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https://github.com/fadden/ciderpress.git
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51b5f00f5c
CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
78 lines
1.5 KiB
C++
78 lines
1.5 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* The application object.
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*/
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#include "stdafx.h"
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#include "mdc.h"
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#include "Main.h"
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#include <process.h>
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/* magic global that MFC finds (or that finds MFC) */
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MyApp gMyApp;
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#if defined(_DEBUG_LOG)
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FILE* gLog = nil;
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int gPid = -1;
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#endif
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/*
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* Constructor. This is the closest thing to "main" that we have, but we
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* should wait for InitInstance for most things.
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*/
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MyApp::MyApp(LPCTSTR lpszAppName) : CWinApp(lpszAppName)
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{
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time_t now;
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now = time(nil);
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#ifdef _DEBUG_LOG
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gLog = fopen(kDebugLog, "w");
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if (gLog == nil)
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abort();
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::setvbuf(gLog, nil, _IONBF, 0);
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gPid = ::getpid();
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fprintf(gLog, "\n");
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#endif
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WMSG1("MDC started at %.24hs\n", ctime(&now));
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int tmpDbgFlag;
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// enable memory leak detection
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tmpDbgFlag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
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tmpDbgFlag |= _CRTDBG_LEAK_CHECK_DF;
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_CrtSetDbgFlag(tmpDbgFlag);
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WMSG0("Leak detection enabled\n");
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}
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/*
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* This is the last point of control we have.
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*/
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MyApp::~MyApp(void)
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{
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WMSG0("MDC SHUTTING DOWN\n\n");
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#ifdef _DEBUG_LOG
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if (gLog != nil)
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fclose(gLog);
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#endif
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}
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/*
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* It all begins here.
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*
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* Create a main window.
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*/
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BOOL
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MyApp::InitInstance(void)
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{
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m_pMainWnd = new MainWindow;
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m_pMainWnd->ShowWindow(m_nCmdShow);
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m_pMainWnd->UpdateWindow();
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return TRUE;
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}
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