mirror of
https://github.com/zellyn/goapple2.git
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280 lines
6.5 KiB
Go
280 lines
6.5 KiB
Go
package videoscan
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import (
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"fmt"
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)
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const FLASH_INCREMENT = 8 // 128/8=16 / 60 // 15/60 = 3.75 per second
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// PlotData is the struct that holds plotting
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// information. Essentially, it holds the (binary) waveform of the
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// color pattern.
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type PlotData struct {
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Row byte "The row (0-191)"
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Column byte "The column (0-39)"
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ColorBurst bool "Whether the color signal is active"
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Data uint16 "14 half color cycles of information"
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LastData uint16 "The previous 14 half color cycles of information"
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RawData byte "The underlying raw byte"
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}
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type Plotter interface {
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Plot(PlotData)
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OncePerFrame()
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}
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// RAM memory interface
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type RamReader interface {
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RamRead(uint16) byte
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}
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type Scanner struct {
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m RamReader
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h uint16
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v uint16
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plotter Plotter
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rom [2048]byte
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graphics bool // TEXT/GRAPHICS
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mix bool // NOMIX/MIX
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hires bool // LORES/HIRES
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page2 bool // PAGE1/PAGE2
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hbl bool // Horizontal blanking
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vbl bool // Vertical blanking
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lastFour bool // Are we in the last 4 lines of the screen?
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lastData uint16 // The previous 14 half color cycles of information
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lastBit uint16 // Last bit of previous 14-cycle color data
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lastChange bool // Was there a change plotted last byte?
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flasher byte // if high bit is set, invert flashing text
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graphicsBit uint16 // Bit 14 high if we're in graphics mode
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}
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func NewScanner(m RamReader, p Plotter, rom [2048]byte) *Scanner {
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s := &Scanner{
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m: m,
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plotter: p,
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rom: rom,
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h: 0x7f,
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v: 0x1ff,
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}
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s.inc()
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return s
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}
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func (s *Scanner) inc() {
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// Increment H0..H5,HPE'
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switch s.h {
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case 0:
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s.h = 0x40
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case 0x7f:
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s.h = 0
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// Increment VA-VC,V0-V5
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switch s.v {
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case 0x1ff:
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s.v = 250
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s.flasher += FLASH_INCREMENT
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default:
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s.v++
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}
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// VBL = V4 & V3
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s.vbl = (s.v>>6)&3 == 3
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// Last four lines of the screen?
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s.lastFour = ((s.v>>5)&5 == 5)
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default:
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s.h++
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}
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// HBL = H5' & (H3' + H4')
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s.hbl = ((s.h >> 3) & 7) <= 2
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}
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// The last-plotted color cycle information.
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// Bits 0-13 are the color cycle waveform. Bit 14 is true if colorburst was on.
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var last [192][40]uint16
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func (s *Scanner) Scan1() {
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address := s.address()
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if address >= 0xC000 {
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fmt.Printf("\n\n\nWOAH! $%04X\n\n\n", address)
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}
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m := s.m.RamRead(address)
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row, column := s.row(), s.column()
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_, _, _ = m, row, column
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var data uint16
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switch {
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case !s.graphics || (s.mix && s.lastFour):
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data = s.textData(m, row)
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case s.hires:
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data = s.hiresData(m)
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default: // lores
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data = s.loresData(m, row, column)
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}
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s.lastBit = (data >> 13) & 1
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if !s.hbl && !s.vbl {
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change := last[row][column] != (data | s.graphicsBit)
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if change || s.lastChange {
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// if row <= 8 && column == 0 {
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// fmt.Printf("%d,%d: RawData=%02X, Data=%04X\n", row, column, m, data)
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// }
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s.plotter.Plot(PlotData{
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Row: byte(row),
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Column: byte(column),
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ColorBurst: s.graphics,
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Data: data,
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LastData: s.lastData,
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RawData: m,
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})
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last[row][column] = data | s.graphicsBit
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}
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s.lastChange = change
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if column == 39 && row == 191 {
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s.plotter.OncePerFrame()
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}
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}
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s.lastData = data
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s.inc()
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}
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func (s *Scanner) column() int {
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return int(s.h) - 0x58 // 0x1011000
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}
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func (s *Scanner) row() int {
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return int(s.v) - 0x100
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}
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var SUMS = [32]uint16{
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104, 112, 120, 0, 8, 16, 24, 32,
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16, 24, 32, 40, 48, 56, 64, 72,
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56, 64, 72, 80, 88, 96, 104, 112,
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96, 104, 112, 120, 0, 8, 16, 24,
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}
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func (s *Scanner) address() uint16 {
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// Low three bits are just H0-H2
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addr := s.h & 7
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// Next four bits are H5,H4,H3 + offset = SUM-A6,SUM-A5,SUM-A4,SUM-A3
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// bias := uint16(0xD) // 1 1 0 1
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// hsum := (s.h >> 3) & 7 // 0 H5 H4 H3
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// vsum := (s.v >> 6) & 3 // V4 V3 V4 V3
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// vsum = vsum | (vsum << 2)
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// suma36 := (bias + hsum + vsum) & 0xF
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addr |= SUMS[(s.h>>3)&7+(s.v>>3)&24]
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// Next three are V0,V1,V2
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addr |= (s.v << 4) & 0x380 // ((s.v >> 3 & 7) << 7)
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page := uint16(1)
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if s.page2 {
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page = 2
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}
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// HIRES TIME when HIRES,GRAPHICS,NOMIX or HIRES,GRAPHICS,MIX,!(V4&V2)
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hiresTime := s.hires && s.graphics
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if hiresTime && s.mix && s.lastFour {
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hiresTime = false
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}
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if hiresTime {
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// A10-A12 = VA-VC
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addr |= ((s.v & 7) << 10)
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// A13=PAGE1, A14=PAGE2
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addr |= page << 13
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} else {
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// A10=PAGE1, A11=PAGE2
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addr |= page << 10
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// A12 = HBL
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if s.hbl {
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addr |= (1 << 12)
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}
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}
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return addr
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}
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func (s *Scanner) SetGraphics(graphics bool) {
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s.graphics = graphics
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if graphics {
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s.graphicsBit = 1 << 14
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} else {
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s.graphicsBit = 0
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}
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}
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func (s *Scanner) SetMix(mix bool) {
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s.mix = mix
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}
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func (s *Scanner) SetHires(hires bool) {
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s.hires = hires
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}
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func (s *Scanner) SetPage(page int) {
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switch page {
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case 1:
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s.page2 = false
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case 2:
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s.page2 = true
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default:
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panic(fmt.Sprint("Page must be 1 or 2, got", page))
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}
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}
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func (s *Scanner) textData(m byte, row int) uint16 {
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line := s.rom[int(m)*8+((row+800)%8)]
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// Invert if flash
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if (m^0x80)&line&s.flasher > 127 {
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line ^= 0xff
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}
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line &= 0x7f // Mask out high bit
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// Now it's just like hires data
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return s.hiresData(line)
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}
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// Double each bit to go from pixel info to color info
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var HIRES_DOUBLES = [128]uint16{
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0x0, 0x3, 0xC, 0xF, 0x30, 0x33, 0x3C, 0x3F,
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0xC0, 0xC3, 0xCC, 0xCF, 0xF0, 0xF3, 0xFC, 0xFF,
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0x300, 0x303, 0x30C, 0x30F, 0x330, 0x333, 0x33C, 0x33F,
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0x3C0, 0x3C3, 0x3CC, 0x3CF, 0x3F0, 0x3F3, 0x3FC, 0x3FF,
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0xC00, 0xC03, 0xC0C, 0xC0F, 0xC30, 0xC33, 0xC3C, 0xC3F,
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0xCC0, 0xCC3, 0xCCC, 0xCCF, 0xCF0, 0xCF3, 0xCFC, 0xCFF,
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0xF00, 0xF03, 0xF0C, 0xF0F, 0xF30, 0xF33, 0xF3C, 0xF3F,
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0xFC0, 0xFC3, 0xFCC, 0xFCF, 0xFF0, 0xFF3, 0xFFC, 0xFFF,
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0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F,
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0x30C0, 0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF,
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0x3300, 0x3303, 0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F,
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0x33C0, 0x33C3, 0x33CC, 0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF,
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0x3C00, 0x3C03, 0x3C0C, 0x3C0F, 0x3C30, 0x3C33, 0x3C3C, 0x3C3F,
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0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF, 0x3CF0, 0x3CF3, 0x3CFC, 0x3CFF,
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0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30, 0x3F33, 0x3F3C, 0x3F3F,
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0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3, 0x3FFC, 0x3FFF,
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}
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func (s *Scanner) hiresData(m byte) uint16 {
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if m < 128 {
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return HIRES_DOUBLES[m]
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}
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return ((HIRES_DOUBLES[m&0x7f] << 1) & 0x3fff) | s.lastBit
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}
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func (s *Scanner) loresData(m byte, row int, column int) uint16 {
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var data uint16
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// First four rows get low nybble, second four high
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if row%8 < 4 {
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data = uint16(m & 0x0f)
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} else {
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data = uint16(m >> 4)
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}
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data = data * 0x1111 // Repeat lower nybble four times
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if column%2 == 1 {
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data >>= 2
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}
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return data & 0x3fff
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}
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