Emulate the Brain Board II

This commit is contained in:
Ivan Izaguirre 2023-12-18 23:16:41 +01:00
parent ca49f0f535
commit ba4c7437b4
5 changed files with 120 additions and 0 deletions

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@ -29,6 +29,7 @@ Portable emulator of an Apple II+ or //e. Written in Go.
- No Slot Clock based on the DS1216
- Videx Videoterm 80 column card with the Videx Soft Video Switch (Apple ][+ only)
- SwyftCard (Apple //e only)
- Brain Board II
- Useful cards not emulating a real card
- Bootable SmartPort / ProDOS card with the following smartport devices:
- Block device (hard disks)
@ -185,6 +186,8 @@ Only valid on SDL mode
### Command line options
```terminal
-brainBoardSlot int
slot for the Brain Board II. -1 for none (default -1)
-charRom string
rom file for the character generator (default "<default>")
-consoleCardSlot int

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@ -213,6 +213,11 @@ func (a *Apple2) AddSwyftCard() {
a.insertCard(c, 3)
}
// AddBrainBoardII inserts a Brain Board II card
func (a *Apple2) AddBrainBoardII(slot int) {
a.insertCard(NewCardBrainBoardII(), slot)
}
// AddRGBCard inserts an RBG option to the Apple IIe 80 col 64KB card
func (a *Apple2) AddRGBCard() {
setupRGBCard(a)

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@ -80,6 +80,10 @@ func MainApple() *Apple2 {
"printer",
1,
"slot for the Parallel Printer Interface. -1 for none")
brainBoard := flag.Int(
"brainBoardSlot",
-1,
"slot for the Brain Board II. -1 for none")
ramWorksKb := flag.Int(
"ramworks",
8192,
@ -278,6 +282,9 @@ func MainApple() *Apple2 {
}
a.AddSwyftCard()
}
if *brainBoard > 0 {
a.AddBrainBoardII(*brainBoard)
}
var trackTracer trackTracer
if *traceTracks {

105
cardBrainBoard2.go Normal file
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@ -0,0 +1,105 @@
package izapple2
/*
Brain board II card for Apple II
See:
http://www.willegal.net/appleii/brainboard.htm
http://www.willegal.net/appleii/bb-v5_3.1.pdf
https://github.com/Alex-Kw/Brain-Board-II
The Brain Board II card has 4 banks instead of the 2 of the
original Brain Board:
Bank 0: SS clear, DIP2 OFF (wozaniam)
Bank 1: SS set, DIP2 OFF (applesoft)
Bank 2: SS clear, DIP2 ON (wozaniam)
Bank 3: SS set, DIP2 ON (integer)
The card is emulated as having the DIP switches as follows:
1 - ON: The range F8 can be replaced
2 - ON: Select the two top banks
3 - OFF: The motherboard ROM is always replaced
4 - ON: The softswitch selects low or high bank
Softswitches:
$COsO - SS clear: Low bank selected
$COs1 - SS set: High bank selected
Operation:
The card boots on wozaniam. Use CAPS LOCK for the commands
to work. Starts with left arrow.
To siwtch to Integer BASIC, type:
1000:AD 91 C0 6C FC FF
R
To return to wozaniam, type:
CALL -151
1000:AD 90 C0 6C FD FF
1000G
*/
// CardBrainBoardII represents a Brain Board II card
type CardBrainBoardII struct {
cardBase
highBank bool
dip2 bool
rom []uint8
}
// NewCardBrainBoardII creates a new CardBrainBoardII
func NewCardBrainBoardII() *CardBrainBoardII {
var c CardBrainBoardII
c.name = "Brain Board II"
c.highBank = false // Start with wozaniam by default
c.dip2 = true // Use the wozaniam+integer banks
// The ROM has:xaa-wozaniam xab-applesoft xac-wozaniam xad-integer
data, _, err := LoadResource("<internal>/ApplesoftInteger.BIN")
if err != nil {
// The resource should be internal and never fail
panic(err)
}
c.rom = data
// The ROM of the card is paged as the rest of the ROMs
c.romCxxx = &c
return &c
}
func (c *CardBrainBoardII) assign(a *Apple2, slot int) {
c.addCardSoftSwitchRW(0, func() uint8 {
c.highBank = false
return 0x55
}, "BRAINCLEAR")
c.addCardSoftSwitchRW(1, func() uint8 {
c.highBank = true
return 0x55
}, "BRAINSET")
c.cardBase.assign(a, slot)
a.mmu.inhibitROM(c)
}
func (c *CardBrainBoardII) translateAddress(address uint16) uint16 {
translated := address - 0xc000
if c.highBank {
translated += 0x4000
}
if c.dip2 {
translated += 0x8000
}
return translated
}
func (c *CardBrainBoardII) peek(address uint16) uint8 {
return c.rom[c.translateAddress(address)]
}
func (c *CardBrainBoardII) poke(address uint16, value uint8) {
// Nothing
}
func (c *CardBrainBoardII) setBase(base uint16) {
// Nothing
}

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