ciderpress/app/NewDiskSize.cpp

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/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
#include "stdafx.h"
#include "NewDiskSize.h"
#include "resource.h"
/*
* Number of blocks in the disks we create.
*
* These must be in ascending order.
*/
/*static*/ const NewDiskSize::RadioCtrlMap NewDiskSize::kCtrlMap[] = {
{ IDC_CONVDISK_140K, 280 },
{ IDC_CONVDISK_800K, 1600 },
{ IDC_CONVDISK_1440K, 2880 },
{ IDC_CONVDISK_5MB, 10240 },
{ IDC_CONVDISK_16MB, 32768 },
{ IDC_CONVDISK_20MB, 40960 },
{ IDC_CONVDISK_32MB, 65535 },
{ IDC_CONVDISK_SPECIFY, kSpecified },
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};
Large set of changes to restore CiderPress build. CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
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static const int kEditBoxID = IDC_CONVDISK_SPECIFY_EDIT;
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/*static*/ unsigned int NewDiskSize::GetNumSizeEntries(void)
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{
return NELEM(kCtrlMap);
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}
/*static*/ long NewDiskSize::GetDiskSizeByIndex(int idx)
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{
ASSERT(idx >= 0 && idx < NELEM(kCtrlMap));
return kCtrlMap[idx].blocks;
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}
/*static*/ void NewDiskSize::EnableButtons(CDialog* pDialog, BOOL state)
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{
CWnd* pWnd;
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for (int i = 0; i < NELEM(kCtrlMap); i++) {
pWnd = pDialog->GetDlgItem(kCtrlMap[i].ctrlID);
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if (pWnd != NULL)
pWnd->EnableWindow(state);
}
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}
/*static*/ void NewDiskSize::EnableButtons_ProDOS(CDialog* pDialog,
long totalBlocks, long blocksUsed)
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{
CButton* pButton;
long usedWithoutBitmap = blocksUsed - GetNumBitmapBlocks_ProDOS(totalBlocks);
bool first = true;
LOGI("EnableButtons_ProDOS total=%ld used=%ld usedw/o=%ld",
totalBlocks, blocksUsed, usedWithoutBitmap);
for (int i = 0; i < NELEM(kCtrlMap); i++) {
pButton = (CButton*) pDialog->GetDlgItem(kCtrlMap[i].ctrlID);
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if (pButton == NULL) {
LOGI("WARNING: couldn't find ctrlID %d", kCtrlMap[i].ctrlID);
continue;
}
if (kCtrlMap[i].blocks == kSpecified) {
pButton->SetCheck(BST_UNCHECKED);
pButton->EnableWindow(TRUE);
CWnd* pWnd = pDialog->GetDlgItem(kEditBoxID);
pWnd->EnableWindow(FALSE);
continue;
}
if (usedWithoutBitmap + GetNumBitmapBlocks_ProDOS(kCtrlMap[i].blocks) <=
kCtrlMap[i].blocks)
{
pButton->EnableWindow(TRUE);
if (first) {
pButton->SetCheck(BST_CHECKED);
first = false;
} else {
pButton->SetCheck(BST_UNCHECKED);
}
} else {
pButton->EnableWindow(FALSE);
pButton->SetCheck(BST_UNCHECKED);
}
}
UpdateSpecifyEdit(pDialog);
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}
/*static*/ long NewDiskSize::GetNumBitmapBlocks_ProDOS(long totalBlocks) {
ASSERT(totalBlocks > 0);
const int kBitsPerBlock = 512 * 8;
int numBlocks = (totalBlocks + kBitsPerBlock-1) / kBitsPerBlock;
return numBlocks;
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}
/*static*/ void NewDiskSize::UpdateSpecifyEdit(CDialog* pDialog)
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{
CEdit* pEdit = (CEdit*) pDialog->GetDlgItem(kEditBoxID);
int i;
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if (pEdit == NULL) {
ASSERT(false);
return;
}
for (i = 0; i < NELEM(kCtrlMap); i++) {
CButton* pButton = (CButton*) pDialog->GetDlgItem(kCtrlMap[i].ctrlID);
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if (pButton == NULL) {
LOGI("WARNING: couldn't find ctrlID %d", kCtrlMap[i].ctrlID);
continue;
}
if (pButton->GetCheck() == BST_CHECKED) {
if (kCtrlMap[i].blocks == kSpecified)
return;
break;
}
}
if (i == NELEM(kCtrlMap)) {
LOGI("WARNING: couldn't find a checked radio button");
return;
}
CString fmt;
Large set of changes to restore CiderPress build. CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
2014-11-10 23:32:55 +00:00
fmt.Format(L"%ld", kCtrlMap[i].blocks);
pEdit->SetWindowText(fmt);
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}