gamebloke/src/vmkeyboard.h

21 lines
552 B
C++

#ifndef __VMKEYBOARD_H
#define __VMKEYBOARD_H
#include <stdint.h>
class VMKeyboard {
public:
virtual ~VMKeyboard() {}
virtual void keyDepressed(uint8_t k) = 0;
virtual void keyReleased(uint8_t k) = 0;
virtual void keyDepressed(uint8_t k, uint8_t m) = 0;
virtual void keyReleased(uint8_t k, uint8_t m) = 0;
virtual void setButton(uint8_t index, bool val) = 0;
virtual void setButtons(bool b0, bool b1, bool b2) = 0;
virtual bool getAnnunciator(uint8_t index) = 0;
virtual void maintainKeyboard(uint32_t cycleCount) = 0;
};
#endif