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a250f6d89a
Ideally there would be a preference that allowed you to enable logging and specify the file's location. That could make remote debugging of certain problems easier.
110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* My debug stuff.
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*/
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#ifndef UTIL_MYDEBUG_H
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#define UTIL_MYDEBUG_H
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#include "PathName.h"
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#include "FaddenStd.h"
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#include <sal.h>
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/*
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* Debug log output.
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*
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* Generally an application will only want one instance of this, which will be
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* accessed through a global variable by log macros.
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*/
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class DebugLog {
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public:
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/*
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* Pass in the log file name, or NULL if logging to a file is not
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* desired. If the log file cannot be opened, no error is reported,
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* but the Log call will do nothing.
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*/
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DebugLog(const WCHAR* logFile);
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~DebugLog();
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typedef enum {
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LOG_UNKNOWN=0, LOG_VERBOSE=1, LOG_DEBUG=2,
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LOG_INFO=3, LOG_WARN=4, LOG_ERROR=5
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} LogSeverity;
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/*
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* Write a message to the log file.
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*
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* The format string should not end with a newline. Each log message
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* will appear on its own line, possibly with a prefix.
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*/
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void Log(LogSeverity severity, const char* file, int line,
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_Printf_format_string_ const char* format, ...);
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private:
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DECLARE_COPY_AND_OPEQ(DebugLog)
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const int kStaleLog = 8 * 60 * 60; // 8 hours
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FILE* fLogFp;
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int fPid;
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};
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extern DebugLog* gDebugLog; // declare and allocate in app
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/* send the message to the log file (if open) and the CRT debug mechanism */
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#define LOG_BASE(severity, file, line, format, ...) \
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{ \
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if (gDebugLog != NULL) { \
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gDebugLog->Log((severity), (file), (line), (format), __VA_ARGS__); \
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} \
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}
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/*
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* Log macros, with priority specifier. The output will be written to the
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* log file, if one is open, and to the debugger output window, if available.
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*
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* The verbose-level debugging should be enabled on a file-by-file basis
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* with a compile-time define, but that doesn't seem to work (pre-compiled
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* header interference, maybe?).
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*/
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//#ifdef SHOW_LOGV
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# define LOGV(format, ...) \
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LOG_BASE(DebugLog::LOG_VERBOSE, __FILE__, __LINE__, format, __VA_ARGS__)
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//#else
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//# define LOGV(format, ...) ((void)0)
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//#endif
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#define LOGD(format, ...) \
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LOG_BASE(DebugLog::LOG_DEBUG, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGI(format, ...) \
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LOG_BASE(DebugLog::LOG_INFO, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGW(format, ...) \
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LOG_BASE(DebugLog::LOG_WARN, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGE(format, ...) \
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LOG_BASE(DebugLog::LOG_ERROR, __FILE__, __LINE__, format, __VA_ARGS__)
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/* make the memory leak test output more interesting */
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#ifdef _DEBUG
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# define new DEBUG_NEW
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#endif
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/* retain some level of assertion with the non-debug MFC libs */
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#if !defined(_DEBUG) && !defined(NDEBUG)
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# undef ASSERT
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# define ASSERT assert
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#endif
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/* put this in to break on interesting events when built debug */
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#if defined(_DEBUG)
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# define DebugBreak() { _CrtDbgBreak(); }
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#else
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# define DebugBreak() ((void) 0)
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#endif
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#endif /*UTIL_MYDEBUG_H*/
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