mirror of
https://github.com/whscullin/apple2js.git
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2793c25c9f
* Harmonize drive and disk type hierarchies Before, the `XXXDrive` and `XXXDisk` type hierarchies were similar, but not exactly the same. For example, `encoding` and `format` were missing on some `XXXDisk` types where they existed on the `XXXDrive` type. This change attempts to bring the hierarchies closer together. However, the biggest visible consequence is the introduction of the `FLOPPY_FORMATS` array and its associated `FloppyFormat` type. This replaces `NIBBLE_FORMATS` in most places. A couple of new type guards for disk formats and disks have been added as well. All tests pass, everything compiles with no errors, and both WOZ and nibble format disks load in the emulator. * Move disk data to a `disk` field in the drive Before, disk data was mixed in with state about the drive itself (like track, motor phase, etc.). This made it hard to know exactly what data was necessary for different image formats. Now, the disk data is in a `disk` field whose type depends on the drive type. This makes responisbility a bit easier. One oddity, though, is that the `Drive` has metadata _and_ the `Disk` has metadata. When a disk is in the drive, these should be `===`, but when there is no disk in the drive, obviously only the drive metadata is set. All tests pass, everything compiles, and both WOZ and nibble disks work in the emulator (both preact and classic). * Squash the `Drive` type hierarchy Before, the type of the drive depended on the type of the disk in the drive. Thus, `NibbleDrive` contained a `NibbleDisk` and a `WozDrive` contained a `WozDisk`. With the extraction of the disk data to a single field, this type hierarchy makes no sense. Instead, it suffices to check the type of the disk. This change removes the `NibbleDrive` and `WozDrive` types and type guards, checking the disk type where necessary. This change also introduces the `NoFloppyDisk` type to represent the lack of a disk. This allows the drive to have metadata, for one. All tests pass, everything compiles, and both WOZ and nibble disks work locally. * Use more destructuring assignment Now, more places use constructs like: ```TypeScript const { metadata, readOnly, track, head, phase, dirty } = drive; return { disk: getDiskState(drive.disk), metadata: {...metadata}, readOnly, track, head, phase, dirty, }; ``` * Remove the `Disk` object from the `Drive` object This change splits out the disk objects into a record parallel to the drive objects. The idea is that the `Drive` structure becomes a representation of the state of the drive that is separate from the disk image actually in the drive. This helps in an upcoming refactoring. This also changes the default empty disks to be writable. While odd, the write protect switch should be in the "off" position since there is no disk pressing on it. Finally, `insertDisk` now resets the head position to 0 since there is no way of preserving the head position across disks. (Even in the real world, the motor-off delay plus spindle spin-down would make it impossible to know the disk head position with any accuracy.)
510 lines
16 KiB
TypeScript
510 lines
16 KiB
TypeScript
import type { byte, Card, Restorable } from '../types';
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import { debug, toHex } from '../util';
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import { rom as readOnlyRom } from '../roms/cards/cffa';
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import { create2MGFromBlockDisk, HeaderData, read2MGHeader } from '../formats/2mg';
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import { ProDOSVolume } from '../formats/prodos';
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import createBlockDisk from '../formats/block';
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import {
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BlockDisk,
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BlockFormat,
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ENCODING_BLOCK,
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MassStorage,
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MassStorageData,
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} from 'js/formats/types';
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const rom = new Uint8Array(readOnlyRom);
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const COMMANDS = {
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ATACRead: 0x20,
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ATACWrite: 0x30,
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ATAIdentify: 0xEC
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};
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// CFFA Card Settings
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const SETTINGS = {
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Max32MBPartitionsDev0: 0x800,
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Max32MBPartitionsDev1: 0x801,
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DefaultBootDevice: 0x802,
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DefaultBootPartition: 0x803,
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Reserved: 0x804, // 4 bytes
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WriteProtectBits: 0x808,
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MenuSnagMask: 0x809,
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MenuSnagKey: 0x80A,
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BootTimeDelayTenths: 0x80B,
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BusResetSeconds: 0x80C,
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CheckDeviceTenths: 0x80D,
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ConfigOptionBits: 0x80E,
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BlockOffsetDev0: 0x80F, // 3 bytes
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BlockOffsetDev1: 0x812, // 3 bytes
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Unused: 0x815
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};
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// CFFA ATA Register Locations
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const LOC = {
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ATADataHigh: 0x80,
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SetCSMask: 0x81,
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ClearCSMask: 0x82,
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WriteEEPROM: 0x83,
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NoWriteEEPROM: 0x84,
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ATADevCtrl: 0x86,
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ATAAltStatus: 0x86,
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ATADataLow: 0x88,
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AError: 0x89,
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ASectorCnt: 0x8a,
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ASector: 0x8b,
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ATACylinder: 0x8c,
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ATACylinderH: 0x8d,
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ATAHead: 0x8e,
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ATACommand: 0x8f,
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ATAStatus: 0x8f
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};
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// ATA Status Bits
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const STATUS = {
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BSY: 0x80, // Busy
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DRDY: 0x40, // Drive ready. 1 when ready
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DWF: 0x20, // Drive write fault. 1 when fault
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DSC: 0x10, // Disk seek complete. 1 when not seeking
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DRQ: 0x08, // Data request. 1 when ready to write
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CORR: 0x04, // Correct data. 1 on correctable error
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IDX: 0x02, // 1 once per revolution
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ERR: 0x01 // Error. 1 on error
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};
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// ATA Identity Block Locations
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const IDENTITY = {
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SectorCountLow: 58,
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SectorCountHigh: 57
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};
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export interface CFFAState {
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disks: Array<BlockDisk | null>;
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}
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export default class CFFA implements Card, MassStorage<BlockFormat>, Restorable<CFFAState> {
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// CFFA internal Flags
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private _disableSignalling = false;
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private _writeEEPROM = true;
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private _lba = true;
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// LBA/CHS registers
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private _sectorCnt = 1;
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private _sector = 0;
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private _cylinder = 0;
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private _cylinderH = 0;
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private _head = 0;
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private _drive = 0;
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// CFFA Data High register
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private _dataHigh = 0;
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// Current Sector
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private _curSector: Uint16Array | number[];
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private _curWord = 0;
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// ATA Status registers
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private _interruptsEnabled = false;
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private _altStatus = 0;
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private _error = 0;
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private _identity: number[][] = [[], []];
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// Disk data
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private _partitions: Array<ProDOSVolume|null> = [
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// Drive 1
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null,
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// Drive 2
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null
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];
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private _sectors: Uint16Array[][] = [
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// Drive 1
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[],
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// Drive 2
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[]
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];
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private _name: string[] = [];
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private _metadata: Array<HeaderData|null> = [];
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constructor() {
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debug('CFFA');
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for (let idx = 0; idx < 0x100; idx++) {
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this._identity[0][idx] = 0;
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this._identity[1][idx] = 0;
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}
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rom[SETTINGS.Max32MBPartitionsDev0] = 0x1;
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rom[SETTINGS.Max32MBPartitionsDev1] = 0x0;
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rom[SETTINGS.BootTimeDelayTenths] = 0x5; // 0.5 seconds
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rom[SETTINGS.CheckDeviceTenths] = 0x5; // 0.5 seconds
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}
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// Verbose debug method
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private _debug(..._args: unknown[]) {
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// debug.apply(this, arguments);
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}
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private _reset() {
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this._debug('reset');
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this._sectorCnt = 1;
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this._sector = 0;
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this._cylinder = 0;
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this._cylinderH = 0;
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this._head = 0;
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this._drive = 0;
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this._dataHigh = 0;
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}
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// Convert status register into readable string
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private _statusString(status: byte) {
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const statusArray = [];
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let flag: keyof typeof STATUS;
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for (flag in STATUS) {
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if(status & STATUS[flag]) {
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statusArray.push(flag);
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}
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}
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return statusArray.join('|');
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}
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// Dump sector as hex and ascii
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private _dumpSector(sector: number) {
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if (sector >= this._sectors[this._drive].length) {
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this._debug('dump sector out of range', sector);
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return;
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}
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for (let idx = 0; idx < 16; idx++) {
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const row = [];
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const charRow = [];
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for (let jdx = 0; jdx < 16; jdx++) {
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const val = this._sectors[this._drive][sector][idx * 16 + jdx];
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row.push(toHex(val, 4));
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const low = val & 0x7f;
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const hi = val >> 8 & 0x7f;
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charRow.push(low > 0x1f ? String.fromCharCode(low) : '.');
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charRow.push(hi > 0x1f ? String.fromCharCode(hi) : '.');
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}
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this._debug(row.join(' '), ' ', charRow.join(''));
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}
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}
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// Card I/O access
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private _access(off: byte, val: byte) {
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const readMode = val === undefined;
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let retVal;
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let sector;
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if (readMode) {
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retVal = 0;
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switch (off & 0x8f) {
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case LOC.ATADataHigh: // 0x00
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retVal = this._dataHigh;
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break;
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case LOC.SetCSMask: // 0x01
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this._disableSignalling = true;
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break;
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case LOC.ClearCSMask: // 0x02
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this._disableSignalling = false;
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break;
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case LOC.WriteEEPROM: // 0x03
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this._writeEEPROM = true;
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break;
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case LOC.NoWriteEEPROM: // 0x04
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this._writeEEPROM = false;
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break;
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case LOC.ATAAltStatus: // 0x06
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retVal = this._altStatus;
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break;
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case LOC.ATADataLow: // 0x08
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this._dataHigh = this._curSector[this._curWord] >> 8;
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retVal = this._curSector[this._curWord] & 0xff;
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if (!this._disableSignalling) {
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this._curWord++;
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}
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break;
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case LOC.AError: // 0x09
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retVal = this._error;
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break;
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case LOC.ASectorCnt: // 0x0A
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retVal = this._sectorCnt;
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break;
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case LOC.ASector: // 0x0B
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retVal = this._sector;
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break;
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case LOC.ATACylinder: // 0x0C
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retVal = this._cylinder;
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break;
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case LOC.ATACylinderH: // 0x0D
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retVal = this._cylinderH;
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break;
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case LOC.ATAHead: // 0x0E
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retVal = this._head | (this._lba ? 0x40 : 0) | (this._drive ? 0x10 : 0) | 0xA0;
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break;
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case LOC.ATAStatus: // 0x0F
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retVal = this._sectors[this._drive].length > 0 ? STATUS.DRDY | STATUS.DSC : 0;
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this._debug('returning status', this._statusString(retVal));
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break;
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default:
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debug('read unknown soft switch', toHex(off));
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}
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if (off & 0x7) { // Anything but data high/low
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this._debug('read soft switch', toHex(off), toHex(retVal));
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}
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} else {
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if (off & 0x7) { // Anything but data high/low
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this._debug('write soft switch', toHex(off), toHex(val));
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}
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switch (off & 0x8f) {
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case LOC.ATADataHigh: // 0x00
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this._dataHigh = val;
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break;
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case LOC.SetCSMask: // 0x01
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this._disableSignalling = true;
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break;
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case LOC.ClearCSMask: // 0x02
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this._disableSignalling = false;
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break;
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case LOC.WriteEEPROM: // 0x03
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this._writeEEPROM = true;
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break;
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case LOC.NoWriteEEPROM: // 0x04
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this._writeEEPROM = false;
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break;
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case LOC.ATADevCtrl: // 0x06
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this._debug('devCtrl:', toHex(val));
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this._interruptsEnabled = (val & 0x04) ? true : false;
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this._debug('Interrupts', this._interruptsEnabled ? 'enabled' : 'disabled');
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if (val & 0x02) {
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this._reset();
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}
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break;
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case LOC.ATADataLow: // 0x08
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this._curSector[this._curWord] = this._dataHigh << 8 | val;
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this._curWord++;
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break;
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case LOC.ASectorCnt: // 0x0a
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this._debug('setting sector count', val);
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this._sectorCnt = val;
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break;
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case LOC.ASector: // 0x0b
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this._debug('setting sector', toHex(val));
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this._sector = val;
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break;
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case LOC.ATACylinder: // 0x0c
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this._debug('setting cylinder', toHex(val));
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this._cylinder = val;
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break;
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case LOC.ATACylinderH: // 0x0d
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this._debug('setting cylinder high', toHex(val));
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this._cylinderH = val;
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break;
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case LOC.ATAHead:
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this._head = val & 0xf;
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this._lba = val & 0x40 ? true : false;
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this._drive = val & 0x10 ? 1 : 0;
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this._debug('setting head', toHex(val & 0xf), 'drive', this._drive);
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if (!this._lba) {
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console.error('CHS mode not supported');
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}
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break;
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case LOC.ATACommand: // 0x0f
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this._debug('command:', toHex(val));
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sector = this._head << 24 | this._cylinderH << 16 | this._cylinder << 8 | this._sector;
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this._dumpSector(sector);
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switch (val) {
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case COMMANDS.ATAIdentify:
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this._debug('ATA identify');
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this._curSector = this._identity[this._drive];
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this._curWord = 0;
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break;
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case COMMANDS.ATACRead:
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this._debug('ATA read sector', toHex(this._cylinderH), toHex(this._cylinder), toHex(this._sector), sector);
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this._curSector = this._sectors[this._drive][sector];
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this._curWord = 0;
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break;
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case COMMANDS.ATACWrite:
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this._debug('ATA write sector', toHex(this._cylinderH), toHex(this._cylinder), toHex(this._sector), sector);
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this._curSector = this._sectors[this._drive][sector];
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this._curWord = 0;
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break;
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default:
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debug('unknown command', toHex(val));
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}
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break;
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default:
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debug('write unknown soft switch', toHex(off), toHex(val));
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}
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}
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return retVal;
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}
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ioSwitch(off: byte, val: byte) {
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return this._access(off, val);
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}
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read(page: byte, off: byte) {
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return rom[(page - 0xc0) << 8 | off];
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}
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write(page: byte, off: byte, val: byte) {
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if (this._writeEEPROM) {
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this._debug('writing', toHex(page << 8 | off), toHex(val));
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rom[(page - 0xc0) << 8 | off] - val;
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}
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}
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getState() {
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return {
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disks: this._partitions.map(
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(partition) => {
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let result: BlockDisk | null = null;
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if (partition) {
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const disk: BlockDisk = partition.disk();
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result = {
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blocks: disk.blocks.map(
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(block) => new Uint8Array(block)
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),
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encoding: ENCODING_BLOCK,
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format: disk.format,
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readOnly: disk.readOnly,
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metadata: { ...disk.metadata },
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};
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}
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return result;
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}
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)
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};
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}
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setState(state: CFFAState) {
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state.disks.forEach(
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(disk, idx) => {
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if (disk) {
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this.setBlockVolume(idx + 1, disk);
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} else {
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this.resetBlockVolume(idx + 1);
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}
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}
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);
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}
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resetBlockVolume(drive: number) {
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drive = drive - 1;
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this._sectors[drive] = [];
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this._name[drive] = '';
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this._metadata[drive] = null;
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this._identity[drive][IDENTITY.SectorCountHigh] = 0;
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this._identity[drive][IDENTITY.SectorCountLow] = 0;
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if (drive) {
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rom[SETTINGS.Max32MBPartitionsDev1] = 0x0;
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} else {
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rom[SETTINGS.Max32MBPartitionsDev0] = 0x0;
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}
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}
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setBlockVolume(drive: number, disk: BlockDisk) {
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drive = drive - 1;
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// Convert 512 byte blocks into 256 word sectors
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this._sectors[drive] = disk.blocks.map(function(block) {
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return new Uint16Array(block.buffer);
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});
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this._identity[drive][IDENTITY.SectorCountHigh] = this._sectors[0].length & 0xffff;
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this._identity[drive][IDENTITY.SectorCountLow] = this._sectors[0].length >> 16;
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const prodos = new ProDOSVolume(disk);
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this._name[drive] = disk.metadata.name;
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this._partitions[drive] = prodos;
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if (drive) {
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rom[SETTINGS.Max32MBPartitionsDev1] = 0x1;
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} else {
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rom[SETTINGS.Max32MBPartitionsDev0] = 0x1;
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}
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return true;
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}
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// Assign a raw disk image to a drive. Must be 2mg or raw PO image.
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setBinary(drive: number, name: string, ext: BlockFormat, rawData: ArrayBuffer) {
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const volume = 254;
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const readOnly = false;
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if (ext === '2mg') {
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const headerData = read2MGHeader(rawData);
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const { bytes, offset } = headerData;
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this._metadata[drive - 1] = headerData;
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rawData = rawData.slice(offset, offset + bytes);
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} else {
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this._metadata[drive - 1] = null;
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}
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const options = {
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rawData,
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name,
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volume,
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readOnly
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};
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const disk = createBlockDisk(ext, options);
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return this.setBlockVolume(drive, disk);
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}
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getBinary(drive: number): MassStorageData | null {
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drive = drive - 1;
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const blockDisk = this._partitions[drive]?.disk();
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if (!blockDisk) {
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return null;
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}
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const { blocks, readOnly } = blockDisk;
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const { name } = blockDisk.metadata;
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let ext: '2mg' | 'po';
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let data: ArrayBuffer;
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if (this._metadata[drive]) {
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ext = '2mg';
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data = create2MGFromBlockDisk(this._metadata[drive - 1], blockDisk);
|
|
} else {
|
|
ext = 'po';
|
|
const dataArray = new Uint8Array(blocks.length * 512);
|
|
for (let idx = 0; idx < blocks.length; idx++) {
|
|
dataArray.set(blocks[idx], idx * 512);
|
|
}
|
|
data = dataArray.buffer;
|
|
}
|
|
return {
|
|
metadata: { name },
|
|
ext,
|
|
data,
|
|
readOnly,
|
|
};
|
|
}
|
|
}
|