dmolony-DiskBrowser/src/com/bytezone/diskbrowser/wizardry/Monster.java

306 lines
10 KiB
Java
Executable File

package com.bytezone.diskbrowser.wizardry;
import java.util.ArrayList;
import java.util.List;
import com.bytezone.diskbrowser.applefile.AbstractFile;
import com.bytezone.diskbrowser.utilities.HexFormatter;
import com.bytezone.diskbrowser.utilities.Utility;
// -----------------------------------------------------------------------------------//
class Monster extends AbstractFile
// -----------------------------------------------------------------------------------//
{
int scenarioId;
public final String genericName;
public final String realName;
public final int monsterID;
List<Monster> monsters;
Reward goldReward;
Reward chestReward;
final int type;
final int imageID;
public final int partnerID;
public final int partnerOdds;
public final int armourClass;
public final int recsn;
public final int mageSpellLevel;
public final int priestSpellLevel;
int experiencePoints;
int levelDrain;
int healPts;
int breathe;
int unaffect;
int unique;
int resistance;
int abilities;
public final Dice groupSize, hitPoints;
List<Dice> damage = new ArrayList<> ();
static int counter = 0;
public static String[] monsterClass = { "Fighter", "Mage", "Priest", "Thief", "Midget", "Giant",
"Mythical", "Dragon", "Animal", "Were", "Undead", "Demon", "Insect", "Enchanted" };
// Scenario #1 values
private static int[] experience = { //
55, 235, 415, 230, 380, 620, 840, 520, 550, 350, // 00-09
475, 515, 920, 600, 735, 520, 795, 780, 990, 795, // 10-19
1360, 1320, 1275, 680, 960, 600, 755, 1120, 2075, 870, // 20-29
960, 600, 1120, 2435, 1080, 2280, 975, 875, 1135, 1200, // 30-39
620, 740, 1460, 1245, 960, 1405, 1040, 1220, 1520, 1000, // 40-49
960, 2340, 2160, 2395, 790, 1140, 1235, 1790, 1720, 2240, // 50-59
1475, 1540, 1720, 1900, 1240, 1220, 1020, 20435, 5100, 3515, // 60-69
2115, 2920, 2060, 2140, 1400, 1640, 1280, 4450, 42840, 3300, // 70-79
40875, 5000, 3300, 2395, 1935, 1600, 3330, 44090, 40840, 5200, // 80-89
4155, 3000, 9200, 3160, 7460, 7320, 15880, 1600, 2200, 1000, // 90-99
1900 // 100
};
// ---------------------------------------------------------------------------------//
Monster (String name, byte[] buffer, List<Reward> rewards, List<Monster> monsters, int scenarioId)
// ---------------------------------------------------------------------------------//
{
super (name, buffer);
this.scenarioId = scenarioId;
realName = name;
genericName = HexFormatter.getPascalString (buffer, 0);
this.monsterID = counter++;
this.monsters = monsters;
imageID = buffer[64];
groupSize = new Dice (buffer, 66);
hitPoints = new Dice (buffer, 72);
type = buffer[78];
armourClass = buffer[80];
recsn = buffer[82]; // number of dice
for (int i = 0, ptr = 84; i < 7; i++, ptr += 6)
{
if (buffer[ptr] == 0)
break;
damage.add (new Dice (buffer, ptr));
}
experiencePoints = getWizLong (buffer, 126);
levelDrain = buffer[132];
healPts = buffer[134];
goldReward = rewards.get (buffer[136]);
chestReward = rewards.get (buffer[138]);
partnerID = buffer[140];
partnerOdds = buffer[142];
mageSpellLevel = buffer[144];
priestSpellLevel = buffer[146];
unique = buffer[148];
breathe = buffer[150];
unaffect = buffer[152];
resistance = buffer[154]; // bit flags
abilities = buffer[156]; // bit flags
goldReward.addMonster (this, 0);
chestReward.addMonster (this, 1);
}
// ---------------------------------------------------------------------------------//
private int getWizLong (byte[] buffer, int offset)
// ---------------------------------------------------------------------------------//
{
int low = Utility.getShort (buffer, offset);
int mid = Utility.getShort (buffer, offset + 2);
int high = Utility.getShort (buffer, offset + 4);
return high * 100000000 + mid * 10000 + low;
}
// ---------------------------------------------------------------------------------//
@Override
public String getText ()
// ---------------------------------------------------------------------------------//
{
StringBuilder text = new StringBuilder ();
int totalExperience = scenarioId == 1 ? getExperience () : experiencePoints;
text.append ("ID .............. " + monsterID);
text.append ("\nMonster name .... " + realName);
text.append ("\nGeneric name .... " + genericName);
text.append ("\n\nImage ID ........ " + imageID);
text.append ("\nGroup size ...... " + groupSize);
text.append ("\nHit points ...... " + hitPoints);
text.append ("\n\nMonster class ... " + type + " " + monsterClass[type]);
text.append ("\nArmour class .... " + armourClass);
text.append ("\n\n# damage ........ " + recsn);
text.append ("\nDamage .......... " + getDamage ());
text.append ("\n\nLevel drain ..... " + levelDrain);
text.append ("\nHeal pts? ....... " + healPts);
text.append ("\n\nPartner ID ...... " + partnerID);
if (partnerOdds > 0)
text.append (" " + monsters.get (partnerID).getName ());
text.append ("\nPartner odds .... " + partnerOdds + "%");
text.append ("\n\nMage level ...... " + mageSpellLevel);
text.append ("\nPriest level .... " + priestSpellLevel);
text.append ("\n\nUnique .......... " + unique);
text.append ("\nBreathe ......... " + breathe);
text.append ("\nUnaffect ........ " + unaffect);
text.append ("\n\nResistance ...... " + String.format ("%3d %<02X", resistance));
text.append ("\nAbilities ....... " + String.format ("%3d %<02X", abilities));
text.append (String.format ("%n%nExperience ...... %-,7d", totalExperience));
text.append (String.format ("%n%n===== Gold reward %2d ======", goldReward.id));
// text.append ("\nTable ........... " + rewardTable1);
text.append ("\n" + goldReward.getText (false));
text.append (String.format ("===== Chest reward %2d =====", chestReward.id));
// text.append ("\nTable ........... " + rewardTable2);
text.append ("\n" + chestReward.getText (false));
while (text.charAt (text.length () - 1) == 10)
text.deleteCharAt (text.length () - 1);
return text.toString ();
}
// ---------------------------------------------------------------------------------//
private int getExperience ()
// ---------------------------------------------------------------------------------//
{
int expHitPoints = hitPoints.qty * hitPoints.sides * (breathe == 0 ? 20 : 40);
int expAc = 40 * (11 - armourClass);
int expMage = getBonus (35, mageSpellLevel);
int expPriest = getBonus (35, priestSpellLevel);
int expDrain = getBonus (200, levelDrain);
int expHeal = getBonus (90, healPts);
int expDamage = recsn <= 1 ? 0 : getBonus (30, recsn);
int expUnaffect = unaffect == 0 ? 0 : getBonus (40, (unaffect / 10 + 1));
int expFlags1 = getBonus (35, Integer.bitCount (resistance & 0x7E)); // 6 bits
int expFlags2 = getBonus (40, Integer.bitCount (abilities & 0x7F)); // 7 bits
return expHitPoints + expAc + expMage + expPriest + expDrain + expHeal + expDamage + expUnaffect
+ expFlags1 + expFlags2;
}
// ---------------------------------------------------------------------------------//
private int getBonus (int base, int multiplier)
// ---------------------------------------------------------------------------------//
{
if (multiplier == 0)
return 0;
int total = base;
while (multiplier > 1)
{
int part = total % 10000; // get the last 4 digits
multiplier--;
total += total; // double the value
if (part >= 5000) // mimics the wizardry bug
total += 10000; // yay, free points
}
return total;
}
// ---------------------------------------------------------------------------------//
// public void setImage (BufferedImage image)
// // ---------------------------------------------------------------------------------//
// {
// this.image = image;
// }
// ---------------------------------------------------------------------------------//
@Override
public String getName ()
// ---------------------------------------------------------------------------------//
{
return realName;
}
// ---------------------------------------------------------------------------------//
public String getRealName ()
// ---------------------------------------------------------------------------------//
{
return realName;
}
// ---------------------------------------------------------------------------------//
public String getDamage ()
// ---------------------------------------------------------------------------------//
{
StringBuilder text = new StringBuilder ();
for (Dice d : damage)
text.append (d + ", ");
if (text.length () > 0)
{
text.deleteCharAt (text.length () - 1);
text.deleteCharAt (text.length () - 1);
}
return text.toString ();
}
// ---------------------------------------------------------------------------------//
public String getDump (int block)
// ---------------------------------------------------------------------------------//
{
StringBuilder line = new StringBuilder (String.format ("%3d %-16s", monsterID, realName));
int lo = block == 0 ? 64 : block == 1 ? 88 : block == 2 ? 112 : 136;
int hi = lo + 24;
if (hi > buffer.length)
hi = buffer.length;
for (int i = lo; i < hi; i++)
line.append (String.format ("%02X ", buffer[i]));
if (block == 3)
if (scenarioId == 1)
{
int exp = getExperience ();
line.append (String.format (" %,6d %,6d", exp, exp - experience[monsterID]));
}
else
line.append (String.format (" %,6d", experiencePoints));
return line.toString ();
}
// ---------------------------------------------------------------------------------//
public boolean match (int monsterID)
// ---------------------------------------------------------------------------------//
{
return this.monsterID == monsterID;
}
// ---------------------------------------------------------------------------------//
@Override
public String toString ()
// ---------------------------------------------------------------------------------//
{
return realName;
}
}