#!/usr/bin/env bash set -euo pipefail export ACME="$HOME/gh/acme/ACME_Lib" ACME_BIN="$HOME/gh/acme/acme" $ACME_BIN -o writetest.o -r writetest.lst writetest.asm # cp data/disks/dos33mst.dsk writetest.dsk # diskii put -f writetest.dsk writetest writetest.o # Also run mame? (set MAMEDIR and MAMEBIN to your local variant) [[ -z "${MAMEDIR-}" ]] && MAMEDIR="/Users/zellyn/Library/Application Support/Ample" [[ -z "${MAMEBIN-}" ]] && MAMEBIN="/Applications/Ample.app/Contents/MacOS/mame64" # Write audit.o into an OpenEmulator config? [[ -z "${TMPLS-}" ]] && TMPLS=~/gh/OpenEmulator-OSX/modules/libemulation/res/templates DSK=$(realpath ./audit.dsk) case "${1-none}" in "2ee") # mame64 apple2ee -skip_gameinfo -nosamples -window -resolution 1120x840 -flop1 /Users/zellyn/gh/a2audit/audit/audit.dsk (cd "$MAMEDIR"; "$MAMEBIN" apple2ee -window -flop1 "$DSK" -skip_gameinfo) ;; "2e") (cd "$MAMEDIR"; "$MAMEBIN" apple2e -window -flop1 "$DSK" -skip_gameinfo) ;; "2p") (cd "$MAMEDIR"; "$MAMEBIN" apple2p -window -flop1 "$DSK" -skip_gameinfo) ;; "2") (cd "$MAMEDIR"; "$MAMEBIN" apple2 -window -flop1 "$DSK" -skip_gameinfo) ;; "2ee-d") (cd "$MAMEDIR"; "$MAMEBIN" apple2ee -window -flop1 "$DSK" -skip_gameinfo -debug) ;; "2e-d") (cd "$MAMEDIR"; "$MAMEBIN" apple2e -window -flop1 "$DSK" -skip_gameinfo -debug) ;; "2p-d") (cd "$MAMEDIR"; "$MAMEBIN" apple2p -window -flop1 "$DSK" -skip_gameinfo -debug) ;; "2-d") (cd "$MAMEDIR"; "$MAMEBIN" apple2 -window -flop1 "$DSK" -skip_gameinfo -debug) ;; "oe") (head -c 24576 /dev/zero; cat audit.o; head -c 65536 /dev/zero) | head -c 65536 > $TMPLS/Apple\ II/Apple\ IIe-test.emulation/appleIIe.mainRam.bin sed -e 's|||' $TMPLS/Apple\ II/Apple\ IIe.xml > $TMPLS/Apple\ II/Apple\ IIe-test.emulation/info.xml ;; "none") ;; *) echo Options: 2ee, 2e, 2p, 2, 2ee-d, 2e-d, 2p-d, 2-d esac true # Signal success (since we had a bunch of conditionals that can return false status).