mirror of
https://github.com/zellyn/goapple2.git
synced 2024-09-11 23:54:34 +00:00
372 lines
8.8 KiB
Go
372 lines
8.8 KiB
Go
// Simplest possible Apple II that will possibly boot, in SDL. ~ (tilde) to quit.
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package main
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import (
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"flag"
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"fmt"
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"log"
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"os"
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"runtime"
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"runtime/pprof"
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"unsafe"
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"github.com/0xe2-0x9a-0x9b/Go-SDL/sdl"
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"github.com/zellyn/goapple2"
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"github.com/zellyn/goapple2/cards"
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"github.com/zellyn/goapple2/disk"
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"github.com/zellyn/goapple2/util"
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"github.com/zellyn/goapple2/videoscan"
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)
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var (
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cpuprofile = flag.String("cpuprofile", "", "write cpu profile to file")
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steplimit = flag.Uint64("steplimit", 0, "limit on number of steps to take")
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)
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const (
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BORDER_H = 20
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BORDER_W = 20
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SCREEN_WIDTH = 560 + 2*BORDER_W
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SCREEN_HEIGHT = 384 + 2*BORDER_H
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SCREEN_BPP = 32
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)
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func plot(x, y uint, color uint32, screen *sdl.Surface) {
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x = x + BORDER_W
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y = y + BORDER_H
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pixels := uintptr(screen.Pixels)
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offset := uintptr(y*uint(screen.Pitch) + x*(SCREEN_BPP/8))
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addr := pixels + offset
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*(*uint32)(unsafe.Pointer(addr)) = color
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}
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func Init() (screen *sdl.Surface, err error) {
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// Intialise the SDL subsystems
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if ok := sdl.Init(sdl.INIT_EVERYTHING); ok != 0 {
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return nil, fmt.Errorf("%s", sdl.GetError())
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}
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// Set up the screen
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screen = sdl.SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, sdl.SWSURFACE)
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// If couldn't get the screen, return false
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if screen == nil {
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return nil, fmt.Errorf("%s", sdl.GetError())
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}
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// Set the window caption (window title)
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sdl.WM_SetCaption("Apple ][", "")
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// Everything went fine
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return screen, nil
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}
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const (
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M_NONE = iota
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M_SHIFT_OR_NONE
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M_SHIFT
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M_CTRL
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M_ANY
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)
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type Key struct {
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sym uint32
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mod uint32
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}
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var KeyToApple = map[Key]byte{
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Key{sdl.K_a, M_SHIFT_OR_NONE}: 'A',
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Key{sdl.K_b, M_SHIFT_OR_NONE}: 'B',
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Key{sdl.K_c, M_SHIFT_OR_NONE}: 'C',
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Key{sdl.K_d, M_SHIFT_OR_NONE}: 'D',
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Key{sdl.K_e, M_SHIFT_OR_NONE}: 'E',
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Key{sdl.K_f, M_SHIFT_OR_NONE}: 'F',
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Key{sdl.K_g, M_SHIFT_OR_NONE}: 'G',
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Key{sdl.K_h, M_SHIFT_OR_NONE}: 'H',
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Key{sdl.K_i, M_SHIFT_OR_NONE}: 'I',
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Key{sdl.K_j, M_SHIFT_OR_NONE}: 'J',
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Key{sdl.K_k, M_SHIFT_OR_NONE}: 'K',
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Key{sdl.K_l, M_SHIFT_OR_NONE}: 'L',
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Key{sdl.K_m, M_SHIFT_OR_NONE}: 'M',
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Key{sdl.K_n, M_SHIFT_OR_NONE}: 'N',
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Key{sdl.K_o, M_SHIFT_OR_NONE}: 'O',
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Key{sdl.K_p, M_SHIFT_OR_NONE}: 'P',
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Key{sdl.K_q, M_SHIFT_OR_NONE}: 'Q',
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Key{sdl.K_r, M_SHIFT_OR_NONE}: 'R',
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Key{sdl.K_s, M_SHIFT_OR_NONE}: 'S',
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Key{sdl.K_t, M_SHIFT_OR_NONE}: 'T',
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Key{sdl.K_u, M_SHIFT_OR_NONE}: 'U',
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Key{sdl.K_v, M_SHIFT_OR_NONE}: 'V',
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Key{sdl.K_w, M_SHIFT_OR_NONE}: 'W',
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Key{sdl.K_x, M_SHIFT_OR_NONE}: 'X',
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Key{sdl.K_y, M_SHIFT_OR_NONE}: 'Y',
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Key{sdl.K_z, M_SHIFT_OR_NONE}: 'Z',
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Key{sdl.K_a, M_CTRL}: 1,
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Key{sdl.K_b, M_CTRL}: 2,
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Key{sdl.K_c, M_CTRL}: 3,
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Key{sdl.K_d, M_CTRL}: 4,
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Key{sdl.K_e, M_CTRL}: 5,
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Key{sdl.K_f, M_CTRL}: 6,
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Key{sdl.K_g, M_CTRL}: 7,
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Key{sdl.K_h, M_CTRL}: 8,
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Key{sdl.K_i, M_CTRL}: 9,
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Key{sdl.K_j, M_CTRL}: 10,
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Key{sdl.K_k, M_CTRL}: 11,
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Key{sdl.K_l, M_CTRL}: 12,
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Key{sdl.K_m, M_CTRL}: 13,
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Key{sdl.K_n, M_CTRL}: 14,
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Key{sdl.K_o, M_CTRL}: 15,
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Key{sdl.K_p, M_CTRL}: 16,
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Key{sdl.K_q, M_CTRL}: 17,
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Key{sdl.K_r, M_CTRL}: 18,
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Key{sdl.K_s, M_CTRL}: 19,
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Key{sdl.K_t, M_CTRL}: 20,
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Key{sdl.K_u, M_CTRL}: 21,
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Key{sdl.K_v, M_CTRL}: 22,
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Key{sdl.K_w, M_CTRL}: 23,
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Key{sdl.K_x, M_CTRL}: 24,
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Key{sdl.K_y, M_CTRL}: 25,
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Key{sdl.K_z, M_CTRL}: 26,
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Key{sdl.K_0, M_NONE}: '0',
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Key{sdl.K_1, M_NONE}: '1',
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Key{sdl.K_2, M_NONE}: '2',
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Key{sdl.K_3, M_NONE}: '3',
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Key{sdl.K_4, M_NONE}: '4',
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Key{sdl.K_5, M_NONE}: '5',
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Key{sdl.K_6, M_NONE}: '6',
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Key{sdl.K_7, M_NONE}: '7',
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Key{sdl.K_8, M_NONE}: '8',
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Key{sdl.K_9, M_NONE}: '9',
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Key{sdl.K_1, M_SHIFT}: '!',
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Key{sdl.K_2, M_SHIFT}: '@',
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Key{sdl.K_3, M_SHIFT}: '#',
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Key{sdl.K_4, M_SHIFT}: '$',
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Key{sdl.K_5, M_SHIFT}: '%',
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Key{sdl.K_6, M_SHIFT}: '^',
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Key{sdl.K_7, M_SHIFT}: '&',
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Key{sdl.K_8, M_SHIFT}: '*',
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Key{sdl.K_9, M_SHIFT}: '(',
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Key{sdl.K_0, M_SHIFT}: ')',
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Key{sdl.K_MINUS, M_NONE}: '-',
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Key{sdl.K_MINUS, M_SHIFT}: '_',
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Key{sdl.K_EQUALS, M_NONE}: '=',
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Key{sdl.K_EQUALS, M_SHIFT}: '+',
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Key{sdl.K_LEFTBRACKET, M_NONE}: '[',
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Key{sdl.K_RIGHTBRACKET, M_NONE}: ']',
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Key{sdl.K_SEMICOLON, M_NONE}: ';',
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Key{sdl.K_SEMICOLON, M_SHIFT}: ':',
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Key{sdl.K_QUOTE, M_NONE}: '\'',
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Key{sdl.K_QUOTE, M_SHIFT}: '"',
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Key{sdl.K_COMMA, M_NONE}: ',',
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Key{sdl.K_COMMA, M_SHIFT}: '<',
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Key{sdl.K_PERIOD, M_NONE}: '.',
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Key{sdl.K_PERIOD, M_SHIFT}: '>',
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Key{sdl.K_SLASH, M_NONE}: '/',
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Key{sdl.K_SLASH, M_SHIFT}: '?',
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Key{sdl.K_BACKSLASH, M_NONE}: '\\',
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Key{sdl.K_SPACE, M_SHIFT_OR_NONE}: ' ',
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Key{sdl.K_RETURN, M_ANY}: 13,
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Key{sdl.K_BACKSPACE, M_ANY}: 8,
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Key{sdl.K_LEFT, M_ANY}: 8,
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Key{sdl.K_RIGHT, M_ANY}: 21,
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}
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func sdlToAppleKeyboard(k sdl.Keysym) (key byte, err error) {
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if b, ok := KeyToApple[Key{k.Sym, M_ANY}]; ok {
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return b, nil
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}
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switch k.Mod {
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case sdl.KMOD_NONE:
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if b, ok := KeyToApple[Key{k.Sym, M_NONE}]; ok {
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return b, nil
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}
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if b, ok := KeyToApple[Key{k.Sym, M_SHIFT_OR_NONE}]; ok {
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return b, nil
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}
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case sdl.KMOD_LSHIFT, sdl.KMOD_RSHIFT, sdl.KMOD_LSHIFT | sdl.KMOD_RSHIFT:
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if b, ok := KeyToApple[Key{k.Sym, M_SHIFT}]; ok {
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return b, nil
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}
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if b, ok := KeyToApple[Key{k.Sym, M_SHIFT_OR_NONE}]; ok {
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return b, nil
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}
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case sdl.KMOD_LCTRL, sdl.KMOD_RCTRL, sdl.KMOD_LCTRL | sdl.KMOD_RCTRL:
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if b, ok := KeyToApple[Key{k.Sym, M_CTRL}]; ok {
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return b, nil
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}
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}
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return 0, fmt.Errorf("hi")
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}
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func ProcessEvents(events <-chan interface{}, a2 *goapple2.Apple2) (done bool) {
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select {
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case _event := <-events:
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switch e := _event.(type) {
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case sdl.QuitEvent:
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return true
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case sdl.KeyboardEvent:
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if e.Type == sdl.KEYDOWN {
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if e.Keysym.Sym == sdl.K_F1 {
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return true
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}
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if e.Keysym.Mod == sdl.KMOD_LCTRL && e.Keysym.Sym == sdl.K_LEFTBRACKET {
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return true
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}
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if key, err := sdlToAppleKeyboard(e.Keysym); err == nil {
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a2.Keypress(key)
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}
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}
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}
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default:
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// Nothing to do here
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}
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return false
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}
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type SdlPlotter struct {
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screen *sdl.Surface
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oncePerFrame func()
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}
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func (s SdlPlotter) Plot(pd videoscan.PlotData) {
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y := uint(pd.Row)
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x := uint(pd.Column) * 14
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data := pd.Data
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for i := uint(0); i < 14; i++ {
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color1 := uint32(0)
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color2 := uint32(0)
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if data&1 > 0 {
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color1 = 0x00ff00
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color2 = 0x008800
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}
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plot(x+i, y*2+0, color1, s.screen)
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plot(x+i, y*2+1, color2, s.screen)
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data >>= 1
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}
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}
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func (s SdlPlotter) OncePerFrame() {
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s.screen.Unlock()
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s.screen.Flip()
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s.screen.Lock()
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s.oncePerFrame()
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}
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func typeProgram(a2 *goapple2.Apple2) {
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return
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lines := []string{
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"10 GR",
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"20 POKE -16302,0",
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"30 FOR Y=0 TO 47",
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"40 FOR X=0 TO 39",
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"50 COLOR=INT(RND(1)*16)",
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"60 PLOT X,Y",
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"70 NEXT",
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"80 NEXT",
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"RUN",
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}
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lines = []string{
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"10 HGR2",
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"20 FOR I = 0 to 7",
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"30 HCOLOR=7-I",
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"40 HPLOT I*10, 0 TO 191 + I*10, 191",
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"50 NEXT",
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"RUN",
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}
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for _, line := range lines {
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for _, ch := range line {
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a2.Keypress(byte(ch))
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}
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a2.Keypress(13)
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}
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}
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// Run the emulator
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func RunEmulator() {
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rom := util.ReadRomOrDie("../data/roms/apple2+.rom")
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// charRom = util.ReadFullCharacterRomOrDie("../data/roms/apple2char.rom")
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charRom := util.ReadSmallCharacterRomOrDie("../data/roms/apple2-chars.rom")
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screen, err := Init()
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if err != nil {
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panic(err)
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}
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var a2 *goapple2.Apple2
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oncePerFrame := func() {
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a2.Done = a2.Done || ProcessEvents(sdl.Events, a2)
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runtime.Gosched()
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}
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plotter := SdlPlotter{screen, oncePerFrame}
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a2 = goapple2.NewApple2(plotter, rom, charRom)
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intBasicRom := util.ReadRomOrDie("../data/roms/apple2.rom")
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firmwareCard, err := cards.NewFirmwareCard(intBasicRom, "Intbasic Firmware Card", 0, a2)
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if err != nil {
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panic(err)
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}
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if err := a2.AddCard(firmwareCard); err != nil {
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log.Fatal(err)
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}
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diskCardRom := util.ReadRomOrDie("../data/roms/Apple Disk II 16 Sector Interface Card ROM P5 - 341-0027.bin")
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diskCard, err := cards.NewDiskCard(diskCardRom, 6, a2)
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if err != nil {
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panic(err)
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}
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if err := a2.AddCard(diskCard); err != nil {
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log.Fatal(err)
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}
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disk1 := disk.NewNybble()
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// if err = disk1.LoadDosDisk("../data/disks/spedtest.dsk"); err != nil {
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// if err = disk1.LoadDosDisk("../data/disks/dung_beetles.dsk"); err != nil {
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if err = disk1.LoadDosDisk("../data/disks/chivalry.dsk"); err != nil {
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log.Fatal(err)
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}
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diskCard.LoadDisk(disk1, 0)
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steps := *steplimit
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if *cpuprofile != "" {
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f, err := os.Create(*cpuprofile)
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if err != nil {
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log.Fatal(err)
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}
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pprof.StartCPUProfile(f)
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defer pprof.StopCPUProfile()
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}
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a2.AddPCAction(0xC6EB, goapple2.PCAction{goapple2.ActionDumpMem, "chivalry-dump.bin"})
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a2.AddPCAction(0x1F76, goapple2.PCAction{goapple2.ActionDumpMem, "chivalry-dump.bin"})
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// go typeProgram(a2)
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for !a2.Done {
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err := a2.Step()
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if err != nil {
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fmt.Println(err)
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break
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}
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// runtime.Gosched() // So the keyboard-reading goroutines can run
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if steps > 0 {
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steps--
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if steps == 0 {
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a2.Quit()
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}
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}
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}
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a2.Quit()
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sdl.Quit()
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}
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func main() {
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flag.Parse()
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RunEmulator()
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}
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