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initial commit
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1
DOS3.3 Blank.nib
generated
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1
DOS3.3 Blank.nib
generated
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File diff suppressed because one or more lines are too long
1
DOS3.3.nib
generated
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1
DOS3.3.nib
generated
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File diff suppressed because one or more lines are too long
10
Makefile
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10
Makefile
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@ -0,0 +1,10 @@
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LIBS = -lSDL2
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FLAGS = -std=c99 -pedantic -Wpedantic -Wall -Werror -O3
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# comment this line if you are under Linux
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LIBS-WIN32 = -lmingw32 -lSDL2main -Wl,-subsystem,windows
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CC = gcc
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reinetteII+: reinetteII+.c puce6502.c
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$(CC) $^ $(FLAGS) $(LIBS-WIN32) $(LIBS) -o $@
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all: reinetteII+
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94
README.md
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94
README.md
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@ -0,0 +1,94 @@
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# reinette II plus
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### reinette goes graphical !
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![screenshots](screenshots.png)
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After [reinette](https://github.com/ArthurFerreira2/reinette) (Apple 1 emulator) and [reinette II](https://github.com/ArthurFerreira2/reinette-II) (the text only Apple II emulator), I am proud to release reinette II plus, a french\* Apple II plus emulator using SDL2.
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\* reinette has two meanings in french : it's a little frog but also a delicious kind of apple
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### Featuring :
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* all video modes in color
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* mono sound with mute/unmute
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* 48KB (no language card support)
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* paddles/joystic with trim ajustment
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* paste text from clipboard
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* disk ][ adapter with two drives (.nib files only)
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* drag and drop nib files to inset a floppy
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* save floppy changes back to host
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* zoom the window by integer increments
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It uses the same MOS 6502 CPU emulator as her sisters (now christened puce6502).\
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You only need SDL2 to compile it. (I'm not using SDL_Mixer, but only the native SDL2 audio functions)
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This emulator is not accurate in many ways and does not compete with
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[AppleWin](https://github.com/AppleWin/AppleWin), [Epple](https://github.com/cmosher01/Epple-II) or [LinApple](https://github.com/linappleii/linapple). Better use one of them if you want a better Apple ][ experience.
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I wrote it in the goal to better understand the Apple ][ internals, and I'm publishing the sources in the hope they will be of any help.
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It's compact, less 800 SLOC, with two source files only, one for the CPU emulation, the other for the computer itself.
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I did my best to comment everything, and if you have an idea of how an Apple ][ works, it should be easy for you to understand the code, modify and enhance it for your needs (see TODO section).
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### Startup
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You can specify a .nib file on the command line to start the emulator with a floppy engaged in drive 1. Otherwhise, the emulator will start with no floppy (and thus wait one until you press the reset key or drag and drop a nib file)
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### Usage
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Drag and drop a disk image file (.nib format only) to inset it into drive 1\
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Drop the file while pressing the ALT key to insert it into drive 2
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Use the functions keys to control the emulator itself
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* F1 : writes the changes of the floppy in current drive back to host
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* F5 : zoom out down to 1:1
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* F6 : zoom in, no magnification limit
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* F7/F8 : adjust joystic trim
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* F9 : mute/unmute soud
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* F10 : reset
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* F11 : break
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* F12 : quit (you can also just close the window)
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Paddles / Joystic :
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* numpad 1 : left
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* numpad 3 : right
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* numpad 2 : down
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* numpad 3 : up
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* CTRL : button 0
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* ALT : button 1
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### limitations
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* High pitch noise at high volume (might be related with my environment)
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* Sound cracks when playing for long period (intro music for example)
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* CPU is not 100% cycle accurate - see source file for more details
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* Colors are approximate (taken from a scan of an old Beagle bros. poster)
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* HGR is inhacurate, and does not implement color clashing
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* disk ][ access is artificially accelerated
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* Only support .nib floppy images. (you can use [CiderPress](https://github.com/fadden/ciderpress) to convert your images to this format)
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* only has 48KB of RAM (can't run some software requiring the language card)
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* and many others ...
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### To do :
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* warn if you quit the application with unsaved floppy changes
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* give the user the option to switch to the original Apple II rom
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* colors where taken from an old Beagle Bros poster, find more accurate RGB values.
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* implement color clashing in HGR
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* optimize sound generation
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* optimize disk access (actually a bit artificial)
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* re-implement Paddles and Joystic support for a better analog simulation
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* implement a language card to extend the RAM of reinette II plus to 64K and support more sofware.
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*simplicity is the ultimate sophistication*
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BIN
appleII+.rom
Normal file
BIN
appleII+.rom
Normal file
Binary file not shown.
BIN
appleII.rom
Normal file
BIN
appleII.rom
Normal file
Binary file not shown.
BIN
diskII.rom
Normal file
BIN
diskII.rom
Normal file
Binary file not shown.
BIN
font-normal.bmp
Normal file
BIN
font-normal.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 958 B |
BIN
font-reverse.bmp
Normal file
BIN
font-reverse.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 958 B |
554
puce6502.c
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554
puce6502.c
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@ -0,0 +1,554 @@
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/*
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puce6502 - MOS 6502 cpu emulator
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Last modified 1st of August 2020
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Copyright (c) 2017 Arthur Ferreira (arthur.ferreira2@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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|
copies of the Software, and to permit persons to whom the Software is
|
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|
furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
|
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|
all copies or substantial portions of the Software.
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|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include "puce6502.h"
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// function to be provided by user to handle read and writes to locations not
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// in ROM or in RAM : Soft Switches, extension cards ROMs, PIA, VIA, ACIA etc...
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extern uint8_t softSwitches(uint16_t address, uint8_t value);
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#define CARRY 0x01
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#define ZERO 0x02
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#define INTR 0x04
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#define DECIM 0x08
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#define BREAK 0x10
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#define UNDEF 0x20
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#define OFLOW 0x40
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#define SIGN 0x80
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struct Operand {
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uint8_t code;
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bool setAcc;
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uint16_t value, address;
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} ope;
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struct Register {
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uint8_t A,X,Y,SR,SP;
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uint16_t PC;
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} reg;
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// instruction timing :
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// http://nparker.llx.com/a2/opcodes.html
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// http://wouter.bbcmicro.net/general/6502/6502_opcodes.html
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// IMPLEMENTED :
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// The conditional branch instructions require a second extra cycle if the
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|
// branch happens and crosses a page boundary.
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// NOT IMPLEMENTED :
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// Absolute-X, absolute-Y, and Zpage-Y addressing modes need an extra cycle
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// if indexing crosses a page boundary, or if the instruction writes to memory.
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static int cycles[256] = { // cycle count per instruction
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7,6,0,0,0,3,5,0,3,2,2,0,0,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
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6,6,0,0,3,3,5,0,4,2,2,0,4,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
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6,6,0,0,0,3,5,0,3,2,2,0,3,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
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6,6,0,0,0,3,5,0,4,2,2,0,5,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
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0,6,0,0,3,3,3,0,2,0,2,0,4,4,4,0,3,6,0,0,4,4,4,0,2,5,2,0,0,5,0,0,
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2,6,2,0,3,3,3,0,2,2,2,0,4,4,4,0,3,5,0,0,4,4,4,0,2,4,2,0,4,4,4,0,
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2,6,0,0,3,3,5,0,2,2,2,0,4,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
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|
2,6,0,0,3,3,5,0,2,2,2,0,4,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0
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|
};
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//=============================================================== MEMORY AND I/O
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inline static uint8_t readMem(uint16_t address){
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|
if (address < RAMSIZE) return(ram[address]);
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|
if (address >= ROMSTART) return(rom[address - ROMSTART]);
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|
return softSwitches(address, 0); // MEMORY MAPPED I/O
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|
}
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|
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inline static void writeMem(uint16_t address, uint8_t value){
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|
if (address < RAMSIZE) ram[address] = value;
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|
else if (address < ROMSTART) softSwitches(address, value);
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|
}
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|
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|
||||||
|
//=============================================== STACK, SIGN AND OTHER ROUTINES
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||||||
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inline static void push(uint8_t value){
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|
writeMem(0x100 + reg.SP--, value);
|
||||||
|
}
|
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|
|
||||||
|
inline static uint8_t pull(){
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|
return(readMem(0x100 + ++reg.SP));
|
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|
}
|
||||||
|
|
||||||
|
inline static void setSZ(uint8_t value){ // update both the Sign & Zero FLAGS
|
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|
if (value & 0x00FF) reg.SR &= ~ZERO;
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|
else reg.SR |= ZERO;
|
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|
if (value & 0x80) reg.SR |= SIGN;
|
||||||
|
else reg.SR &= ~SIGN;
|
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|
}
|
||||||
|
|
||||||
|
inline static void branch(){ // used by the 8 branch instructions
|
||||||
|
ticks++;
|
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|
if (((reg.PC & 0xFF) + ope.address) & 0xFF00) ticks++;
|
||||||
|
reg.PC += ope.address;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline static void makeUpdates(uint8_t val){ // used by ASL, LSR, ROL and ROR
|
||||||
|
if (ope.setAcc){
|
||||||
|
reg.A = val;
|
||||||
|
ope.setAcc = false;
|
||||||
|
}
|
||||||
|
else writeMem(ope.address, val);
|
||||||
|
setSZ(val);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//============================================================= ADDRESSING MODES
|
||||||
|
|
||||||
|
static void IMP(){ // IMPlicit
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ACC(){ // ACCumulator
|
||||||
|
ope.value = reg.A;
|
||||||
|
ope.setAcc = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IMM(){ // IMMediate
|
||||||
|
ope.address = reg.PC++;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ZPG(){ // Zero PaGe
|
||||||
|
ope.address = readMem(reg.PC++);
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ZPX(){ // Zero Page,X
|
||||||
|
ope.address = (readMem(reg.PC++) + reg.X) & 0xFF;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ZPY(){ // Zero Page,Y
|
||||||
|
ope.address = (readMem(reg.PC++) + reg.Y) & 0xFF;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void REL(){ // RELative (for branch instructions)
|
||||||
|
ope.address = readMem(reg.PC++);
|
||||||
|
if (ope.address & 0x80) ope.address |= 0xFF00; // branch backward
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ABS(){ // ABSolute
|
||||||
|
ope.address = readMem(reg.PC) | (readMem(reg.PC + 1) << 8);
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
reg.PC += 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ABX(){ // ABsolute,X
|
||||||
|
ope.address = (readMem(reg.PC) | (readMem(reg.PC + 1) << 8)) + reg.X;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
reg.PC += 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ABY(){ // ABsolute,Y
|
||||||
|
ope.address = (readMem(reg.PC) | (readMem(reg.PC + 1) << 8)) + reg.Y;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
reg.PC += 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IND(){ // INDirect - JMP ($ABCD) with page-boundary wraparound bug
|
||||||
|
uint16_t vector1 = readMem(reg.PC) | (readMem(reg.PC + 1) << 8);
|
||||||
|
uint16_t vector2 = (vector1 & 0xFF00) | ((vector1 + 1) & 0x00FF);
|
||||||
|
ope.address = readMem(vector1) | (readMem(vector2) << 8);
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
reg.PC += 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IDX(){ // InDexed indirect X
|
||||||
|
uint16_t vector1 = ((readMem(reg.PC++) + reg.X) & 0xFF);
|
||||||
|
ope.address = readMem(vector1 & 0x00FF)|(readMem((vector1+1) & 0x00FF) << 8);
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IDY(){ // InDirect Indexed Y
|
||||||
|
uint16_t vector1 = readMem(reg.PC++);
|
||||||
|
uint16_t vector2 = (vector1 & 0xFF00) | ((vector1 + 1) & 0x00FF);
|
||||||
|
ope.address = (readMem(vector1) | (readMem(vector2) << 8)) + reg.Y;
|
||||||
|
ope.value = readMem(ope.address);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//================================================================= INSTRUCTIONS
|
||||||
|
|
||||||
|
static void NOP(){ // NO Operation
|
||||||
|
}
|
||||||
|
|
||||||
|
void BRK(){ // BReaK
|
||||||
|
push(((++reg.PC) >> 8) & 0xFF);
|
||||||
|
push(reg.PC & 0xFF);
|
||||||
|
push(reg.SR | BREAK);
|
||||||
|
reg.SR |= INTR;
|
||||||
|
reg.PC = readMem(0xFFFE) | (readMem(0xFFFF) << 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CLD(){ // CLear Decimal
|
||||||
|
reg.SR &= ~DECIM;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SED(){ // SEt Decimal
|
||||||
|
reg.SR |= DECIM;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CLC(){ // CLear Carry
|
||||||
|
reg.SR &= ~CARRY;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SEC(){ // SEt Carry
|
||||||
|
reg.SR |= CARRY;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CLI(){ // CLear Interrupt
|
||||||
|
reg.SR &= ~INTR;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SEI(){ // SEt Interrupt
|
||||||
|
reg.SR |= INTR;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CLV(){ // CLear oVerflow
|
||||||
|
reg.SR &= ~OFLOW;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void LDA(){ // LoaD Accumulator
|
||||||
|
reg.A = ope.value;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void LDX(){ // LoaD X
|
||||||
|
reg.X = ope.value;
|
||||||
|
setSZ(reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void LDY(){ // LoaD Y
|
||||||
|
reg.Y = ope.value;
|
||||||
|
setSZ(reg.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void STA(){ // STore Accumulator
|
||||||
|
writeMem(ope.address, reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void STX(){ // STore X
|
||||||
|
writeMem(ope.address, reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void STY(){ // STore Y
|
||||||
|
writeMem(ope.address, reg.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DEC(){ // DECrement
|
||||||
|
writeMem(ope.address, --ope.value);
|
||||||
|
setSZ(ope.value);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DEX(){ // DEcrement X
|
||||||
|
setSZ(--reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DEY(){ // DEcrement Y
|
||||||
|
setSZ(--reg.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void INC(){ // INCrement
|
||||||
|
writeMem(ope.address, ++ope.value);
|
||||||
|
setSZ(ope.value);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void INX(){ // INcrement X
|
||||||
|
setSZ(++reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void INY(){ // INcrement Y
|
||||||
|
setSZ(++reg.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TAX(){ // Transfer Accumulator to X
|
||||||
|
reg.X = reg.A;
|
||||||
|
setSZ(reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TAY(){ // Transfer Accumulator to Y
|
||||||
|
reg.Y = reg.A;
|
||||||
|
setSZ(reg.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TXA(){ // Transfer X to Accumulator
|
||||||
|
reg.A = reg.X;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TYA(){ // Transfer Y to Accumulator
|
||||||
|
reg.A = reg.Y;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TSX(){ // Transfer Sp to X
|
||||||
|
reg.X = reg.SP;
|
||||||
|
setSZ(reg.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void TXS(){ // Transfer X to Sp
|
||||||
|
reg.SP = reg.X;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BEQ(){ // Branch on EQual (zero set)
|
||||||
|
if (reg.SR & ZERO) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BNE(){ // Branch on Not Equal (zero clear)
|
||||||
|
if (!(reg.SR & ZERO)) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BMI(){ // Branch if MInus : when negative, when SIGN is set
|
||||||
|
if (reg.SR & SIGN) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BPL(){ // Branch if PLus : when positive, when SIGN is clear
|
||||||
|
if (!(reg.SR & SIGN)) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BVS(){ // Branch on oVerflow Set
|
||||||
|
if (reg.SR & OFLOW) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BVC(){ // Branch on oVerflow Clear
|
||||||
|
if (!(reg.SR & OFLOW)) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BCS(){ // Branch on Carry Set
|
||||||
|
if (reg.SR & CARRY) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BCC(){ // Branch on Carry Clear
|
||||||
|
if (!(reg.SR & CARRY)) branch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PHA(){ // PusH A to the stack
|
||||||
|
push(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PLA(){ // PulL stack into A
|
||||||
|
reg.A = pull();
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PHP(){ // PusH Programm (Status) register to the stack
|
||||||
|
push(reg.SR | BREAK);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PLP(){ // PulL stack into Programm (SR) register
|
||||||
|
reg.SR = pull() | UNDEF;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void JMP(){ // JuMP
|
||||||
|
reg.PC = ope.address;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void JSR(){ // Jump Sub-Routine
|
||||||
|
push((--reg.PC >> 8) & 0xFF);
|
||||||
|
push(reg.PC & 0xFF);
|
||||||
|
reg.PC = ope.address;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RTS(){ // ReTurn from Sub-routine
|
||||||
|
reg.PC = (pull() | (pull() << 8)) + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RTI(){ // ReTurn from Interrupt
|
||||||
|
reg.SR = pull();
|
||||||
|
reg.PC = pull() | (pull() << 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CMP(){ // Compare with A
|
||||||
|
setSZ(reg.A - ope.value);
|
||||||
|
if (reg.A >= ope.value) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CPX(){ // Compare with X
|
||||||
|
setSZ(reg.X - ope.value);
|
||||||
|
if (reg.X >= ope.value) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CPY(){ // Compare with Y
|
||||||
|
setSZ(reg.Y - ope.value);
|
||||||
|
if (reg.Y >= ope.value) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void AND(){ // AND with A
|
||||||
|
reg.A &= ope.value;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ORA(){ // OR with A
|
||||||
|
reg.A |= ope.value;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void EOR(){ // Exclusive Or with A
|
||||||
|
reg.A ^= ope.value;
|
||||||
|
setSZ(reg.A);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void BIT(){ // BIT with A - http://www.6502.org/tutorials/vflag.html
|
||||||
|
if (reg.A & ope.value) reg.SR &= ~ZERO;
|
||||||
|
else reg.SR |= ZERO;
|
||||||
|
reg.SR = (reg.SR & 0x3F) | (ope.value & 0xC0); // update SIGN & OFLOW
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ASL(){ // Arithmetic Shift Left
|
||||||
|
uint16_t result = (ope.value << 1);
|
||||||
|
if (result & 0xFF00) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
makeUpdates((uint8_t)(result & 0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void LSR(){ // Logical Shift Right
|
||||||
|
if (ope.value & 1) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
makeUpdates((uint8_t)((ope.value >> 1) & 0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ROL(){ // ROtate Left
|
||||||
|
uint16_t result = ((ope.value << 1) | (reg.SR & CARRY));
|
||||||
|
if (result & 0x100) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
makeUpdates((uint8_t)(result & 0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ROR(){ // ROtate Right
|
||||||
|
uint16_t result = (ope.value >> 1) | ((reg.SR & CARRY) << 7);
|
||||||
|
if (ope.value & 0x1) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
makeUpdates((uint8_t)(result & 0xFF));
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ADC(){ // ADd with Carry
|
||||||
|
uint16_t result = reg.A + ope.value + (reg.SR & CARRY);
|
||||||
|
setSZ(result);
|
||||||
|
if (((result)^(reg.A))&((result)^(ope.value))&0x0080) reg.SR |= OFLOW;
|
||||||
|
else reg.SR &= ~OFLOW;
|
||||||
|
if (reg.SR&DECIM) result += ((((result+0x66)^reg.A^ope.value)>>3)&0x22)*3;
|
||||||
|
if (result & 0xFF00) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
reg.A = (result & 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void SBC(){ // SuBtract with Carry
|
||||||
|
ope.value ^= 0xFF;
|
||||||
|
if (reg.SR & DECIM) ope.value -= 0x0066;
|
||||||
|
uint16_t result = reg.A + ope.value + (reg.SR & CARRY);
|
||||||
|
setSZ(result);
|
||||||
|
if (((result)^(reg.A))&((result)^(ope.value))&0x0080) reg.SR |= OFLOW;
|
||||||
|
else reg.SR &= ~OFLOW;
|
||||||
|
if (reg.SR&DECIM) result += ((((result+0x66)^reg.A^ope.value)>>3)&0x22)*3;
|
||||||
|
if (result & 0xFF00) reg.SR |= CARRY;
|
||||||
|
else reg.SR &= ~CARRY;
|
||||||
|
reg.A = (result & 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void UND(){ // UNDefined (not a valid or supported 6502 opcode)
|
||||||
|
BRK();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//================================================================== JUMP TABLES
|
||||||
|
|
||||||
|
static void (*instruction[])(void) = {
|
||||||
|
BRK, ORA, UND, UND, UND, ORA, ASL, UND, PHP, ORA, ASL, UND, UND, ORA, ASL, UND,
|
||||||
|
BPL, ORA, UND, UND, UND, ORA, ASL, UND, CLC, ORA, UND, UND, UND, ORA, ASL, UND,
|
||||||
|
JSR, AND, UND, UND, BIT, AND, ROL, UND, PLP, AND, ROL, UND, BIT, AND, ROL, UND,
|
||||||
|
BMI, AND, UND, UND, UND, AND, ROL, UND, SEC, AND, UND, UND, UND, AND, ROL, UND,
|
||||||
|
RTI, EOR, UND, UND, UND, EOR, LSR, UND, PHA, EOR, LSR, UND, JMP, EOR, LSR, UND,
|
||||||
|
BVC, EOR, UND, UND, UND, EOR, LSR, UND, CLI, EOR, UND, UND, UND, EOR, LSR, UND,
|
||||||
|
RTS, ADC, UND, UND, UND, ADC, ROR, UND, PLA, ADC, ROR, UND, JMP, ADC, ROR, UND,
|
||||||
|
BVS, ADC, UND, UND, UND, ADC, ROR, UND, SEI, ADC, UND, UND, UND, ADC, ROR, UND,
|
||||||
|
UND, STA, UND, UND, STY, STA, STX, UND, DEY, UND, TXA, UND, STY, STA, STX, UND,
|
||||||
|
BCC, STA, UND, UND, STY, STA, STX, UND, TYA, STA, TXS, UND, UND, STA, UND, UND,
|
||||||
|
LDY, LDA, LDX, UND, LDY, LDA, LDX, UND, TAY, LDA, TAX, UND, LDY, LDA, LDX, UND,
|
||||||
|
BCS, LDA, UND, UND, LDY, LDA, LDX, UND, CLV, LDA, TSX, UND, LDY, LDA, LDX, UND,
|
||||||
|
CPY, CMP, UND, UND, CPY, CMP, DEC, UND, INY, CMP, DEX, UND, CPY, CMP, DEC, UND,
|
||||||
|
BNE, CMP, UND, UND, UND, CMP, DEC, UND, CLD, CMP, UND, UND, UND, CMP, DEC, UND,
|
||||||
|
CPX, SBC, UND, UND, CPX, SBC, INC, UND, INX, SBC, NOP, UND, CPX, SBC, INC, UND,
|
||||||
|
BEQ, SBC, UND, UND, UND, SBC, INC, UND, SED, SBC, UND, UND, UND, SBC, INC, UND
|
||||||
|
};
|
||||||
|
|
||||||
|
static void (*addressing[])(void) = {
|
||||||
|
IMP, IDX, IMP, IMP, IMP, ZPG, ZPG, IMP, IMP, IMM, ACC, IMP, IMP, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP,
|
||||||
|
ABS, IDX, IMP, IMP, ZPG, ZPG, ZPG, IMP, IMP, IMM, ACC, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP,
|
||||||
|
IMP, IDX, IMP, IMP, IMP, ZPG, ZPG, IMP, IMP, IMM, ACC, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP,
|
||||||
|
IMP, IDX, IMP, IMP, IMP, ZPG, ZPG, IMP, IMP, IMM, ACC, IMP, IND, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP,
|
||||||
|
IMP, IDX, IMP, IMP, ZPG, ZPG, ZPG, IMP, IMP, IMP, IMP, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, ZPX, ZPX, ZPY, IMP, IMP, ABY, IMP, IMP, IMP, ABX, IMP, IMP,
|
||||||
|
IMM, IDX, IMM, IMP, ZPG, ZPG, ZPG, IMP, IMP, IMM, IMP, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, ZPX, ZPX, ZPY, IMP, IMP, ABY, IMP, IMP, ABX, ABX, ABY, IMP,
|
||||||
|
IMM, IDX, IMP, IMP, ZPG, ZPG, ZPG, IMP, IMP, IMM, IMP, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP,
|
||||||
|
IMM, IDX, IMP, IMP, ZPG, ZPG, ZPG, IMP, IMP, IMM, IMP, IMP, ABS, ABS, ABS, IMP,
|
||||||
|
REL, IDY, IMP, IMP, IMP, ZPX, ZPX, IMP, IMP, ABY, IMP, IMP, IMP, ABX, ABX, IMP
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================= USER INTERFACE (API)
|
||||||
|
|
||||||
|
void puce6502Reset(){
|
||||||
|
reg.PC = readMem(0xFFFC) | (readMem(0xFFFD) << 8);
|
||||||
|
reg.SP = 0xFF;
|
||||||
|
reg.SR = (reg.SR | INTR) & ~DECIM;
|
||||||
|
ope.setAcc = false;
|
||||||
|
ticks += 7;
|
||||||
|
}
|
||||||
|
|
||||||
|
void puce6502Exec(long long int cycleCount){
|
||||||
|
cycleCount += ticks; // cycleCount becomes the target ticks value
|
||||||
|
while (ticks < cycleCount) {
|
||||||
|
ope.code = readMem(reg.PC++); // FETCH and increment the Program Counter
|
||||||
|
addressing[ope.code](); // DECODE against the addressing mode
|
||||||
|
instruction[ope.code](); // EXECUTE the instruction
|
||||||
|
ticks += cycles[ope.code]; // update ticks count
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void puce6502Break() {
|
||||||
|
BRK();
|
||||||
|
}
|
||||||
|
|
||||||
|
void puce6502Goto(uint16_t address) {
|
||||||
|
reg.PC = address;
|
||||||
|
}
|
45
puce6502.h
Normal file
45
puce6502.h
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
/*
|
||||||
|
Puce6502 - MOS 6502 cpu emulator
|
||||||
|
Last modified 1st of August 2020
|
||||||
|
Copyright (c) 2017 Arthur Ferreira
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _CPU_H
|
||||||
|
#define _CPU_H
|
||||||
|
|
||||||
|
typedef unsigned char uint8_t;
|
||||||
|
typedef unsigned short uint16_t;
|
||||||
|
typedef enum {false, true} bool;
|
||||||
|
|
||||||
|
#define ROMSTART 0xD000
|
||||||
|
#define ROMSIZE 0x3000
|
||||||
|
#define RAMSIZE 0xC000
|
||||||
|
|
||||||
|
uint8_t rom[ROMSIZE];
|
||||||
|
uint8_t ram[RAMSIZE];
|
||||||
|
|
||||||
|
long long int ticks;
|
||||||
|
|
||||||
|
void puce6502Exec(long long int cycleCount);
|
||||||
|
void puce6502Reset();
|
||||||
|
void puce6502Break();
|
||||||
|
void puce6502Goto(uint16_t address);
|
||||||
|
#endif
|
593
reinetteII+.c
Normal file
593
reinetteII+.c
Normal file
@ -0,0 +1,593 @@
|
|||||||
|
/*
|
||||||
|
|
||||||
|
reinette II plus, a french Apple II emulator, using SDL2
|
||||||
|
and powered by puce6502 - a MOS 6502 cpu emulator by the same autor
|
||||||
|
Last modified 1st of August 2020
|
||||||
|
Copyright (c) 2020 Arthur Ferreira (arthur.ferreira2@gmail.com)
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <SDL2/SDL.h>
|
||||||
|
#include "puce6502.h"
|
||||||
|
|
||||||
|
|
||||||
|
//================================================================ SOFT SWITCHES
|
||||||
|
|
||||||
|
uint8_t TEXT = 0; // start of text (0=full text, 20=mixed or 24=full GR)
|
||||||
|
uint8_t PAGE = 1; // 0xC054 for page1 or 0xC055 for page2
|
||||||
|
bool HIRES = false; // 0xC056 (off: GR) or 0xC057 (on: HGR)
|
||||||
|
|
||||||
|
bool SPKR = false; // 0xC030 Speaker toggle
|
||||||
|
bool MUTED = false; // not an Apple II Soft Switch, press F9 to mute/unmute
|
||||||
|
|
||||||
|
uint8_t KBD = 0; // 0xC000, 0xC010 ascii value of keyboard input
|
||||||
|
|
||||||
|
uint8_t PB0 = 0; // 0xC061 Push Button 0 (bit 7) / Open Apple
|
||||||
|
uint8_t PB1 = 0; // 0xC062 Push Button 1 (bit 7) / Solid Apple
|
||||||
|
|
||||||
|
uint8_t GC0 = 0; // 0xC064 Game Controller 0 (bit 7)
|
||||||
|
uint8_t GC1 = 0; // 0xC065 Game Controller 1 (bit 7)
|
||||||
|
float TGC0, TGC1; // Timers for GC0 and GC1
|
||||||
|
float trimGC = .24; // Game Controller trim use F5 and F6 to adjust it
|
||||||
|
|
||||||
|
|
||||||
|
//======================================================================== AUDIO
|
||||||
|
|
||||||
|
#define audioBufferSize 512 // found to be large enought
|
||||||
|
#define rate 50 // 1 Mhz / 20000 Hz (the wavSpec.freq)
|
||||||
|
SDL_AudioDeviceID audioDevice;
|
||||||
|
uint8_t audioBuffer[2][audioBufferSize]; // see main() for more details
|
||||||
|
long long int lastTick = 0LL;
|
||||||
|
|
||||||
|
|
||||||
|
//====================================================================== DISK ][
|
||||||
|
|
||||||
|
uint8_t slot6[256] = {0}; // disk ][ PROM in slot 6
|
||||||
|
|
||||||
|
struct drive{
|
||||||
|
char filename[512]; // the full disk image path
|
||||||
|
bool readOnly; // based on the image file attributes
|
||||||
|
uint8_t data[232960]; // nibblelized disk image
|
||||||
|
bool motorOn; // motor status
|
||||||
|
bool writeMode; // writes to file are not implemented
|
||||||
|
uint8_t track; // current track position
|
||||||
|
uint16_t nibble; // current nibble under head position
|
||||||
|
} disk[2] = {0}; // two disk ][ drive units
|
||||||
|
|
||||||
|
int curDrv = 0; // only one can be enabled at a time
|
||||||
|
|
||||||
|
void stepMotor(uint16_t address){
|
||||||
|
static bool phases[2][4] = {0}; // phases states (for both drives)
|
||||||
|
static bool phasesB[2][4] = {0}; // phases states Before
|
||||||
|
static bool phasesBB[2][4] = {0}; // phases states Before Before
|
||||||
|
static int pIdx[2] = {0}; // phase index (for both drives)
|
||||||
|
static int pIdxB[2] = {0}; // phase index Before
|
||||||
|
static int halfTrackPos[2] = {0};
|
||||||
|
|
||||||
|
address &= 7;
|
||||||
|
int phase = address >> 1;
|
||||||
|
|
||||||
|
phasesBB[curDrv][pIdxB[curDrv]] = phasesB[curDrv][pIdxB[curDrv]];
|
||||||
|
phasesB[curDrv][pIdx[curDrv]] = phases[curDrv][pIdx[curDrv]];
|
||||||
|
pIdxB[curDrv] = pIdx[curDrv];
|
||||||
|
pIdx[curDrv] = phase;
|
||||||
|
|
||||||
|
if ((address & 1) == 0){ // head not moving (PHASE X OFF)
|
||||||
|
phases[curDrv][phase] = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// head is moving in
|
||||||
|
if ((phasesBB[curDrv][(phase + 1) & 3]) && (--halfTrackPos[curDrv] < 0))
|
||||||
|
halfTrackPos[curDrv] = 0;
|
||||||
|
// head is moving out
|
||||||
|
if ((phasesBB[curDrv][(phase - 1) & 3]) && (++halfTrackPos[curDrv] > 140))
|
||||||
|
halfTrackPos[curDrv] = 140;
|
||||||
|
// update track
|
||||||
|
phases[curDrv][phase] = true;
|
||||||
|
disk[curDrv].track = (halfTrackPos[curDrv] + 1) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================== MEMORY MAPPED SOFT SWITCHES HANDLER
|
||||||
|
// this function is called from readMem and writeMem in puce6502
|
||||||
|
// it complements both functions when address is between 0xC000 and 0xCFFF
|
||||||
|
|
||||||
|
uint8_t softSwitches(uint16_t address, uint8_t value){
|
||||||
|
static uint8_t dLatch = 0; // disk ][ I/O reg
|
||||||
|
|
||||||
|
if (address>>8 == 0xC6) return(slot6[address - 0xC600]); // disk ][ PROM
|
||||||
|
|
||||||
|
switch (address){
|
||||||
|
case 0xC000: return(KBD); // keyboard
|
||||||
|
case 0xC010: KBD &= 0x7F; return(KBD); // key strobe
|
||||||
|
|
||||||
|
case 0xC030: // Sound
|
||||||
|
SPKR = !SPKR; // toggle speaker
|
||||||
|
if (!MUTED){
|
||||||
|
uint16_t length = (ticks - lastTick) / rate;
|
||||||
|
if (length > audioBufferSize) length = audioBufferSize;
|
||||||
|
ticks -= length << 2; // speed up
|
||||||
|
lastTick = ticks;
|
||||||
|
SDL_QueueAudio(audioDevice, audioBuffer[SPKR], length);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xC050: if (!TEXT) TEXT = 20; break; // Graphics
|
||||||
|
case 0xC051: TEXT = 0; break; // Text
|
||||||
|
case 0xC052: TEXT = 24; break; // Full Screen
|
||||||
|
case 0xC053: TEXT = 20; break; // Mixed Screen
|
||||||
|
case 0xC054: PAGE = 1; break; // Page 1
|
||||||
|
case 0xC055: PAGE = 2; if (HIRES) TEXT = 24; break; // Page 2
|
||||||
|
case 0xC056: HIRES = false; break; // HiRes off
|
||||||
|
case 0xC057: HIRES = true; break; // HiRes on
|
||||||
|
|
||||||
|
case 0xC061: return(PB0); // Push Button 0
|
||||||
|
case 0xC062: return(PB1); // Push Button 1
|
||||||
|
case 0xC064: return((TGC0-=trimGC) > 192? 0x80: 0x00); // Paddle 0
|
||||||
|
case 0xC065: return((TGC1-=trimGC) > 192? 0x80: 0x00); // Paddle 1
|
||||||
|
case 0xC070: TGC0 = GC0; TGC1 = GC1; break; // paddle timer RST
|
||||||
|
|
||||||
|
case 0xC0E0: // PHASE0OFF
|
||||||
|
case 0xC0E1: // PHASE0ON
|
||||||
|
case 0xC0E2: // PHASE1OFF
|
||||||
|
case 0xC0E3: // PHASE1ON
|
||||||
|
case 0xC0E4: // PHASE2OFF
|
||||||
|
case 0xC0E5: // PHASE2ON
|
||||||
|
case 0xC0E6: // PHASE3OFF
|
||||||
|
case 0xC0E7: stepMotor(address); break; // PHASE3ON
|
||||||
|
|
||||||
|
case 0xC0E8: disk[curDrv].motorOn = false; break; // MOTOROFF
|
||||||
|
case 0xC0E9: disk[curDrv].motorOn = true; break; // MOTORON
|
||||||
|
|
||||||
|
case 0xC0EA: // DRIVE0EN
|
||||||
|
disk[0].motorOn = disk[1].motorOn || disk[0].motorOn;
|
||||||
|
disk[1].motorOn = false;
|
||||||
|
curDrv = 0;
|
||||||
|
break;
|
||||||
|
case 0xC0EB: // DRIVE1EN
|
||||||
|
disk[1].motorOn = disk[0].motorOn || disk[1].motorOn;
|
||||||
|
disk[0].motorOn = false;
|
||||||
|
curDrv = 1;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xC0EC: // Shift Data Latch
|
||||||
|
if (disk[curDrv].writeMode) // writting
|
||||||
|
disk[curDrv].data[disk[curDrv].track*0x1A00+disk[curDrv].nibble]=dLatch;
|
||||||
|
else // reading
|
||||||
|
dLatch=disk[curDrv].data[disk[curDrv].track*0x1A00+disk[curDrv].nibble];
|
||||||
|
disk[curDrv].nibble = (disk[curDrv].nibble+1)%0x1A00; // turn floppy
|
||||||
|
return(dLatch);
|
||||||
|
|
||||||
|
case 0xC0ED: dLatch = value; break; // Load Data Latch
|
||||||
|
|
||||||
|
case 0xC0EE: // latch for READ
|
||||||
|
disk[curDrv].writeMode = false;
|
||||||
|
return(disk[curDrv].readOnly ? 0x80 : 0); // check protection
|
||||||
|
|
||||||
|
case 0xC0EF: disk[curDrv].writeMode = true; break; // latch for WRITE
|
||||||
|
}
|
||||||
|
return(0); // catch all
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================== PROGRAM ENTRY POINT
|
||||||
|
|
||||||
|
int main(int argc, char *argv[]){
|
||||||
|
|
||||||
|
// VM INITIALIZATION
|
||||||
|
FILE *f = fopen("appleII+.rom", "rb"); // load the Apple II+ ROM
|
||||||
|
fread(rom, 1, ROMSIZE, f);
|
||||||
|
fclose(f);
|
||||||
|
|
||||||
|
f=fopen("diskII.rom", "rb"); // load the disk ][ PROM
|
||||||
|
fread(slot6, 1, 256, f);
|
||||||
|
fclose(f);
|
||||||
|
|
||||||
|
if (argc == 2){ // load .nib in drive 0
|
||||||
|
f = fopen(argv[1], "rb"); // open it in read binary
|
||||||
|
fread(disk[0].data, 1, 232960, f);
|
||||||
|
fclose(f);
|
||||||
|
f = fopen(argv[1], "ab"); // check if file is writeable
|
||||||
|
disk[0].readOnly = f ? false : true; // f will be NULL if open failed
|
||||||
|
fclose(f);
|
||||||
|
sprintf(disk[0].filename,"%s", argv[1]); // update disk filename
|
||||||
|
}
|
||||||
|
|
||||||
|
puce6502Reset(); // reset the 6502
|
||||||
|
|
||||||
|
// SDL INITIALIZATION
|
||||||
|
int zoom = 2;
|
||||||
|
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO);
|
||||||
|
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
|
||||||
|
|
||||||
|
SDL_Window *wdo = SDL_CreateWindow("reinette II+", SDL_WINDOWPOS_CENTERED, \
|
||||||
|
SDL_WINDOWPOS_CENTERED, 280*zoom, 192*zoom, SDL_WINDOW_OPENGL);
|
||||||
|
|
||||||
|
SDL_Renderer *rdr = SDL_CreateRenderer(wdo, -1, SDL_RENDERER_ACCELERATED);
|
||||||
|
SDL_SetRenderDrawBlendMode(rdr, SDL_BLENDMODE_BLEND);
|
||||||
|
SDL_RenderSetScale(rdr, zoom, zoom);
|
||||||
|
|
||||||
|
const int frameDelay = 1000/60; // targeting 60 FPS
|
||||||
|
Uint32 frameStart = 0, frameTime = 0, frame = 0;
|
||||||
|
SDL_Event event;
|
||||||
|
bool running = true, ctrl, shift, alt;
|
||||||
|
|
||||||
|
// SDL AUDIO INITIALIZATION
|
||||||
|
SDL_AudioSpec wavSpec = {20000, AUDIO_U8, 1, 0, 8, 0, 0, NULL, NULL};
|
||||||
|
audioDevice = SDL_OpenAudioDevice(NULL, 0, &wavSpec, NULL, 0);
|
||||||
|
SDL_PauseAudioDevice(audioDevice, MUTED);
|
||||||
|
|
||||||
|
// two audio buffers, one when the speaker is 'on', the other when it's 'off'
|
||||||
|
for (int i=0; i<audioBufferSize; i++){
|
||||||
|
audioBuffer[true][i] = 32; // when SPKR==true : 1/8 of max amplitude (255)
|
||||||
|
audioBuffer[false][i] = 0; // when SPKR==false : silence
|
||||||
|
}
|
||||||
|
|
||||||
|
// LOAD NORMAL AND REVERSE CHARACTERS BITMAPS
|
||||||
|
SDL_Surface *tmpSurface = SDL_LoadBMP("font-normal.bmp");
|
||||||
|
SDL_Texture *normCharTexture = SDL_CreateTextureFromSurface(rdr, tmpSurface);
|
||||||
|
SDL_FreeSurface(tmpSurface);
|
||||||
|
|
||||||
|
tmpSurface = SDL_LoadBMP("font-reverse.bmp");
|
||||||
|
SDL_Texture *revCharTexture = SDL_CreateTextureFromSurface(rdr, tmpSurface);
|
||||||
|
SDL_FreeSurface(tmpSurface);
|
||||||
|
|
||||||
|
// VARIABLES USED IN THE VIDEO PRODUCTION
|
||||||
|
uint16_t previousDots[192][40]={0}; // check which Hi-Res 7 dots needs redraw
|
||||||
|
uint8_t glyph; // a TEXT character, or 2 blocks in GR
|
||||||
|
uint16_t vRamBase = 0x0400; // can be 0x0400, 0x0800, 0x2000 or 0x4000
|
||||||
|
uint8_t colorIdx = 0; // to index the color arrays
|
||||||
|
SDL_Rect pixelGR = {0, 0, 7, 4}; // a block in LoRes
|
||||||
|
SDL_Rect dstRect = {0, 0, 7, 8}; // the dst character in rdr
|
||||||
|
SDL_Rect charRects[128]; // the src from the norm and rev textures
|
||||||
|
for (int c=0; c<128; c++){ // index of the array = ascii code
|
||||||
|
charRects[c].x = 7 * c;
|
||||||
|
charRects[c].y = 0;
|
||||||
|
charRects[c].w = 7;
|
||||||
|
charRects[c].h = 8;
|
||||||
|
}
|
||||||
|
SDL_Rect drvRect[2] = { // disk drive 1 status square
|
||||||
|
{272, 188, 4, 4}, {276, 188, 4, 4}};
|
||||||
|
|
||||||
|
enum characterAttribute {A_NORMAL, A_INVERSE, A_FLASH} glyphAttribute;
|
||||||
|
|
||||||
|
const int color[16][3] = { // the 16 low res colors
|
||||||
|
{ 0, 0, 0}, {226, 57, 86}, { 28, 116,205}, {126, 110, 173},
|
||||||
|
{ 31, 129, 128}, {137, 130, 122}, { 86, 168,228}, {144, 178, 223},
|
||||||
|
{151, 88, 34}, {234, 108, 21}, {158, 151,143}, {255, 206, 240},
|
||||||
|
{144, 192, 49}, {255, 253, 166}, {159, 210,213}, {255, 255, 255}};
|
||||||
|
|
||||||
|
const int hcolor[8][3] = { // the high res colors (2 color sets)
|
||||||
|
{ 0, 0, 0}, {126, 110, 173}, {144, 192, 49}, {255, 255, 255},
|
||||||
|
{ 0, 0, 0}, { 86, 168, 228}, {234, 108, 21}, {255, 255, 255}};
|
||||||
|
|
||||||
|
const int hhcolor[8][3] = { // the high res 2nd half pixel, darker
|
||||||
|
{ 10, 10, 10}, {116, 100, 163}, {134, 182, 39}, {245, 245, 245},
|
||||||
|
{ 10, 10, 10}, { 76, 158, 218}, {224, 98, 11}, {245, 245, 245}};
|
||||||
|
|
||||||
|
const int offsetGR[24] = { // helper for TEXT and GR video generation
|
||||||
|
0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, // lines 0-7
|
||||||
|
0x028, 0x0A8, 0x128, 0x1A8, 0x228, 0x2A8, 0x328, 0x3A8, // lines 8-15
|
||||||
|
0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0}; // lines 16-23
|
||||||
|
|
||||||
|
const int offsetHGR[192] = { // helper for HGR video generation
|
||||||
|
0x0000, 0x0400, 0x0800, 0x0C00, 0x1000, 0x1400, 0x1800, 0x1C00, // 0-7
|
||||||
|
0x0080, 0x0480, 0x0880, 0x0C80, 0x1080, 0x1480, 0x1880, 0x1C80, // 8-15
|
||||||
|
0x0100, 0x0500, 0x0900, 0x0D00, 0x1100, 0x1500, 0x1900, 0x1D00, // 16-23
|
||||||
|
0x0180, 0x0580, 0x0980, 0x0D80, 0x1180, 0x1580, 0x1980, 0x1D80,
|
||||||
|
0x0200, 0x0600, 0x0A00, 0x0E00, 0x1200, 0x1600, 0x1A00, 0x1E00,
|
||||||
|
0x0280, 0x0680, 0x0A80, 0x0E80, 0x1280, 0x1680, 0x1A80, 0x1E80,
|
||||||
|
0x0300, 0x0700, 0x0B00, 0x0F00, 0x1300, 0x1700, 0x1B00, 0x1F00,
|
||||||
|
0x0380, 0x0780, 0x0B80, 0x0F80, 0x1380, 0x1780, 0x1B80, 0x1F80,
|
||||||
|
0x0028, 0x0428, 0x0828, 0x0C28, 0x1028, 0x1428, 0x1828, 0x1C28,
|
||||||
|
0x00A8, 0x04A8, 0x08A8, 0x0CA8, 0x10A8, 0x14A8, 0x18A8, 0x1CA8,
|
||||||
|
0x0128, 0x0528, 0x0928, 0x0D28, 0x1128, 0x1528, 0x1928, 0x1D28,
|
||||||
|
0x01A8, 0x05A8, 0x09A8, 0x0DA8, 0x11A8, 0x15A8, 0x19A8, 0x1DA8,
|
||||||
|
0x0228, 0x0628, 0x0A28, 0x0E28, 0x1228, 0x1628, 0x1A28, 0x1E28,
|
||||||
|
0x02A8, 0x06A8, 0x0AA8, 0x0EA8, 0x12A8, 0x16A8, 0x1AA8, 0x1EA8,
|
||||||
|
0x0328, 0x0728, 0x0B28, 0x0F28, 0x1328, 0x1728, 0x1B28, 0x1F28,
|
||||||
|
0x03A8, 0x07A8, 0x0BA8, 0x0FA8, 0x13A8, 0x17A8, 0x1BA8, 0x1FA8,
|
||||||
|
0x0050, 0x0450, 0x0850, 0x0C50, 0x1050, 0x1450, 0x1850, 0x1C50,
|
||||||
|
0x00D0, 0x04D0, 0x08D0, 0x0CD0, 0x10D0, 0x14D0, 0x18D0, 0x1CD0,
|
||||||
|
0x0150, 0x0550, 0x0950, 0x0D50, 0x1150, 0x1550, 0x1950, 0x1D50,
|
||||||
|
0x01D0, 0x05D0, 0x09D0, 0x0DD0, 0x11D0, 0x15D0, 0x19D0, 0x1DD0,
|
||||||
|
0x0250, 0x0650, 0x0A50, 0x0E50, 0x1250, 0x1650, 0x1A50, 0x1E50,
|
||||||
|
0x02D0, 0x06D0, 0x0AD0, 0x0ED0, 0x12D0, 0x16D0, 0x1AD0, 0x1ED0, // 168-183
|
||||||
|
0x0350, 0x0750, 0x0B50, 0x0F50, 0x1350, 0x1750, 0x1B50, 0x1F50, // 176-183
|
||||||
|
0x03D0, 0x07D0, 0x0BD0, 0x0FD0, 0x13D0, 0x17D0, 0x1BD0, 0x1FD0}; // 184-191
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//================================================================== MAIN LOOP
|
||||||
|
|
||||||
|
while (running){
|
||||||
|
frameStart = SDL_GetTicks();
|
||||||
|
|
||||||
|
//================================================================== RUN CPU
|
||||||
|
puce6502Exec(16666); // execute 1000000/60 cycles at each frame
|
||||||
|
|
||||||
|
//=========================================================== KEYBOARD INPUT
|
||||||
|
while (SDL_PollEvent(&event)){
|
||||||
|
|
||||||
|
ctrl = SDL_GetModState() & KMOD_CTRL ? true : false;
|
||||||
|
alt = SDL_GetModState() & KMOD_ALT ? true : false;
|
||||||
|
shift = SDL_GetModState() & KMOD_SHIFT ? true : false;;
|
||||||
|
PB0 = alt ? 0xFF : 0x00; // update push button 0
|
||||||
|
PB1 = ctrl ? 0xFF : 0x00; // update push button 1
|
||||||
|
|
||||||
|
if (event.type == SDL_QUIT) running = false; // WM sent TERM signal
|
||||||
|
|
||||||
|
if (event.type == SDL_DROPFILE){ // user dropped a file
|
||||||
|
char* filename = event.drop.file; // get full pathname
|
||||||
|
f = fopen(filename, "rb"); // open it in read binary
|
||||||
|
fread(disk[alt].data, 1, 232960, f); // if alt : drv 1 else drv 0
|
||||||
|
fclose(f);
|
||||||
|
f = fopen(filename, "ab"); // check file is writeable
|
||||||
|
disk[alt].readOnly = f ? false : true; // f is NULL if open failed
|
||||||
|
fclose(f);
|
||||||
|
sprintf(disk[alt].filename,"%s", filename); // update disk filename
|
||||||
|
SDL_free(filename); // free filename memory
|
||||||
|
if (!alt) puce6502Goto(0xC600);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == SDL_KEYDOWN) // a key has been pressed
|
||||||
|
switch (event.key.keysym.sym){
|
||||||
|
|
||||||
|
// EMULATOR CONTROL :
|
||||||
|
case SDLK_INSERT: // Shift+Insert => paste txt
|
||||||
|
if (shift && SDL_HasClipboardText()){
|
||||||
|
char *clipboardText = SDL_GetClipboardText();
|
||||||
|
int c = 0;
|
||||||
|
while (clipboardText[c]){ // all chars until ascii NUL
|
||||||
|
KBD = clipboardText[c++] | 0x80; // set bit7
|
||||||
|
if (KBD == 0x8A) KBD = 0x8D; // Line Feed to Carriage Ret
|
||||||
|
puce6502Exec(400000); // to process each char
|
||||||
|
}
|
||||||
|
SDL_free(clipboardText);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDLK_F1: // save curDrv back to host
|
||||||
|
if (disk[curDrv].filename[0] && !disk[curDrv].readOnly)
|
||||||
|
if((f = fopen(disk[curDrv].filename, "wb"))){
|
||||||
|
fwrite(disk[curDrv].data, 1, 232960, f);
|
||||||
|
fclose(f);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDLK_F5: if ((zoom-=2) < 0) zoom = 0; // zoom out
|
||||||
|
case SDLK_F6: if (++zoom > 8) zoom = 8; // zoom in
|
||||||
|
SDL_SetWindowSize(wdo, 280*zoom, 192*zoom);
|
||||||
|
SDL_RenderSetScale(rdr, zoom, zoom); break;
|
||||||
|
|
||||||
|
case SDLK_F7: trimGC -= .01; break; // PDL Trim
|
||||||
|
case SDLK_F8: trimGC += .01; break; // PDL Trim
|
||||||
|
case SDLK_F9: MUTED = !MUTED; break; // mute
|
||||||
|
|
||||||
|
case SDLK_F10: // reset
|
||||||
|
puce6502Reset();
|
||||||
|
softSwitches(0xC0E8,0); // motorOff
|
||||||
|
softSwitches(0xC0E9,0); // drive0
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SDLK_F11: puce6502Break(); break; // break
|
||||||
|
case SDLK_F12: running = false; break; // exit ...
|
||||||
|
|
||||||
|
// EMULATED KEYS :
|
||||||
|
case SDLK_ESCAPE: KBD = 0x9B; break; // ESC
|
||||||
|
case SDLK_RETURN: KBD = 0x8D; break; // CR
|
||||||
|
case SDLK_DELETE: KBD = 0x80; break; // DEL->NUL
|
||||||
|
case SDLK_LEFT: KBD = 0x88; break; // BS
|
||||||
|
case SDLK_RIGHT: KBD = 0x95; break; // NAK
|
||||||
|
case SDLK_BACKSPACE: KBD = 0x88; break; // BS
|
||||||
|
case SDLK_SPACE: KBD = 0xA0; break;
|
||||||
|
case SDLK_a: KBD = ctrl ? 0x81: 0xC1; break; // a
|
||||||
|
case SDLK_b: KBD = ctrl ? 0x82: 0xC2; break; // b STX
|
||||||
|
case SDLK_c: KBD = ctrl ? 0x83: 0xC3; break; // c ETX
|
||||||
|
case SDLK_d: KBD = ctrl ? 0x84: 0xC4; break; // d EOT
|
||||||
|
case SDLK_e: KBD = ctrl ? 0x85: 0xC5; break; // e
|
||||||
|
case SDLK_f: KBD = ctrl ? 0x86: 0xC6; break; // f ACK
|
||||||
|
case SDLK_g: KBD = ctrl ? 0x87: 0xC7; break; // g BELL
|
||||||
|
case SDLK_h: KBD = ctrl ? 0x88: 0xC8; break; // h BS
|
||||||
|
case SDLK_i: KBD = ctrl ? 0x89: 0xC9; break; // i HTAB
|
||||||
|
case SDLK_j: KBD = ctrl ? 0x8A: 0xCA; break; // j LF
|
||||||
|
case SDLK_k: KBD = ctrl ? 0x8B: 0xCB; break; // k VTAB
|
||||||
|
case SDLK_l: KBD = ctrl ? 0x8C: 0xCC; break; // l FF
|
||||||
|
case SDLK_m: KBD = ctrl ? 0x8D: 0xCD; break; // m CR
|
||||||
|
case SDLK_n: KBD = ctrl ? 0x8E: 0xCE; break; // n
|
||||||
|
case SDLK_o: KBD = ctrl ? 0x8F: 0xCF; break; // o
|
||||||
|
case SDLK_p: KBD = ctrl ? 0x90: 0xD0; break; // p
|
||||||
|
case SDLK_q: KBD = ctrl ? 0x91: 0xD1; break; // q
|
||||||
|
case SDLK_r: KBD = ctrl ? 0x92: 0xD2; break; // r
|
||||||
|
case SDLK_s: KBD = ctrl ? 0x93: 0xD3; break; // s ESC
|
||||||
|
case SDLK_t: KBD = ctrl ? 0x94: 0xD4; break; // t
|
||||||
|
case SDLK_u: KBD = ctrl ? 0x95: 0xD5; break; // u NAK
|
||||||
|
case SDLK_v: KBD = ctrl ? 0x96: 0xD6; break; // v
|
||||||
|
case SDLK_w: KBD = ctrl ? 0x97: 0xD7; break; // w
|
||||||
|
case SDLK_x: KBD = ctrl ? 0x98: 0xD8; break; // x CANCEL
|
||||||
|
case SDLK_y: KBD = ctrl ? 0x99: 0xD9; break; // y
|
||||||
|
case SDLK_z: KBD = ctrl ? 0x9A: 0xDA; break; // z
|
||||||
|
case SDLK_0: KBD = shift? 0xA9: 0xB0; break; // 0 )
|
||||||
|
case SDLK_1: KBD = shift? 0xA1: 0xB1; break; // 1 !
|
||||||
|
case SDLK_2: KBD = shift? 0xC0: 0xB2; break; // 2 @
|
||||||
|
case SDLK_3: KBD = shift? 0xA3: 0xB3; break; // 3 #
|
||||||
|
case SDLK_4: KBD = shift? 0xA4: 0xB4; break; // 4 $
|
||||||
|
case SDLK_5: KBD = shift? 0xA5: 0xB5; break; // 5 %
|
||||||
|
case SDLK_6: KBD = shift? 0xDE: 0xB6; break; // 6 ^
|
||||||
|
case SDLK_7: KBD = shift? 0xA6: 0xB7; break; // 7 &
|
||||||
|
case SDLK_8: KBD = shift? 0xAA: 0xB8; break; // 8 *
|
||||||
|
case SDLK_9: KBD = shift? 0xA8: 0xB9; break; // 9 (
|
||||||
|
case SDLK_QUOTE: KBD = shift? 0xA2: 0xA7; break; // ' "
|
||||||
|
case SDLK_EQUALS: KBD = shift? 0xAB: 0xBD; break; // = +
|
||||||
|
case SDLK_SEMICOLON: KBD = shift? 0xBA: 0xBB; break; // ; :
|
||||||
|
case SDLK_COMMA: KBD = shift? 0xBC: 0xAC; break; // , <
|
||||||
|
case SDLK_PERIOD: KBD = shift? 0xBE: 0xAE; break; // . >
|
||||||
|
case SDLK_SLASH: KBD = shift? 0xBF: 0xAF; break; // / ?
|
||||||
|
case SDLK_MINUS: KBD = shift? 0xDF: 0xAD; break; // - _
|
||||||
|
case SDLK_LEFTBRACKET: KBD = shift? 0xFB: 0xDB; break; // [ {
|
||||||
|
case SDLK_BACKSLASH: KBD = shift? 0xFC: 0xDC; break; // \ |
|
||||||
|
case SDLK_RIGHTBRACKET: KBD = shift? 0xFD: 0xDD; break; // ] }
|
||||||
|
case SDLK_BACKQUOTE: KBD = shift? 0xFE: 0xE0; break; // ` ~
|
||||||
|
|
||||||
|
case SDLK_KP_1: GC0 = 192; break; // pdl0 <-
|
||||||
|
case SDLK_KP_3: GC0 = 255; break; // pdl0 ->
|
||||||
|
case SDLK_KP_5: GC1 = 192; break; // pdl1 <-
|
||||||
|
case SDLK_KP_2: GC1 = 255; break; // pdl1 ->
|
||||||
|
}
|
||||||
|
|
||||||
|
if (event.type == SDL_KEYUP)
|
||||||
|
switch (event.key.keysym.sym){
|
||||||
|
case SDLK_KP_1: GC0 = 224; break; // reset
|
||||||
|
case SDLK_KP_3: GC0 = 224; break; // the
|
||||||
|
case SDLK_KP_5: GC1 = 224; break; // paddles
|
||||||
|
case SDLK_KP_2: GC1 = 224; break; // to center
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//============================================================= VIDEO OUTPUT
|
||||||
|
|
||||||
|
//======================================================== HIGH RES GRAPHICS
|
||||||
|
if (HIRES){
|
||||||
|
vRamBase = PAGE * 0x2000; // PAGE is 1 or 2
|
||||||
|
int word, bits[16], bit, colorShift;
|
||||||
|
|
||||||
|
for (int line=0; line<TEXT*8; line++){ // for every line
|
||||||
|
int y = line;
|
||||||
|
for (int col=0; col<40; col += 2){ // for every 7 horizontal dots
|
||||||
|
int x = col * 7;
|
||||||
|
|
||||||
|
// put the two next bytes into one word (in reverse order)
|
||||||
|
word = (uint16_t)(ram[ vRamBase + offsetHGR[line] + col + 1 ]) << 8;
|
||||||
|
word += ram[ vRamBase + offsetHGR[line] + col ];
|
||||||
|
|
||||||
|
// check if this group of 7 dots need a redraw (ie were modified)
|
||||||
|
// or redraw all screen every 1/2 second (every 30 frames)
|
||||||
|
if (previousDots[line][col] != word || frame == 0){
|
||||||
|
previousDots[line][col] = word;
|
||||||
|
|
||||||
|
// store all bits of the word into the bits array
|
||||||
|
for (bit=0; bit<16; bit++) bits[bit] = (word >> bit) & 1;
|
||||||
|
|
||||||
|
colorShift = bits[7] * 4; // select the right colorset
|
||||||
|
bit = 1; // starting at 2nd bit
|
||||||
|
|
||||||
|
while (bit < 15){ // until we reach bit7 of 2nd byte
|
||||||
|
// color clashing is not implemented
|
||||||
|
if (bit == 7){ // into the second byte
|
||||||
|
colorShift=bits[15]*4; // update the color set
|
||||||
|
bit = 8; // skip bit 7
|
||||||
|
colorIdx = colorShift + (bits[8] << 1) + bits[6];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
colorIdx = colorShift + (bits[bit] << 1) + bits[bit - 1];
|
||||||
|
|
||||||
|
// plot first half dot
|
||||||
|
SDL_SetRenderDrawColor(rdr, hcolor[colorIdx][0], \
|
||||||
|
hcolor[colorIdx][1], hcolor[colorIdx][2], SDL_ALPHA_OPAQUE);
|
||||||
|
SDL_RenderDrawPoint(rdr, x, y);
|
||||||
|
|
||||||
|
// plot second half dot, using slightly darker colors
|
||||||
|
SDL_SetRenderDrawColor(rdr, hhcolor[colorIdx][0],
|
||||||
|
hhcolor[colorIdx][1], hhcolor[colorIdx][2], SDL_ALPHA_OPAQUE);
|
||||||
|
SDL_RenderDrawPoint(rdr, x + 1, y);
|
||||||
|
|
||||||
|
x += 2; // proceed to the next dot
|
||||||
|
bit += 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//========================================================= lOW RES GRAPHICS
|
||||||
|
else if (TEXT != 0){ // not in full text
|
||||||
|
vRamBase = PAGE * 0x0400;
|
||||||
|
for (int col=0; col<40; col++){ // for each column
|
||||||
|
pixelGR.x = col * 7;
|
||||||
|
for (int line=0; line<TEXT; line++){ // for each row
|
||||||
|
pixelGR.y = line * 8; // first block
|
||||||
|
|
||||||
|
glyph = ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||||
|
|
||||||
|
colorIdx = glyph & 0x0F; // first nibble
|
||||||
|
SDL_SetRenderDrawColor(rdr, color[colorIdx][0], \
|
||||||
|
color[colorIdx][1], color[colorIdx][2], SDL_ALPHA_OPAQUE);
|
||||||
|
SDL_RenderFillRect(rdr, &pixelGR);
|
||||||
|
|
||||||
|
pixelGR.y += 4; // second block
|
||||||
|
colorIdx = (glyph & 0xF0) >> 4; // second nibble
|
||||||
|
SDL_SetRenderDrawColor(rdr, color[colorIdx][0], \
|
||||||
|
color[colorIdx][1], color[colorIdx][2], SDL_ALPHA_OPAQUE);
|
||||||
|
SDL_RenderFillRect(rdr, &pixelGR);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//========================================================== TEXT 40 COLUMNS
|
||||||
|
if (TEXT != 24){
|
||||||
|
vRamBase = PAGE * 0x0400;
|
||||||
|
for (int col=0; col<40; col++){ // for each column
|
||||||
|
dstRect.x = col * 7;
|
||||||
|
for (int line=TEXT; line<24; line++){ // for each row
|
||||||
|
dstRect.y = line * 8;
|
||||||
|
|
||||||
|
glyph = ram[vRamBase + offsetGR[line] + col]; // read video memory
|
||||||
|
|
||||||
|
if (glyph < 0x40) glyphAttribute = A_INVERSE; // is INVERSE ?
|
||||||
|
else if (glyph > 0x7F) glyphAttribute = A_NORMAL; // is NORMAL ?
|
||||||
|
else glyphAttribute = A_FLASH; // it's FLASH !
|
||||||
|
|
||||||
|
glyph &= 0x7F; // unset bit 7
|
||||||
|
|
||||||
|
if (glyph > 0x5F) glyph &= 0x3F; // shifts to match
|
||||||
|
if (glyph < 0x20) glyph |= 0x40; // the ASCII codes
|
||||||
|
|
||||||
|
if (glyphAttribute==A_NORMAL || (glyphAttribute==A_FLASH && frame<15))
|
||||||
|
SDL_RenderCopy(rdr, normCharTexture, &charRects[glyph], &dstRect);
|
||||||
|
else
|
||||||
|
SDL_RenderCopy(rdr, revCharTexture, &charRects[glyph], &dstRect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//====================================================== DISPLAY DISK STATUS
|
||||||
|
if (disk[curDrv].motorOn){ // drive is active
|
||||||
|
if (disk[curDrv].writeMode)
|
||||||
|
SDL_SetRenderDrawColor(rdr, 255, 0, 0, 85); // red for writes
|
||||||
|
else
|
||||||
|
SDL_SetRenderDrawColor(rdr, 0, 255, 0, 85); // green for reads
|
||||||
|
SDL_RenderFillRect(rdr, &drvRect[curDrv]);
|
||||||
|
puce6502Exec(100000); // drive speed up
|
||||||
|
}
|
||||||
|
|
||||||
|
//========================================================= SDL RENDER FRAME
|
||||||
|
if (++frame == 30) frame = 0; // 1/2 second timer
|
||||||
|
frameTime = SDL_GetTicks() - frameStart; // frame duration
|
||||||
|
if (frameDelay > frameTime) SDL_Delay(frameDelay - frameTime); // wait vsync
|
||||||
|
SDL_RenderPresent(rdr); // swap buffers
|
||||||
|
|
||||||
|
} // while (running)
|
||||||
|
|
||||||
|
//================================================ RELEASE RESSOURSES AND EXIT
|
||||||
|
SDL_AudioQuit();
|
||||||
|
SDL_Quit();
|
||||||
|
return(0);
|
||||||
|
}
|
BIN
screenshots.png
Normal file
BIN
screenshots.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 837 KiB |
Loading…
Reference in New Issue
Block a user