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15
README.txt
15
README.txt
@ -49,16 +49,7 @@ Dagen Brock
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Saturday, January 30, 2016 1:18PM
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--------------------------------------------------------------------------------
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Mac OSX Build Instructions
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Build Instructions
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==========================
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Download the repo
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Install 'brew' if you don't already have it installed. (Google it, it's easy.)
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Install SDL libraries if needed:
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brew install sdl2
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Install FreeType if needed:
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brew install freetype
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Create a symbolic link from the vars_osx file to 'vars':
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cd src
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ln -s vars_osx vars
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Build the binary:
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make clean ; make
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See the /doc/ directory for "Developer-Quickstart" docs which cover building
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for the various platforms. (as fast as I can write them :P )
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21
doc/Developer-QuickStart-Linux.txt
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21
doc/Developer-QuickStart-Linux.txt
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@ -0,0 +1,21 @@
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# ubuntu - X11 version
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# system prep
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sudo apt-get -y update
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sudo apt-get -y upgrade
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sudo apt-get -y install git
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sudo apt-get -y install g++
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sudo apt-get -y install libpcap0.8-dev
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sudo apt-get -y install libx11-dev
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sudo apt-get -y install libxext-dev
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# build
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git clone git@github.com:digarok/gsplus.git
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cd gsplus/src
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ln -s vars_x86linux_x11 vars
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make clean ; make
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27
doc/Developer-QuickStart-MacOSX.txt
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27
doc/Developer-QuickStart-MacOSX.txt
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@ -0,0 +1,27 @@
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# Mac OSX - SDL2 version
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# Install 'brew' if you don't already have it installed.
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# system prep
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brew install sdl2
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brew install freetype
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# build
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git clone git@github.com:digarok/gsplus.git
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cd gsplus/src
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ln -s vars_osx_sdl2 vars
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make clean ; make
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#Note that installing freetype via brew will install the library, but I think
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# maybe you have to install the source and build it to link it in properly.
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# You could use /usr/local/src instead of /tmp
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cd /tmp
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curl --remote-name --location http://sourceforge.net/projects/freetype/files/freetype2/2.6.2/freetype-2.6.2.tar.gz
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tar -xzvf freetype-2.6.2.tar.gz
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cd freetype-2.6.2
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./configure --prefix=/usr/local/freetype-2.6.2
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make
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make install
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ln -s freetype-2.6.2 /usr/local/freetype
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@ -1,25 +1,31 @@
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TARGET = gsplus
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NAME = gsplus
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PERL = perl
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CC = clang
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LD = g++
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OBJECTS = $(OBJECTS1) $(TFEOBJ) $(ATOBJ) $(PCAPOBJ) osxdriver.o sdlsnd_driver2.o
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#CCOPTS = -O2 -Wall -fomit-frame-pointer -std=gnu99 -arch=i686 -DHAVE_SDL -DHAVE_TFE -DHAVE_ATBRIDGE -DTOGGLE_STATUS -I/usr/include/SDL -I/usr/include/freetype2
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#CPPOPTS = -O2 -DHAVE_TFE -DHAVE_SDL -DTOGGLE_STATUS -DHAVE_ATBRIDGE -I/usr/include/freetype2 -I/usr/include/SDL2
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LD = clang++
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AS = cc
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## LOOK OUT FOR OPTIMIZATION FLAGS. I'VE BEEN DISABLING -O2 to debug (-O0 for debug)
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#CCOPTS = -O2 -Wall -fomit-frame-pointer -std=gnu99 -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/SDL2 -I/usr/local/include/freetype2 -g
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#CPPOPTS = -O2 -DHAVE_TFE -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/freetype2 -I/usr/local/include/SDL2
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#EXTRA_LIBS = -lfreetype -lSDL2
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CCOPTS = -O2 -Wall -fomit-frame-pointer -std=gnu99 -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/SDL2 -I/usr/local/include/freetype2
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CPPOPTS = -O2 -DHAVE_TFE -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/freetype2 -I/usr/local/include/SDL2
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OBJECTS = $(OBJECTS1) $(TFEOBJ) $(ATOBJ) $(PCAPOBJ) osxdriver.o sdlsnd_driver2.o
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ARCHS = ppc, i386, ppc64, x86_64
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# OPTIONS FOR COMPILING C SOURCE
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CCOPTS = $(MACSUX) -O2 -Wall -fomit-frame-pointer -std=gnu99 -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/SDL2
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# OPTIONS FOR COMPILING C++ SOURCE
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CPPOPTS = -O2 -DHAVE_TFE -DHAVE_SDL -DTOGGLE_STATUS -I/usr/local/include/freetype2 -I/usr/local/include/SDL2 $(MACSUX)
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#SDK = -isysroot /Developer/SDKs/MacOSX10.5.sdk -isysroot /Developer/SDKs/MacOSX10.6.sdk -isysroot /Developer/SDKs/MacOSX10.7.sdk -isysroot /Developer/SDKs/MacOSX10.9.sdk -isysroot /Developer/SDKs/MacOSX10.10.sdk -isysroot /Developer/SDKs/MacOSX10.11.sdk
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#INCLUDE = -I/Developer/SDKs/MacOSX10.5.sdk/usr/include -I/Developer/SDKs/MacOSX10.6.sdk/usr/include -I/Developer/SDKs/MacOSX10.7.sdk/usr/include -I/Developer/SDKs/MacOSX10.8.sdk/usr/include -I/Developer/SDKs/MacOSX10.9.sdk/usr/include -I/Developer/SDKs/MacOSX10.10.sdk/usr/include -I/Developer/SDKs/MacOSX10.11.sdk/usr/include
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#SDK = -isysroot /Developer/SDKs/MacOSX10.11.sdk
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#INCLUDE = -I/Developer/SDKs/MacOSX10.11.sdk/usr/include
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MACSUX = $(SDK) $(INCLUDE) -mmacosx-version-min=10.11
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EXTRA_LIBS = -lSDL2 -lfreetype
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OPTS = -DGSPORT_LITTLE_ENDIAN
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SUFFIX =
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NAME = gsplus
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LDFLAGS =
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LDOPTS = -I.
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EXTRA_SPECIALS =
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AS = cc
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PERL = perl
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#XOPTS = -I/usr/X11/include
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