|
mixedMode: boolean;
|
|
hiresMode: boolean;
|
|
pageMode: pageNo;
|
|
_80colMode: boolean;
|
|
altCharMode: boolean;
|
|
an3State: boolean;
|
|
doubleHiresMode: boolean;
|
|
|
|
flag = 0;
|
|
monoMode = false;
|
|
|
|
context: CanvasRenderingContext2D;
|
|
|
|
constructor(
|
|
private screen: HTMLCanvasElement,
|
|
private e: boolean
|
|
) {
|
|
this._canvas = document.createElement('canvas');
|
|
const context = this._canvas.getContext('2d');
|
|
const screenContext = this.screen.getContext('2d');
|
|
if (!context || !screenContext) {
|
|
throw new Error('No 2d context');
|
|
}
|
|
this.context = context;
|
|
|
|
const { width, height } = { width: 560, height: 192 };
|
|
this._canvas.width = width;
|
|
this._canvas.height = height;
|
|
|
|
this._screenContext = screenContext;
|
|
this._left = (this.screen.width - 560) / 2;
|
|
this._top = (this.screen.height - 384) / 2;
|
|
}
|
|
|
|
_refresh() {
|
|
this.doubleHiresMode = !this.an3State && this.hiresMode && this._80colMode;
|
|
|
|
this._refreshFlag = true;
|
|
}
|
|
|
|
refresh() {
|
|
this._refresh();
|
|
}
|
|
|
|
reset() {
|
|
this.textMode = true;
|
|
this.mixedMode = false;
|
|
this.hiresMode = true;
|
|
this.pageMode = 1;
|
|
|
|
this._80colMode = false;
|
|
this.altCharMode = false;
|
|
|
|
this.flag = 0;
|
|
this.an3State = true;
|
|
|
|
this._refresh();
|
|
}
|
|
|
|
setLoresPage(page: pageNo, lores: LoresPage) {
|
|
this._grs[page - 1] = lores;
|
|
}
|
|
|
|
setHiresPage(page: pageNo, hires: HiresPage) {
|
|
this._hgrs[page - 1] = hires;
|
|
}
|
|
|
|
text(on: boolean) {
|
|
const old = this.textMode;
|
|
this.textMode = on;
|
|
if (on) {
|
|
this.flag = 0;
|
|
}
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
_80col(on: boolean) {
|
|
if (!this.e) { return; }
|
|
|
|
const old = this._80colMode;
|
|
this._80colMode = on;
|
|
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
altChar(on: boolean) {
|
|
if (!this.e) { return; }
|
|
|
|
const old = this.altCharMode;
|
|
this.altCharMode = on;
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
hires(on: boolean) {
|
|
const old = this.hiresMode;
|
|
this.hiresMode = on;
|
|
if (!on) {
|
|
this.flag = 0;
|
|
}
|
|
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
an3(on: boolean) {
|
|
if (!this.e) { return; }
|
|
|
|
const old = this.an3State;
|
|
this.an3State = on;
|
|
|
|
if (on) {
|
|
this.flag = ((this.flag << 1) | (this._80colMode ? 0x0 : 0x1)) & 0x3;
|
|
}
|
|
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
doubleHires(on: boolean) {
|
|
this.an3(!on);
|
|
}
|
|
|
|
mixed(on: boolean) {
|
|
const old = this.mixedMode;
|
|
this.mixedMode = on;
|
|
if (old != on) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
page(pageNo: pageNo) {
|
|
const old = this.pageMode;
|
|
this.pageMode = pageNo;
|
|
if (old != pageNo) {
|
|
this._refresh();
|
|
}
|
|
}
|
|
|
|
isText() {
|
|
return this.textMode;
|
|
}
|
|
|
|
isMixed() {
|
|
return this.mixedMode;
|
|
}
|
|
|
|
isPage2() {
|
|
return this.pageMode == 2;
|
|
}
|
|
|
|
isHires() {
|
|
return this.hiresMode;
|
|
}
|
|
|
|
isDoubleHires() {
|
|
return this.doubleHiresMode;
|
|
}
|
|
|
|
is80Col() {
|
|
return this._80colMode;
|
|
}
|
|
|
|
isAltChar() {
|
|
return this.altCharMode;
|
|
}
|
|
|
|
buildScreen(mainData: ImageData, mixData?: ImageData | null) {
|
|
// TODO(whscullin): - figure out 80 column offset
|
|
const { x, y } = this._80colMode ? { x: 0, y: 0 } : { x: 0, y: 0 };
|
|
|
|
if (mixData) {
|
|
this.context.putImageData(mainData, x, y, 0, 0, 560, 160);
|
|
this.context.putImageData(mixData, x, y, 0, 160, 560, 32);
|
|
} else {
|
|
this.context.putImageData(mainData, x, y);
|
|
}
|
|
return this._canvas;
|
|
}
|
|
|
|
updateImage(
|
|
mainData: ImageData,
|
|
mainDirty: Region,
|
|
mixData?: ImageData | null,
|
|
mixDirty?: Region | null
|
|
) {
|
|
let blitted = false;
|
|
|
|
if (mainDirty.bottom !== -1 || (mixDirty && mixDirty.bottom !== -1)) {
|
|
const imageData = this.buildScreen(mainData, mixData);
|
|
this._screenContext.drawImage(
|
|
imageData,
|
|
0, 0, 560, 192,
|
|
this._left, this._top, 560, 384
|
|
);
|
|
blitted = true;
|
|
}
|
|
return blitted;
|
|
}
|
|
|
|
blit(altData?: ImageData) {
|
|
let blitted = false;
|
|
const hgr = this._hgrs[this.pageMode - 1];
|
|
const gr = this._grs[this.pageMode - 1];
|
|
|
|
if (this._refreshFlag) {
|
|
hgr.refresh();
|
|
gr.refresh();
|
|
this._refreshFlag = false;
|
|
}
|
|
|
|
if (altData) {
|
|
blitted = this.updateImage(
|
|
altData,
|
|
{ top: 0, left: 0, right: 560, bottom: 192 }
|
|
);
|
|
} else if (this.hiresMode && !this.textMode) {
|
|
blitted = this.updateImage(
|
|
hgr.imageData,
|
|
hgr.dirty,
|
|
this.mixedMode ? gr.imageData : null,
|
|
this.mixedMode ? gr.dirty : null
|
|
);
|
|
} else {
|
|
blitted = this.updateImage(
|
|
gr.imageData, gr.dirty
|
|
);
|
|
}
|
|
hgr.dirty = {...notDirty};
|
|
gr.dirty = {...notDirty};
|
|
|
|
return blitted;
|
|
}
|
|
|
|
getState(): VideoModesState {
|
|
return {
|
|
grs: [this._grs[0].getState(), this._grs[1].getState()],
|
|
hgrs: [this._hgrs[0].getState(), this._hgrs[1].getState()],
|
|
textMode: this.textMode,
|
|
mixedMode: this.mixedMode,
|
|
hiresMode: this.hiresMode,
|
|
pageMode: this.pageMode,
|
|
_80colMode: this._80colMode,
|
|
altCharMode: this.altCharMode,
|
|
an3State: this.an3State,
|
|
flag: this.flag
|
|
};
|
|
}
|
|
|
|
setState(state: VideoModesState) {
|
|
this.textMode = state.textMode;
|
|
this.mixedMode = state.mixedMode;
|
|
this.hiresMode = state.hiresMode;
|
|
this.pageMode = state.pageMode;
|
|
this._80colMode = state._80colMode;
|
|
this.altCharMode = state.altCharMode;
|
|
this.an3State = state.an3State;
|
|
this.flag = state.flag;
|
|
|
|
this._grs[0].setState(state.grs[0]);
|
|
this._grs[1].setState(state.grs[1]);
|
|
this._hgrs[0].setState(state.hgrs[0]);
|
|
this._hgrs[1].setState(state.hgrs[1]);
|
|
this._refresh();
|
|
}
|
|
|
|
mono(on: boolean) {
|
|
if (on) {
|
|
this.screen.classList.add('mono');
|
|
} else {
|
|
this.screen.classList.remove('mono');
|
|
}
|
|
this.monoMode = on;
|
|
this._refresh();
|
|
}
|
|
|
|
scanlines(on: boolean) {
|
|
// Can't apply scanline filter to canvas
|
|
const parent = this.screen.parentElement;
|
|
if (parent) {
|
|
if (on) {
|
|
parent.classList.add('scanlines');
|
|
} else {
|
|
parent.classList.remove('scanlines');
|
|
}
|
|
}
|
|
}
|
|
|
|
getText() {
|
|
return this._grs[this.pageMode - 1].getText();
|
|
}
|
|
}
|