dmolony-DiskBrowser/src/com/bytezone/diskbrowser/wizardry/Character.java

45 lines
1.6 KiB
Java

package com.bytezone.diskbrowser.wizardry;
import com.bytezone.diskbrowser.applefile.AbstractFile;
import com.bytezone.diskbrowser.utilities.Utility;
// -----------------------------------------------------------------------------------//
public abstract class Character extends AbstractFile
// -----------------------------------------------------------------------------------//
{
static String[] races = { "No race", "Human", "Elf", "Dwarf", "Gnome", "Hobbit" };
static String[] alignments = { "Unalign", "Good", "Neutral", "Evil" };
static String[] types =
{ "Fighter", "Mage", "Priest", "Thief", "Bishop", "Samurai", "Lord", "Ninja" };
static String[] statuses =
{ "OK", "Afraid", "Asleep", "Paralyze", "Stoned", "Dead", "Ashes", "Lost" };
static char[] awardsText = ">!$#&*<?BCPKODG@".toCharArray ();
int scenario;
// ---------------------------------------------------------------------------------//
Character (String name, byte[] buffer)
// ---------------------------------------------------------------------------------//
{
super (name, buffer);
}
// ---------------------------------------------------------------------------------//
public String getAwardString ()
// ---------------------------------------------------------------------------------//
{
StringBuilder text = new StringBuilder ();
int awards = Utility.getShort (buffer, 206);
for (int i = 0; i < 16; i++)
{
if ((awards & 0x01) != 0)
text.append (awardsText[i]);
awards >>>= 1;
}
return text.toString ();
}
}