mirror of
https://github.com/dmolony/DiskBrowser.git
synced 2024-11-29 11:49:29 +00:00
wiz 1-3 level formatting
This commit is contained in:
parent
529d20ca18
commit
b5cf619733
@ -41,6 +41,7 @@ public class HexFormatter
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{
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StringBuffer line = new StringBuffer ();
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int[] freq = new int[256];
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boolean startedOnBoundary = offset % 0x100 == 0;
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if (header)
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{
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@ -55,7 +56,7 @@ public class HexFormatter
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{
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if (line.length () > 0 && i > 0)
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line.append ("\n");
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if (i > offset && (i % 0x200) == 0)
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if (i > offset && startedOnBoundary && (i % 0x200) == 0)
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line.append ("\n");
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// print offset
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17
src/com/bytezone/diskbrowser/wizardry/DragonData.java
Normal file
17
src/com/bytezone/diskbrowser/wizardry/DragonData.java
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@ -0,0 +1,17 @@
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package com.bytezone.diskbrowser.wizardry;
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import com.bytezone.diskbrowser.applefile.AbstractFile;
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public class DragonData extends AbstractFile
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{
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public DragonData (String name, byte[] buffer)
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{
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super (name, buffer);
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}
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@Override
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public String getText ()
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{
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return "DragonData";
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}
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}
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@ -9,7 +9,7 @@ import com.bytezone.diskbrowser.utilities.HexFormatter;
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class MazeCell
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{
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static Dimension cellSize = new Dimension (22, 22); // size in pixels
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static Dimension cellSize = new Dimension (22, 22); // size in pixels
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boolean northWall;
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boolean southWall;
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@ -43,7 +43,8 @@ class MazeCell
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int unknown;
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MazeAddress address;
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MazeAddress addressTo; // if teleport/stairs/chute
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MazeAddress addressTo; // if teleport/stairs/chute
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public Message message;
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public List<Monster> monsters;
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public Item itemRequired;
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@ -131,7 +132,7 @@ class MazeCell
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private void drawEast (Graphics2D g, int x, int y)
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{
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g.drawLine (x + cellSize.width - 1, y + 1, x + cellSize.width - 1,
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y + cellSize.height - 1);
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y + cellSize.height - 1);
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}
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private void drawNorth (Graphics2D g, int x, int y)
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@ -142,7 +143,7 @@ class MazeCell
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private void drawSouth (Graphics2D g, int x, int y)
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{
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g.drawLine (x + 1, y + cellSize.height - 1, x + cellSize.width - 1,
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y + cellSize.height - 1);
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y + cellSize.height - 1);
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}
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public void drawStairsUp (Graphics2D g, int x, int y)
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78
src/com/bytezone/diskbrowser/wizardry/MazeGridV5.java
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78
src/com/bytezone/diskbrowser/wizardry/MazeGridV5.java
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@ -0,0 +1,78 @@
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package com.bytezone.diskbrowser.wizardry;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.RenderingHints;
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import java.awt.image.BufferedImage;
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import com.bytezone.diskbrowser.applefile.AbstractFile;
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import com.bytezone.diskbrowser.utilities.HexFormatter;
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public class MazeGridV5 extends AbstractFile
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{
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MazeCell[][] grid = new MazeCell[8][8];
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public MazeGridV5 (String name, byte[] buffer)
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{
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super (name, buffer);
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for (int row = 0; row < 8; row++)
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for (int col = 0; col < 8; col++)
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grid[row][col] = getLayout (row, col);
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}
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@Override
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public BufferedImage getImage ()
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{
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Dimension cellSize = new Dimension (22, 22);
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image = new BufferedImage (8 * cellSize.width + 1, 8 * cellSize.height + 1,
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BufferedImage.TYPE_USHORT_555_RGB);
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Graphics2D g = image.createGraphics ();
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g.setRenderingHint (RenderingHints.KEY_ANTIALIASING,
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RenderingHints.VALUE_ANTIALIAS_ON);
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for (int row = 0; row < 8; row++)
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for (int column = 0; column < 8; column++)
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{
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MazeCell cell = grid[row][column];
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int x = column * cellSize.width;
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int y = image.getHeight () - (row + 1) * cellSize.height - 1;
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cell.draw (g, x, y);
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}
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return image;
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}
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private MazeCell getLayout (int row, int column)
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{
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MazeAddress address = new MazeAddress (0, row, column);
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MazeCell cell = new MazeCell (address);
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int offset = column * 2 + row / 4;
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int value = HexFormatter.intValue (buffer[offset]);
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value >>>= (row % 4) * 2;
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cell.westWall = ((value & 1) == 1);
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value >>>= 1;
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cell.westDoor = ((value & 1) == 1);
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value = HexFormatter.intValue (buffer[offset + 16]);
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value >>>= (row % 4) * 2;
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cell.southWall = ((value & 1) == 1);
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value >>>= 1;
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cell.southDoor = ((value & 1) == 1);
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value = HexFormatter.intValue (buffer[offset + 32]);
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value >>>= (row % 4) * 2;
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cell.eastWall = ((value & 1) == 1);
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value >>>= 1;
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cell.eastDoor = ((value & 1) == 1);
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value = HexFormatter.intValue (buffer[offset + 48]);
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value >>>= (row % 4) * 2;
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cell.northWall = ((value & 1) == 1);
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value >>>= 1;
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cell.northDoor = ((value & 1) == 1);
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return cell;
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}
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}
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@ -4,6 +4,7 @@ import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.RenderingHints;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import java.util.List;
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import com.bytezone.diskbrowser.applefile.AbstractFile;
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@ -22,6 +23,125 @@ class MazeLevel extends AbstractFile
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this.level = level;
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}
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@Override
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public String getHexDump ()
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{
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// StringBuilder text = new StringBuilder (super.getHexDump ());
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StringBuilder text = new StringBuilder ();
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text.append ("West walls/doors\n\n");
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text.append (HexFormatter.format (buffer, 0, 120));
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addWalls (text, 0);
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text.append ("\nSouth walls/doors\n\n");
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text.append (HexFormatter.format (buffer, 120, 120));
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addWalls (text, 120);
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text.append ("\nEast walls/doors\n\n");
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text.append (HexFormatter.format (buffer, 240, 120));
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addWalls (text, 240);
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text.append ("\nNorth walls/doors\n\n");
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text.append (HexFormatter.format (buffer, 360, 120));
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addWalls (text, 360);
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text.append ("\nEncounters\n\n");
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text.append (HexFormatter.format (buffer, 480, 80));
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addEncounters (text, 480);
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text.append ("\nExtras\n\n");
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text.append (HexFormatter.format (buffer, 560, 200));
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addExtras (text, 560);
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text.append ("\nIndex\n\n");
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text.append (
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String.format ("%04X: %s%n%n", 760, HexFormatter.getHexString (buffer, 760, 8)));
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text.append (" 0 1 2 3 4 5 6 7 8 9 A B C D E F\n");
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text.append (String.format ("%04X: ", 760));
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for (int i = 0; i < 8; i++)
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{
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int val = buffer[760 + i] & 0xFF;
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text.append (String.format ("%X:%X ", val % 16, val / 16));
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}
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String[] extras =
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{ "", "Stairs", "Pit", "Chute", "Spinner", "Darkness", "Teleport", "Ouch",
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"Elevator", "Rock/Water", "Fizzle", "Message/Item", "Monster" };
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List<MazeAddress> messageList = new ArrayList<MazeAddress> ();
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text.append ("\n\nAddresses/Messages/Items\n\n");
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for (int i = 768, j = 0; i < 800; i += 2, j++)
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{
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int val = buffer[760 + j / 2] & 0xFF;
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String extra = (j % 2) == 0 ? extras[val % 16] : extras[val / 16];
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MazeAddress address = getAddress (j);
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int k = (j % 2) == 0 ? val % 16 : val / 16;
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if (k == 11)
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messageList.add (address);
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text.append (String.format ("%04X-%04X-%04X: %04X %04X %04X : %X %X %s%n", i,
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i + 32, i + 64, address.level, address.row, address.column, j, k, extra));
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}
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text.append ("\nRest\n\n");
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text.append (HexFormatter.format (buffer, 864, buffer.length - 864));
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text.append ("\n\n");
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for (MazeAddress address : messageList)
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{
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Message message = getMessage (address.row);
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text.append (address.row + "\n");
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text.append (message.getText ());
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text.append ("\n");
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}
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return text.toString ();
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}
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private void addWalls (StringBuilder text, int ptr)
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{
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text.append ("\n\n");
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for (int i = 0; i < 20; i++)
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text.append (String.format (" Col %2d: %s%n", i,
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HexFormatter.getHexString (buffer, ptr + i * 6, 6)));
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}
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private void addEncounters (StringBuilder text, int ptr)
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{
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text.append ("\n\n");
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for (int i = 0; i < 20; i++)
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text.append (String.format (" Col %2d: %s%n", i,
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HexFormatter.getHexString (buffer, ptr + i * 4, 4)));
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}
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private void addExtras (StringBuilder text, int ptr)
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{
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// StringBuilder text2 = new StringBuilder ();
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text.append ("\n\n");
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for (int i = 0; i < 20; i++)
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{
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text.append (String.format (" Col %2d: ", i));
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for (int j = 0; j < 10; j++)
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{
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int val = buffer[ptr + i * 10 + j] & 0xFF;
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int left = val / 16; // 0:F
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int right = val % 16; // 0:F
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text.append (String.format ("%X:%X ", right, left));
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int c2 = buffer[760 + right / 2] & 0xFF; // 760 + 0:7
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int d2 = (right % 2 == 0) ? c2 % 16 : c2 / 16;
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// text2.append (String.format ("%02X %02X ", c2, d2));
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int c1 = buffer[760 + left / 2] & 0xFF;
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int d1 = (left % 2 == 0) ? c1 % 16 : c1 / 16;
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// text2.append (String.format ("%02X %02X%n", c1, d1));
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}
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text.append ("\n");
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// text2.append ("\n");
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}
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// text.append (text2.toString ());
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}
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@Override
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public BufferedImage getImage ()
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{
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@ -64,50 +184,60 @@ class MazeLevel extends AbstractFile
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MazeCell cell = new MazeCell (address);
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// doors and walls
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int BYTES_PER_COL = 6; // 20 / 4 = 5 bytes + 1 wasted
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int CELLS_PER_BYTE = 4; // 2 bits each
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int BITS_PER_ROW = 2;
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int offset = column * 6 + row / 4; // 6 bytes/column
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int offset = column * BYTES_PER_COL + row / CELLS_PER_BYTE;
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int value = HexFormatter.intValue (buffer[offset]);
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value >>>= (row % 4) * 2;
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cell.westWall = ((value & 1) == 1);
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value >>>= 1;
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cell.westDoor = ((value & 1) == 1);
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int value = buffer[offset] & 0xFF;
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value >>>= (row % CELLS_PER_BYTE) * BITS_PER_ROW; // push 0, 2, 4, 6 bits
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cell.westWall = ((value & 1) == 1); // use rightmost bit
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value >>>= 1; // push 1 bit
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cell.westDoor = ((value & 1) == 1); // use rightmost bit
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value = HexFormatter.intValue (buffer[offset + 120]);
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value >>>= (row % 4) * 2;
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value = buffer[offset + 120] & 0xFF;
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value >>>= (row % CELLS_PER_BYTE) * BITS_PER_ROW;
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cell.southWall = ((value & 1) == 1);
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value >>>= 1;
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cell.southDoor = ((value & 1) == 1);
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value = HexFormatter.intValue (buffer[offset + 240]);
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value >>>= (row % 4) * 2;
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value = buffer[offset + 240] & 0xFF;
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value >>>= (row % CELLS_PER_BYTE) * BITS_PER_ROW;
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cell.eastWall = ((value & 1) == 1);
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value >>>= 1;
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cell.eastDoor = ((value & 1) == 1);
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value = HexFormatter.intValue (buffer[offset + 360]);
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value >>>= (row % 4) * 2;
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value = buffer[offset + 360] & 0xFF;
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value >>>= (row % CELLS_PER_BYTE) * BITS_PER_ROW;
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cell.northWall = ((value & 1) == 1);
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value >>>= 1;
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cell.northDoor = ((value & 1) == 1);
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// monster table
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BYTES_PER_COL = 4; // 3 bytes + 1 wasted
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CELLS_PER_BYTE = 8; // 1 bit each
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BITS_PER_ROW = 1;
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offset = column * 4 + row / 8; // 4 bytes/column, 1 bit/row
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value = HexFormatter.intValue (buffer[offset + 480]);
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offset = column * BYTES_PER_COL + row / CELLS_PER_BYTE; // 4 bytes/column, 1 bit/row
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value = buffer[offset + 480] & 0xFF;
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value >>>= row % 8;
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cell.monsterLair = ((value & 1) == 1);
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// stairs, pits, darkness etc.
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// square extra
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offset = column * 10 + row / 2; // 10 bytes/column, 4 bits/row
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value = HexFormatter.intValue (buffer[offset + 560]);
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int b = (row % 2 == 0) ? value % 16 : value / 16;
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int c = HexFormatter.intValue (buffer[760 + b / 2]);
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value = buffer[offset + 560] & 0xFF;
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int b = (row % 2 == 0) ? value % 16 : value / 16; // 0:F
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int c = buffer[760 + b / 2] & 0xFF; // 760:767
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int d = (b % 2 == 0) ? c % 16 : c / 16;
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switch (d)
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{
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case 0: // normal
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break;
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case 1:
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cell.stairs = true;
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cell.addressTo = getAddress (b);
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@ -135,15 +265,20 @@ class MazeLevel extends AbstractFile
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cell.addressTo = getAddress (b);
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break;
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case 8:
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cell.elevator = true;
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cell.elevatorTo =
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HexFormatter.intValue (buffer[800 + b * 2], buffer[801 + b * 2]);
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cell.elevatorFrom =
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HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
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case 7: // ouchy
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cell.unknown = d;
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break;
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case 9:
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case 8:
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cell.elevator = true;
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MazeAddress elevatorAddress = getAddress (b);
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cell.elevatorTo = elevatorAddress.row;
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// HexFormatter.intValue (buffer[800 + b * 2], buffer[801 + b * 2]);
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cell.elevatorFrom = elevatorAddress.column;
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// HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
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break;
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case 9: // rock/water
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cell.rock = true;
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break;
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@ -152,38 +287,36 @@ class MazeLevel extends AbstractFile
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break;
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case 11:
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int messageNum = HexFormatter.intValue (buffer[800 + b * 2], buffer[801 + b * 2]);
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if (messages != null)
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{
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for (Message m : messages)
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if (m.match (messageNum))
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{
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cell.message = m;
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break;
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}
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if (cell.message == null)
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System.out.println ("message not found : " + messageNum);
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}
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cell.messageType =
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HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
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MazeAddress messageAddress = getAddress (b);
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// int messageNum = HexFormatter.intValue (buffer[800 + b * 2], buffer[801 + b * 2]);
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Message m = getMessage (messageAddress.row);
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if (m != null)
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cell.message = m;
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cell.messageType = messageAddress.column;
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// HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
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int itemID = -1;
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if (cell.messageType == 2 && items != null) // obtain Item
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{
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itemID = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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// itemID = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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itemID = messageAddress.level;
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cell.itemObtained = items.get (itemID);
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}
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if (cell.messageType == 5 && items != null) // requires Item
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if (cell.messageType == 5 && items != null) // requires Item
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{
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itemID = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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// itemID = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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itemID = messageAddress.level;
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cell.itemRequired = items.get (itemID);
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}
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if (cell.messageType == 4)
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{
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value = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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// value = HexFormatter.intValue (buffer[768 + b * 2], buffer[769 + b * 2]);
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itemID = messageAddress.level;
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if (value <= 100)
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{
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cell.monsterID = value;
|
||||
@ -203,11 +336,14 @@ class MazeLevel extends AbstractFile
|
||||
break;
|
||||
|
||||
case 12:
|
||||
cell.monsterID = HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
|
||||
MazeAddress monsterAddress = getAddress (b);
|
||||
// cell.monsterID = HexFormatter.intValue (buffer[832 + b * 2], buffer[833 + b * 2]);
|
||||
cell.monsterID = monsterAddress.column;
|
||||
cell.monsters = monsters;
|
||||
break;
|
||||
|
||||
default:
|
||||
System.out.println ("Unknown extra: " + d);
|
||||
cell.unknown = d;
|
||||
break;
|
||||
}
|
||||
@ -215,12 +351,26 @@ class MazeLevel extends AbstractFile
|
||||
return cell;
|
||||
}
|
||||
|
||||
private MazeAddress getAddress (int a)
|
||||
private MazeAddress getAddress (int b) // 0:F
|
||||
{
|
||||
int b = a * 2;
|
||||
return new MazeAddress (HexFormatter.intValue (buffer[768 + b], buffer[769 + b]),
|
||||
HexFormatter.intValue (buffer[800 + b], buffer[801 + b]),
|
||||
HexFormatter.intValue (buffer[832 + b], buffer[833 + b]));
|
||||
int x = b * 2;
|
||||
return new MazeAddress (HexFormatter.intValue (buffer[768 + x], buffer[769 + x]),
|
||||
HexFormatter.intValue (buffer[800 + x], buffer[801 + x]),
|
||||
HexFormatter.intValue (buffer[832 + x], buffer[833 + x]));
|
||||
}
|
||||
|
||||
private Message getMessage (int messageNo)
|
||||
{
|
||||
if (messages == null)
|
||||
return null;
|
||||
|
||||
for (Message m : messages)
|
||||
if (m.match (messageNo))
|
||||
return m;
|
||||
|
||||
// if (cell.message == null)
|
||||
// System.out.println ("message not found : " + messageNum);
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getRows ()
|
||||
@ -232,4 +382,37 @@ class MazeLevel extends AbstractFile
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
/*
|
||||
* Pascal code decompiled by Tom Ewers
|
||||
*
|
||||
* TWALL = (OPEN, WALL, DOOR, HIDEDOOR);
|
||||
|
||||
TSQUARE = (NORMAL, STAIRS, PIT, CHUTE, SPINNER, DARK, TRANSFER,
|
||||
OUCHY, BUTTONZ, ROCKWATE, FIZZLE, SCNMSG, ENCOUNTE);
|
||||
|
||||
TMAZE = RECORD
|
||||
W : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF TWALL;
|
||||
S : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF TWALL;
|
||||
E : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF TWALL;
|
||||
N : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF TWALL;
|
||||
|
||||
FIGHTS : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF 0..1;
|
||||
|
||||
SQREXTRA : PACKED ARRAY[ 0..19] OF PACKED ARRAY[ 0..19] OF 0..15;
|
||||
|
||||
SQRETYPE : PACKED ARRAY[ 0..15] OF TSQUARE;
|
||||
|
||||
AUX0 : PACKED ARRAY[ 0..15] OF INTEGER;
|
||||
AUX1 : PACKED ARRAY[ 0..15] OF INTEGER;
|
||||
AUX2 : PACKED ARRAY[ 0..15] OF INTEGER;
|
||||
|
||||
ENMYCALC : PACKED ARRAY[ 1..3] OF RECORD
|
||||
MINENEMY : INTEGER;
|
||||
MULTWORS : INTEGER;
|
||||
WORSE01 : INTEGER;
|
||||
RANGE0N : INTEGER;
|
||||
PERCWORS : INTEGER;
|
||||
END;
|
||||
END;
|
||||
*/
|
||||
}
|
@ -5,17 +5,21 @@ import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import com.bytezone.common.Utility;
|
||||
import com.bytezone.diskbrowser.applefile.AbstractFile;
|
||||
|
||||
public class MessageBlock implements Iterable<MessageDataBlock>
|
||||
public class MessageBlock extends AbstractFile implements Iterable<MessageDataBlock>
|
||||
{
|
||||
private final int indexOffset;
|
||||
private final int indexLength;
|
||||
private String text;
|
||||
|
||||
private final List<MessageDataBlock> messageDataBlocks =
|
||||
new ArrayList<MessageDataBlock> ();
|
||||
|
||||
public MessageBlock (byte[] buffer, Huffman huffman)
|
||||
{
|
||||
super ("bollocks", buffer);
|
||||
|
||||
indexOffset = Utility.getWord (buffer, 0);
|
||||
indexLength = Utility.getWord (buffer, 2);
|
||||
|
||||
@ -43,6 +47,25 @@ public class MessageBlock implements Iterable<MessageDataBlock>
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText ()
|
||||
{
|
||||
if (text != null)
|
||||
return text;
|
||||
|
||||
StringBuilder text = new StringBuilder ();
|
||||
|
||||
for (MessageDataBlock mdb : messageDataBlocks)
|
||||
{
|
||||
text.append (mdb);
|
||||
text.append ("\n");
|
||||
}
|
||||
|
||||
this.text = text.toString ();
|
||||
|
||||
return this.text;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<MessageDataBlock> iterator ()
|
||||
{
|
||||
|
@ -5,33 +5,27 @@ import java.awt.image.DataBuffer;
|
||||
|
||||
public class Wiz4Image extends AbstractImage
|
||||
{
|
||||
public Wiz4Image (String name, byte[] buffer)
|
||||
public Wiz4Image (String name, byte[] buffer, int rows, int cols) // 5, 6
|
||||
{
|
||||
super (name, buffer);
|
||||
|
||||
image = new BufferedImage (42, 40, BufferedImage.TYPE_BYTE_GRAY); // width/height
|
||||
image = new BufferedImage (cols * 7, rows * 8, BufferedImage.TYPE_BYTE_GRAY);
|
||||
DataBuffer db = image.getRaster ().getDataBuffer ();
|
||||
int element = 0;
|
||||
|
||||
for (int row = 0; row < 5; row++)
|
||||
{
|
||||
int rowSize = cols * 8;
|
||||
for (int row = 0; row < rows; row++)
|
||||
for (int line = 0; line < 8; line++)
|
||||
{
|
||||
for (int col = 0; col < 6; col++)
|
||||
for (int col = 0; col < cols; col++)
|
||||
{
|
||||
int ptr = row * 48 + col * 8 + line;
|
||||
byte b = buffer[row * rowSize + col * 8 + line];
|
||||
for (int bit = 0; bit < 7; bit++)
|
||||
{
|
||||
byte b = buffer[ptr];
|
||||
for (int bit = 0; bit < 7; bit++)
|
||||
{
|
||||
if ((b & 0x01) == 0x01)
|
||||
db.setElem (element, 255);
|
||||
b >>>= 1;
|
||||
element++;
|
||||
}
|
||||
if ((b & 0x01) == 0x01)
|
||||
db.setElem (element, 255);
|
||||
b >>>= 1;
|
||||
element++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
46
src/com/bytezone/diskbrowser/wizardry/Wiz5Monsters.java
Normal file
46
src/com/bytezone/diskbrowser/wizardry/Wiz5Monsters.java
Normal file
@ -0,0 +1,46 @@
|
||||
package com.bytezone.diskbrowser.wizardry;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.bytezone.common.Utility;
|
||||
import com.bytezone.diskbrowser.applefile.AbstractFile;
|
||||
import com.bytezone.diskbrowser.utilities.HexFormatter;
|
||||
|
||||
public class Wiz5Monsters extends AbstractFile
|
||||
{
|
||||
List<Wiz4Image> images = new ArrayList<Wiz4Image> ();
|
||||
|
||||
public Wiz5Monsters (String name, byte[] buffer)
|
||||
{
|
||||
super (name, buffer);
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
int ptr = buffer[i] * 512;
|
||||
byte[] data = new byte[512];
|
||||
System.arraycopy (buffer, ptr, data, 0, data.length);
|
||||
Wiz4Image image = new Wiz4Image ("Image " + i, data, 10, 6); // no good
|
||||
images.add (image);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getText ()
|
||||
{
|
||||
StringBuilder text = new StringBuilder ();
|
||||
|
||||
int ptr = 0;
|
||||
while (buffer[ptr] != 0)
|
||||
{
|
||||
int val1 = buffer[ptr] & 0xFF;
|
||||
int val2 = Utility.getWord (buffer, ptr * 2 + 256);
|
||||
text.append (String.format ("%3d %02X %04X :", ptr, val1, val2));
|
||||
String line = HexFormatter.getHexString (buffer, val1 * 512, 512);
|
||||
text.append (line);
|
||||
text.append ("\n");
|
||||
ptr++;
|
||||
}
|
||||
return text.toString ();
|
||||
}
|
||||
}
|
@ -57,22 +57,25 @@ public class Wizardry4BootDisk extends PascalDisk
|
||||
if (version == 4)
|
||||
{
|
||||
DefaultMutableTreeNode scenarioNode = findNode (currentRoot, "SCENARIO.DATA");
|
||||
|
||||
if (scenarioNode != null)
|
||||
fileEntry = (FileEntry) scenarioNode.getUserObject ();
|
||||
if (fileEntry != null)
|
||||
{
|
||||
fileEntry = (FileEntry) scenarioNode.getUserObject ();
|
||||
if (fileEntry != null)
|
||||
{
|
||||
fileEntry.setFile (null);
|
||||
scenarioNode.setAllowsChildren (true);
|
||||
scenarioHeader = new Header (scenarioNode, this);
|
||||
linkMazeLevels4 (scenarioNode, fileEntry);
|
||||
}
|
||||
fileEntry.setFile (null);
|
||||
scenarioNode.setAllowsChildren (true);
|
||||
scenarioHeader = new Header (scenarioNode, this);
|
||||
linkMazeLevels4 (scenarioNode, fileEntry);
|
||||
}
|
||||
}
|
||||
else if (version == 5)
|
||||
{
|
||||
DefaultMutableTreeNode scenarioNode = findNode (currentRoot, "DRAGON.DATA");
|
||||
fileEntry = (FileEntry) scenarioNode.getUserObject ();
|
||||
if (fileEntry != null)
|
||||
{
|
||||
fileEntry.setFile (null);
|
||||
scenarioNode.setAllowsChildren (true);
|
||||
linkMazeLevels5 (scenarioNode, fileEntry);
|
||||
}
|
||||
}
|
||||
|
||||
if (version == 4)
|
||||
@ -86,6 +89,24 @@ public class Wizardry4BootDisk extends PascalDisk
|
||||
linkMonsterImages4 (monstersNode, fileEntry);
|
||||
}
|
||||
}
|
||||
else if (version == 5)
|
||||
{
|
||||
DefaultMutableTreeNode monstersNode = findNode (currentRoot, "200.MONSTERS");
|
||||
fileEntry = (FileEntry) monstersNode.getUserObject ();
|
||||
if (fileEntry != null)
|
||||
{
|
||||
Wiz5Monsters w5monsters =
|
||||
new Wiz5Monsters ("monsters", fileEntry.getDataSource ().buffer);
|
||||
fileEntry.setFile (w5monsters);
|
||||
monstersNode.setAllowsChildren (true);
|
||||
for (Wiz4Image image : w5monsters.images)
|
||||
{
|
||||
List<DiskAddress> monsterBlocks = new ArrayList<DiskAddress> ();
|
||||
// monsterBlocks.add (pictureBlocks.get (block));
|
||||
addToNode (image, monstersNode, monsterBlocks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DefaultMutableTreeNode huffNode = findNode (currentRoot, "ASCII.HUFF");
|
||||
fileEntry = (FileEntry) huffNode.getUserObject ();
|
||||
@ -103,6 +124,7 @@ public class Wizardry4BootDisk extends PascalDisk
|
||||
if (fileEntry != null)
|
||||
{
|
||||
messageBlock = new MessageBlock (fileEntry.getDataSource ().buffer, huffman);
|
||||
fileEntry.setFile (messageBlock);
|
||||
messagesNode.setAllowsChildren (true);
|
||||
List<DiskAddress> blocks = fileEntry.getSectors ();
|
||||
|
||||
@ -126,18 +148,34 @@ public class Wizardry4BootDisk extends PascalDisk
|
||||
DefaultMutableTreeNode mazeNode = linkNode ("Maze", "Levels string", scenarioNode);
|
||||
for (int i = 0; i < 15; i++)
|
||||
{
|
||||
byte[] level = new byte[896];
|
||||
byte[] level = new byte[0x380]; // 896
|
||||
int offset = mazeData.dataOffset * 512 + i * 1024;
|
||||
if (offset + level.length < buffer.length)
|
||||
{
|
||||
System.arraycopy (buffer, offset, level, 0, level.length);
|
||||
System.arraycopy (buffer, offset, level, 0, level.length);
|
||||
|
||||
List<DiskAddress> mazeBlocks = new ArrayList<DiskAddress> ();
|
||||
int ptr = mazeData.dataOffset + i * 2;
|
||||
mazeBlocks.add (blocks.get (ptr));
|
||||
mazeBlocks.add (blocks.get (ptr + 1));
|
||||
addToNode (new MazeLevel (level, i), mazeNode, mazeBlocks);
|
||||
}
|
||||
List<DiskAddress> mazeBlocks = new ArrayList<DiskAddress> ();
|
||||
int ptr = mazeData.dataOffset + i * 2;
|
||||
mazeBlocks.add (blocks.get (ptr));
|
||||
mazeBlocks.add (blocks.get (ptr + 1));
|
||||
addToNode (new MazeLevel (level, i), mazeNode, mazeBlocks);
|
||||
}
|
||||
}
|
||||
|
||||
private void linkMazeLevels5 (DefaultMutableTreeNode scenarioNode, FileEntry fileEntry)
|
||||
{
|
||||
byte[] buffer = fileEntry.getDataSource ().buffer;
|
||||
List<DiskAddress> blocks = fileEntry.getSectors ();
|
||||
|
||||
DefaultMutableTreeNode mazeNode = linkNode ("Maze", "Level 5 mazes", scenarioNode);
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
int offset = 6144 + i * 256;
|
||||
byte[] data = new byte[256];
|
||||
System.arraycopy (buffer, offset, data, 0, data.length);
|
||||
MazeGridV5 grid = new MazeGridV5 ("test level " + i, data);
|
||||
|
||||
List<DiskAddress> mazeBlocks = new ArrayList<DiskAddress> ();
|
||||
addToNode (grid, mazeNode, mazeBlocks);
|
||||
}
|
||||
}
|
||||
|
||||
@ -154,8 +192,8 @@ public class Wizardry4BootDisk extends PascalDisk
|
||||
for (int pic = 0; pic < 2; pic++)
|
||||
{
|
||||
byte[] buffer = new byte[240];
|
||||
System.arraycopy (pictureBuffer, ptr + pic * 256, buffer, 0, 240);
|
||||
Wiz4Image image = new Wiz4Image ("Image " + count++, buffer);
|
||||
System.arraycopy (pictureBuffer, ptr + pic * 256, buffer, 0, buffer.length);
|
||||
Wiz4Image image = new Wiz4Image ("Image " + count++, buffer, 5, 6);
|
||||
List<DiskAddress> monsterBlocks = new ArrayList<DiskAddress> ();
|
||||
monsterBlocks.add (pictureBlocks.get (block));
|
||||
addToNode (image, monstersNode, monsterBlocks);
|
||||
|
Loading…
Reference in New Issue
Block a user