The previous version was written to work on Win98+, and used the
rather gnarly ShellTree class. Since we no longer support Win98,
we can now use CShellManager::BrowseForFolder(), which does exactly
what we want without all the ugly code (and it looks nicer, and it
integrates better with the rest of the system).
We can also get rid of NewFolderDialog, which only existed to allow
the user to create a folder when trudging through ShellTree.
This required "upgrading" the main app object from CWinApp to
CWinAppEx, but that appears to be benign. Tested on WinXP and it
all seems fine.
Some of the code was mis-handling wide character filenames.
A direct copy & paste should be using the 8-bit form of the filename,
but that's a deeper fix.
Also, changed some types to use explicit integer width specifiers.
This moves method comments from the .cpp file to the .h file,
where users of the methods can find them. This also makes it
possible for the IDE to show the comments when you mouse-hover over
the method name, though Visual Studio is a bit weak in this regard.
Also, added "override" keywords on overridden methods. Reasonably
current versions of popular compilers seem to support this.
Also, don't have the return type on a separate line in the .cpp file.
The motivation for the practice -- quickly finding a method definition
with "^name" -- is less useful in C++ than C, and modern IDEs provide
more convenient ways to do the same thing.
Also, do some more conversion from unsigned types to uintXX_t.
This commit is primarily for the "app" directory.
CiderPress and MDC now compile, and execute far enough to open
their respective "about" boxes, but I doubt they'll do much
more than that.
* Switch from MBCS to UNICODE APIs
Microsoft switched to UTF-16 (by way of UCS-2) a long time ago,
and the support for MBCS seems to be getting phased out. So it's
time to switch to wide strings.
This is a bit awkward for CiderPress because it works with disk
and file archives with 8-bit filenames, and I want NufxLib and
DiskImgLib to continue to work on Linux (which has largely taken
the UTF-8 approach to Unicode). The libraries will continue to
work with 8-bit filenames, with CiderPress/MDC doing the
conversion at the appropriate point.
There were a couple of places where strings from a structure
handed back by one of the libraries were used directly in the UI,
or vice-versa, which is a problem because we have nowhere to
store the result of the conversion. These currently have fixed
place-holder "xyzzy" strings.
All UI strings are now wide.
Various format strings now use "%ls" and "%hs" to explicitly
specify wide and narrow. This doesn't play well with gcc, so
only the Windows-specific parts use those.
* Various updates to vcxproj files
The project-file conversion had some cruft that is now largely
gone. The build now has a common output directory for the EXEs
and libraries, avoiding the old post-build copy steps.
* Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots
The old "prebuilts" directory is now gone. The libraries are now
built as part of building the apps.
I added a minimal set of files for zlib, and a full set for nufxlib.
The Linux-specific nufxlib goodies are included for the benefit of
the Linux utilities, which are currently broken (don't build).
* Replace symbols used for include guards
Symbols with a leading "__" are reserved.
This updates all source files to use spaces instead of tabs for
indentation. It also normalizes the end-of-line markers to be
Windows-style CRLF, and ensures that all files end with EOL.
No substantive changes were made; "diff -w" is empty.