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<h2>Apple II FTN - Binary II File</h2>
<p><a href="index.htm">Back to nulib.com library</a></p>
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Apple II
File Type Notes
_____________________________________________________________________________
Developer Technical Support
File Type: $E0 (224)
Auxiliary Type: $8000
Full Name: Binary II File
Short Name: Binary II File
Written by: Matt Deatherage July 1989
Files of this type and auxiliary type contain other files with their
attributes encoded in Binary II format.
_____________________________________________________________________________
Binary II is a widely used and accepted standard for keeping file attributes
with files as they are transferred, usually by modem or other form of
telecommunication. Files that are known Binary II files should be written to
disk with file type $E0 and auxiliary type $8000 as a clear indication to
other programs that the file contains files with Binary II specifications.
Binary II was developed by Gary B. Little, author of the Point-To-Point
communication's product and author of several Apple II reference books. He is
also Apple's Product Manager for third-party Development Tools and Languages.
Gary welcomes your comments and suggestions on the Binary II standard at the
following address:
Gary B. Little
3304 Plateau Drive
Belmont, CA 94002
AppleLink: LITTLE
AppleLink--Personal Edition: GaryLittle
CompuServe: 70135,1007
GEnie: GARY.LITTLE
Why Binary II?
Transferring Apple II files in binary form to commercial information services
and bulletin boards (referred to in this Note as &quot;hosts&quot;) can be, to put it
mildly, a frustrating exercise. Although most hosts are able to receive a
file's data in binary form (using protocols such as XMODEM), they don't
receive the file's all-important attribute bytes. All the common Apple II
file system, notably the ProDOS file system, store the attributes inside the
disk directory, not inside the file itself.
The ProDOS attributes are the access code, file type code, auxiliary type
code, storage type code, date of creation and last modification, time of
creation and last modification, the file size, and the name of the file
itself. Under GS/OS, the same parameters exist for other file systems as well
as file system-specific information and two-forked file information. It is
usually not possible to use a ProDOS file's data without knowing the file's
attributes (particularly the file type, auxiliary type, and size). Therefore,
ProDOS files uploaded in binary format to a host are useless to those who
download them. The same is true for DOS 3.3 and Pascal files.
Many Apple II communication programs use special protocols for transferring
file attributes during a binary file transfer, but none of these protocols
have been implemented by hosts. These programs are only useful for exchanging
files with another Apple II running the same program.
Without a standard like Binary II, the only acceptable way to transfer an
Apple II file to a host is to convert it into ASCII text before sending it.
Such a text file would contain a listing of an AppleSoft program, or a series
of Apple II monitor commands (e.g., 300:A4 32). Someone downloading a file
can convert it to binary form using the AppleSoft EXEC command.
The main disadvantage of this technique is that the text version of the file
is over three times the size of the original binary file, making it expensive
(in terms of time and money) to upload and download. It is also awkward, and
sometimes impossible, to perform the binary-to-text or text-to-binary
conversion.
The solution to the problem is to upload an encoded binary file which contains
not just the file's data, but the file's attributes as well. Someone
downloading such a file can then use a conversion program to strip the
attributes from the file and create a file with the required attributes.
This Note describes such a format: Binary II. The description of the format
is detailed for the purpose of allowing software developers to implement it in
Apple II communication programs.
What Binary II is Not
Binary II is not an archival or compression standard. It is designed to be a
simple method to keep the attributes normally in a disk file's directory entry
with the file as it is transferred. Although multiple files may be placed
together with Binary II, this is a matter of convenience for telecommunication
programs.
A true archival standard must be designed as such, with the capability to
manipulate files within the archive as well as linking them together
(compressed or uncompressed) for transfer. NuFX (documented in Apple II File
Type Note for File Type $E0, Auxiliary Type $8002) is a good example of a
robust, full-featured Apple II archival standard.
Binary II is primarily designed to be added to and subtracted from files &quot;on-
the-fly&quot; by telecommunication programs. Binary II files should only be found
on disks when they are transferred by a telecommunication program that does
not have Binary II capabilities, in which case a separate utility (such as
Binary Library Utility by Floyd Zink, Jr.) must be used to extract the files.
Telecommunication programs should be able to transfer files without Binary II
processing, however, they should support Binary II processing as a default.
The Binary II File Format
The Binary II form of a standard file consists of a 128-byte file information
header followed by the file's data. The data portion of the file is padded
with nulls ($00 bytes), if necessary, to ensure the data length is an even
multiple of 128 bytes.
The file information header contains four ID bytes, the attributes of the file
(in ProDOS 8 form), and some control information.
The structure of the header is as follows:
+000 ID Bytes 3 Bytes These three bytes are always $0A $47 $4C
for identification purposes, so programs
may recognize Binary II files as they are
received.
+003 Access Code Byte ProDOS 8 access byte.
+004 File Type Byte ProDOS 8 file type.
+005 Aux Type Word ProDOS 8 auxiliary type.
+007 Storage Type Byte ProDOS 8 storage type value.
+008 File Size Word The size of the file in 512-byte blocks.
+010 Mod. Date 2 Bytes Date of modification, in ProDOS 8
compressed format.
+012 Mod. Time 2 Bytes Time of modification, in ProDOS 8
compressed format.
+014 Create Date 2 Bytes Date of creation, in ProDOS 8
compressed format.
+016 Create Time 2 Bytes Time of creation, in ProDOS 8
compressed format.
+018 ID Byte Byte A fourth ID byte. This must always be
$02.
+019 Reserved Byte Reserved, must be set to zero.
+020 EOF 3 Bytes The end-of-file value for the file (low
byte first).
+023 File Name String Pascal string containing the ASCII
filename or partial pathname of this file
in ProDOS 8 format. The string cannot be
longer than 64 characters.
If the File Name String is a filename and not a partial pathname, then the
following optional parameter may be supplied:
+039 Native Name String Pascal string containing the
ASCII value of the native filename. This
string may not be longer than 48
characters, and will not be present if the
length byte of File Name (+023) is larger
than 15 ($0F). If this field is
specified, the File Name field must
contain a filename, not a partial
pathname.
+088 Reserved 21 Bytes Reserved. These bytes must be set to zero
for future compatibility.
+109 GAux Type Word The high word of the file's GS/OS
auxiliary type.
+111 GAccess Byte The high byte of the file's GS/OS access
word.
+112 GFile Type Byte The high byte of the file's GS/OS
file type.
+113 GStorage Byte The high byte of the file's GS/OS storage
type.
+114 GFile Size Word The high word of the GS/OS file's
size in 512-byte blocks.
+116 GEOF Byte The high byte of the file's GS/OS EOF
value.
+117 Disk Space Long The number of 512-byte disk blocks
the files inside the Binary<72>II file will
occupy after they've been removed from the
Binary<72>II file. (The format of a Binary
II file containing multiple files is
described later in this Note.) If the
number is zero, the creator of the Binary
II file didn't bother to calculate the
space needed. This value must be placed
in the file information header for the
first file inside the Binary II file; it
can be set to zero in subsequent headers.
A downloading program can inspect Disk
Space and abort the transfer immediately
if there isn't enough free space on the
disk.
+121 OS Type Byte This value indicates the native operating
system of the file:
$00 ProDOS or SOS
$01 DOS 3.3
$02 Reserved
$03 DOS 3.2 or DOS 3.1
$04 Apple II Pascal
$05 Macintosh MFS
$06 Macintosh HFS
$07 Lisa Filing System
$08 Apple CP/M
$09 Reserved (returned by the GS/OS
Character FST)
$0A MS-DOS
$0B High Sierra (CD-ROM)
$0C ISO 9660 (CD-ROM)
$0D AppleShare
Note this list is slightly different (in
the first three entries) from the standard
GS/OS file system ID list. A GS/OS
communication program should not place a
zero in this field unless the file's
native file system truly is ProDOS. The
file's native file system is returned in
the file_sys_id parameter from the
GetDirEntry call.
+122 Native File Type
Word This has meaning only if OS Type is non-
zero. If so, it is set to the actual file
type code assigned to the file by it's
native operating system. (Some operating
systems, such as MS-DOS and CP/M, do not
use file type codes, however.) Contrast
this with the File Type at +004, which is
the closest equivalent ProDOS file type.
The Native File Type is needed to
distinguish files which have the same
ProDOS file type, but which may have
different file types in their native
operating system. Note that if the file
type code is only one byte long (the usual
case), the high-order byte of Native File
Type is set to zero.
+124 Phantom File Flag
Byte This byte indicates whether a receiver of
the Binary II file should save the file
which follows (flag is zero) or ignore it
(flag is non-zero). It is anticipated
that some communication programs will use
phantom files to pass non-essential
explanatory notes or encoded information
which would be understood only by a
receiver using the same communication
program. Such programs must not rely on
receiving a phantom file, however, since
this would mean they couldn't handle
Binary II files created by other
communication programs. Phantom Files may
also be used to pass extended file
attributes when available.
The first two bytes in a phantom file must
contain an ID code unique to the
communication program, or a universal
identifier concerning the contents of the
phantom file. Developers must obtain ID
codes from Gary Little to ensure
uniqueness (see the beginning of this Note
for his address). Here is a current list
of approved ID codes for phantom files
used by Apple II communication programs:
$00 $00 ASCII text terminated with a
zero byte.
$00 $01 Point-to-Point
$00 $02 Tele-Master Communications
System
$00 $03 ProTERM
$00 $04 Modem MGR
$00 $05 CommWorks
$00 $06 MouseTalk
$01 $00 Option_list data (see later in
this Note).
The ID bytes are the first two bytes of
the phantom file.
+125 Data Flags Bit 7: 1 = file is compressed
Flag Byte Bit 6: 1 = file is encrypted
Bits 5-1: Reserved
Bit 0: 1 = file is sparse
A Binary II downloading program can
examine this byte and warn the user that
the file must be expanded, decrypted or
unpacked. The person uploading a Binary
II file may use any convenient method for
compressing, encrypting, or packing the
file but is responsible for providing
instructions on how to restore the file to
its original state.
+126 Version Byte This release of Binary II has a version
number of $01.
+127 Number of Files to Follow
Byte An appealing feature of Binary II is that
a single Binary II file can hold multiple
disk files, making it easy to keep a group
of related files &quot;glued&quot; together when
they're sent to a host. This byte
contains the number of files in this
Binary II file that are behind it. If
this is the first file in a Binary II file
containing three disk files, this byte
would be $02. The second disk file in the
same Binary II file would have a value of
$01 in this parameter, and the last would
have value $00. This count tells the
Binary II downloading program how many
files are remaining. If any phantom files
are included, they must be included in
this count.
Filenames and Partial Pathnames
You can put a standard ProDOS filename or a partial pathname in the file
information header (but never a complete pathname). Don't use a partial
pathname unless you've included, earlier in the Binary II file, file
information headers for each of the directories referred to in the partial
pathname. Such a header must have its &quot;end of file position&quot; bytes set to
zero, and no data blocks for the subdirectory file must follow it.
For example, if you want to send a file whose partial pathname is
HELP/GS/READ.ME, first send a file information header defining the HELP/
subdirectory, then one defining the HELP/GS/ subdirectory. If you don't,
someone downloading the Binary II file won't be able to convert it because the
necessary subdirectories will not exist.
Note: GS/OS communication programs must use the slash (/) as the
pathname's separator in any partial pathname it puts in the
header. Since GS/OS's standard separator is the colon (:), a
conversion may be necessary.
Filename Convention
Whenever a file is sent to a host, the host asks the sender to provide a name
for it. If it's a file in Binary II form, the name provided should end in
.BNY so its special form will be apparent to anyone viewing a list of
filenames. If the file is compacted (using the public-domain Squeeze
algorithm) before being converted to Binary II form, use a .BQY suffix
instead. If the file is a NuFX archive, use the suffix .BXY.
Identifying Binary II Files
You can determine, while transferring, if a file is in Binary II form by
examining the ID bytes at offsets +000, +001, +002 and +018 from the beginning
of the file. They must be $0A, $47, $4C and $02, respectively.
Once Binary II files are identified, you can use the data in the file
information header to create and open a ProDOS file with the correct name and
attributes, transfer the file data in the Binary II file to the ProDOS file,
set the ProDOS file size, then close the ProDOS file. You would repeat this
for each file contained inside the Binary II file.
Note: The number of 128-byte blocks following the file information
header must be derived from the EOF attribute for the file.
Calculate the number by dividing the EOF by 128 and adding one to
the result if EOF is not 0 or an exact multiple of 128. However,
if the file information header defines a subdirectory (the file
type is $0F), simple create the subdirectory file. Do not open it
and do not try to set its size.
Ideally, all this conversion work will be done automatically by a
communication program during file transfer. If not, a separate conversion
program (such as the previously mentioned Binary Library Utility, or BLU) must
be used to do this for you.
Option_List Phantom Files
GS/OS will return, when asked, an option_list for files on many file calls.
The option_list consists of a Word buffer length (which must be at least $2E),
followed by a Word number of bytes GS/OS put in the buffer, a Word GS/OS file
system identification, and the given number of bytes of FST-specific
information (minus two; the count GS/OS returns includes the file system
identifier).
Option_list values are FST specific and contain values important to the native
file system but not important to GS/OS. For AppleShare, the option_list
contains Finder Information, parent directory identification, and access
privileges. This information should be transferred with files.
Binary II uses a phantom file with identifier $01 $00 to indicate an
option_list. When this phantom file is seen, the contents should be used as
the option_list for the file that immediately follows this file in the
Binary II file. The other attributes of the phantom file must be set to the
same values as those for the file immediately following (the file for which
the phantom file contains the option_list). The EOF for the phantom file must
be the size of the option_list + 2, and the file size must be adjusted
accordingly to account for the phantom file ID bytes.
When receiving a Binary II file, the contents of this phantom file should be
used as option_list input on a GS/OS SetFileInfo call.
If the GS/OS option_list returns a total of two bytes (just the file_sys_ID),
there is no FST-specific information, and the option_list phantom file may
safely be omitted.
The format of the option_list phantom file is as follows:
+000 Phantom ID 2 Bytes The identifying bytes $01 $00.
+002 List Size Word The length of the bytes in the
option_list, starting with the file system
ID (the next word).
+004 FileSysID Word A GS/OS (not Binary II) file_sys_ID for
the volume on which the file was stored.
+006 List Bytes Bytes The bytes of the option list.
There should be (List Size) of them,
counting the previous word (FileSysID).
Extended File Considerations
Extended files contain two logical segments: a data fork and a resource fork.
These files can be created and manipulated by GS/OS, but not by ProDOS 8 or
any other Apple II operating system.
When a GS/OS-based communication program sends an extended file, it must send
it in the AppleSingle file format, preceded by a Binary II file information
header. (Such a program could easily convert an extended file to AppleSingle
format on the fly.) The Binary II header must contain the attributes of the
AppleSingle file (including a file type of $E0 and an auxiliary type of $0001)
and the &quot;storage type code&quot; field must be $01. (The EOF positions for the
data fork and resource fork of the extended file appear in an entry in the
AppleSingle file header, not in the Binary II header.)
The AppleSingle format is described in Apple II File Type Note for File Type
$E0, Auxiliary Type $0001.
A GS/OS-based communication program that receives an AppleSingle file can
easily convert it on the fly to the extended file it defines. ProDOS 8-based
communication programs can only save the AppleSingle file to disk because it's
not possible (nor is it encouraged to attempt) to create extended files with
ProDOS 8 (without using block-level calls); a GS/OS based utility program is
needed to convert the AppleSingle file to its extended form.
DOS 3.3 Considerations
With a little extra effort, you can also convert DOS 3.3 files to Binary II
form. This involves translating the DOS 3.3 file attributes to the
corresponding ProDOS attributes so that you can build a proper file
information header.
o Set the name to one that adheres to the stricter ProDOS naming
rules and put its length at +023 and the name itself at +024 to
+038. Note that the name must be a simple filename and not a
pathname. The actual DOS 3.3 filename must be placed at +039
(length) and +040 to +087 (name). (DOS 3.3 actually restricts
filenames to 30 characters.)
o Set the ProDOS file type, auxiliary type and access to values
which correspond to the DOS 3.3 file type:
DOS 3.3 ProDOS ProDOS ProDOS
File Type File Type Auxiliary Type Access
__________________________________________________
$00 (T) $04 $0000 $E3
$80 (*T) $04 $0000 $21
$01 (I) $FA $0C00 $E3
$81 (*I) $FA $0C00 $21
$02 (A) $FC * $E3
$82 (*A) $FC * $21
$04 (B) $06 ** $E3
$84 (*B) $06 ** $21
$08 (S) $06 $0000 $E3
$88 (*S) $06 $0000 $21
$10 (R) $FE $0000 $E3
$90 (*R) $FE $0000 $21
$20 (A) $06 $0000 $E3
$A0 (*A) $06 $0000 $E3
$40 (B) $06 $0000 $E3
$C0 (*B) $06 $0000 $21
__________________________________________________
* Set the auxiliary type for an A file to the
memory address from which the program was saved.
This is usually $0801.
** Set the auxiliary type for a B file to the
value stored in the first two bytes of the the
file (this is the default load address).
o Set the storage type code to $01.
o Set the size of file in blocks, date of creation, date of
modification, time of creation and time of modification all to
$0000.
o Set the end-of-file position to the length of the DOS 3.3 file, in
bytes. For a B file (code $04 or $84), this number is stored in
the third and fourth bytes of the file. For an I file (code $01
or $81) or an A file (code $02 or $82), this number is stored in
the first and second bytes of the file.
o Set the operating system type to $01.
o Set the native file type code to the value of the DOS 3.3 file
type code.
Attribute bytes inside a DOS 3.3 file (if any) must not be included in the
data portion of the Binary II file. This includes the first four bytes of a B
(Binary) file, and the first two bytes of an A (AppleSoft) or I (Integer
BASIC) file.
Further Reference
_____________________________________________________________________________
o GS/OS Reference
o ProDOS 8 Technical Reference Manual
o Apple II File Type Note, File Type $E0, Auxiliary Type $0001
o Apple II File Type Note, File Type $E0, Auxiliary Type $8002
o Apple II Miscellaneous Technical Note #14, Guidelines for
Telecommunication Programs
</pre><hr>
<address>This document is Copyright by Apple Computer, Inc.</address>
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