mirror of
https://github.com/fadden/ciderpress.git
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94beec0639
This updates the main app to use the new dialog, and removes the old code.
178 lines
5.7 KiB
C++
178 lines
5.7 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Filename manipulations. Includes some basic file ops (e.g. tests for
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* file existence) as well.
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*/
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#ifndef UTIL_PATHNAME_H
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#define UTIL_PATHNAME_H
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/*
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* Holds a full or partial pathname, manipulating it in various ways.
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*
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* This creates some hefty buffers for _splitpath() to use, so don't use
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* these as storage within other objects.
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*
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* Functions that return CStrings should have their values assigned into
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* CString variables. Attempting to set a "const char*" to them can cause
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* problems as the CString being returned is in local storage.
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*/
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class PathName {
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public:
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PathName(const WCHAR* pathName = L"", WCHAR fssep = '\\') {
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ASSERT(fssep == '\\'); // not handling other cases yet
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fPathName = pathName;
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fFssep = fssep;
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fSplit = false;
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}
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PathName(const CString& pathName, WCHAR fssep = '\\') {
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ASSERT(fssep == '\\'); // not handling other cases yet
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fPathName = pathName;
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fFssep = fssep;
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fSplit = false;
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}
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~PathName(void) {}
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/*
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* Name manipulations.
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*/
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void SetPathName(const WCHAR* pathName, WCHAR fssep = '\\') {
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ASSERT(fssep == '\\'); // not handling other cases yet
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fPathName = pathName;
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fFssep = fssep;
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fSplit = false;
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}
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void SetPathName(const CString& pathName, WCHAR fssep = '\\') {
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ASSERT(fssep == '\\'); // not handling other cases yet
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fPathName = pathName;
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fFssep = fssep;
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fSplit = false;
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}
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// get the full pathname we have stored
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CString GetPathName(void) const { return fPathName; }
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// create a pathname from a "foreign" OS name
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int ConvertFrom(const char* foreignName, char foreignFssep);
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// return just the filename: "C:\foo\bar.txt" -> "bar.txt"
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CString GetFileName(void);
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// return just the extension: C:\foo\bar.txt --> ".txt"
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CString GetExtension(void);
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// return just the drive component: "C:\foo\bar.txt" --> "C:"
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CString GetDriveOnly(void);
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// return drive and path component: "C:\foo\bar.txt" -> "C:\foo\"
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// (assumes trailing paths end in '\')
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CString GetDriveAndPath(void);
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CString GetPathOnly(void);
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/*
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* Expand the short file name of an existing file into its long form.
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*
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* Returns 0 on success, -1 on failure.
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*/
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int SFNToLFN(void);
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// returns the description of the file type (as seen in explorer)
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CString GetDescription(void);
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// determine whether or not the file exists
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bool Exists(void);
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// check the status of a file
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int CheckFileStatus(struct _stat* psb, bool* pExists, bool* pIsReadable,
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bool* pIsDir);
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// get the modification date
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time_t GetModWhen(void);
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// set the modification date
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int SetModWhen(time_t when);
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/*
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* Create subdirectories, if needed. The paths leading up to the filename
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* in "pathname" will be created.
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*
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* If "pathname" is just a filename, or the set of directories matches
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* the last directory we created, we don't do anything.
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*
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* Returns 0 on success, or a Windows error code on failure.
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*/
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int CreatePathIFN(void);
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/*
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* Return the filename extension found in a full pathname.
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*
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* An extension is the stuff following the last '.' in the filename. If
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* there is nothing following the last '.', then there is no extension.
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*
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* Returns a pointer to the '.' preceding the extension, or NULL if no
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* extension was found.
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*
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* We guarantee that there is at least one character after the '.'.
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*/
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static const WCHAR* FindExtension(const WCHAR* pathname, WCHAR fssep);
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/*
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* Find the filename component of a local pathname. Uses the fssep passed
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* in. If the fssep is '\0' (as is the case for DOS 3.3), then the entire
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* pathname is returned.
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*
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* Always returns a pointer to a string; never returns NULL.
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*/
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static const WCHAR* FilenameOnly(const WCHAR* pathname, WCHAR fssep);
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private:
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DECLARE_COPY_AND_OPEQ(PathName)
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void SplitIFN(void) {
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if (!fSplit) {
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_wsplitpath(fPathName, fDrive, fDir, fFileName, fExt);
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fSplit = true;
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}
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}
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/*
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* Invoke the system-dependent directory creation function.
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*/
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int Mkdir(const WCHAR* dir);
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/*
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* Determine if a file exists, and if so whether or not it's a directory.
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*
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* Set fields you're not interested in to NULL.
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*
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* On success, returns 0 and fields are set appropriately. On failure,
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* returns nonzero and result values are undefined.
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*/
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int GetFileInfo(const WCHAR* pathname, struct _stat* psb, time_t* pModWhen,
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bool* pExists, bool* pIsReadable, bool* pIsDirectory);
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/*
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* Create a single subdirectory if it doesn't exist. If the next-highest
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* subdirectory level doesn't exist either, cut down the pathname and
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* recurse.
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*
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* "pathEnd" points at the last valid character. The length of the valid
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* path component is therefore (pathEnd-pathStart+1).
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*/
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int CreateSubdirIFN(const WCHAR* pathStart, const WCHAR* pathEnd,
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WCHAR fssep);
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CString fPathName;
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WCHAR fFssep;
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bool fSplit;
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WCHAR fDrive[_MAX_DRIVE]; // 3
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WCHAR fDir[_MAX_DIR]; // 256
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WCHAR fFileName[_MAX_FNAME]; // 256
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WCHAR fExt[_MAX_EXT]; // 256
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};
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#endif /*UTIL_PATHNAME_H*/
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