ciderpress/app/DiskFSTree.h

127 lines
3.8 KiB
C++

/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
/*
* Fill out a CTreeCtrl with the results of a tree search through a DiskFS and
* its sub-volumes.
*/
#ifndef APP_DISKFSTREE_H
#define APP_DISKFSTREE_H
#include "resource.h"
#include "../diskimg/DiskImg.h"
/*
* Utility class for extracting a directory hierarchy from a DiskFS and
* adding it to a CTreeCtrl.
*
* The storage for some of the strings provided to the tree control is
* managed by this class, so delete this object after the CTreeCtrl is
* deleted. (Generally, this should be paired with a CTreeCtrl in a dialog
* object.)
*/
class DiskFSTree {
public:
DiskFSTree(void) {
fIncludeSubdirs = false;
fExpandDepth = 0;
fpDiskFS = NULL;
fpTargetData = NULL;
LoadTreeImages();
}
virtual ~DiskFSTree(void) { FreeAllTargetData(); }
/*
* Create the contents of the tree control.
*/
bool BuildTree(DiskImgLib::DiskFS* pDiskFS, CTreeCtrl* pTree);
/* if set, includes folders as well as disks */
bool fIncludeSubdirs;
/* start with the tree expanded to this depth (0=none, -1=all) */
int fExpandDepth;
typedef enum {
kTargetUnknown = 0, kTargetDiskFS, kTargetSubdir
} TargetKind;
struct TargetData {
TargetData()
: kind(kTargetUnknown), selectable(false), pDiskFS(NULL),
pFile(NULL), pNext(NULL)
{}
TargetKind kind;
bool selectable;
DiskImgLib::DiskFS* pDiskFS;
DiskImgLib::A2File* pFile;
// easier to keep a list than to chase through the tree
struct TargetData* pNext;
};
private:
/*
* Load the specified DiskFS into the tree, recursively adding any
* sub-volumes. Pass in an initial depth of 1.
*
* Returns true on success.
*/
bool AddDiskFS(CTreeCtrl* pTree, HTREEITEM root,
DiskImgLib::DiskFS* pDiskFS, int depth);
/*
* Add the subdir and all of the subdirectories of the current subdir.
*
* The files are held in a linear list in the DiskFS, so we have to
* reconstruct the hierarchy from the path names. Pass in NULL for the
* root volume.
*
* Returns a pointer to the next A2File in the list (i.e. the first one
* that we couldn't digest). This assumes that the contents of a
* subdirectory are grouped together in the linear list, so that we can
* immediately bail when the first misfit is encountered.
*/
DiskImgLib::A2File* AddSubdir(CTreeCtrl* pTree, HTREEITEM parent,
DiskImgLib::DiskFS* pDiskFS, DiskImgLib::A2File* pFile,
int depth);
/*
* Allocate a new TargetData struct, and add it to our list.
*/
TargetData* AllocTargetData(void);
/*
* Free up the TargetData structures we created.
*/
void FreeAllTargetData(void);
/*
* Load bitmaps used in the tree control.
*/
void LoadTreeImages(void) {
if (!fTreeImageList.Create(IDB_TREE_PICS, 16, 1, CLR_DEFAULT)) {
LOGW("GLITCH: list image create failed");
}
fTreeImageList.SetBkColor(::GetSysColor(COLOR_WINDOW));
}
enum { // defs for IDB_TREE_PICS
kTreeImageFolderClosed = 0,
kTreeImageFolderOpen = 1,
kTreeImageHardDriveRW = 2,
kTreeImageHardDriveRO = 3,
};
CImageList fTreeImageList;
DiskImgLib::DiskFS* fpDiskFS;
TargetData* fpTargetData;
// Storage for wide strings that were converted from DiskFS narrow strings.
CStringArray fStringHolder;
};
#endif /*APP_DISKFSTREE_H*/