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Merge pull request #45 from digarok/sdl2_performance_profile
fix sdl frame rendering vsync method to simply present the buffer once per frame
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commit
712c0792bf
@ -416,17 +416,9 @@ void sdl_push_kimage(Kimage *kimage_ptr, int destx, int desty, int srcx, int src
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pitch = BORDER_WIDTH+72;
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}
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SDL_UpdateTexture(texture, &dstrect, src_ptr, pitch*4 );
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SDL_RenderClear(renderer);
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SDL_RenderCopy(renderer, texture, NULL, NULL);
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if (g_scanline_simulator) {
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SDL_RenderCopy(renderer, overlay_texture, NULL, NULL);
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}
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SDL_RenderPresent(renderer);
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if (g_screenshot_requested) {
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x_take_screenshot();
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g_screenshot_requested = 0;
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}
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// We now call the render step seperately in sdl_present_buffer once per frame
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// SDL picks up the buffer and waits for VBLANK to send it
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}
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@ -806,6 +798,19 @@ void debuginfo_renderer(SDL_Renderer *r) {
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}
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}
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void sdl_present_buffer() {
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SDL_RenderClear(renderer);
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SDL_RenderCopy(renderer, texture, NULL, NULL);
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if (g_scanline_simulator) {
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SDL_RenderCopy(renderer, overlay_texture, NULL, NULL);
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}
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SDL_RenderPresent(renderer);
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if (g_screenshot_requested) {
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x_take_screenshot();
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g_screenshot_requested = 0;
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}
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}
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// BELOW ARE FUNCTIONS THAT ARE EITHER UNIMPLEMENTED, OR AR NOT RELEVANT TO
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// THIS DRIVER.
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12
src/video.c
12
src/video.c
@ -640,7 +640,10 @@ void video_update() {
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video_update_through_line(0);
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}
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#if defined(HAVE_SDL)
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extern void sdl_present_buffer();
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sdl_present_buffer();
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#endif
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// OG Notify host that video has been uodated
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#if defined(ACTIVEGSPLUGIN) && defined(MAC)
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{
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@ -3474,13 +3477,6 @@ void video_update_color_array(int col_num, int a2_color) {
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return;
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}
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#if 0
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if(g_screen_depth != 8) {
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/* redraw whole superhires for now */
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g_full_refresh_needed = -1;
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}
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#endif
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video_update_color_raw(col_num, a2_color);
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}
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