mirror of
https://github.com/ivanizag/izapple2.git
synced 2024-12-22 09:30:19 +00:00
122 lines
2.8 KiB
Go
122 lines
2.8 KiB
Go
package apple2
|
|
|
|
import "fmt"
|
|
|
|
/*
|
|
Copam BASE64A adaptation.
|
|
*/
|
|
|
|
// Base64a extends an Apple2
|
|
type Base64a struct {
|
|
a *Apple2
|
|
romBanks [4]*memoryRange
|
|
romBank uint8
|
|
}
|
|
|
|
// NewBase64a instantiates an apple2
|
|
func NewBase64a(a *Apple2) (*Base64a, error) {
|
|
var b Base64a
|
|
b.a = a
|
|
a.Name = "Base 64A"
|
|
err := b.loadRom()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Configure the character generator
|
|
if !a.cg.customRom {
|
|
err := a.cg.load("<internal>/BASE64A_ROM7_CharGen.BIN")
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
a.cg.setColumnMap(base64aCharGenColumnsMap)
|
|
a.cg.setPage(1)
|
|
|
|
return &b, nil
|
|
}
|
|
|
|
func base64aCharGenColumnsMap(column int) int {
|
|
bit := column + 2
|
|
// Weird positions
|
|
if column == 6 {
|
|
bit = 2
|
|
} else if column == 0 {
|
|
bit = 1
|
|
}
|
|
return bit
|
|
}
|
|
|
|
const (
|
|
// There are 6 ROM chips. Each can have 4Kb or 8Kb. They can fill
|
|
// 2 or 4 banks with 2kb windows.
|
|
base64aRomBankSize = 12 * 1024
|
|
base64aRomBankCount = 4
|
|
base64aRomWindowSize = 2 * 1024
|
|
base64aRomChipCount = 6
|
|
)
|
|
|
|
func (b *Base64a) loadRom() error {
|
|
// Load the 6 PROM dumps
|
|
romBanksBytes := make([][]uint8, base64aRomBankCount)
|
|
for j := range romBanksBytes {
|
|
romBanksBytes[j] = make([]uint8, 0, base64aRomBankSize)
|
|
}
|
|
|
|
for i := 0; i < base64aRomChipCount; i++ {
|
|
filename := fmt.Sprintf("<internal>/BASE64A_%X.BIN", 0xd0+i*0x08)
|
|
data, err := loadResource(filename)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for j := range romBanksBytes {
|
|
start := (j * base64aRomWindowSize) % len(data)
|
|
romBanksBytes[j] = append(romBanksBytes[j], data[start:start+base64aRomWindowSize]...)
|
|
}
|
|
}
|
|
|
|
for j := range romBanksBytes {
|
|
b.romBanks[j] = newMemoryRange(0xd000, romBanksBytes[j])
|
|
}
|
|
|
|
// Start with first bank active
|
|
b.changeRomBank(0)
|
|
|
|
// Add rom soft switches. They use the annunciator 0 and 1
|
|
b.a.io.addSoftSwitchRW(0x58, func(*ioC0Page) uint8 {
|
|
b.changeRomBank(b.romBank & 2)
|
|
return 0
|
|
})
|
|
b.a.io.addSoftSwitchRW(0x59, func(*ioC0Page) uint8 {
|
|
b.changeRomBank(b.romBank | 1)
|
|
return 0
|
|
})
|
|
b.a.io.addSoftSwitchRW(0x5A, func(*ioC0Page) uint8 {
|
|
b.changeRomBank(b.romBank & 1)
|
|
return 0
|
|
})
|
|
b.a.io.addSoftSwitchRW(0x5B, func(*ioC0Page) uint8 {
|
|
b.changeRomBank(b.romBank | 2)
|
|
return 0
|
|
})
|
|
|
|
// Other softswitches
|
|
b.a.io.addSoftSwitchW(0x0C, notImplementedSoftSwitchW) // 80 columns off?
|
|
b.a.io.addSoftSwitchW(0x0E, notImplementedSoftSwitchW) // Alt char off?
|
|
|
|
// Write on the speaker. That is a double access and should do nothing
|
|
// but works somehow on the BASE64A
|
|
b.a.io.addSoftSwitchW(0x30, func(io *ioC0Page, value uint8) {
|
|
speakerSoftSwitch(io)
|
|
})
|
|
|
|
return nil
|
|
}
|
|
|
|
func (b *Base64a) changeRomBank(bank uint8) {
|
|
b.romBank = bank
|
|
//fmt.Printf("Change to ROM bank #%v\n", b.romBank)
|
|
b.a.mmu.physicalROM = b.romBanks[b.romBank]
|
|
b.a.mmu.resetRomPaging() // If rom was not active. This is going to far?
|
|
}
|