package izapple2 import ( "strings" "github.com/ivanizag/izapple2/screen" ) type terminateConditionFunc func(a *Apple2) bool type apple2Tester struct { a *Apple2 terminateCondition terminateConditionFunc } func makeApple2Tester(model string, overrides *configuration) (*apple2Tester, error) { models, _, err := loadConfigurationModelsAndDefault() if err != nil { return nil, err } config, err := models.getWithOverrides(model, overrides) if err != nil { return nil, err } config.set(confSpeed, "full") a, err := configure(config) if err != nil { return nil, err } var at apple2Tester a.addTracer(&at) return &at, nil } func (at *apple2Tester) connect(a *Apple2) { at.a = a } func (at *apple2Tester) inspect() { if at.terminateCondition(at.a) { at.a.SendCommand(CommandKill) } } func (at *apple2Tester) run() { at.a.Run() } func (at *apple2Tester) getText() string { return screen.RenderTextModeString(at.a, false, false, false, at.a.isApple2e) } func (at *apple2Tester) getText80() string { return screen.RenderTextModeString(at.a, true, false, false, at.a.isApple2e) } /* func buildTerminateConditionCycles(cycles uint64) terminateConditionFunc { return func(a *Apple2) bool { return a.cpu.GetCycles() > cycles } } */ const textCheckInterval = uint64(100_000) func buildTerminateConditionText(at *apple2Tester, needle string, col80 bool, timeoutCycles uint64) terminateConditionFunc { needles := []string{needle} return buildTerminateConditionTexts(at, needles, col80, timeoutCycles) } func buildTerminateConditionTexts(at *apple2Tester, needles []string, col80 bool, timeoutCycles uint64) terminateConditionFunc { lastCheck := uint64(0) found := false return func(a *Apple2) bool { cycles := a.cpu.GetCycles() if cycles > timeoutCycles { return true } if cycles-lastCheck > textCheckInterval { lastCheck = cycles var text string if col80 { text = at.getText80() } else { text = at.getText() } for _, needle := range needles { if !strings.Contains(text, needle) { return false } } found = true } return found } }