Fix broken 80-column text

This commit is contained in:
Brad Grantham 2017-01-07 14:35:00 -08:00
parent 3863010d07
commit 4a3dc4a9b7

View File

@ -733,7 +733,7 @@ void set_textport80_shader(float to_screen[9], const texture& textport80, GLuint
tex += 1;
CheckOpenGL(__FILE__, __LINE__);
glActiveTexture(GL_TEXTURE0 + tex);
glBindTexture(GL_TEXTURE_RECTANGLE, textport80_aux_texture);
glBindTexture(GL_TEXTURE_2D, textport80_aux_texture);
glUniform1i(textport80_aux_texture_location, tex);
tex += 1;
CheckOpenGL(__FILE__, __LINE__);