profuse/Cache/ConcreteBlockCache.cpp

381 lines
7.4 KiB
C++

#include <algorithm>
#include <cerrno>
#include <cstring>
#include <sys/types.h>
#include <sys/mman.h>
#include <unistd.h>
#include <Device/BlockDevice.h>
#include <Cache/ConcreteBlockCache.h>
#include <Common/Exception.h>
#include <Common/auto.h>
/*
* Note -- everything is assumed to be single-threaded.
*
*/
/*
* The primary purpose of the block cache is not as a cache
* (the OS probably does a decent job of that) but rather to
* simplify read/writes. Blocks will always be accessed by
* pointer, so any updates will be shared.
* For memory mapped prodos-order files, MappedBlockCache just
* returns a pointer to the memory.
* For dos-order, nibblized, or raw devices, ConcreteBlockCache
* uses an approach similar to minix (although the buffer pool will
* expand if needed).
*
* _buffers is a vector of all buffers and only exists to make
* freeing them easier.
* _hashTable is a simple hashtable of loaded blocks.
* _first and _last are a double-linked list of unused blocks, stored
* in lru order.
*
* The Entry struct contains the buffer, the block, a dirty flag, and an in-use
* count as well as pointer for the hashtable and lru list.
* When a block is loaded, it is stored in the _hashTable. It remains in the
* hash table when the in-use count goes to 0 (it will also be added to the
* end of the lru list).
*
* dirty buffers are only written to disk in 3 scenarios:
* a) sync() is called
* b) the cache is deleted
* c) a buffer is re-used from the lru list.
*/
using namespace Device;
//typedef std::vector<ConcreteBlockCache::Entry *>::iterator EntryIter;
BlockCachePointer ConcreteBlockCache::Create(BlockDevicePointer device, unsigned size)
{
//return BlockCachePointer(new ConcreteBlockCache(device, size));
// constructor must be accessible to std::make_shared...
return MAKE_SHARED(ConcreteBlockCache, device, size);
}
ConcreteBlockCache::ConcreteBlockCache(BlockDevicePointer device, unsigned size) :
BlockCache(device)
{
if (size < 16) size = 16;
std::memset(_hashTable, 0, sizeof(Entry *) * HashTableSize);
for (unsigned i = 0; i < size; ++i)
{
Entry *e = new Entry;
std::memset(e, 0, sizeof(Entry));
_buffers.push_back(e);
}
_first = _last = NULL;
_first = _buffers.front();
_last = _buffers.back();
// form a chain....
for (unsigned i = 0; i < size; ++i)
{
Entry *e = _buffers[i];
if (i > 0) e->prev = _buffers[i - 1];
if (i < size - 1) e->next = _buffers[i + 1];
}
}
ConcreteBlockCache::~ConcreteBlockCache()
{
EntryIter iter;
for (iter = _buffers.begin(); iter != _buffers.end(); ++iter)
{
Entry *e = *iter;
if (e->dirty)
{
_device->write(e->block, e->buffer);
}
delete e;
}
_device->sync();
}
void ConcreteBlockCache::sync()
{
EntryIter iter;
for (iter = _buffers.begin(); iter != _buffers.end(); ++iter)
{
Entry *e = *iter;
if (e->dirty)
{
_device->write(e->block, e->buffer);
e->dirty = false;
}
}
_device->sync();
}
void ConcreteBlockCache::write(unsigned block, const void *bp)
{
Entry *e = findEntry(block);
if (e)
{
e->dirty = true;
std::memcpy(e->buffer, bp, 512);
return;
}
// returns a new entry not in the hashtable or the linked list.
// we add it to both.
e = newEntry(block);
e->count = 0;
e->dirty = true;
std::memcpy(e->buffer, bp, 512);
addEntry(e);
setLast(e);
}
void ConcreteBlockCache::markDirty(unsigned block)
{
Entry *e = findEntry(block);
if (e) e->dirty = true;
// error otherwise?
}
void ConcreteBlockCache::release(unsigned block, int flags)
{
Entry *e = findEntry(block);
bool dirty = flags & (kBlockDirty | kBlockCommitNow);
if (e)
{
if (dirty) e->dirty = true;
decrementCount(e);
if (flags & kBlockCommitNow)
{
_device->write(block, e->buffer);
e->dirty = false;
}
}
// error otherwise?
}
void *ConcreteBlockCache::acquire(unsigned block)
{
Entry *e = findEntry(block);
if (e)
{
incrementCount(e);
return e->buffer;
}
// returns a new entry, not in hash table, not in free list.
e = newEntry(block);
_device->read(block, e->buffer);
addEntry(e);
return e->buffer;
}
unsigned ConcreteBlockCache::hashFunction(unsigned block)
{
return block % HashTableSize;
}
ConcreteBlockCache::Entry *ConcreteBlockCache::findEntry(unsigned block)
{
Entry *e;
unsigned hash = hashFunction(block);
e = _hashTable[hash];
while ((e) && (e->block != block))
e = e->nextHash;
return e;
}
/*
* remove a block from the hashtable
* and write to dick if dirty.
*/
void ConcreteBlockCache::removeEntry(unsigned block)
{
Entry *e;
Entry *prev;
unsigned hash = hashFunction(block);
e = _hashTable[hash];
if (!e) return;
// head pointer, special case.
if (e->block == block)
{
_hashTable[hash] = e->nextHash;
e->nextHash = NULL;
return;
}
for(;;)
{
prev = e;
e = e->nextHash;
if (!e) break;
if (e->block == block)
{
prev->nextHash = e->nextHash;
e->nextHash = NULL;
break;
}
}
}
void ConcreteBlockCache::addEntry(Entry *e)
{
unsigned hash = hashFunction(e->block);
e->nextHash = _hashTable[hash];
_hashTable[hash] = e;
}
// increment the count and remove from the free list
// if necessary.
void ConcreteBlockCache::incrementCount(Entry *e)
{
if (e->count == 0)
{
Entry *prev = e->prev;
Entry *next = e->next;
e->prev = e->next = NULL;
if (prev) prev->next = next;
if (next) next->prev = prev;
if (_first == e) _first = next;
if (_last == e) _last = prev;
}
e->count = e->count + 1;
}
// decrement the count. If it goes to 0,
// add it as the last block entry.
void ConcreteBlockCache::decrementCount(Entry *e)
{
e->count = e->count - 1;
if (e->count == 0)
{
setLast(e);
}
}
ConcreteBlockCache::Entry *ConcreteBlockCache::newEntry(unsigned block)
{
Entry *e;
if (_first)
{
e = _first;
if (_first == _last)
{
_first = _last = NULL;
}
else
{
_first = e->next;
_first->prev = NULL;
}
if (e->dirty)
{
_device->write(e->block, e->buffer);
e->dirty = false;
}
removeEntry(e->block);
}
else
{
e = new Entry;
_buffers.push_back(e);
}
e->next = NULL;
e->prev= NULL;
e->nextHash = NULL;
e->count = 1;
e->block = block;
e->dirty = false;
return e;
}
void ConcreteBlockCache::setLast(Entry *e)
{
if (_last == NULL)
{
_first = _last = e;
return;
}
e->prev = _last;
_last->next = e;
_last = e;
}
void ConcreteBlockCache::setFirst(Entry *e)
{
if (_first == NULL)
{
_first = _last = e;
return;
}
e->next = _first;
_first->prev = e;
_first = e;
}