ciderpress/app/StdAfx.h

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/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__1CB7B33E_42BF_4A98_B814_4198EA8ACC57__INCLUDED_)
#define AFX_STDAFX_H__1CB7B33E_42BF_4A98_B814_4198EA8ACC57__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define VC_EXTRALEAN
// enable file association editing
#define CAN_UPDATE_FILE_ASSOC
Large set of changes to restore CiderPress build. CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
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#include "targetver.h"
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#include <afxwin.h>
#include <afxcmn.h>
#include <afxdlgs.h>
#include <afxdisp.h>
#include <afxext.h>
#include <shlobj.h>
#include <mmsystem.h>
#include <stdint.h>
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#include <stdio.h>
#include <time.h>
#include <string.h>
#include <errno.h>
#include <assert.h>
#include "../diskimg/DiskImg.h"
#include "../util/UtilLib.h"
#include "Main.h"
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__1CB7B33E_42BF_4A98_B814_4198EA8ACC57__INCLUDED_)