wiz 1-3 mazes

This commit is contained in:
Denis Molony 2016-08-22 20:54:03 +10:00
parent b5cf619733
commit a2f2fb5d4e
4 changed files with 321 additions and 257 deletions

View File

@ -26,20 +26,20 @@ public class Utility
.equals (AffineTransform.getScaleInstance (2.0, 2.0));
}
public static void find (byte[] buffer, byte[] key)
public static boolean find (byte[] buffer, byte[] key)
{
System.out.println ("*********** searching ************");
// System.out.println (HexFormatter.format (buffer));
for (int i = 0; i < buffer.length; i++)
{
// System.out.printf ("%02X %02X%n", buffer[i], key[0]);
if (buffer[i] == key[0])
{
// System.out.println ("**** checking first ****");
if (matches (buffer, i, key))
{
System.out.printf ("Matches at %04X%n", i);
return true;
}
}
}
return false;
}
public static boolean matches (byte[] buffer, int offset, byte[] key)

View File

@ -70,31 +70,74 @@ class MazeLevel extends AbstractFile
"Elevator", "Rock/Water", "Fizzle", "Message/Item", "Monster" };
List<MazeAddress> messageList = new ArrayList<MazeAddress> ();
text.append ("\n\nAddresses/Messages/Items\n\n");
for (int i = 768, j = 0; i < 800; i += 2, j++)
List<MazeAddress> monsterList = new ArrayList<MazeAddress> ();
text.append ("\n\nTable Index Contains \n");
for (int j = 0; j < 16; j++)
{
String extraText = "";
int val = buffer[760 + j / 2] & 0xFF;
String extra = (j % 2) == 0 ? extras[val % 16] : extras[val / 16];
MazeAddress address = getAddress (j);
int k = (j % 2) == 0 ? val % 16 : val / 16;
if (k == 11)
messageList.add (address);
text.append (String.format ("%04X-%04X-%04X: %04X %04X %04X : %X %X %s%n", i,
i + 32, i + 64, address.level, address.row, address.column, j, k, extra));
int cellFlag = (j % 2) == 0 ? val % 16 : val / 16;
if (cellFlag == 11)
{
extraText = "Msg:" + String.format ("%04X ", address.row);
messageList.add (address); // to print at the end
int messageType = address.column;
if (messageType == 2)
{
extraText += "Obtained: ";
if (items != null)
extraText += items.get (address.level).getName ();
}
if (messageType == 5)
{
extraText += "Requires: ";
if (items != null)
extraText += items.get (address.level).getName ();
}
if (messageType == 4)
{
extraText += "Unknown";
}
}
if (cellFlag == 12)
{
monsterList.add (address);
extraText = "Encounter: ";
if (monsters != null)
extraText += monsters.get (address.column).realName;
}
text.append (String.format (" %X %X %-15s %04X %04X %04X %s%n", j,
cellFlag, extra, address.level, address.row, address.column, extraText));
}
text.append ("\nRest\n\n");
text.append (HexFormatter.format (buffer, 864, buffer.length - 864));
text.append ("\n\n");
text.append ("\n");
for (MazeAddress address : messageList)
{
Message message = getMessage (address.row);
text.append (address.row + "\n");
text.append (String.format ("%nMessage: %04X%n", address.row));
text.append (message.getText ());
text.append ("\n");
}
for (MazeAddress address : monsterList)
{
Monster monster = getMonster (address.column);
text.append (String.format ("%nMonster: %04X%n", address.column));
text.append (monster.getText ());
text.append ("\n");
}
return text.toString ();
}
@ -116,7 +159,6 @@ class MazeLevel extends AbstractFile
private void addExtras (StringBuilder text, int ptr)
{
// StringBuilder text2 = new StringBuilder ();
text.append ("\n\n");
for (int i = 0; i < 20; i++)
{
@ -127,19 +169,9 @@ class MazeLevel extends AbstractFile
int left = val / 16; // 0:F
int right = val % 16; // 0:F
text.append (String.format ("%X:%X ", right, left));
int c2 = buffer[760 + right / 2] & 0xFF; // 760 + 0:7
int d2 = (right % 2 == 0) ? c2 % 16 : c2 / 16;
// text2.append (String.format ("%02X %02X ", c2, d2));
int c1 = buffer[760 + left / 2] & 0xFF;
int d1 = (left % 2 == 0) ? c1 % 16 : c1 / 16;
// text2.append (String.format ("%02X %02X%n", c1, d1));
}
text.append ("\n");
// text2.append ("\n");
}
// text.append (text2.toString ());
}
@Override
@ -231,9 +263,9 @@ class MazeLevel extends AbstractFile
int b = (row % 2 == 0) ? value % 16 : value / 16; // 0:F
int c = buffer[760 + b / 2] & 0xFF; // 760:767
int d = (b % 2 == 0) ? c % 16 : c / 16;
int cellFlag = (b % 2 == 0) ? c % 16 : c / 16;
switch (d)
switch (cellFlag)
{
case 0: // normal
break;
@ -266,7 +298,7 @@ class MazeLevel extends AbstractFile
break;
case 7: // ouchy
cell.unknown = d;
cell.unknown = cellFlag;
break;
case 8:
@ -328,7 +360,7 @@ class MazeLevel extends AbstractFile
System.out.println ("Value : " + val);
// this gives Index error: 20410, Size 104 in Wizardry_III/legacy2.dsk
if (items != null && val < items.size ())
cell.itemObtained = items.get (val); // check this
cell.itemObtained = items.get (val); // check this
if (cell.itemObtained == null)
System.out.printf ("Item %d not found%n", val);
}
@ -343,8 +375,8 @@ class MazeLevel extends AbstractFile
break;
default:
System.out.println ("Unknown extra: " + d);
cell.unknown = d;
System.out.println ("Unknown extra: " + cellFlag);
cell.unknown = cellFlag;
break;
}
@ -368,8 +400,18 @@ class MazeLevel extends AbstractFile
if (m.match (messageNo))
return m;
// if (cell.message == null)
// System.out.println ("message not found : " + messageNum);
return null;
}
private Monster getMonster (int monsterNo)
{
if (monsters == null)
return null;
for (Monster m : monsters)
if (m.match (monsterNo))
return m;
return null;
}

View File

@ -9,260 +9,273 @@ import com.bytezone.diskbrowser.utilities.HexFormatter;
class Monster extends AbstractFile implements Comparable<Monster>
{
public final String genericName;
public final String realName;
public final int monsterID;
List<Monster> monsters;
Reward goldReward;
Reward chestReward;
public final String genericName;
public final String realName;
public final int monsterID;
List<Monster> monsters;
Reward goldReward;
Reward chestReward;
public final int type;
public final int imageID;
int rewardTable1;
int rewardTable2;
public final int partnerID;
public final int partnerOdds;
public final int armourClass;
public final int speed;
public final int mageSpellLevel;
public final int priestSpellLevel;
int levelDrain;
int bonus1;
int bonus2;
int bonus3;
int resistance;
int abilities;
public final Dice groupSize, hitPoints;
List<Dice> damage = new ArrayList<Dice> ();
public final int type;
public final int imageID;
int rewardTable1;
int rewardTable2;
public final int partnerID;
public final int partnerOdds;
public final int armourClass;
public final int speed;
public final int mageSpellLevel;
public final int priestSpellLevel;
int levelDrain;
int bonus1;
int bonus2;
int bonus3;
int resistance;
int abilities;
public final Dice groupSize, hitPoints;
List<Dice> damage = new ArrayList<Dice> ();
static int counter = 0;
static boolean debug = true;
static int[] pwr = { 0, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 0, 0, 0, 0, 0 };
static int[] weight1 = { 0, 1, 2, 4, 8, 16, 32, 64, 253, 506, 0 };
static int[] weight2 = { 0, 60, 120, 180, 300, 540, 1020, 0 };
static int counter = 0;
static boolean debug = true;
static int[] pwr = { 0, 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 0, 0, 0, 0, 0 };
static int[] weight1 = { 0, 1, 2, 4, 8, 16, 32, 64, 253, 506, 0 };
static int[] weight2 = { 0, 60, 120, 180, 300, 540, 1020, 0 };
public static String[] monsterClass =
{ "Fighter", "Mage", "Priest", "Thief", "Midget", "Giant", "Mythical", "Dragon", "Animal",
"Were", "Undead", "Demon", "Insect", "Enchanted" };
public static String[] monsterClass =
{ "Fighter", "Mage", "Priest", "Thief", "Midget", "Giant", "Mythical", "Dragon",
"Animal", "Were", "Undead", "Demon", "Insect", "Enchanted" };
private static int[] experience =
{ 55, 235, 415, 230, 380, 620, 840, 520, 550, 350, // 00-09
475, 515, 920, 600, 735, 520, 795, 780, 990, 795, // 10-19
1360, 1320, 1275, 680, 960, 600, 755, 1120, 2075, 870, // 20-29
960, 1120, 1120, 2435, 1080, 2280, 975, 875, 1135, 1200, // 30-39
620, 740, 1460, 1245, 960, 1405, 1040, 1220, 1520, 1000, // 40-49
960, 2340, 2160, 2395, 790, 1140, 1235, 1790, 1720, 2240, // 50-59
1475, 1540, 1720, 1900, 1240, 1220, 1020, 20435, 5100, 3515, // 60-69
2115, 2920, 2060, 2140, 1400, 1640, 1280, 4450, 42840, 3300, // 70-79
40875, 5000, 3300, 2395, 1935, 1600, 3330, 44090, 40840, 5200, // 80-89
4155, 3000, 9200, 3160, 7460, 7320, 15880, 1600, 2200, 1000, 1900 // 90-100
};
private static int[] experience =
{ 55, 235, 415, 230, 380, 620, 840, 520, 550, 350, // 00-09
475, 515, 920, 600, 735, 520, 795, 780, 990, 795, // 10-19
1360, 1320, 1275, 680, 960, 600, 755, 1120, 2075, 870, // 20-29
960, 1120, 1120, 2435, 1080, 2280, 975, 875, 1135, 1200, // 30-39
620, 740, 1460, 1245, 960, 1405, 1040, 1220, 1520, 1000, // 40-49
960, 2340, 2160, 2395, 790, 1140, 1235, 1790, 1720, 2240, // 50-59
1475, 1540, 1720, 1900, 1240, 1220, 1020, 20435, 5100, 3515, // 60-69
2115, 2920, 2060, 2140, 1400, 1640, 1280, 4450, 42840, 3300, // 70-79
40875, 5000, 3300, 2395, 1935, 1600, 3330, 44090, 40840, 5200, // 80-89
4155, 3000, 9200, 3160, 7460, 7320, 15880, 1600, 2200, 1000, 1900 // 90-100
};
public Monster (String name, byte[] buffer, List<Reward> rewards, List<Monster> monsters)
{
super (name, buffer);
public Monster (String name, byte[] buffer, List<Reward> rewards,
List<Monster> monsters)
{
super (name, buffer);
realName = name;
genericName = HexFormatter.getPascalString (buffer, 0);
this.monsterID = counter++;
this.monsters = monsters;
goldReward = rewards.get (buffer[136]);
chestReward = rewards.get (buffer[138]);
goldReward.addMonster (this, 0);
chestReward.addMonster (this, 1);
realName = name;
genericName = HexFormatter.getPascalString (buffer, 0);
this.monsterID = counter++;
this.monsters = monsters;
goldReward = rewards.get (buffer[136]);
chestReward = rewards.get (buffer[138]);
goldReward.addMonster (this, 0);
chestReward.addMonster (this, 1);
imageID = buffer[64];
type = buffer[78];
armourClass = buffer[80];
speed = buffer[82];
levelDrain = buffer[132];
bonus1 = buffer[134];
rewardTable1 = buffer[136];
rewardTable2 = buffer[138];
partnerID = buffer[140];
partnerOdds = buffer[142];
mageSpellLevel = buffer[144];
priestSpellLevel = buffer[146];
bonus2 = buffer[150];
bonus3 = buffer[152];
resistance = buffer[154];
abilities = buffer[156];
groupSize = new Dice (buffer, 66);
hitPoints = new Dice (buffer, 72);
imageID = buffer[64];
type = buffer[78];
armourClass = buffer[80];
speed = buffer[82];
levelDrain = buffer[132];
bonus1 = buffer[134];
rewardTable1 = buffer[136];
rewardTable2 = buffer[138];
partnerID = buffer[140];
partnerOdds = buffer[142];
mageSpellLevel = buffer[144];
priestSpellLevel = buffer[146];
bonus2 = buffer[150];
bonus3 = buffer[152];
resistance = buffer[154];
abilities = buffer[156];
groupSize = new Dice (buffer, 66);
hitPoints = new Dice (buffer, 72);
for (int i = 0, ptr = 84; i < 8; i++, ptr += 6)
{
if (buffer[ptr] == 0)
break;
damage.add (new Dice (buffer, ptr));
}
}
for (int i = 0, ptr = 84; i < 8; i++, ptr += 6)
{
if (buffer[ptr] == 0)
break;
damage.add (new Dice (buffer, ptr));
}
}
@Override
public String getText ()
{
StringBuilder text = new StringBuilder ();
@Override
public String getText ()
{
StringBuilder text = new StringBuilder ();
// these values definitely affect the damage a monster does (when breathing?)
int exp2 = (HexFormatter.intValue (buffer[72]) * HexFormatter.intValue (buffer[74]) - 1) * 20;
int exp3 = weight2[speed]; // 1-6
int exp4 = (10 - armourClass) * 40;
int exp5 = getBonus (35, mageSpellLevel);
int exp6 = getBonus (35, priestSpellLevel);
int exp10 = getBonus (200, levelDrain);
int exp8 = getBonus (90, bonus1);
int exp7 = weight1[bonus3 / 10] * 80;
int exp11 = bonus2 > 0 ? exp2 + 20 : 0;
int exp12 = getBonus (35, Integer.bitCount (resistance & 0x7E));
int exp9 = getBonus (40, Integer.bitCount (abilities & 0x7F));
// these values definitely affect the damage a monster does (when breathing?)
int exp2 =
(HexFormatter.intValue (buffer[72]) * HexFormatter.intValue (buffer[74]) - 1)
* 20;
int exp3 = weight2[speed]; // 1-6
int exp4 = (10 - armourClass) * 40;
int exp5 = getBonus (35, mageSpellLevel);
int exp6 = getBonus (35, priestSpellLevel);
int exp10 = getBonus (200, levelDrain);
int exp8 = getBonus (90, bonus1);
int exp7 = weight1[bonus3 / 10] * 80;
int exp11 = bonus2 > 0 ? exp2 + 20 : 0;
int exp12 = getBonus (35, Integer.bitCount (resistance & 0x7E));
int exp9 = getBonus (40, Integer.bitCount (abilities & 0x7F));
text.append ("ID .............. " + monsterID);
text.append ("\nMonster name .... " + realName);
text.append ("\nGeneric name .... " + genericName);
text.append ("ID .............. " + monsterID);
text.append ("\nMonster name .... " + realName);
text.append ("\nGeneric name .... " + genericName);
text.append ("\n\nImage ID ........ " + imageID);
text.append ("\nGroup size ...... " + groupSize);
text.append ("\nHit points ...... " + hitPoints);
if (debug)
text.append (" " + exp2);
text.append ("\n\nImage ID ........ " + imageID);
text.append ("\nGroup size ...... " + groupSize);
text.append ("\nHit points ...... " + hitPoints);
if (debug)
text.append (" " + exp2);
text.append ("\n\nMonster class ... " + type + " " + monsterClass[type]);
text.append ("\nArmour class .... " + armourClass);
if (debug)
text.append (" " + exp4);
text.append ("\nSpeed ........... " + speed);
if (debug)
text.append (" " + exp3);
text.append ("\n\nMonster class ... " + type + " " + monsterClass[type]);
text.append ("\nArmour class .... " + armourClass);
if (debug)
text.append (" " + exp4);
text.append ("\nSpeed ........... " + speed);
if (debug)
text.append (" " + exp3);
text.append ("\n\nDamage .......... " + getDamage ());
text.append ("\n\nDamage .......... " + getDamage ());
text.append ("\n\nLevel drain ..... " + levelDrain);
if (debug)
text.append (" " + exp10);
text.append ("\nExtra hit pts? .. " + bonus1);
if (debug)
text.append (" " + exp8);
text.append ("\n\nLevel drain ..... " + levelDrain);
if (debug)
text.append (" " + exp10);
text.append ("\nExtra hit pts? .. " + bonus1);
if (debug)
text.append (" " + exp8);
text.append ("\n\nPartner ID ...... " + partnerID);
if (partnerOdds > 0)
text.append (" " + monsters.get (partnerID).name);
text.append ("\nPartner odds .... " + partnerOdds + "%");
text.append ("\n\nPartner ID ...... " + partnerID);
if (partnerOdds > 0)
text.append (" " + monsters.get (partnerID).name);
text.append ("\nPartner odds .... " + partnerOdds + "%");
text.append ("\n\nMage level ...... " + mageSpellLevel);
if (debug)
text.append (" " + exp5);
text.append ("\nPriest level .... " + priestSpellLevel);
if (debug)
text.append (" " + exp6);
text.append ("\n\nMage level ...... " + mageSpellLevel);
if (debug)
text.append (" " + exp5);
text.append ("\nPriest level .... " + priestSpellLevel);
if (debug)
text.append (" " + exp6);
text.append ("\n\nExperience bonus " + bonus2);
if (debug)
text.append (" " + exp11);
text.append ("\nExperience bonus " + bonus3);
if (debug)
text.append (" " + exp7);
text.append ("\n\nExperience bonus " + bonus2);
if (debug)
text.append (" " + exp11);
text.append ("\nExperience bonus " + bonus3);
if (debug)
text.append (" " + exp7);
text.append ("\n\nResistance ...... " + String.format ("%02X", resistance));
if (debug)
text.append (" " + exp12);
text.append ("\nAbilities ....... " + String.format ("%02X", abilities));
if (debug)
text.append (" " + exp9);
text.append ("\n\nResistance ...... " + String.format ("%02X", resistance));
if (debug)
text.append (" " + exp12);
text.append ("\nAbilities ....... " + String.format ("%02X", abilities));
if (debug)
text.append (" " + exp9);
text.append ("\n\nExperience ...... "
+ (exp2 + exp3 + exp4 + exp5 + exp6 + exp7 + exp8 + exp9 + exp10 + exp11 + exp12));
text.append ("\n\nExperience ...... " + (exp2 + exp3 + exp4 + exp5 + exp6 + exp7
+ exp8 + exp9 + exp10 + exp11 + exp12));
text.append ("\n\n===== Gold reward ======");
// text.append ("\nTable ........... " + rewardTable1);
text.append ("\n" + goldReward.getText (false));
text.append ("===== Chest reward =====");
// text.append ("\nTable ........... " + rewardTable2);
text.append ("\n" + chestReward.getText (false));
text.append ("\n\n===== Gold reward ======");
// text.append ("\nTable ........... " + rewardTable1);
text.append ("\n" + goldReward.getText (false));
text.append ("===== Chest reward =====");
// text.append ("\nTable ........... " + rewardTable2);
text.append ("\n" + chestReward.getText (false));
while (text.charAt (text.length () - 1) == 10)
text.deleteCharAt (text.length () - 1);
while (text.charAt (text.length () - 1) == 10)
text.deleteCharAt (text.length () - 1);
return text.toString ();
}
return text.toString ();
}
public int getExperience ()
{
// these values definitely affect the damage a monster does (when breathing?)
int exp2 = (HexFormatter.intValue (buffer[72]) * HexFormatter.intValue (buffer[74]) - 1) * 20;
int exp3 = weight2[speed];
int exp4 = (10 - armourClass) * 40;
int exp5 = getBonus (35, mageSpellLevel);
int exp6 = getBonus (35, priestSpellLevel);
int exp10 = getBonus (200, levelDrain);
int exp8 = getBonus (90, bonus1);
int exp7 = weight1[bonus3 / 10] * 80;
int exp11 = bonus2 > 0 ? exp2 + 20 : 0;
int exp12 = getBonus (35, Integer.bitCount (resistance & 0x7E));
int exp9 = getBonus (40, Integer.bitCount (abilities & 0x7F));
return exp2 + exp3 + exp4 + exp5 + exp6 + exp7 + exp8 + exp9 + exp10 + exp11 + exp12;
}
public int getExperience ()
{
// these values definitely affect the damage a monster does (when breathing?)
int exp2 =
(HexFormatter.intValue (buffer[72]) * HexFormatter.intValue (buffer[74]) - 1)
* 20;
int exp3 = weight2[speed];
int exp4 = (10 - armourClass) * 40;
int exp5 = getBonus (35, mageSpellLevel);
int exp6 = getBonus (35, priestSpellLevel);
int exp10 = getBonus (200, levelDrain);
int exp8 = getBonus (90, bonus1);
int exp7 = weight1[bonus3 / 10] * 80;
int exp11 = bonus2 > 0 ? exp2 + 20 : 0;
int exp12 = getBonus (35, Integer.bitCount (resistance & 0x7E));
int exp9 = getBonus (40, Integer.bitCount (abilities & 0x7F));
return exp2 + exp3 + exp4 + exp5 + exp6 + exp7 + exp8 + exp9 + exp10 + exp11 + exp12;
}
private int getBonus (int base, int value)
{
return base * pwr[value];
}
private int getBonus (int base, int value)
{
return base * pwr[value];
}
public void setImage (BufferedImage image)
{
this.image = image;
}
public void setImage (BufferedImage image)
{
this.image = image;
}
public String getName ()
{
return realName;
}
@Override
public String getName ()
{
return realName;
}
public String getRealName ()
{
return realName;
}
public String getRealName ()
{
return realName;
}
public String getDamage ()
{
StringBuilder text = new StringBuilder ();
for (Dice d : damage)
text.append (d + ", ");
text.deleteCharAt (text.length () - 1);
text.deleteCharAt (text.length () - 1);
return text.toString ();
}
public String getDamage ()
{
StringBuilder text = new StringBuilder ();
for (Dice d : damage)
text.append (d + ", ");
text.deleteCharAt (text.length () - 1);
text.deleteCharAt (text.length () - 1);
return text.toString ();
}
public String getDump (int block)
{
StringBuilder line = new StringBuilder (String.format ("%3d %-16s", monsterID, realName));
int lo = block == 0 ? 64 : block == 1 ? 88 : block == 2 ? 112 : 136;
int hi = lo + 24;
if (hi > buffer.length)
hi = buffer.length;
for (int i = lo; i < hi; i++)
line.append (String.format ("%02X ", buffer[i]));
if (block == 3)
{
int exp = getExperience ();
line.append (String.format (" %,6d", exp));
if (exp != experience[monsterID])
line.append (String.format (" %,6d", experience[monsterID]));
}
return line.toString ();
}
public String getDump (int block)
{
StringBuilder line =
new StringBuilder (String.format ("%3d %-16s", monsterID, realName));
int lo = block == 0 ? 64 : block == 1 ? 88 : block == 2 ? 112 : 136;
int hi = lo + 24;
if (hi > buffer.length)
hi = buffer.length;
for (int i = lo; i < hi; i++)
line.append (String.format ("%02X ", buffer[i]));
if (block == 3)
{
int exp = getExperience ();
line.append (String.format (" %,6d", exp));
if (exp != experience[monsterID])
line.append (String.format (" %,6d", experience[monsterID]));
}
return line.toString ();
}
public int compareTo (Monster other) // where is this used?
{
if (this.type == other.type)
return 0;
if (this.type < other.type)
return -1;
return 1;
}
public boolean match (int monsterID)
{
return this.monsterID == monsterID;
}
@Override
public String toString ()
{
return realName;
}
@Override
public int compareTo (Monster other) // where is this used?
{
if (this.type == other.type)
return 0;
if (this.type < other.type)
return -1;
return 1;
}
@Override
public String toString ()
{
return realName;
}
}

View File

@ -53,6 +53,10 @@ public class Relocator extends AbstractFile
public void createNewBuffer (Disk[] dataDisks)
{
AppleDisk master = (AppleDisk) dataDisks[0];
// byte[] key1 = { 0x55, 0x55, 0x15, 0x55 };
// byte[] key2 = { 0x00, 0x00, 0x01, 0x41 };
// byte[] key3 = { 0x01, 0x00, 0x01, 0x41 };
// byte[] key4 = { 0x00, 0x00, 0x15, 0x55 };
for (int logicalBlock = 0; logicalBlock < diskBlocks.length; logicalBlock++)
{
@ -63,6 +67,11 @@ public class Relocator extends AbstractFile
byte[] temp = disk.readSector (diskOffsets[logicalBlock]);
DiskAddress da = master.getDiskAddress (logicalBlock);
master.writeSector (da, temp);
// if (Utility.find (temp, key1))
// if (Utility.find (temp, key2))
// if (Utility.find (temp, key3))
// if (Utility.find (temp, key4))
// System.out.println (da);
}
}
}