mirror of
https://github.com/fadden/ciderpress.git
synced 2024-11-23 11:33:58 +00:00
669 lines
14 KiB
C++
669 lines
14 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Pathname utilities.
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*/
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#include "stdafx.h"
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#include "PathName.h"
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#include "Util.h"
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#include <stdio.h>
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#include <fcntl.h>
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#include <io.h>
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#include <direct.h>
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#include <sys/stat.h>
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#include <sys/utime.h>
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#include <errno.h>
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#ifndef S_ISREG
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# define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
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# define S_ISDIR(m) (((m) & S_IFMT) == S_IFDIR)
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#endif
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# ifndef F_OK
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# define F_OK 00
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# endif
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# ifndef R_OK
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# define R_OK 04
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# endif
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/*
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* ===========================================================================
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* Filename utils
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* ===========================================================================
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*/
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#define kFilenameExtDelim '.' /* separates extension from filename */
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/*
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* Find the filename component of a local pathname. Uses the fssep passed
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* in. If the fssep is '\0' (as is the case for DOS 3.3), then the entire
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* pathname is returned.
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*
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* Always returns a pointer to a string; never returns nil.
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*/
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const char*
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FilenameOnly(const char* pathname, char fssep)
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{
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const char* retstr;
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const char* pSlash;
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char* tmpStr = nil;
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ASSERT(pathname != nil);
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if (fssep == '\0') {
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retstr = pathname;
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goto bail;
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}
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pSlash = strrchr(pathname, fssep);
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if (pSlash == nil) {
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retstr = pathname; /* whole thing is the filename */
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goto bail;
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}
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pSlash++;
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if (*pSlash == '\0') {
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if (strlen(pathname) < 2) {
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retstr = pathname; /* the pathname is just "/"? Whatever */
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goto bail;
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}
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/* some bonehead put an fssep on the very end; back up before it */
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/* (not efficient, but this should be rare, and I'm feeling lazy) */
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tmpStr = strdup(pathname);
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tmpStr[strlen(pathname)-1] = '\0';
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pSlash = strrchr(tmpStr, fssep);
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if (pSlash == nil) {
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retstr = pathname; /* just a filename with a '/' after it */
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goto bail;
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}
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pSlash++;
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if (*pSlash == '\0') {
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retstr = pathname; /* I give up! */
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goto bail;
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}
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retstr = pathname + (pSlash - tmpStr);
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} else {
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retstr = pSlash;
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}
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bail:
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free(tmpStr);
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return retstr;
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}
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/*
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* Return the filename extension found in a full pathname.
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*
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* An extension is the stuff following the last '.' in the filename. If
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* there is nothing following the last '.', then there is no extension.
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*
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* Returns a pointer to the '.' preceding the extension, or nil if no
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* extension was found.
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*
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* We guarantee that there is at least one character after the '.'.
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*/
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const char*
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FindExtension(const char* pathname, char fssep)
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{
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const char* pFilename;
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const char* pExt;
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/*
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* We have to isolate the filename so that we don't get excited
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* about "/foo.bar/file".
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*/
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pFilename = FilenameOnly(pathname, fssep);
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ASSERT(pFilename != nil);
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pExt = strrchr(pFilename, kFilenameExtDelim);
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/* also check for "/blah/foo.", which doesn't count */
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if (pExt != nil && *(pExt+1) != '\0')
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return pExt;
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return nil;
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}
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/*
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* Get just the file name.
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*/
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CString
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PathName::GetFileName(void)
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{
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CString str;
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SplitIFN();
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str = fFileName;
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str += fExt;
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{
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const char* ccp;
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ccp = FilenameOnly(fPathName, '\\');
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if (strcmp(ccp, str) != 0) {
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WMSG2("NOTE: got different filenames '%s' vs '%s'\n",
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ccp, (LPCTSTR) str);
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}
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}
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return str;
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}
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/*
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* Get just the drive name.
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*/
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CString
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PathName::GetDriveOnly(void)
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{
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SplitIFN();
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return fDrive;
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}
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/*
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* Get directory names, prefixed with the drive.
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*/
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CString
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PathName::GetDriveAndPath(void)
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{
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CString str;
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SplitIFN();
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str = fDrive;
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str += fDir;
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return str;
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}
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/*
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* Get just the directory names.
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*/
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CString
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PathName::GetPathOnly(void)
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{
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SplitIFN();
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return fDir;
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}
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/*
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* Get just the extension.
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*/
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CString
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PathName::GetExtension(void)
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{
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SplitIFN();
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{
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const char* ccp;
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ccp = FindExtension(fPathName, '\\');
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if ((ccp == nil && strlen(fExt) > 0) ||
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(ccp != nil && strcmp(ccp, fExt) != 0))
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{
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WMSG2("NOTE: got different extensions '%s' vs '%s'\n",
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ccp, (LPCTSTR) fExt);
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}
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}
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return fExt;
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}
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/*
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* Expand the short file name of an existing file into its long form.
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*
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* Returns 0 on success, -1 on failure.
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*/
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int
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PathName::SFNToLFN(void)
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{
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char buf[MAX_PATH];
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WIN32_FIND_DATA findFileData;
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HANDLE hFind;
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char* cp;
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DWORD len;
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CString lfn;
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bool hadEndingSlash = false;
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lfn = "";
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if (fPathName.IsEmpty())
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return 0;
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/* fully expand it */
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len = ::GetFullPathName(fPathName, sizeof(buf), buf, &cp);
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if (len == 0 || len >= sizeof(buf))
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return -1;
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//WMSG1(" FullPathName='%s'\n", buf);
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if (buf[len-1] == '\\') {
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hadEndingSlash = true;
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buf[len-1] = '\0';
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len--;
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}
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/*
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* Walk forward in the buffer, passing increasingly-long filenames into
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* FindFirstFile.
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*/
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cp = buf;
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while (cp != buf + len) {
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if (*cp == '\\') {
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if (cp == buf) {
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/* just the leading '\'; shouldn't happen after GetFPN? */
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lfn += "\\";
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} else if (cp == buf+2 && *buf != '\\') {
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/* this is probably "C:\", which FindFF doesn't handle */
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*cp = '\0';
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lfn += buf;
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lfn += "\\";
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*cp = '\\';
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} else {
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*cp = '\0';
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hFind = ::FindFirstFile(buf, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE) {
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DWORD err = ::GetLastError();
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WMSG2("FindFirstFile '%s' failed, err=%d\n", buf, err);
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return -1;
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} else {
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FindClose(hFind);
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}
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//WMSG2(" COMPONENT '%s' [%s]\n", findFileData.cFileName,
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// findFileData.cAlternateFileName);
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lfn += findFileData.cFileName;
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lfn += "\\";
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*cp = '\\';
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}
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}
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cp++;
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}
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//WMSG1(" Interim name = '%s'\n", (LPCTSTR) lfn);
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if (*(cp-1) != '\\') {
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/* there was some stuff after the last '\\'; handle it */
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hFind = ::FindFirstFile(buf, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE) {
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DWORD err = ::GetLastError();
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WMSG2("FindFirstFile '%s' failed, err=%d\n", buf, err);
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return -1;
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} else {
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FindClose(hFind);
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}
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//WMSG2(" COMPONENT2 '%s' [%s]\n", findFileData.cFileName,
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// findFileData.cAlternateFileName);
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lfn += findFileData.cFileName;
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}
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//WMSG1(" Almost done = '%s'\n", (LPCTSTR) lfn);
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if (hadEndingSlash)
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lfn += "\\";
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fPathName = lfn;
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return 0;
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}
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/*
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* Return the description of the file type.
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*/
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CString
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PathName::GetDescription()
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{
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CString szTypeName;
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SHFILEINFO sfi;
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SHGetFileInfo(fPathName, 0, &sfi, sizeof(SHFILEINFO), SHGFI_TYPENAME);
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szTypeName = sfi.szTypeName;
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return szTypeName;
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}
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/*
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* Check to see if the file exists.
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*
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* If we use something simple like access(), we will catch all files including
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* the ones in Network Neighborhood. Using the FindFirstFile stuff avoids
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* the problem, but raises the difficulty of being unable to find simple
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* things like "D:\".
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*/
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bool
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PathName::Exists(void)
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{
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// if (strncmp(fPathName, "\\\\", 2) == 0) {
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// WMSG1("Refusing to check for network path '%s'\n", fPathName);
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// return false;
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// }
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return (::access(fPathName, 0) != -1);
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#if 0
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WIN32_FIND_DATA fd;
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bool result;
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CString szFindPath = fPathName;
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int nSlash = szFindPath.ReverseFind('\\');
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath = szFindPath.Left(nSlash);
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}
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HANDLE hFind = FindFirstFile( szFindPath, &fd );
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if ( hFind != INVALID_HANDLE_VALUE )
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{
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FindClose( hFind );
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}
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result = (hFind != INVALID_HANDLE_VALUE);
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#endif
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#if 0
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if (::access(fPathName, 0) != -1) {
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/* exists */
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if (!result) {
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ASSERT(false);
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}
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} else {
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/* doesn't exist */
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if (result) {
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ASSERT(false);
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}
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}
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return result;
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#endif
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}
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/*
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Problem:
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FindFirstFile returns INVALID_HANDLE_VALUE while seeking "C:"
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my workaround:
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instead of removing the backshash at the end of the path, i add a * to find any file in this folder.
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FileName.cpp line 135:
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replace
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----------------------
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath = szFindPath.Left(nSlash);
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}
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----------------------
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with
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----------------------
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath += "*";
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}
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else
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szFindPath += "\\*";
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----------------------
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*/
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/*
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* Invoke the system-dependent directory creation function.
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*/
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int
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PathName::Mkdir(const char* dir)
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{
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int err = 0;
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ASSERT(dir != nil);
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if (mkdir(dir) < 0)
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err = errno ? errno : -1;
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return err;
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}
|
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|
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/*
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* Determine if a file exists, and if so whether or not it's a directory.
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*
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* Set fields you're not interested in to nil.
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*
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* On success, returns 0 and fields are set appropriately. On failure,
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* returns nonzero and result values are undefined.
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*/
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int
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PathName::GetFileInfo(const char* pathname, struct stat* psb,
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time_t* pModWhen, bool* pExists, bool* pIsReadable, bool* pIsDirectory)
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{
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struct stat sbuf;
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int cc;
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|
|
/*
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* On base network path, e.g. \\webby\fadden, the stat() call fails
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* with ENOENT, but the access() call succeeds. Not sure if this
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* can happen in other circumstances, so I'm not messing with it
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* for now.
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*/
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//{
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// int cc2 = access(pathname, 0);
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//}
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if (pModWhen != nil)
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*pModWhen = (time_t) -1;
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if (pExists != nil)
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*pExists = false;
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if (pIsReadable != nil)
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*pIsReadable = false;
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if (pIsDirectory != nil)
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*pIsDirectory = false;
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cc = stat(pathname, &sbuf);
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if (psb != nil)
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*psb = sbuf;
|
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if (cc != 0) {
|
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if (errno == ENOENT) {
|
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if (pExists != nil)
|
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*pExists = false;
|
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return 0;
|
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} else
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return errno;
|
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}
|
|
|
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if (pExists != nil)
|
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*pExists = true;
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|
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if (pIsDirectory != nil && S_ISDIR(sbuf.st_mode))
|
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*pIsDirectory = true;
|
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if (pModWhen != nil)
|
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*pModWhen = sbuf.st_mtime;
|
|
|
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if (pIsReadable != nil) {
|
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/*
|
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* Test if we can read this file. How do we do that? The easy but
|
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* slow way is to call access(2), the harder way is to figure out
|
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* what user/group we are and compare the appropriate file mode.
|
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*/
|
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if (access(pathname, R_OK) < 0)
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*pIsReadable = false;
|
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else
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*pIsReadable = true;
|
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}
|
|
|
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return 0;
|
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}
|
|
|
|
/*
|
|
* Check the status of a file.
|
|
*/
|
|
int
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PathName::CheckFileStatus(struct stat* psb, bool* pExists, bool* pIsReadable,
|
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bool* pIsDir)
|
|
{
|
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return GetFileInfo(fPathName, psb, nil, pExists, pIsReadable, pIsDir);
|
|
}
|
|
|
|
/*
|
|
* Get the modification date of a file.
|
|
*/
|
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time_t
|
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PathName::GetModWhen(void)
|
|
{
|
|
time_t when;
|
|
|
|
if (GetFileInfo(fPathName, nil, &when, nil, nil, nil) != 0)
|
|
return (time_t) -1;
|
|
|
|
return when;
|
|
}
|
|
|
|
/*
|
|
* Set the modification date on a file.
|
|
*/
|
|
int
|
|
PathName::SetModWhen(time_t when)
|
|
{
|
|
struct utimbuf utbuf;
|
|
|
|
if (when == (time_t) -1 || when == kDateNone || when == kDateInvalid) {
|
|
WMSG1("NOTE: not setting invalid date (%ld)\n", when);
|
|
return 0;
|
|
}
|
|
|
|
utbuf.actime = utbuf.modtime = when;
|
|
|
|
if (utime(fPathName, &utbuf) < 0)
|
|
return errno;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Create a single subdirectory if it doesn't exist. If the next-highest
|
|
* subdirectory level doesn't exist either, cut down the pathname and
|
|
* recurse.
|
|
*
|
|
* "pathEnd" points at the last valid character. The length of the valid
|
|
* path component is therefore (pathEnd-pathStart+1).
|
|
*/
|
|
int
|
|
PathName::CreateSubdirIFN(const char* pathStart, const char* pathEnd,
|
|
char fssep)
|
|
{
|
|
int err = 0;
|
|
char* tmpBuf = nil;
|
|
bool isDirectory;
|
|
bool exists;
|
|
|
|
ASSERT(pathStart != nil);
|
|
ASSERT(pathEnd != nil);
|
|
ASSERT(fssep != '\0');
|
|
|
|
/* pathStart might have whole path, but we only want up to "pathEnd" */
|
|
tmpBuf = strdup(pathStart);
|
|
tmpBuf[pathEnd - pathStart +1] = '\0';
|
|
|
|
err = GetFileInfo(tmpBuf, nil, nil, &exists, nil, &isDirectory);
|
|
if (err != 0) {
|
|
WMSG1(" Could not get file info for '%s'\n", tmpBuf);
|
|
goto bail;
|
|
} else if (!exists) {
|
|
/* dir doesn't exist; move up a level and check parent */
|
|
pathEnd = strrchr(tmpBuf, fssep);
|
|
if (pathEnd != nil) {
|
|
pathEnd--;
|
|
ASSERT(pathEnd >= tmpBuf);
|
|
err = CreateSubdirIFN(tmpBuf, pathEnd, fssep);
|
|
if (err != 0)
|
|
goto bail;
|
|
}
|
|
|
|
/* parent is taken care of; create this one */
|
|
err = Mkdir(tmpBuf);
|
|
if (err != 0)
|
|
goto bail;
|
|
} else {
|
|
/* file does exist, make sure it's a directory */
|
|
if (!isDirectory) {
|
|
WMSG1("Existing file '%s' is not a directory\n", tmpBuf);
|
|
err = ENOTDIR;
|
|
goto bail;
|
|
}
|
|
}
|
|
|
|
bail:
|
|
free(tmpBuf);
|
|
return err;
|
|
}
|
|
|
|
/*
|
|
* Create subdirectories, if needed. The paths leading up to the filename
|
|
* in "pathname" will be created.
|
|
*
|
|
* If "pathname" is just a filename, or the set of directories matches
|
|
* the last directory we created, we don't do anything.
|
|
*
|
|
* Returns 0 on success, or a Windows error code on failure.
|
|
*/
|
|
int
|
|
PathName::CreatePathIFN(void)
|
|
{
|
|
int err = 0;
|
|
CString pathName(fPathName);
|
|
char* pathStart;
|
|
const char* pathEnd;
|
|
|
|
ASSERT(fFssep != '\0');
|
|
|
|
pathStart = pathName.GetBuffer(0);
|
|
/* BAD: network paths begin with "\\", not a drive letter */
|
|
// if (pathStart[0] == fFssep)
|
|
// pathStart++;
|
|
|
|
/* remove trailing fssep */
|
|
if (pathStart[strlen(pathStart)-1] == fFssep)
|
|
pathStart[strlen(pathStart)-1] = '\0';
|
|
|
|
/* work around bug in Win32 strrchr */
|
|
if (pathStart[0] == '\0' || pathStart[1] == '\0') {
|
|
err = EINVAL;
|
|
goto bail;
|
|
}
|
|
|
|
pathEnd = strrchr(pathStart, fFssep);
|
|
if (pathEnd == nil) {
|
|
/* no subdirectory components found */
|
|
goto bail;
|
|
}
|
|
pathEnd--; // back up past the fssep
|
|
|
|
ASSERT(pathEnd >= pathStart);
|
|
if (pathEnd - pathStart < 0) {
|
|
err = EINVAL;
|
|
goto bail;
|
|
}
|
|
|
|
/*
|
|
* Special-case the root directory, e.g. "C:\", which needs the final
|
|
* slash to be recognized by Windows file calls.
|
|
*/
|
|
if (pathEnd - pathStart == 1 && pathStart[1] == ':' &&
|
|
(toupper(pathStart[0]) >= 'A' && toupper(pathStart[0]) <= 'Z'))
|
|
{
|
|
pathEnd++; // put it back on
|
|
}
|
|
|
|
/*
|
|
* Test to determine which directories exist. The most likely case
|
|
* is that some or all of the components have already been created,
|
|
* so we start with the last one and work backward.
|
|
*/
|
|
err = CreateSubdirIFN(pathStart, pathEnd, fFssep);
|
|
/* fall through with err */
|
|
|
|
bail:
|
|
pathName.ReleaseBuffer();
|
|
return err;
|
|
}
|