name: Release Builds on: push env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} jobs: build-and-store-artifact: name: Build runs-on: ${{ matrix.os }} strategy: matrix: #os: [ windows-latest, ubuntu-latest, macos-latest ] os: [ macos-latest ] steps: - uses: actions/checkout@v1 - uses: ilammy/msvc-dev-cmd@v1 - name: Install Qt uses: jurplel/install-qt-action@v2 - name: Make GNU if: matrix.os != 'windows-latest' working-directory: ./buckshot run: qmake ; make ; ls -al shell: bash - name: Make Windows if: matrix.os == 'windows-latest' working-directory: ./buckshot run: | dir qmake dir #mingw32-make #dir nmake dir dir release - name: Package OSX Test if: matrix.os == 'macos-latest' run: | ./package_mac.sh pip3 install dmgbuild dmgbuild -s dmg-settings.json "buckshot" buckshot.dmg # EVERYTHING BELOW IS ONLY WHEN VERSION TAGS PUSHED (i.e. tag like "v0.1") - name: Create Release id: create_release if: startsWith(github.ref, 'refs/tags/v') uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: ${{ github.ref }} release_name: Release ${{ github.ref }} - name: Upload Mac Release if: startsWith(github.ref, 'refs/tags/v') && matrix.os == 'macos-latest' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./buckshot.dmg asset_name: buckshot.dmg asset_content_type: application/octet-stream