#ifndef __PHYSICALDISPLAY_H #define __PHYSICALDISPLAY_H #include // strncpy #include "vmdisplay.h" // FIXME: for AiieRect #define BLACK 0x0000 // 0 black #define MAGENTA 0xC006 // 1 magenta #define DARK_BLUE 0x0010 // 2 dark blue #define PURPLE 0xA1B5 // 3 purple #define DARK_GREEN 0x0480 // 4 dark green #define DARK_GREY 0x6B4D // 5 dark grey #define BLUE 0x1B9F // 6 med blue #define LIGHT_BLUE 0x0DFD // 7 light blue #define BROWN 0x92A5 // 8 brown #define ORANGE 0xF8C5 // 9 orange #define LIGHT_GREY 0x9555 // 10 light gray #define PINK 0xFCF2 // 11 pink #define GREEN 0x07E0 // 12 green #define YELLOW 0xFFE0 // 13 yellow #define AQUA 0x87F0 // 14 aqua #define WHITE 0xFFFF // 15 white class PhysicalDisplay { public: PhysicalDisplay() { overlayMessage[0] = '\0'; } virtual ~PhysicalDisplay() {}; virtual void redraw() = 0; // total redraw, assuming nothing virtual void blit(AiieRect r) = 0; // redraw just the VM display area virtual void clrScr() = 0; virtual void clrScr(uint16_t color) = 0; virtual void clrScr(uint8_t r, uint8_t g, uint8_t b) = 0; virtual void drawDriveDoor(uint8_t which, bool isOpen) = 0; virtual void setDriveIndicator(uint8_t which, bool isRunning) = 0; virtual void drawBatteryStatus(uint8_t percent) = 0; virtual void setBackground(uint16_t color) = 0; virtual void drawCharacter(uint8_t mode, uint16_t x, uint8_t y, char c) = 0; virtual void drawString(uint8_t mode, uint16_t x, uint8_t y, const char *str) = 0; virtual void debugMsg(const char *msg) { strncpy(overlayMessage, msg, sizeof(overlayMessage)); } virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) = 0; virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) = 0; virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) = 0; virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) = 0; virtual void fillRect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) = 0; virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) = 0; virtual void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) = 0; virtual void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color) = 0; virtual void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) = 0; virtual void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color) = 0; virtual void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color) = 0; virtual void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color) = 0; virtual void drawThumb(int16_t x0, int16_t y0) = 0; // draw the VM display area 1/2 size virtual void LED(uint8_t r, uint8_t g, uint8_t b) = 0; protected: char overlayMessage[40]; }; #endif