diff --git a/applepy.py b/applepy.py index 5ee625e..7b1d211 100644 --- a/applepy.py +++ b/applepy.py @@ -205,14 +205,36 @@ class Display: if row < 192 and column < 40: pixels = pygame.PixelArray(self.screen) + msb = value // 0x80 + for b in range(7): - c = 0xFFFFFF if (value & (1 << b)) else 0 - x = 2 * (column * 7 + b) + c = value & (1 << b) + xx = (column * 7 + b) + x = 2 * xx y = 2 * row - pixels[x][y] = c - pixels[x + 1][y] = c - pixels[x][y + 1] = c - pixels[x + 1][y + 1] = c + + if msb: + if xx % 2: + pixels[x][y] = (0, 0, 0) + # orange + pixels[x + 1][y] = (255, 192, 0) if c else (0, 0, 0) + else: + # blue + pixels[x][y] = (0, 128, 224) if c else (0, 0, 0) + pixels[x + 1][y] = (0, 0, 0) + else: + if xx % 2: + pixels[x][y] = (0, 0, 0) + # green + pixels[x + 1][y] = (0, 255, 0) if c else (0, 0, 0) + else: + # violet + pixels[x][y] = (255, 0, 255) if c else (0, 0, 0) + pixels[x + 1][y] = (0, 0, 0) + + pixels[x][y + 1] = (0, 0, 0) + pixels[x + 1][y + 1] = (0, 0, 0) + del pixels