ciderpress/app/MyApp.cpp

192 lines
5.0 KiB
C++

/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
/*
* The application object.
*/
#include "stdafx.h"
#include "../util/UtilLib.h"
#include "MyApp.h"
#include "Registry.h"
#include "Main.h"
#include "DiskArchive.h"
#include <process.h>
/* magic global that MFC finds (or that finds MFC) */
MyApp gMyApp;
DebugLog* gDebugLog;
/*
* Constructor. This is the closest thing to "main" that we have, but we
* should wait for InitInstance for most things.
*/
MyApp::MyApp(LPCTSTR lpszAppName) : CWinApp(lpszAppName)
{
gDebugLog = new DebugLog(L"C:\\src\\cplog.txt");
time_t now = time(NULL);
LOGI("CiderPress v%d.%d.%d%ls started at %.24hs",
kAppMajorVersion, kAppMinorVersion, kAppBugVersion,
kAppDevString, ctime(&now));
int tmpDbgFlag;
// enable memory leak detection
tmpDbgFlag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpDbgFlag |= _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag(tmpDbgFlag);
LOGI("Leak detection enabled");
}
/*
* This is the last point of control we have.
*/
MyApp::~MyApp(void)
{
DiskArchive::AppCleanup();
NiftyList::AppCleanup();
LOGI("SHUTTING DOWN\n");
delete gDebugLog;
}
/*
* It all begins here.
*
* Create a main window.
*/
BOOL
MyApp::InitInstance(void)
{
//fclose(fopen("c:\\cp-initinstance.txt", "w"));
//_CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_DEBUG);
m_pMainWnd = new MainWindow;
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
LOGI("Happily in InitInstance!");
/* find our .EXE file */
//HMODULE hModule = ::GetModuleHandle(NULL);
WCHAR buf[MAX_PATH];
if (::GetModuleFileName(NULL /*hModule*/, buf, NELEM(buf)) != 0) {
LOGI("Module name is '%ls'", buf);
fExeFileName = buf;
WCHAR* cp = wcsrchr(buf, '\\');
if (cp == NULL)
fExeBaseName = L"";
else
fExeBaseName = fExeFileName.Left(cp - buf +1);
} else {
LOGI("BIG problem: GetModuleFileName failed (err=%ld)",
::GetLastError());
}
LogModuleLocation(L"riched.dll");
LogModuleLocation(L"riched20.dll");
LogModuleLocation(L"riched32.dll");
#if 0
/* find our .INI file by tweaking the EXE path */
char* cp = strrchr(buf, '\\');
if (cp == NULL)
cp = buf;
else
cp++;
if (cp + ::lstrlen(_T("CiderPress.INI")) >= buf+sizeof(buf))
return FALSE;
::lstrcpy(cp, _T("CiderPress.INI"));
free((void*)m_pszProfileName);
m_pszProfileName = strdup(buf);
LOGI("Profile name is '%ls'", m_pszProfileName);
if (!WriteProfileString("SectionOne", "MyEntry", "test"))
LOGI("WriteProfileString failed");
#endif
SetRegistryKey(fRegistry.GetAppRegistryKey());
//LOGI("Registry key is '%ls'", m_pszRegistryKey);
//LOGI("Profile name is '%ls'", m_pszProfileName);
LOGI("Short command line is '%ls'", m_lpCmdLine);
//LOGI("CP app name is '%ls'", m_pszAppName);
//LOGI("CP exe name is '%ls'", m_pszExeName);
LOGI("CP help file is '%ls'", m_pszHelpFilePath);
LOGI("Command line is '%ls'", ::GetCommandLine());
//if (!WriteProfileString("SectionOne", "MyEntry", "test"))
// LOGI("WriteProfileString failed");
/*
* If we're installing or uninstalling, do what we need to and then
* bail immediately. This will hemorrhage memory, but I'm sure the
* incredibly robust Windows environment will take it in stride.
*/
if (wcscmp(m_lpCmdLine, L"-install") == 0) {
LOGI("Invoked with INSTALL flag");
fRegistry.OneTimeInstall();
exit(0);
} else if (wcscmp(m_lpCmdLine, L"-uninstall") == 0) {
LOGI("Invoked with UNINSTALL flag");
fRegistry.OneTimeUninstall();
exit(1); // tell DeployMaster to continue with uninstall
}
fRegistry.FixBasicSettings();
return TRUE;
}
/*
* Show where we got something from. Handy for checking DLL load locations.
*
* If "name" is NULL, we show the EXE info.
*/
void
MyApp::LogModuleLocation(const WCHAR* name)
{
HMODULE hModule;
WCHAR fileNameBuf[256];
hModule = ::GetModuleHandle(name);
if (hModule != NULL &&
::GetModuleFileName(hModule, fileNameBuf, NELEM(fileNameBuf)) != 0)
{
// GetModuleHandle does not increase ref count, so no need to release
LOGI("Module '%ls' loaded from '%ls'", name, fileNameBuf);
} else {
LOGI("Module '%ls' not loaded", name);
}
}
/*
* Do some idle processing.
*/
BOOL
MyApp::OnIdle(LONG lCount)
{
BOOL bMore = CWinApp::OnIdle(lCount);
//if (lCount == 0) {
// LOGI("IDLE lcount=%d", lCount);
//}
/*
* If MFC is done, we take a swing.
*/
if (bMore == false) {
/* downcast */
((MainWindow*)m_pMainWnd)->DoIdle();
}
return bMore;
}