bradgrantham-apple2e/Makefile
Brad Grantham cabfe5191e Mostly rewrite graphics to use shaders
Move to GL 3.2
Draw a quad with shaders depending on the mode in that part of the screen
    HIRES shader reads from hires texture
    TEXTPORT shader reads from textpor texture and indirects through a font
      to get pixel values
MIXED now supported
Still to do: BLINK text, INVERSE text, LORES, gang up HGR memory updates
Why doesn't cursor flash the checkerboard?
2016-11-18 20:54:19 -08:00

15 lines
448 B
Makefile

INCFLAGS += -I/opt/local/include -I/opt/local/include/freetype2
CXXFLAGS += $(INCFLAGS) -g -Wall --std=c++11 -O
LDFLAGS += -L/opt/local/lib
LDLIBS += -lglfw -lfreeimageplus -lfreetype -framework OpenGL -framework Cocoa -framework IOkit
OBJECTS = apple2e.o keyboard.o dis6502.o fake6502.o interface.o
all: apple2e
apple2e: $(OBJECTS)
$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ -o $@ $(LDLIBS)
clean:
rm $(OBJECTS)