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https://github.com/fadden/ciderpress.git
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b2cd857031
This adds a replacement for the SelectFilesDialog class. It has been updated to use Explorer-style dialogs, which are a bit nicer than the old-style dialogs. Hopefully this will eliminate some of the brain damage, like the disappearing Accept button. This change only updates MDC. A second change will update the main app and remove the old code. Also, updated the MDC version to 3.0.0, and changed the web site linked in the Help menu from faddensoft.com to a2ciderpress.com.
106 lines
3.0 KiB
C++
106 lines
3.0 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* My debug stuff.
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*/
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#ifndef UTIL_MYDEBUG_H
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#define UTIL_MYDEBUG_H
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#include "PathName.h"
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#include "FaddenStd.h"
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#include <sal.h>
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/*
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* Debug log output.
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*
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* Generally an application will only want one instance of this, which will be
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* accessed through a global variable by log macros.
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*/
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class DebugLog {
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public:
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/*
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* Pass in the log file name, or NULL if logging to a file is not
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* desired. If the log file cannot be opened, no error is reported,
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* but the Log call will do nothing.
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*/
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DebugLog(const WCHAR* logFile);
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~DebugLog();
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typedef enum {
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LOG_UNKNOWN=0, LOG_VERBOSE=1, LOG_DEBUG=2,
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LOG_INFO=3, LOG_WARN=4, LOG_ERROR=5
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} LogSeverity;
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/*
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* Write a message to the log file.
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*
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* The format string should not end with a newline. Each log message
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* will appear on its own line, possibly with a prefix.
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*/
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void Log(LogSeverity severity, const char* file, int line,
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_Printf_format_string_ const char* format, ...);
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private:
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DECLARE_COPY_AND_OPEQ(DebugLog)
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const int kStaleLog = 8 * 60 * 60; // 8 hours
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FILE* fLogFp;
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int fPid;
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};
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extern DebugLog* gDebugLog; // declare and allocate in app
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/* send the message to the log file (if open) and the CRT debug mechanism */
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#define LOG_BASE(severity, file, line, format, ...) \
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{ gDebugLog->Log((severity), (file), (line), (format), __VA_ARGS__); }
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/*
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* Log macros, with priority specifier. The output will be written to the
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* log file, if one is open, and to the debugger output window, if available.
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*
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* The verbose-level debugging should be enabled on a file-by-file basis
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* with a compile-time define, but that doesn't seem to work (pre-compiled
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* header interference, maybe?).
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*/
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//#ifdef SHOW_LOGV
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# define LOGV(format, ...) \
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LOG_BASE(DebugLog::LOG_VERBOSE, __FILE__, __LINE__, format, __VA_ARGS__)
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//#else
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//# define LOGV(format, ...) ((void)0)
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//#endif
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#define LOGD(format, ...) \
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LOG_BASE(DebugLog::LOG_DEBUG, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGI(format, ...) \
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LOG_BASE(DebugLog::LOG_INFO, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGW(format, ...) \
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LOG_BASE(DebugLog::LOG_WARN, __FILE__, __LINE__, format, __VA_ARGS__)
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#define LOGE(format, ...) \
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LOG_BASE(DebugLog::LOG_ERROR, __FILE__, __LINE__, format, __VA_ARGS__)
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/* make the memory leak test output more interesting */
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#ifdef _DEBUG
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# define new DEBUG_NEW
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#endif
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/* retain some level of assertion with the non-debug MFC libs */
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#if !defined(_DEBUG) && !defined(NDEBUG)
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# undef ASSERT
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# define ASSERT assert
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#endif
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/* put this in to break on interesting events when built debug */
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#if defined(_DEBUG)
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# define DebugBreak() { _CrtDbgBreak(); }
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#else
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# define DebugBreak() ((void) 0)
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#endif
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#endif /*UTIL_MYDEBUG_H*/
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