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Improve rendering
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@ -41,6 +41,8 @@ func sdlRun(a *izapple2.Apple2) {
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defer renderer.Destroy()
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window.SetTitle("iz-" + a.Name)
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sdl.SetHint(sdl.HINT_RENDER_SCALE_QUALITY, "best")
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kp := newSDLKeyBoard(a)
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s := newSDLSpeaker()
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