Disable FPS counter.

This commit is contained in:
James Sanford 2012-10-23 17:12:25 -07:00
parent 0a335a265b
commit 3501d7d0d9
3 changed files with 6 additions and 3 deletions

View File

@ -65,7 +65,8 @@ class BitmapThread extends Thread {
}
} finally {
mSurfaceLock.unlock();
fpsCount.fps();
// for testing
// fpsCount.fps();
}
}

View File

@ -152,7 +152,8 @@ class KegsRenderer implements GLSurfaceView.Renderer {
if (!mTexIdOK) {
return;
}
fpsCount.fps();
// for testing
// fpsCount.fps();
if (mSizeChange) {
mSizeChange = false;

View File

@ -72,7 +72,8 @@ class KegsView extends SurfaceView implements KegsThread.UpdateScreen, SurfaceHo
// Empty the queue first in case bitmap thread is lagging behind.
mHandler.removeMessages(0);
mHandler.sendEmptyMessage(0);
fpsCount.fps();
// for testing
// fpsCount.fps();
}
public void updateScreenSize(BitmapSize bitmapSize) {